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Starmade | NPC Fleet ships un-salvageable when overheated.
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Description

As stated, all NPC fleet ships are un-salvageable when they are overheated.
The game seems to think they are made entirely of Cores, as it throws the "must salvage core manually" pop-up when attempting to salvage any block of it.

A work-around exists:
Add the overheated ship to a fleet you own, you can then salvage it.

As such, the actual problem seems to be the game not removing the fleet ident when the ship overheats.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.199.353
Category
Fleets
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
NVIDIA
Video Card Model
GeForce 610M
Steps to reproduce

Shoot an NPC fleet ship so much that it overheats.
Attempt to salvage it with ship-based Salvage-beams.
Fail miserably.

Add the drifting hulk to one of your fleets.
Attempt to salvage it.
Succeed.

Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

SmilingDemon shifted this object from the S1 Public space to the S3 Starmade space.Dec 28 2016, 1:02 PM
SmilingDemon changed the visibility from "Custom Policy" to "Public (No Login Required)".
SmilingDemon changed the edit policy from "Task Author" to "Starmade (Project)".
SmilingDemon claimed this task.
SmilingDemon triaged this task as Normal priority.
Restricted Application removed a project: Issue Navigation. · View Herald TranscriptDec 28 2016, 1:02 PM
Restricted Application added a project: Fleets. · View Herald TranscriptMar 10 2017, 5:42 PM
AndyP moved this task from Unclassed to Archived on the Starmade board.Mar 29 2017, 1:24 PM