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Dec 1 2017

lancake changed Last tested (version) from 0.200.191 to 0.200.198 on T2703: build mode panel doesn't catch clicks properly 2.0.
Dec 1 2017, 3:43 PM · GUI/HUD, Starmade
lancake closed T2703: build mode panel doesn't catch clicks properly 2.0 as Closed.

-QA Testing-

Dec 1 2017, 3:43 PM · GUI/HUD, Starmade
lancake changed Last tested (version) from 0.199.651 to 0.200.198 on T2540: advanced build mode panel registers build actions.
Dec 1 2017, 3:42 PM · GUI/HUD, Starmade
lancake closed T2540: advanced build mode panel registers build actions as Closed.

-QA Testing-

Dec 1 2017, 3:42 PM · GUI/HUD, Starmade
lancake moved T2540: advanced build mode panel registers build actions from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Dec 1 2017, 3:41 PM · GUI/HUD, Starmade

Nov 30 2017

lancake renamed T2693: Null Pointer Exception on using some tutorial buttons from Null Pointer Exception on Startup to Null Pointer Exception on using some tutorial buttons.
Nov 30 2017, 3:50 PM · GUI/HUD, Starmade
Kikaha added a comment to T2702: GUI display issues.

Also present in .195

Nov 30 2017, 12:07 AM · GUI/HUD, Starmade

Nov 29 2017

schema changed the status of T2701: Screenshot with GUI does not capture GUI from In Queue to Resolved.

Fixed with framebuffer fixes/improvements

Nov 29 2017, 5:26 PM · GUI/HUD, Starmade
schema changed the status of T2691: multiple tooltips triggered in specify menu from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 29 2017, 5:01 PM · Starmade, GUI/HUD
schema changed the status of T2702: GUI display issues from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 29 2017, 4:54 PM · GUI/HUD, Starmade
schema changed the status of T2703: build mode panel doesn't catch clicks properly 2.0 from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 29 2017, 4:23 PM · GUI/HUD, Starmade

Nov 28 2017

Snowtiger256 added a comment to T2702: GUI display issues.

also present in 0.200.193...

Nov 28 2017, 11:43 PM · GUI/HUD, Starmade
Snowtiger256 added a comment to T2703: build mode panel doesn't catch clicks properly 2.0.

Also present in dev 0.200.193...

Nov 28 2017, 11:39 PM · GUI/HUD, Starmade

Nov 27 2017

lancake changed Last tested (version) from 0.200.167 to 0.200.191 on T2690: leveled chambers with pre-requisites are invalid.
Nov 27 2017, 5:45 PM · GUI/HUD, Starmade
lancake closed T2690: leveled chambers with pre-requisites are invalid as Closed.

-QA Testing-

Nov 27 2017, 5:45 PM · GUI/HUD, Starmade
Restricted Application added a project to T2703: build mode panel doesn't catch clicks properly 2.0: GUI/HUD.
Nov 27 2017, 5:43 PM · GUI/HUD, Starmade
lancake changed Last tested (version) from 0.200.167 to 0.200.191 on T2691: multiple tooltips triggered in specify menu.
Nov 27 2017, 5:25 PM · Starmade, GUI/HUD
lancake changed the status of T2691: multiple tooltips triggered in specify menu from Resolved to In Queue.

-QA Testing-

Nov 27 2017, 5:25 PM · Starmade, GUI/HUD
Restricted Application added a project to T2702: GUI display issues: GUI/HUD.
Nov 27 2017, 5:08 PM · GUI/HUD, Starmade
Restricted Application added a project to T2701: Screenshot with GUI does not capture GUI: GUI/HUD.
Nov 27 2017, 4:48 PM · GUI/HUD, Starmade

Nov 23 2017

lancake changed Last tested (version) from 0.200.162 to 0.200.181 on T2676: "Keyboard HUD Icons" setting doesn't remember state.
Nov 23 2017, 6:06 PM · GUI/HUD, Starmade
lancake closed T2676: "Keyboard HUD Icons" setting doesn't remember state as Closed.

-QA Testing-

Nov 23 2017, 6:06 PM · GUI/HUD, Starmade
lancake changed Last tested (version) from 0.200.162 to 0.200.181 on T2668: chamber specify menu is not properly confined within window size.
Nov 23 2017, 5:56 PM · Starmade, GUI/HUD
lancake closed T2668: chamber specify menu is not properly confined within window size as Closed.

-QA Testing-

Nov 23 2017, 5:56 PM · Starmade, GUI/HUD
lancake changed Last tested (version) from 0.200.6 to 0.200.176 on T2532: Weapon output status no longer shows, and New HUD element for Set Weapon Output shows wrong key.
Nov 23 2017, 3:59 PM · GUI/HUD, Starmade
lancake closed T2532: Weapon output status no longer shows, and New HUD element for Set Weapon Output shows wrong key as Closed.

-QA Testing-

Nov 23 2017, 3:59 PM · GUI/HUD, Starmade

Nov 21 2017

Restricted Application edited projects for T2686: Key hint displays wrong information ("Keyboard HUD Icons" and earlier), added: GUI/HUD; removed Issue Navigation.
Nov 21 2017, 2:57 PM · GUI/HUD, Starmade
lancake merged T2686: Key hint displays wrong information ("Keyboard HUD Icons" and earlier) into T2677: "Keyboard HUD Icons" remaining issues.
Nov 21 2017, 2:57 PM · GUI/HUD, Game Development, Starmade

Nov 20 2017

lancake renamed T2677: "Keyboard HUD Icons" remaining issues from "Keyboard HUD Icons" set to "None" still shows the ones attached to crosshair and hotbar to "Keyboard HUD Icons" remaining issues.
Nov 20 2017, 12:36 PM · GUI/HUD, Game Development, Starmade
lancake changed the status of T2677: "Keyboard HUD Icons" remaining issues from Open to In Queue.

Great feedback, you bring up a good point.

Nov 20 2017, 12:35 PM · GUI/HUD, Game Development, Starmade

Nov 17 2017

schema changed the status of T2689: build mode info panel minimize does not remember from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 17 2017, 4:27 AM · GUI/HUD, Starmade
schema changed the status of T2690: leveled chambers with pre-requisites are invalid from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 17 2017, 4:11 AM · GUI/HUD, Starmade
schema changed the status of T2691: multiple tooltips triggered in specify menu from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 17 2017, 3:40 AM · Starmade, GUI/HUD

Nov 16 2017

Restricted Application added a project to T2692: reactor menu does not remember selected tab: GUI/HUD.
Nov 16 2017, 4:53 PM · Starmade, GUI/HUD
Restricted Application added a project to T2691: multiple tooltips triggered in specify menu: GUI/HUD.
Nov 16 2017, 4:39 PM · Starmade, GUI/HUD
Restricted Application added a project to T2690: leveled chambers with pre-requisites are invalid: GUI/HUD.
Nov 16 2017, 2:13 PM · GUI/HUD, Starmade
Restricted Application added a project to T2689: build mode info panel minimize does not remember: GUI/HUD.
Nov 16 2017, 1:55 PM · GUI/HUD, Starmade

Nov 14 2017

schema changed the status of T2684: No reactor displays wrong on HUD from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 14 2017, 2:57 PM · GUI/HUD, Starmade
lancake changed Last tested (version) from 0.200.162 to 0.200.165 on T2684: No reactor displays wrong on HUD.
Nov 14 2017, 1:52 PM · GUI/HUD, Starmade
lancake changed the status of T2684: No reactor displays wrong on HUD from Resolved to In Queue.

-QA Testing-

Nov 14 2017, 1:52 PM · GUI/HUD, Starmade
schema changed the status of T2668: chamber specify menu is not properly confined within window size from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 14 2017, 12:47 AM · Starmade, GUI/HUD

Nov 13 2017

schema changed the status of T2684: No reactor displays wrong on HUD from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 13 2017, 5:10 PM · GUI/HUD, Starmade
lancake added a comment to T2676: "Keyboard HUD Icons" setting doesn't remember state.

(You'll need to start and close the game at least once as the setting you currently have is still using the translation)

Nov 13 2017, 3:51 PM · GUI/HUD, Starmade
lancake changed the status of T2676: "Keyboard HUD Icons" setting doesn't remember state from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 13 2017, 3:14 PM · GUI/HUD, Starmade
lancake raised the priority of T2676: "Keyboard HUD Icons" setting doesn't remember state from Normal to Pre-Release Quality Assurance.
Nov 13 2017, 2:30 PM · GUI/HUD, Starmade
Restricted Application added a project to T2684: No reactor displays wrong on HUD: GUI/HUD.
Nov 13 2017, 1:37 PM · GUI/HUD, Starmade
lancake changed Last tested (version) from 0.200.153 to 0.200.162 on T2668: chamber specify menu is not properly confined within window size.
Nov 13 2017, 1:37 PM · Starmade, GUI/HUD
lancake changed the status of T2668: chamber specify menu is not properly confined within window size from Resolved to In Queue.

-QA Testing-

Nov 13 2017, 1:37 PM · Starmade, GUI/HUD
lancake changed Last tested (version) from 0.200.153 to 0.200.162 on T2672: Build mode structure panel issues.
Nov 13 2017, 1:37 PM · GUI/HUD, Starmade
lancake closed T2672: Build mode structure panel issues as Closed.

-QA Testing-

Nov 13 2017, 1:37 PM · GUI/HUD, Starmade

Nov 6 2017

schema changed the status of T2668: chamber specify menu is not properly confined within window size from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 6 2017, 11:20 PM · Starmade, GUI/HUD
schema changed the status of T2672: Build mode structure panel issues from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 6 2017, 9:46 PM · GUI/HUD, Starmade

Nov 4 2017

Restricted Application added a project to T2672: Build mode structure panel issues: GUI/HUD.
Nov 4 2017, 6:28 PM · GUI/HUD, Starmade
Restricted Application edited projects for T2636: Focus-fire salvage beams don't always follow mouse (dev 200.122), added: GUI/HUD; removed Issue Navigation.
Nov 4 2017, 1:11 PM · GUI/HUD, Starmade
Restricted Application added a project to T2668: chamber specify menu is not properly confined within window size: GUI/HUD.
Nov 4 2017, 1:07 PM · Starmade, GUI/HUD

Nov 2 2017

lancake changed Last tested (version) from 0.200.148 to 0.200.149 on T2631: advanced build mode - faction UI partly broken.
Nov 2 2017, 3:40 PM · GUI/HUD, Starmade
lancake closed T2631: advanced build mode - faction UI partly broken as Closed.

-QA Testing-

Nov 2 2017, 3:40 PM · GUI/HUD, Starmade
schema changed the status of T2631: advanced build mode - faction UI partly broken from In Queue to Resolved by committing Restricted Diffusion Commit.
Nov 2 2017, 12:28 PM · GUI/HUD, Starmade

Nov 1 2017

lancake set First occurrence (version) to 0.200.116 on T2607: Inner Ship Remotes not working in the Dev build.
Nov 1 2017, 8:18 PM · GUI/HUD, Starmade
lancake closed T2607: Inner Ship Remotes not working in the Dev build as Closed.

-QA Testing-

Nov 1 2017, 8:17 PM · GUI/HUD, Starmade
lancake changed Last tested (version) from 0.200.144 to 0.200.148 on T2630: Stabilization value is displayed wrong.
Nov 1 2017, 5:21 PM · GUI/HUD, Starmade
lancake closed T2630: Stabilization value is displayed wrong as Closed.
Nov 1 2017, 5:21 PM · GUI/HUD, Starmade
lancake set First occurrence (version) to 0.200.122 on T2631: advanced build mode - faction UI partly broken.
Nov 1 2017, 4:28 PM · GUI/HUD, Starmade
lancake changed the status of T2631: advanced build mode - faction UI partly broken from Resolved to In Queue.

-QA Testing-

Nov 1 2017, 4:27 PM · GUI/HUD, Starmade

Oct 31 2017

schema changed the status of T2631: advanced build mode - faction UI partly broken from In Queue to Resolved by committing Restricted Diffusion Commit.
Oct 31 2017, 6:55 PM · GUI/HUD, Starmade
schema changed the status of T2607: Inner Ship Remotes not working in the Dev build from In Queue to Resolved by committing Restricted Diffusion Commit.
Oct 31 2017, 6:44 PM · GUI/HUD, Starmade
lancake renamed T2630: Stabilization value is displayed wrong from Dev .122 - wrong value of stabilization to Stabilization value is displayed wrong.
Oct 31 2017, 1:13 PM · GUI/HUD, Starmade

Oct 24 2017

Valck added a comment to T407: windowPositionAndSizeConfig.tag not being created or changed from Multiplayer.

Apparently the file does get written when I "exit to desktop", or if the game shuts itself down in a controlled manner because of an error. It does not get written if I "exit to main menu".

Oct 24 2017, 3:25 PM · GUI/HUD, Game Development, Starmade

Oct 23 2017

SmilingDemon added a comment to T2650: Dev .124 - block info.

OK .. this is a duplicate of T182 ... it only affects Stations and

Oct 23 2017, 6:44 PM · GUI/HUD, Starmade
Restricted Application edited projects for T2650: Dev .124 - block info, added: GUI/HUD; removed Customer responded, Issue Navigation.
Oct 23 2017, 6:44 PM · GUI/HUD, Starmade
SmilingDemon merged T2650: Dev .124 - block info into T182: Block Info missing from stations/asteroid around the center.
Oct 23 2017, 6:44 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon renamed T182: Block Info missing from stations/asteroid around the center from Block-info Notice missing from stations/asteroid/ships far away from marker to Block Info missing from stations/asteroid around the center.
Oct 23 2017, 6:44 PM · Game Development (Beta), GUI/HUD, Starmade

Oct 21 2017

ua2hk added a comment to T2647: Dev .123 - texture problem.

Thx..it works now(I was in confused with simple lighting and shadow before)

Oct 21 2017, 10:15 PM · GUI/HUD, Starmade
SmilingDemon added a comment to T2647: Dev .123 - texture problem.

shadow on or off has no effect on this

Oct 21 2017, 9:41 AM · GUI/HUD, Starmade
ua2hk added a comment to T2647: Dev .123 - texture problem.

The problem is still here. Then i switch to "best" and "ultra" shadow, it is the same problem(shown a block or white block).

Oct 21 2017, 12:38 AM · GUI/HUD, Starmade

Oct 19 2017

SmilingDemon merged T2647: Dev .123 - texture problem into T1935: Pixelated small block preview in adv. Build mode view.
Oct 19 2017, 6:43 PM · Game Development (Beta), GUI/HUD, Starmade
Restricted Application edited projects for T2647: Dev .123 - texture problem, added: GUI/HUD; removed Issue Navigation.
Oct 19 2017, 6:43 PM · GUI/HUD, Starmade

Oct 18 2017

AndyP merged T2649: Dev .124 - a problem about creative mode into T1037: Can't split group of items in Creative mode.
Oct 18 2017, 8:55 PM · Game Development (Alpha), GUI/HUD, Starmade

Oct 17 2017

SmilingDemon changed the status of T407: windowPositionAndSizeConfig.tag not being created or changed from Multiplayer from Open to In Queue.
Oct 17 2017, 5:51 PM · GUI/HUD, Game Development, Starmade

Oct 15 2017

AndyP renamed T2631: advanced build mode - faction UI partly broken from Dev .122 - advances build mode - faction UI partly broken to advanced build mode - faction UI partly broken.
Oct 15 2017, 10:12 PM · GUI/HUD, Starmade
AndyP renamed T2631: advanced build mode - faction UI partly broken from Dev .122 - faction UI partly broken to Dev .122 - advances build mode - faction UI partly broken.
Oct 15 2017, 10:12 PM · GUI/HUD, Starmade
AndyP moved T2631: advanced build mode - faction UI partly broken from Unclassed to Issue affecting current dev-build on the Starmade board.
Oct 15 2017, 10:11 PM · GUI/HUD, Starmade
AndyP changed the status of T2631: advanced build mode - faction UI partly broken from Open to In Queue.

They are indeed not as responsive as the ones on the faction block.
You can not easily see what state is active and what state is inactive.

Oct 15 2017, 10:11 PM · GUI/HUD, Starmade

Oct 9 2017

SmilingDemon moved T2607: Inner Ship Remotes not working in the Dev build from Unclassed to Issue affecting current dev-build on the Starmade board.
Oct 9 2017, 6:21 PM · GUI/HUD, Starmade
SmilingDemon changed the status of T2607: Inner Ship Remotes not working in the Dev build from Open to In Queue.

-Validated + confirmed-

Oct 9 2017, 6:20 PM · GUI/HUD, Starmade

Oct 5 2017

lancake changed the status of T2532: Weapon output status no longer shows, and New HUD element for Set Weapon Output shows wrong key from In Queue to Resolved by committing Restricted Diffusion Commit.
Oct 5 2017, 7:14 PM · GUI/HUD, Starmade

Oct 3 2017

lancake changed the status of T848: module charge can go over its limit from In Queue to Resolved.

should be fixed in next build.

Oct 3 2017, 5:08 PM · Quality Assurance, Game Development (Beta), GUI/HUD, Starmade

Oct 2 2017

AndyP merged T2533: Logic makes weapons/salvage computers vanish in flight mode into T2446: Activation Module hides Computers from weapons menu (hotkey "G").
Oct 2 2017, 2:53 PM · Game Development (Alpha), GUI/HUD, Starmade

Oct 1 2017

SmilingDemon merged T2582: Creative Mode and Chests into T1282: can't place small amounts of single block items into inventories in creative mode.
Oct 1 2017, 10:51 AM · Game Development (Beta), GUI/HUD, Starmade
Restricted Application edited projects for T2582: Creative Mode and Chests, added: GUI/HUD; removed Issue Navigation.
Oct 1 2017, 10:51 AM · GUI/HUD, Starmade

Sep 29 2017

lancake merged T2557: No Orientation Preview into T970: Building preview.
Sep 29 2017, 12:31 PM · Game Development (Alpha), GUI/HUD, Starmade
Restricted Application edited projects for T2580: No "Set to Output" on weapons after the tool tip update., added: GUI/HUD; removed Issue Navigation.
Sep 29 2017, 11:40 AM · GUI/HUD, Starmade
Restricted Application edited projects for T2581: set output on weapon modules, added: GUI/HUD; removed Issue Navigation.
Sep 29 2017, 11:40 AM · GUI/HUD, Starmade
lancake merged tasks T2581: set output on weapon modules, T2580: No "Set to Output" on weapons after the tool tip update. into T2532: Weapon output status no longer shows, and New HUD element for Set Weapon Output shows wrong key.
Sep 29 2017, 11:40 AM · GUI/HUD, Starmade
lancake changed the status of T2532: Weapon output status no longer shows, and New HUD element for Set Weapon Output shows wrong key from Open to In Queue.
Sep 29 2017, 11:38 AM · GUI/HUD, Starmade

Sep 14 2017

Restricted Application edited projects for T2491: blue screen tint graphical error, added: GUI/HUD; removed Customer responded, Issue Navigation.
Sep 14 2017, 7:44 AM · GUI/HUD, Starmade

Aug 19 2017

JumpSuit added a comment to T2195: planet.vert shader not loaded.

Actually, here is the logs with that error on record, but this ways during April according to the date modified. Hope this helps! :) @lancake

Aug 19 2017, 8:42 PM · Customer responded, GUI/HUD, Starmade, Issue Navigation
JumpSuit added a comment to T2195: planet.vert shader not loaded.

@lancake apolgies for the late response, but i don't believe i have the log file anymore and if i do i'd have to dig deep to see if it is still on record.

Aug 19 2017, 8:38 PM · Customer responded, GUI/HUD, Starmade, Issue Navigation

Aug 14 2017

lancake changed the status of T2540: advanced build mode panel registers build actions from In Queue to Resolved by committing Restricted Diffusion Commit.
Aug 14 2017, 10:41 PM · GUI/HUD, Starmade

Aug 13 2017

lancake changed the status of T2540: advanced build mode panel registers build actions from Open to In Queue.
Aug 13 2017, 9:12 PM · GUI/HUD, Starmade