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Jan 3 2017

lancake added a comment to T2119: Missiles causing GL_INVALID_VALUE.
In T2119#84299, @Endal wrote:

Huh, I can't seem to replicate it now. (version 0.199.357)

Jan 3 2017, 12:31 PM · CBS: Weapons, Starmade
Endal edited Steps to reproduce on T2147: Ship AI does not target Missiles.
Jan 3 2017, 9:12 AM · Game Development (Beta), AI, Starmade
Endal created T2147: Ship AI does not target Missiles.
Jan 3 2017, 9:10 AM · Game Development (Beta), AI, Starmade
Endal added a comment to T2119: Missiles causing GL_INVALID_VALUE.

Huh, I can't seem to replicate it now. (version 0.199.357)

Jan 3 2017, 9:02 AM · CBS: Weapons, Starmade
Thexare created T2146: Game crashes when holding Ctrl (for Rotation Mode) with Blue Decorative Console selected.
Jan 3 2017, 8:13 AM · Starmade

Jan 2 2017

AndyP added a comment to T2145: keybord setting flipp from germen to englisch settings and back.

Hello there,
this may be side effect of input language hotkeys.
Its something like "left alt + shift" or left ctrl + shift and a number, depending on default settings of your operating system.

Jan 2 2017, 10:22 PM · GUI/HUD, Starmade
SmilingDemon added a comment to T2140: Display Module 50fps to 8fps.

-Validated-
-confirmed-
Display modules and "filled" display modules even more so do have a huge impact on framerates

Jan 2 2017, 6:41 PM · Quality Assurance, Engine (General), Starmade
lancake renamed T2133: AI can't use cannon/beam weapon due to wrong prediction from AI can't use cannon/beam weapon due to wrong prediction (important) to AI can't use cannon/beam weapon due to wrong prediction.
Jan 2 2017, 3:46 PM · AI, Starmade
lancake claimed T2133: AI can't use cannon/beam weapon due to wrong prediction.

Duplicate of multiple tasks, merging.

Jan 2 2017, 3:46 PM · AI, Starmade
lancake changed First occurrence (version) from Don't know to 0.199.253 on T2090: AI fires tracking missiles without locking enemy.
Jan 2 2017, 3:43 PM · AI, Starmade
lancake claimed T2090: AI fires tracking missiles without locking enemy.

Can't reproduce, tried it out with 200 ships and longer missile distance so I could see it more clearly. Every single missile tracked me and hit me while I was strafing at 200m/s.
Even on sector boundaries or across another sector, they still tracked me.

Jan 2 2017, 3:42 PM · AI, Starmade
lancake moved T2108: NPC Assets fail to copy into world from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 2 2017, 3:29 PM · Customer responded, Starmade, Issue Navigation
lancake set First occurrence (version) to 0.199.353 on T2125: Sensor does not compare right values for thrust.
Jan 2 2017, 3:26 PM · Logic, Starmade
lancake claimed T2125: Sensor does not compare right values for thrust.

It uses your total thrust as comparison.

Jan 2 2017, 3:25 PM · Logic, Starmade
lancake set First occurrence (version) to 0.199.353 on T2128: Armor HP Bonus deals bonus Structure HP Damage..
Jan 2 2017, 2:48 PM · CBS: Weapons, Starmade
lancake claimed T2128: Armor HP Bonus deals bonus Structure HP Damage..

-Confirmed-

Jan 2 2017, 2:46 PM · CBS: Weapons, Starmade
lancake merged T2127: NPC GL error into T2119: Missiles causing GL_INVALID_VALUE.
Jan 2 2017, 2:29 PM · CBS: Weapons, Starmade
lancake moved T2119: Missiles causing GL_INVALID_VALUE from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 2 2017, 2:29 PM · CBS: Weapons, Starmade
lancake triaged T2119: Missiles causing GL_INVALID_VALUE as Normal priority.
Jan 2 2017, 2:28 PM · CBS: Weapons, Starmade
lancake claimed T2119: Missiles causing GL_INVALID_VALUE.

I can't reproduce but seems to be something related to missiles indeed. Were you using a specific ship to reproduce this? I tried out some missile + cannon ones but I'm not triggering it.
Could depend on the amount of missiles, on sector size and where you shoot, on missile range, on speed, ...

Jan 2 2017, 2:28 PM · CBS: Weapons, Starmade
lancake changed the edit policy for T2127: NPC GL error.
Jan 2 2017, 2:25 PM · NPC-Factions, Starmade
lancake claimed T2127: NPC GL error.

Can't do much with this I'm afraid. If we can reproduce it, it could be fixed but without that, a seemingly random invalid value could mean anything.
Might be related to missiles at least, merging it with another task about it where we perhaps can figure out a way to reproduce.

Jan 2 2017, 2:25 PM · NPC-Factions, Starmade
lancake renamed T2144: switching from Build Mode to Flight mode rotates ship from switching from Buld Mode to Flight mode rotate shipp to switching from Build Mode to Flight mode rotates ship.
Jan 2 2017, 2:17 PM · Engine, Starmade
lancake lowered the priority of T2145: keybord setting flipp from germen to englisch settings and back from Normal to Low.
Jan 2 2017, 2:16 PM · GUI/HUD, Starmade
lancake moved T2144: switching from Build Mode to Flight mode rotates ship from New / Unconfirmed to Feedback on the Issue Navigation board.

You might be pressing the "align ship" key, that should be the 'C' Key. It's probably related to your T2145 task though

Jan 2 2017, 2:16 PM · Engine, Starmade
lancake changed the edit policy for T2144: switching from Build Mode to Flight mode rotates ship.
Jan 2 2017, 2:13 PM · Engine, Starmade
lancake claimed T2144: switching from Build Mode to Flight mode rotates ship.
Jan 2 2017, 2:13 PM · Engine, Starmade
lancake moved T2145: keybord setting flipp from germen to englisch settings and back from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 2 2017, 2:11 PM · GUI/HUD, Starmade
lancake triaged T2145: keybord setting flipp from germen to englisch settings and back as Normal priority.
Jan 2 2017, 2:11 PM · GUI/HUD, Starmade
lancake claimed T2145: keybord setting flipp from germen to englisch settings and back.

Do you mean your keyboard switching between AZERTY or QWERTY (or different QWERTY layouts)?
Check your controls to see if the normal movement keys and the ship movement keys are correctly assigned.

Jan 2 2017, 2:10 PM · GUI/HUD, Starmade
Dirk created T2145: keybord setting flipp from germen to englisch settings and back.
Jan 2 2017, 11:54 AM · GUI/HUD, Starmade
Dirk created T2144: switching from Build Mode to Flight mode rotates ship.
Jan 2 2017, 11:48 AM · Engine, Starmade
Joey92 added a comment to T2142: Factory Enhancer.

It was encountered in Single Player. I will force reinstall and create a new world as see if problem persists.

Jan 2 2017, 7:44 AM · Engine, Starmade
Croquelune added a comment to T1884: TAB + any key doesn't work.

Nice theory, but I hardly doubt it that. First cause I my keyboard have 4-5 years old at max. But mostly like Napther mentionned it the binding seems to follow the "Player Board" button.

Jan 2 2017, 1:50 AM · GUI/HUD, Starmade

Jan 1 2017

SmilingDemon triaged T2140: Display Module 50fps to 8fps as Normal priority.
Jan 1 2017, 7:42 PM · Quality Assurance, Engine (General), Starmade
SmilingDemon claimed T2140: Display Module 50fps to 8fps.
Jan 1 2017, 7:41 PM · Quality Assurance, Engine (General), Starmade
Lord_Greyscale added a comment to T1884: TAB + any key doesn't work.

F1 + G still doesn't work for me. It's just open the System's check menu like if I pressed G alone.

Jan 1 2017, 6:12 PM · GUI/HUD, Starmade
SmilingDemon moved T2142: Factory Enhancer from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 1 2017, 6:00 PM · Engine, Starmade
SmilingDemon added a comment to T2142: Factory Enhancer.

i am not able to reproduce.
what server are you playing on ?
in case of singleplayer ... create a new world and try there.
force reinstall the game client and see if it then works.

Jan 1 2017, 6:00 PM · Engine, Starmade
SmilingDemon triaged T2142: Factory Enhancer as Normal priority.
Jan 1 2017, 5:58 PM · Engine, Starmade
SmilingDemon claimed T2142: Factory Enhancer.
Jan 1 2017, 5:57 PM · Engine, Starmade
ThAExTrEmEOnE added a watcher for Issue Navigation: ThAExTrEmEOnE.
Jan 1 2017, 2:01 PM

Dec 31 2016

Joey92 created T2142: Factory Enhancer.
Dec 31 2016, 3:58 PM · Engine, Starmade

Dec 30 2016

ThAExTrEmEOnE created T2140: Display Module 50fps to 8fps.
Dec 30 2016, 10:33 PM · Quality Assurance, Engine (General), Starmade

Dec 28 2016

calani added a comment to T2131: launcher sub-window can be stacked.

Duplicate of T1637
Resolving T1724 (my current focus) will remove these various dialogs, thereby eliminating this issue entirely.

Dec 28 2016, 10:39 PM · Starmade
SmilingDemon updated subscribers of T2131: launcher sub-window can be stacked.
Dec 28 2016, 10:07 PM · Starmade
Croquelune added a comment to T2131: launcher sub-window can be stacked.
NOTE: Sorry I made mistake during reporting by adding Workflow Launcher Development as suscriber (I believed it would add it has tag)
Dec 28 2016, 9:31 PM · Starmade
Napther added a comment to T1884: TAB + any key doesn't work.

Remember the default binding for the "Dev" key is applied to the key that generates the "Player Board" . Since this update I put the Radial menu on F1, and the old tab-player board back to Tab and it made all my commands go from F1 being required to TAB being required.

Dec 28 2016, 2:49 PM · GUI/HUD, Starmade
SmilingDemon added a comment to T2136: [Linux] Sound Doesn't Work.

OK thats the same effect as in T369 then ... i will merge it there.

Dec 28 2016, 1:25 PM · Engine, Starmade
adriansnetlis added a comment to T2136: [Linux] Sound Doesn't Work.

Here is a log part for sound when I set the sound settings like you gave me(appearantly defaults). After this the S_SOUND_SYS_ENABLED sets to false. Also during game startup it shows the dialog and says that the sound was disabled and more information can be found in log.

[2016-12-28 15:10:43] [SOUND] flag settings changed!
[2016-12-28 15:10:43] [SOUND] flag settings changed!
[2016-12-28 15:10:43] Starting up SoundSystem...
[2016-12-28 15:10:43] Initializing LWJGL OpenAL
[2016-12-28 15:10:43]     (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
[2016-12-28 15:10:43] Error in class 'LibraryLWJGLOpenAL'
[2016-12-28 15:10:43]     Unable to initialize OpenAL.  Probable cause: OpenAL not supported.
[2016-12-28 15:10:43] [SOUND] ERROR CRITICAL. TURNING SOUND SYS OFF
[2016-12-28 15:10:43]     ERROR MESSAGE:
[2016-12-28 15:10:43]         Could not locate OpenAL library.
[2016-12-28 15:10:43]     STACK TRACE:
[2016-12-28 15:10:43]         org.lwjgl.openal.AL.create(AL.java:156)
[2016-12-28 15:10:43]         org.lwjgl.openal.AL.create(AL.java:102)
[2016-12-28 15:10:43]         org.lwjgl.openal.AL.create(AL.java:206)
[2016-12-28 15:10:43]         paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
[2016-12-28 15:10:43]         paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
[2016-12-28 15:10:43]         paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
[2016-12-28 15:10:43]         paulscode.sound.CommandThread.run(CommandThread.java:121)
[2016-12-28 15:10:43]     ERROR MESSAGE:
[2016-12-28 15:10:43]         Could not locate OpenAL library.
[2016-12-28 15:10:43] Starting up SoundSystem...
[2016-12-28 15:10:44] Switching to No Sound
[2016-12-28 15:10:44]     (Silent Mode)
[2016-12-28 15:10:44] [SOUND] flag settings changed!
[2016-12-28 15:10:44] [SOUND] flag settings changed!
Dec 28 2016, 1:15 PM · Engine, Starmade
SmilingDemon moved T2131: launcher sub-window can be stacked from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Dec 28 2016, 1:09 PM · Starmade
SmilingDemon placed T2131: launcher sub-window can be stacked up for grabs.

all config menu related parts can be ignored (they are being reworked)

Dec 28 2016, 1:08 PM · Starmade
SmilingDemon triaged T2131: launcher sub-window can be stacked as Trivial priority.
Dec 28 2016, 1:07 PM · Starmade
SmilingDemon claimed T2131: launcher sub-window can be stacked.
Dec 28 2016, 1:05 PM · Starmade
SmilingDemon triaged T2130: NPC Fleet ships un-salvageable when overheated. as Normal priority.
Dec 28 2016, 1:02 PM · Fleets, Starmade
SmilingDemon claimed T2130: NPC Fleet ships un-salvageable when overheated..
Dec 28 2016, 1:02 PM · Fleets, Starmade
SmilingDemon added a comment to T2136: [Linux] Sound Doesn't Work.

fix for it might be mentioned in T369

Dec 28 2016, 11:41 AM · Engine, Starmade
SmilingDemon moved T2136: [Linux] Sound Doesn't Work from New / Unconfirmed to Feedback on the Issue Navigation board.
Dec 28 2016, 11:38 AM · Engine, Starmade
SmilingDemon added a comment to T2136: [Linux] Sound Doesn't Work.

make sure the settings for the sound in the settings.cfg look like

Dec 28 2016, 11:37 AM · Engine, Starmade
SmilingDemon triaged T2136: [Linux] Sound Doesn't Work as Normal priority.
Dec 28 2016, 11:33 AM · Engine, Starmade
SmilingDemon claimed T2136: [Linux] Sound Doesn't Work.
Dec 28 2016, 11:32 AM · Engine, Starmade
adriansnetlis created T2136: [Linux] Sound Doesn't Work.
Dec 28 2016, 10:58 AM · Engine, Starmade
SmilingDemon triaged T1745: Force HTTPS for Citizen's Registry as High priority.
Dec 28 2016, 9:41 AM · Feature, Registry Development, Starmade
SmilingDemon claimed T1745: Force HTTPS for Citizen's Registry.
Dec 28 2016, 9:40 AM · Feature, Registry Development, Starmade
AndyP added a comment to T2135: BlockConfigImport.xml not importing new Recipes.

This is currently a not supported.
But will most likely be added.

Dec 28 2016, 9:09 AM · Blockconfig, Starmade
AndyP claimed T2135: BlockConfigImport.xml not importing new Recipes.
Dec 28 2016, 9:08 AM · Blockconfig, Starmade
SmilingDemon placed T2135: BlockConfigImport.xml not importing new Recipes up for grabs.

-validated-

Dec 28 2016, 9:02 AM · Blockconfig, Starmade
SmilingDemon moved T2135: BlockConfigImport.xml not importing new Recipes from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Dec 28 2016, 9:01 AM · Blockconfig, Starmade
SmilingDemon triaged T2135: BlockConfigImport.xml not importing new Recipes as Low priority.
Dec 28 2016, 9:01 AM · Blockconfig, Starmade
SmilingDemon claimed T2135: BlockConfigImport.xml not importing new Recipes.
Dec 28 2016, 9:01 AM · Blockconfig, Starmade
SmilingDemon moved T2020: Replacing blocks does not mirror the orientation on symmetry planes from Feedback to Open / Validated on the Issue Navigation board.
Dec 28 2016, 8:19 AM · Game Development (Beta), Engine (Building), Starmade
SmilingDemon added a comment to T2020: Replacing blocks does not mirror the orientation on symmetry planes.

-validated-

Dec 28 2016, 8:16 AM · Game Development (Beta), Engine (Building), Starmade
SmilingDemon triaged T2020: Replacing blocks does not mirror the orientation on symmetry planes as Normal priority.
Dec 28 2016, 8:07 AM · Game Development (Beta), Engine (Building), Starmade
SmilingDemon merged T2134: Sym. Planes/Remove&Replace/Mirror Cubes don't respect each other into T2020: Replacing blocks does not mirror the orientation on symmetry planes.
Dec 28 2016, 8:04 AM · Game Development (Beta), Engine (Building), Starmade
SmilingDemon triaged T2134: Sym. Planes/Remove&Replace/Mirror Cubes don't respect each other as Normal priority.
Dec 28 2016, 8:03 AM · Starmade
SmilingDemon claimed T2134: Sym. Planes/Remove&Replace/Mirror Cubes don't respect each other.
Dec 28 2016, 8:03 AM · Starmade
Benevolent27 edited Steps to reproduce on T2135: BlockConfigImport.xml not importing new Recipes.
Dec 28 2016, 5:34 AM · Blockconfig, Starmade
Benevolent27 edited Steps to reproduce on T2135: BlockConfigImport.xml not importing new Recipes.
Dec 28 2016, 5:11 AM · Blockconfig, Starmade
Benevolent27 created T2135: BlockConfigImport.xml not importing new Recipes.
Dec 28 2016, 5:09 AM · Blockconfig, Starmade

Dec 27 2016

gregolegomonkey created T2134: Sym. Planes/Remove&Replace/Mirror Cubes don't respect each other.
Dec 27 2016, 9:45 PM · Starmade
lancake reopened T1328: Build Type Options/Installation Directory doesn't save the last game path used as "Open".

Croquelune checked it out once more and it doesn't happen anymore, must have been fixed along the way.

Dec 27 2016, 4:48 PM · Starmade
Croquelune added a comment to T1884: TAB + any key doesn't work.

SM v0.199.353

Dec 27 2016, 4:31 PM · GUI/HUD, Starmade
jijiji updated the task description for T2133: AI can't use cannon/beam weapon due to wrong prediction.
Dec 27 2016, 3:30 PM · AI, Starmade
jijiji updated the task description for T2133: AI can't use cannon/beam weapon due to wrong prediction.
Dec 27 2016, 3:29 PM · AI, Starmade
jijiji updated the task description for T2133: AI can't use cannon/beam weapon due to wrong prediction.
Dec 27 2016, 3:26 PM · AI, Starmade
jijiji created T2133: AI can't use cannon/beam weapon due to wrong prediction.
Dec 27 2016, 3:04 PM · AI, Starmade
Unknown Object (User) created T2132: Select fire missile turrets use center of mass targeting system when firing on entities without SHP.
Dec 27 2016, 7:55 AM · Game Development (Beta), CBS: Weapons, Starmade

Dec 26 2016

Croquelune created T2131: launcher sub-window can be stacked.
Dec 26 2016, 6:39 PM · Starmade
Lord_Greyscale updated the task description for T2130: NPC Fleet ships un-salvageable when overheated..
Dec 26 2016, 1:17 AM · Fleets, Starmade
Lord_Greyscale created T2130: NPC Fleet ships un-salvageable when overheated..
Dec 26 2016, 1:12 AM · Fleets, Starmade

Dec 25 2016

SmilingDemon moved T2129: Achtung! Storages on factioned entities can be opened by non-faction players from New / Unconfirmed to Feedback on the Issue Navigation board.
Dec 25 2016, 7:08 PM · Starmade
SmilingDemon added a comment to T2129: Achtung! Storages on factioned entities can be opened by non-faction players.

i cant confirm that .. where did that happen ?

Dec 25 2016, 7:08 PM · Starmade
SmilingDemon triaged T2129: Achtung! Storages on factioned entities can be opened by non-faction players as Normal priority.
Dec 25 2016, 7:08 PM · Starmade
SmilingDemon claimed T2129: Achtung! Storages on factioned entities can be opened by non-faction players.
Dec 25 2016, 7:07 PM · Starmade
linwe created T2129: Achtung! Storages on factioned entities can be opened by non-faction players.
Dec 25 2016, 4:55 PM · Starmade
Azereiah created T2128: Armor HP Bonus deals bonus Structure HP Damage..
Dec 25 2016, 8:57 AM · CBS: Weapons, Starmade
Restricted Application added a project to T1328: Build Type Options/Installation Directory doesn't save the last game path used: Starmade.

Launcher v2.1.1 installed (build 3256b71)

Dec 25 2016, 2:59 AM · Starmade

Dec 24 2016

JumpSuit created T2127: NPC GL error.
Dec 24 2016, 4:43 AM · NPC-Factions, Starmade

Dec 23 2016

SmilingDemon added a comment to T2123: Irregular Station Spawn (.353).

hmm ... the only thing i have seen so far is that the universe database got corrupted somehow
(failed save, file still open , game crash ... something like that)
your provided universe has files in the backup corrupted and a corrupted catalog.

Dec 23 2016, 7:12 PM · Universe, Starmade
Naperone added a comment to T2123: Irregular Station Spawn (.353).

There are two stations, one labeled NX-74 Development, and the one used to claim the system. Ships were created in these two places. Nothing special.

Dec 23 2016, 5:48 PM · Universe, Starmade