closing this as a duplicate now
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May 26 2016
so did i .. without a problem
I add my case: got my turret clipped in the hull + the 4th dimensional phenomenon (one turret but two locations in same time of the same entity)
I made a turret with long arms (each one length ~27 blocks),
It was ship + Y arm axis and then X arm axis turret.
please explain further and provide samples
No, its a bug, I have redownloaded the game twice and still it persists.
-Confirmed-
Was also report there I guess : T805 - Reverse Built Turret Bug
oh and the X button on refresh is also not quite fixed, but that might be connected to its small size
fixed except centering of separators. those are exactly 2 pixels, so the seperator is either on the first or the second. putting it at decimal values would cause glitches moving or resizing any list
Thinking about this more...another way of looking at this, is that logs are spammed with all kinds of junk or otherwise uninteresting information at times. For instance T1484 is a perfect illustration of completely useless log spam, an issue that's happening this very moment.
T1157 - Typos in File name and config files
Any sort of log parsing gets more complicated, if we can't depend upon the tags; wouldn't it be more accurate for [SREVER] to instead match other similar entries and say [SERVER] instead?
^____^ thank you all for your time and efforts, including your hard work in eliminating this bug. The turret system is one of my favorite systems and I was testing a turret configurations when this bug appeared. Good to see that this bug has been nixed.
probably not a bug
what is the significant problem with the second typo ?
-rejected-
this isnt a bug.
probably your textures got corrupted somehow.
just remove the data/textures/block folder and then use
"options&repair" ->Build switcher (choose-search currently installed) -> download normal
to repair the installation
In T1033#57887, @HerrSticks wrote:I always enjoyed the ability to rotate the blocks.
This a bug?
data/./textures/block/ was the directory the resource exception refers to. Forgot to add that in.
May 25 2016
I always enjoyed the ability to rotate the blocks.
This a bug?
In regards to deco blocks, why cant we rotate them?
How is this a bug?
:P
AA works without bloom now.
-Validated-
-Confirmed-
May 24 2016
I was talking about trying to open another menu on the main menu before closing the settings screen and hitting the confirmation box to implement the changes.
Decided to fiddle around with this on v2.0.5 launcher starting 0.198.133:
- Standard keystroke (Command+V) which works in all other apps to paste, still does not work.
I was able to reproduce :
-QA Testing-
-QA Testing-
-QA Testing-
-QA Testing-
i am not really sure if this is a bug.
it looks more like it maxes out the computing capabilities of a system
-validate-
-confirmed-
-confirmed-
Issue 1 isnt an issue as far as i can see
over the launch button it states "you are offline" and only Launch is selectable ... to Show "offline" in the Build Version box would be not bad but redundant
-validated-
Ahh, I see what you were asking. We normally auto-restart every 24hrs, which hasn’t been a problem until now. We might shift to 12hr restarts until this issue is addressed.
-confirmed-