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Dec 13 2016

AndyP claimed T2093: No pickup text when picking up credits.
Dec 13 2016, 8:29 PM · Engine, Starmade
Kingofanime created T2094: Fleets losing docked entities .
Dec 13 2016, 7:50 PM · Quality Assurance, Game Development (Alpha), Fleets, Starmade
jijiji added a comment to T2090: AI fires tracking missiles without locking enemy.

This is occasional bug and you may have troubles with reproduction. If you want, I can upload gif or ship's blueprint.

Dec 13 2016, 12:48 PM · AI, Starmade
ThaHenry created T2093: No pickup text when picking up credits.
Dec 13 2016, 12:28 PM · Engine, Starmade
Phocian created T2092: Shipyard losing blocks from a part built ship in it.
Dec 13 2016, 11:03 AM · Customer responded, Starmade, Issue Navigation
AndyP changed the edit policy for T2089: Wrong player placement after leaving block.
Dec 13 2016, 10:51 AM · Engine, Starmade
AndyP claimed T2089: Wrong player placement after leaving block.
Dec 13 2016, 10:51 AM · Engine, Starmade
AndyP changed the edit policy for T2091: AI can't use broadside weapons.
Dec 13 2016, 10:47 AM · AI, Starmade
AndyP claimed T2091: AI can't use broadside weapons.
Dec 13 2016, 10:46 AM · AI, Starmade
jijiji created T2091: AI can't use broadside weapons.
Dec 13 2016, 9:50 AM · AI, Starmade
jijiji edited Clientconfig (settings.cfg) on T2090: AI fires tracking missiles without locking enemy.
Dec 13 2016, 9:35 AM · AI, Starmade
jijiji created T2090: AI fires tracking missiles without locking enemy.
Dec 13 2016, 9:35 AM · AI, Starmade
jijiji created T2089: Wrong player placement after leaving block.
Dec 13 2016, 9:28 AM · Engine, Starmade
scisco created T2088: Shipyard Not Unloading Design.
Dec 13 2016, 2:06 AM · Engine, Starmade

Dec 12 2016

lancake moved T2075: Incomplete Deletion of Blueprints when Deleted from the catalog from Unclassed to Issue affecting current dev-build on the Starmade board.
Dec 12 2016, 10:35 PM · Starmade, Issue Navigation
lancake moved T2076: Extreme Lag Spikes when NPC Factions are Trading, also unable to trade with NPC Factions from player end from Unclassed to Issue affecting current dev-build on the Starmade board.
Dec 12 2016, 10:35 PM · Starmade, Issue Navigation
lancake moved T2083: When selling many items to a shop, it might say not enough money in shop even though there is from Unclassed to Issue affecting current dev-build on the Starmade board.
Dec 12 2016, 10:34 PM · Tradenetwork, Starmade
SmilingDemon edited Tester information (Internal use only) on T2083: When selling many items to a shop, it might say not enough money in shop even though there is.
Dec 12 2016, 8:43 PM · Tradenetwork, Starmade
SmilingDemon added a comment to T2083: When selling many items to a shop, it might say not enough money in shop even though there is.

-validated-

Dec 12 2016, 8:42 PM · Tradenetwork, Starmade
SmilingDemon triaged T2083: When selling many items to a shop, it might say not enough money in shop even though there is as Pre-Release Quality Assurance priority.
Dec 12 2016, 8:42 PM · Tradenetwork, Starmade
SmilingDemon claimed T2083: When selling many items to a shop, it might say not enough money in shop even though there is.
Dec 12 2016, 8:41 PM · Tradenetwork, Starmade
ThaHenry created T2083: When selling many items to a shop, it might say not enough money in shop even though there is.
Dec 12 2016, 7:53 PM · Tradenetwork, Starmade
Restricted Application added a project to T955: Tethered cellphone causes strange connection sequence: Starmade.

I know this is extremely outdated and is probably already assumed to be fixed but I thought I would chime in and say that this issue is still occuring.

Dec 12 2016, 3:19 PM · Starmade
Starberyl added a comment to T2081: "Exception: Null Point Error" Specific Blueprint Crashes Upon Loading.

Alright, I have installed the version: 0.199.334(Latest)
build: 20161211_212818 Client.

Dec 12 2016, 2:53 AM · Starmade

Dec 11 2016

SmilingDemon moved T1983: Turret aim problem from Confirmed to Open / Validated on the Issue Navigation board.
Dec 11 2016, 5:23 PM · Issue Navigation, Starmade
SmilingDemon reopened T1983: Turret aim problem as "Open".
Dec 11 2016, 5:22 PM · Issue Navigation, Starmade
SmilingDemon triaged T1983: Turret aim problem as Normal priority.
Dec 11 2016, 5:19 PM · Issue Navigation, Starmade
SmilingDemon claimed T1983: Turret aim problem.
Dec 11 2016, 5:19 PM · Issue Navigation, Starmade
SmilingDemon moved T2081: "Exception: Null Point Error" Specific Blueprint Crashes Upon Loading from New / Unconfirmed to Feedback on the Issue Navigation board.
Dec 11 2016, 5:10 PM · Starmade
SmilingDemon added a comment to T2081: "Exception: Null Point Error" Specific Blueprint Crashes Upon Loading.

are you able to make a clean install into a new folder using the last dev build and import the blueprint there to check again?
the nullpointer from the logs should have been fixed already.

Dec 11 2016, 5:09 PM · Starmade
SmilingDemon triaged T2081: "Exception: Null Point Error" Specific Blueprint Crashes Upon Loading as Normal priority.
Dec 11 2016, 5:05 PM · Starmade
SmilingDemon claimed T2081: "Exception: Null Point Error" Specific Blueprint Crashes Upon Loading.

Still works just fine in latest Dev Build

Dec 11 2016, 5:04 PM · Starmade
Starberyl moved T2081: "Exception: Null Point Error" Specific Blueprint Crashes Upon Loading from Unclassed to Issue affecting current release on the Starmade board.

Log have been re-uploaded, seems like the Phabricator rolled back work progress.

Dec 11 2016, 3:38 AM · Starmade
lancake triaged T2076: Extreme Lag Spikes when NPC Factions are Trading, also unable to trade with NPC Factions from player end as Pre-Release Quality Assurance priority.
Dec 11 2016, 1:19 AM · Starmade, Issue Navigation
lancake claimed T2076: Extreme Lag Spikes when NPC Factions are Trading, also unable to trade with NPC Factions from player end.

Most likely from the excessive logging that is taking place. There is/was also an issue that the scavengers had no trading ship and that resulted in their trading fleets ending up with hundreds of combat ships.
Also a lot of logging in that case, enough to slow everything down.

Dec 11 2016, 1:19 AM · Starmade, Issue Navigation
lancake changed First occurrence (version) from unknown to 0.199.311 on T2075: Incomplete Deletion of Blueprints when Deleted from the catalog.
Dec 11 2016, 1:15 AM · Starmade, Issue Navigation
lancake triaged T2075: Incomplete Deletion of Blueprints when Deleted from the catalog as Pre-Release Quality Assurance priority.
Dec 11 2016, 1:15 AM · Starmade, Issue Navigation
lancake claimed T2075: Incomplete Deletion of Blueprints when Deleted from the catalog.

Can't reproduce but I assume it has to do with the new categories. Keeping on open till I'm sure it's fixed or not.

Dec 11 2016, 1:14 AM · Starmade, Issue Navigation

Dec 6 2016

Starberyl created T2081: "Exception: Null Point Error" Specific Blueprint Crashes Upon Loading.
Dec 6 2016, 8:33 PM · Starmade
lancake added a comment to T2077: Strange Null Pointer Crash after a crash ends a game session.

Managed to trigger said crash but still not sure of the cause. Really stumped as to the log file it could have ended up in though since I'm not sure what broke.

Dec 6 2016, 6:28 PM · Engine, Starmade
SmilingDemon triaged T2080: Thruster plume effects can only be seen while the ship is being accelerated as Trivial priority.
Dec 6 2016, 9:00 AM · Models, Starmade
SmilingDemon claimed T2080: Thruster plume effects can only be seen while the ship is being accelerated.
Dec 6 2016, 9:00 AM · Models, Starmade
Unknown Object (User) created T2080: Thruster plume effects can only be seen while the ship is being accelerated.
Dec 6 2016, 6:59 AM · Models, Starmade

Dec 5 2016

StormWing0 created T2079: Getting game killing crashes shortly after loading up a world.
Dec 5 2016, 8:44 PM · NPC-Factions, Starmade
StormWing0 added a comment to T2077: Strange Null Pointer Crash after a crash ends a game session.

Yep Created a new world to test on, I'll test it again if needed to see if I can cause it this patch but all the worlds I had on the dev build with this bug are from the last patch and the 0.199.303 patch.

Dec 5 2016, 7:49 PM · Engine, Starmade
SmilingDemon moved T2077: Strange Null Pointer Crash after a crash ends a game session from New / Unconfirmed to Feedback on the Issue Navigation board.
Dec 5 2016, 6:12 PM · Engine, Starmade
SmilingDemon added a comment to T2077: Strange Null Pointer Crash after a crash ends a game session.

did you cereated a new world for this to test on ?
if not .. how old is it and how often did you upgrade from an older version ?

Dec 5 2016, 6:11 PM · Engine, Starmade
SmilingDemon triaged T2077: Strange Null Pointer Crash after a crash ends a game session as Pre-Release Quality Assurance priority.
Dec 5 2016, 6:10 PM · Engine, Starmade
SmilingDemon claimed T2077: Strange Null Pointer Crash after a crash ends a game session.
Dec 5 2016, 6:08 PM · Engine, Starmade
Snowtiger256 edited Steps to reproduce on T2072: Other players see weapons fire when using docking beam or charging/using jump drive.
Dec 5 2016, 11:49 AM · Starmade, Issue Navigation
StormWing0 added a comment to T2077: Strange Null Pointer Crash after a crash ends a game session.

hmm not sure what's going on now but it might have something to do with the NPC Factions and when they go to war. Something is going on that makes things kill over whenever there's a war going on but that might not be the only thing but it's a starting point at least.

Dec 5 2016, 4:30 AM · Engine, Starmade
StormWing0 added a comment to T2077: Strange Null Pointer Crash after a crash ends a game session.

Zipped up the most recent affected world, needless to say this bug is a world killer, totally locks you out of the world in question. Also if you've tried to get into an affected world in a session it prevents you from getting into others until you restart or repair install depending on the situation.

Dec 5 2016, 3:35 AM · Engine, Starmade
StormWing0 added a comment to T2077: Strange Null Pointer Crash after a crash ends a game session.

Managed to trigger said crash but still not sure of the cause. Really stumped as to the log file it could have ended up in though since I'm not sure what broke.

Dec 5 2016, 1:59 AM · Engine, Starmade
Solace7 edited Steps to reproduce on T2078: Thruster plumes do not draw in test sector.
Dec 5 2016, 12:50 AM · CBS: Systems, Starmade
Solace7 created T2078: Thruster plumes do not draw in test sector.
Dec 5 2016, 12:50 AM · CBS: Systems, Starmade

Dec 4 2016

StormWing0 created T2077: Strange Null Pointer Crash after a crash ends a game session.
Dec 4 2016, 11:50 PM · Engine, Starmade
StormWing0 created T2076: Extreme Lag Spikes when NPC Factions are Trading, also unable to trade with NPC Factions from player end.
Dec 4 2016, 11:35 PM · Starmade, Issue Navigation
AndyP moved T2074: Do not give users terrible password advice in password reset emails from New / Unconfirmed to Feedback on the Issue Navigation board.

Yeah, phabricator is taking a lot of stuff with some sarcasm, and makes fun of it.

Dec 4 2016, 11:02 PM · Starmade
AndyP shifted T2074: Do not give users terrible password advice in password reset emails from the S1 Public space to the S3 Starmade space.
Dec 4 2016, 10:56 PM · Starmade
AndyP claimed T2074: Do not give users terrible password advice in password reset emails.
Dec 4 2016, 10:56 PM · Starmade
StormWing0 created T2075: Incomplete Deletion of Blueprints when Deleted from the catalog.
Dec 4 2016, 9:52 PM · Starmade, Issue Navigation

Dec 3 2016

lancake updated subscribers of T2074: Do not give users terrible password advice in password reset emails.

The "advice" mentioned is literally a joke. The developers who made Phabricator like to play with words and throw (obvious) jokes around which spices things up a little, makes this environment less strict and feel more lose like when you're marking all your notifications as read.

Dec 3 2016, 11:18 PM · Starmade
SmilingDemon shifted T2073: Download link for StarMade Launchers should use SSL from the S1 Public space to the S3 Starmade space.
Dec 3 2016, 8:16 PM · Starmade
SmilingDemon claimed T2073: Download link for StarMade Launchers should use SSL.
Dec 3 2016, 8:15 PM · Starmade
SmilingDemon added a comment to T2074: Do not give users terrible password advice in password reset emails.

p0stm@m! ... is 8 characters and a variation of postman ... according to one well enough informed ex NSA/CIA operator ... that will be brute forced within moments.

Dec 3 2016, 8:14 PM · Starmade
Unknown Object (User) created T2074: Do not give users terrible password advice in password reset emails.
Dec 3 2016, 7:46 PM · Starmade
Unknown Object (User) created T2073: Download link for StarMade Launchers should use SSL.
Dec 3 2016, 7:40 PM · Starmade
Snowtiger256 merged T2067: Other players see weapons fire when using docking beam or charging/using jump drive into T2072: Other players see weapons fire when using docking beam or charging/using jump drive.
Dec 3 2016, 6:28 PM · Starmade, Issue Navigation
Snowtiger256 created T2072: Other players see weapons fire when using docking beam or charging/using jump drive.
Dec 3 2016, 6:26 PM · Starmade, Issue Navigation
Snowtiger256 renamed T2067: Other players see weapons fire when using docking beam or charging/using jump drive from In-Game bug: other players see weapons fire when using docking beam or charging/using jump drive to Other players see weapons fire when using docking beam or charging/using jump drive.
Dec 3 2016, 1:57 PM · CBS: Rails, Starmade
AndyP moved T2069: Factory Production Settings don't Copy/Paste from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.

-Rejected-
duplicate of T300

Dec 3 2016, 12:52 PM · Blockconfig, Starmade
AndyP shifted T2069: Factory Production Settings don't Copy/Paste from the S1 Public space to the S3 Starmade space.
Dec 3 2016, 12:51 PM · Blockconfig, Starmade
AndyP claimed T2069: Factory Production Settings don't Copy/Paste.
Dec 3 2016, 12:51 PM · Blockconfig, Starmade
AndyP shifted T2065: Outcast Miners are Chasing Me from the S1 Public space to the S3 Starmade space.
Dec 3 2016, 2:56 AM · AI, Starmade
AndyP claimed T2065: Outcast Miners are Chasing Me.
Dec 3 2016, 2:56 AM · AI, Starmade
AndyP shifted T2068: Shop Buy/Sell Price Exploit from the S1 Public space to the S3 Starmade space.
Dec 3 2016, 2:18 AM · Starmade
AndyP claimed T2068: Shop Buy/Sell Price Exploit.
Dec 3 2016, 2:18 AM · Starmade

Dec 2 2016

cubesteak created T2069: Factory Production Settings don't Copy/Paste.
Dec 2 2016, 10:40 PM · Blockconfig, Starmade
Kingofanime created T2068: Shop Buy/Sell Price Exploit.
Dec 2 2016, 6:37 PM · Starmade
schema added a comment to T2065: Outcast Miners are Chasing Me.

they just want to show off ;)

Dec 2 2016, 2:34 AM · AI, Starmade

Dec 1 2016

Snowtiger256 renamed T2067: Other players see weapons fire when using docking beam or charging/using jump drive from In-Game bug: other players see weapons fire when using docking beam to In-Game bug: other players see weapons fire when using docking beam or charging/using jump drive.
Dec 1 2016, 2:46 PM · CBS: Rails, Starmade
Snowtiger256 created T2067: Other players see weapons fire when using docking beam or charging/using jump drive.
Dec 1 2016, 2:16 PM · CBS: Rails, Starmade
Kingofanime renamed T2066: Faction Shop Cargo is 0 from Faction Shop Cargo to Faction Shop Cargo is 0.
Dec 1 2016, 1:41 PM · Starmade
Kingofanime created T2066: Faction Shop Cargo is 0.
Dec 1 2016, 1:40 PM · Starmade
Kingofanime created T2065: Outcast Miners are Chasing Me.
Dec 1 2016, 1:27 PM · AI, Starmade

Nov 29 2016

SmilingDemon triaged T2062: Difficulty walking up heptas/tetras while in gravity as Low priority.
Nov 29 2016, 7:26 PM · Game Development (Alpha), Engine (General), Starmade
SmilingDemon claimed T2062: Difficulty walking up heptas/tetras while in gravity.
Nov 29 2016, 7:21 PM · Game Development (Alpha), Engine (General), Starmade
SmilingDemon claimed T2064: NPC Faction Ships and Stations In God Mode.
Nov 29 2016, 6:50 PM · Engine, Starmade

Nov 28 2016

StormWing0 set First occurrence (version) to v0.199.284 on T2064: NPC Faction Ships and Stations In God Mode.
Nov 28 2016, 11:58 PM · Engine, Starmade
StormWing0 updated the task description for T2064: NPC Faction Ships and Stations In God Mode.
Nov 28 2016, 11:55 PM · Engine, Starmade
StormWing0 created T2064: NPC Faction Ships and Stations In God Mode.
Nov 28 2016, 11:53 PM · Engine, Starmade
SmilingDemon changed the status of T2061: NPC faction shop money EXPLOIT from Resolved to Open.
Nov 28 2016, 5:49 PM · Starmade
SmilingDemon changed the status of T2060: Game map provider failed (nullpointer) from Resolved to Open.
Nov 28 2016, 5:47 PM · Starmade

Nov 27 2016

SmilingDemon claimed T2063: Nullpointer pirate vs NPC faction station.
Nov 27 2016, 7:34 PM · Engine, Starmade
spunkie set First occurrence (version) to 0.199.281 dev on T2063: Nullpointer pirate vs NPC faction station.
Nov 27 2016, 7:25 PM · Engine, Starmade
spunkie updated the task description for T2063: Nullpointer pirate vs NPC faction station.
Nov 27 2016, 6:36 PM · Engine, Starmade
spunkie created T2063: Nullpointer pirate vs NPC faction station.
Nov 27 2016, 6:27 PM · Engine, Starmade
gregolegomonkey created T2062: Difficulty walking up heptas/tetras while in gravity.
Nov 27 2016, 3:46 AM · Game Development (Alpha), Engine (General), Starmade

Nov 26 2016

spunkie updated the task description for T2061: NPC faction shop money EXPLOIT.
Nov 26 2016, 10:15 PM · Starmade
spunkie created T2061: NPC faction shop money EXPLOIT.
Nov 26 2016, 10:13 PM · Starmade