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Sep 24 2015

AndyP claimed T702: Mouse loses focus after switching to another application.
Sep 24 2015, 9:15 PM · GUI/HUD, Starmade
AndyP added a comment to T703: Warp gates spontaneously unlink in MP.

Loosing connections at random is nothing to work with, any way to get this on purpose?

Sep 24 2015, 9:13 PM · CBS: Functional, Starmade
AndyP moved T703: Warp gates spontaneously unlink in MP from New / Unconfirmed to Feedback on the Issue Navigation board.
Sep 24 2015, 9:10 PM · CBS: Functional, Starmade
AndyP shifted T703: Warp gates spontaneously unlink in MP from the S1 Public space to the S3 Starmade space.
Sep 24 2015, 9:10 PM · CBS: Functional, Starmade
AndyP claimed T703: Warp gates spontaneously unlink in MP.
Sep 24 2015, 9:09 PM · CBS: Functional, Starmade
AndyP closed T701: Bug Report as Rejected.

This is more a support ticket, however;

Sep 24 2015, 9:01 PM · Starmade
AndyP shifted T701: Bug Report from the S1 Public space to the S3 Starmade space.
Sep 24 2015, 8:58 PM · Starmade
AndyP claimed T701: Bug Report.
Sep 24 2015, 8:58 PM · Starmade
AndyP closed T700: Constant "Server under heavy load" press f7 pop-ups in game. as Rejected.

Both url-logs have been removed.

Sep 24 2015, 8:57 PM · Starmade
AndyP shifted T700: Constant "Server under heavy load" press f7 pop-ups in game. from the S1 Public space to the S3 Starmade space.
Sep 24 2015, 8:57 PM · Starmade
AndyP claimed T700: Constant "Server under heavy load" press f7 pop-ups in game..
Sep 24 2015, 8:57 PM · Starmade

Sep 23 2015

AndyP moved T699: Shield/power not saved from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Sep 23 2015, 1:02 PM · Game Development (Alpha), CBS: Functional, Starmade
AndyP created T699: Shield/power not saved.
Sep 23 2015, 1:02 PM · Game Development (Alpha), CBS: Functional, Starmade

Sep 22 2015

AndyP added a comment to T684: Shop permission resets to All possibly when server restarts .

So as short way:

Sep 22 2015, 7:01 PM · Game Development (Alpha), Tradenetwork, Starmade
AndyP added a comment to T697: Rail facing problem.

Do you have an entity or structure where this happens reproducible?

Sep 22 2015, 9:39 AM · Textures, Starmade
AndyP moved T697: Rail facing problem from New / Unconfirmed to Feedback on the Issue Navigation board.
Sep 22 2015, 9:39 AM · Textures, Starmade
AndyP triaged T697: Rail facing problem as Low priority.
Sep 22 2015, 9:39 AM · Textures, Starmade
AndyP claimed T697: Rail facing problem.
Sep 22 2015, 9:32 AM · Textures, Starmade

Sep 21 2015

AndyP added a comment to T353: F1+F8 Glitches .

Adding information from T601:

Sep 21 2015, 11:47 PM · Game Development (Beta), Engine (Commands), Starmade
AndyP updated subscribers of T353: F1+F8 Glitches .
Sep 21 2015, 11:47 PM · Game Development (Beta), Engine (Commands), Starmade
AndyP merged task T601: tab+F8 broken with stations into T353: F1+F8 Glitches .
Sep 21 2015, 11:47 PM · Engine, Starmade
AndyP added a comment to T601: tab+F8 broken with stations.

Duplicate of T353

Sep 21 2015, 11:46 PM · Engine, Starmade
AndyP placed T685: Game freezes for 1-2 seconds when shift clicking jump drive modules from inventory to storage. up for grabs.

-Validated-

Sep 21 2015, 11:03 PM · Game Development (Beta), Engine (Inventory), Starmade
AndyP moved T685: Game freezes for 1-2 seconds when shift clicking jump drive modules from inventory to storage. from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Sep 21 2015, 11:03 PM · Game Development (Beta), Engine (Inventory), Starmade
AndyP triaged T685: Game freezes for 1-2 seconds when shift clicking jump drive modules from inventory to storage. as Low priority.
Sep 21 2015, 11:03 PM · Game Development (Beta), Engine (Inventory), Starmade
AndyP shifted T685: Game freezes for 1-2 seconds when shift clicking jump drive modules from inventory to storage. from the S1 Public space to the S3 Starmade space.
Sep 21 2015, 11:02 PM · Game Development (Beta), Engine (Inventory), Starmade
AndyP claimed T685: Game freezes for 1-2 seconds when shift clicking jump drive modules from inventory to storage..
Sep 21 2015, 11:02 PM · Game Development (Beta), Engine (Inventory), Starmade
AndyP placed T684: Shop permission resets to All possibly when server restarts up for grabs.

-Validated-

Sep 21 2015, 11:01 PM · Game Development (Alpha), Tradenetwork, Starmade
AndyP moved T684: Shop permission resets to All possibly when server restarts from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Sep 21 2015, 11:01 PM · Game Development (Alpha), Tradenetwork, Starmade
AndyP triaged T684: Shop permission resets to All possibly when server restarts as Normal priority.
Sep 21 2015, 11:01 PM · Game Development (Alpha), Tradenetwork, Starmade
AndyP claimed T684: Shop permission resets to All possibly when server restarts .
Sep 21 2015, 11:00 PM · Game Development (Alpha), Tradenetwork, Starmade
AndyP placed T683: Galaxy Map unable to handle extreme distance up for grabs.

-Validated-

Sep 21 2015, 10:59 PM · Game Development (Beta), Galaxy Map, Starmade
AndyP moved T683: Galaxy Map unable to handle extreme distance from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Sep 21 2015, 10:59 PM · Game Development (Beta), Galaxy Map, Starmade
AndyP shifted T683: Galaxy Map unable to handle extreme distance from the S1 Public space to the S3 Starmade space.
Sep 21 2015, 10:59 PM · Game Development (Beta), Galaxy Map, Starmade
AndyP claimed T683: Galaxy Map unable to handle extreme distance.
Sep 21 2015, 10:59 PM · Game Development (Beta), Galaxy Map, Starmade
AndyP shifted T682: Entities docked to home station disappeared from the S1 Public space to the S3 Starmade space.
Sep 21 2015, 10:58 PM · Starmade
AndyP moved T682: Entities docked to home station disappeared from New / Unconfirmed to Feedback on the Issue Navigation board.
Sep 21 2015, 10:58 PM · Starmade
AndyP added a comment to T682: Entities docked to home station disappeared.

What server was this?
Can I possibly visit that station?

Sep 21 2015, 10:58 PM · Starmade
AndyP claimed T682: Entities docked to home station disappeared.
Sep 21 2015, 10:52 PM · Starmade
AndyP placed T689: Tab + F6 causes nullpointer when in build mode up for grabs.
Sep 21 2015, 10:51 PM · Engine, Starmade
AndyP added a comment to T689: Tab + F6 causes nullpointer when in build mode.

-Validated-

Sep 21 2015, 10:51 PM · Engine, Starmade
AndyP moved T689: Tab + F6 causes nullpointer when in build mode from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Sep 21 2015, 10:51 PM · Engine, Starmade
AndyP shifted T689: Tab + F6 causes nullpointer when in build mode from the S1 Public space to the S3 Starmade space.
Sep 21 2015, 10:50 PM · Engine, Starmade
AndyP claimed T689: Tab + F6 causes nullpointer when in build mode.
Sep 21 2015, 10:50 PM · Engine, Starmade
AndyP added a comment to T669: Weapon info menu and structure menu show inaccurate information..

Adding information from T688:

Sep 21 2015, 8:20 PM · Issue Navigation, Starmade
AndyP merged task T688: Weapon info menu and structure menu show inaccurate information into T669: Weapon info menu and structure menu show inaccurate information..
Sep 21 2015, 8:19 PM · Starmade
AndyP updated subscribers of T669: Weapon info menu and structure menu show inaccurate information..
Sep 21 2015, 8:19 PM · Issue Navigation, Starmade
AndyP added a comment to T688: Weapon info menu and structure menu show inaccurate information.

duplicate of T669

Sep 21 2015, 8:19 PM · Starmade
AndyP shifted T688: Weapon info menu and structure menu show inaccurate information from the S1 Public space to the S3 Starmade space.
Sep 21 2015, 8:19 PM · Starmade
AndyP claimed T688: Weapon info menu and structure menu show inaccurate information.
Sep 21 2015, 8:18 PM · Starmade
AndyP reopened T669: Weapon info menu and structure menu show inaccurate information. as "Open".
Sep 21 2015, 8:18 PM · Issue Navigation, Starmade
AndyP moved T657: Switching between multiple turrets on ship unpredictable/broken from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 21 2015, 3:06 PM · CBS: Rails, Starmade
AndyP moved T670: Missiles/Damage pulse not hurting planet core from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 21 2015, 3:06 PM · CBS: Weapons, Starmade
AndyP moved T677: Shipyards remove blocks at random from designs when reloading them from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 21 2015, 3:06 PM · CBS: Rails, Starmade
AndyP moved T668: Obscene FPS drop when view nears an object from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Sep 21 2015, 3:06 PM · Engine, Starmade
AndyP moved T305: Collision Damage: docked entities don't receive damage from Issue affecting current release to Rejected / Duplicate / Invalid on the Starmade board.
Sep 21 2015, 3:06 PM · Engine, Starmade
AndyP moved T639: Nullpointer when using "search by name" with meta items from Unclassed to Issue affecting current release on the Starmade board.
Sep 21 2015, 3:05 PM · CBS: Functional, Starmade
AndyP moved T678: Collision damage is not saved from Unclassed to Issue affecting current release on the Starmade board.
Sep 21 2015, 3:05 PM · Game Development (Beta), Physics, Starmade
AndyP moved T681: Build mode left shift (lshift) has no option to rebind to other key from Unclassed to Issue affecting current release on the Starmade board.
Sep 21 2015, 3:05 PM · Game Development (Alpha), Controls, Accessibility, Starmade
AndyP moved T676: When in windowed mode and not at max resolution, clicking the maximize button on the Starmade game window does not maximize the first time it is pressed from Unclassed to Issue affecting current release on the Starmade board.
Sep 21 2015, 3:05 PM · Game Development (Beta), GUI/HUD, Starmade
AndyP moved T679: 100% CPU usage on start-up from Unclassed to Issue affecting current release on the Starmade board.
Sep 21 2015, 3:05 PM · Game Development (Beta), Engine (General), Starmade
AndyP moved T625: inventory filter needs a quick reset button from Unclassed to Issue affecting current release on the Starmade board.
Sep 21 2015, 3:05 PM · GUI/HUD, Feature, Starmade
AndyP moved T686: when connecting to localhost:4242, the saved uplink isn't used. from Unclassed to Issue affecting current release on the Starmade board.
Sep 21 2015, 3:05 PM · Game Development (Alpha), Engine (Configuration), Starmade
AndyP moved T675: Multislot ITEM LOST at Ship Deconstruction by Shipyard with Storage from Unclassed to Issue affecting current release on the Starmade board.
Sep 21 2015, 3:05 PM · CBS: Shipyards, Starmade
AndyP added a comment to T534: F5-screenshots of galaxy map appear with background transparent.

JDK 8 and JRE 7?

Sep 21 2015, 12:58 PM · Galaxy Map, Starmade
AndyP closed T668: Obscene FPS drop when view nears an object as Rejected.

(In terms of bug report)

Sep 21 2015, 12:54 PM · Engine, Starmade
AndyP added a comment to T652: docked entries undock and spawns nearbly the ship sometimes when logged out.

Where does this happen?

Sep 21 2015, 12:46 PM · Starmade
AndyP reopened T686: when connecting to localhost:4242, the saved uplink isn't used. as "Open".

Revert reject.

Sep 21 2015, 1:57 AM · Game Development (Alpha), Engine (Configuration), Starmade

Sep 20 2015

AndyP added a comment to T675: Multislot ITEM LOST at Ship Deconstruction by Shipyard with Storage.

Oh, so you are talking about stuff that is stored in storages on the ship you deconstruct?

Sep 20 2015, 2:02 PM · CBS: Shipyards, Starmade
AndyP edited the content of Create Bug Task.
Sep 20 2015, 1:46 PM
AndyP closed T686: when connecting to localhost:4242, the saved uplink isn't used. as Rejected.

Intended feature.

Sep 20 2015, 1:32 PM · Game Development (Alpha), Engine (Configuration), Starmade

Sep 18 2015

AndyP moved T681: Build mode left shift (lshift) has no option to rebind to other key from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Sep 18 2015, 10:46 AM · Game Development (Alpha), Controls, Accessibility, Starmade
AndyP triaged T681: Build mode left shift (lshift) has no option to rebind to other key as Low priority.
Sep 18 2015, 10:45 AM · Game Development (Alpha), Controls, Accessibility, Starmade
AndyP created T681: Build mode left shift (lshift) has no option to rebind to other key.
Sep 18 2015, 10:45 AM · Game Development (Alpha), Controls, Accessibility, Starmade

Sep 17 2015

AndyP closed T539: ship core not producing power when first spawned as Closed.

-QA Testing-

Sep 17 2015, 11:34 PM · Engine, Starmade
AndyP changed Affected Gamemode(s) from issuegamemode:none to issuegamemode:server on T539: ship core not producing power when first spawned.
Sep 17 2015, 11:33 PM · Engine, Starmade
AndyP moved T539: ship core not producing power when first spawned from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Sep 17 2015, 11:32 PM · Engine, Starmade
AndyP closed T621: Keyboard help does not update without game restart as Closed.

-QA Testing-

Sep 17 2015, 11:17 PM · GUI/HUD, Starmade
AndyP set Task Type to issuetype:bug on T621: Keyboard help does not update without game restart.
Sep 17 2015, 11:16 PM · GUI/HUD, Starmade
AndyP moved T621: Keyboard help does not update without game restart from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Sep 17 2015, 11:16 PM · GUI/HUD, Starmade
AndyP moved T645: can't remove blocks behind non cubic blocks from Unclassed to Issue affecting current release on the Starmade board.
Sep 17 2015, 11:10 PM · Game Development (Beta), Engine (Building), Starmade
AndyP moved T664: Descriptions of punch/pierce's effect are missing. from Unclassed to Issue affecting current release on the Starmade board.
Sep 17 2015, 11:10 PM · Game Development (Alpha), Blockconfig, Starmade
AndyP moved T649: docked entities created in adv build under create docking will not undock from Unclassed to Issue affecting current release on the Starmade board.
Sep 17 2015, 11:10 PM · Starmade
AndyP moved T671: Not all weapons trigger response fleets from Unclassed to Issue affecting current release on the Starmade board.
Sep 17 2015, 11:10 PM · Engine, Starmade
AndyP moved T672: response fleets do not spawn for custom trade stations from Unclassed to Issue affecting current release on the Starmade board.
Sep 17 2015, 11:10 PM · AI, Starmade
AndyP moved T673: Not all mobs have the "MOB" tag in name anymore from Unclassed to Issue affecting current release on the Starmade board.
Sep 17 2015, 11:10 PM · Game Development, Starmade
AndyP moved T674: Grapple Tool teleports sitting players from Unclassed to Issue affecting current release on the Starmade board.
Sep 17 2015, 11:10 PM · Game Development (Beta), Astronaut, Starmade
AndyP moved T661: Faction block's rename function not working on asteroids from Unclassed to Issue affecting current release on the Starmade board.
Sep 17 2015, 11:10 PM · Game Development (Beta), Engine (Building), Starmade
AndyP placed T675: Multislot ITEM LOST at Ship Deconstruction by Shipyard with Storage up for grabs.

-Validated-

Sep 17 2015, 10:51 PM · CBS: Shipyards, Starmade
AndyP moved T675: Multislot ITEM LOST at Ship Deconstruction by Shipyard with Storage from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Sep 17 2015, 10:50 PM · CBS: Shipyards, Starmade
AndyP triaged T675: Multislot ITEM LOST at Ship Deconstruction by Shipyard with Storage as High priority.
Sep 17 2015, 10:50 PM · CBS: Shipyards, Starmade
AndyP claimed T675: Multislot ITEM LOST at Ship Deconstruction by Shipyard with Storage.
Sep 17 2015, 10:49 PM · CBS: Shipyards, Starmade
AndyP merged task T677: Shipyards remove blocks at random from designs when reloading them into T642: Shipyard unloads designs after restart.
Sep 17 2015, 10:47 PM · CBS: Rails, Starmade
AndyP updated subscribers of T642: Shipyard unloads designs after restart.
Sep 17 2015, 10:47 PM · CBS: Shipyards, Starmade
AndyP added a comment to T677: Shipyards remove blocks at random from designs when reloading them.

-Rejected-

Sep 17 2015, 10:47 PM · CBS: Rails, Starmade
AndyP shifted T677: Shipyards remove blocks at random from designs when reloading them from the S1 Public space to the S3 Starmade space.
Sep 17 2015, 10:47 PM · CBS: Rails, Starmade
AndyP claimed T677: Shipyards remove blocks at random from designs when reloading them.
Sep 17 2015, 10:47 PM · CBS: Rails, Starmade
AndyP placed T669: Weapon info menu and structure menu show inaccurate information. up for grabs.

-Validated-

Sep 17 2015, 10:46 PM · Issue Navigation, Starmade
AndyP moved T669: Weapon info menu and structure menu show inaccurate information. from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Sep 17 2015, 10:45 PM · Issue Navigation, Starmade
AndyP triaged T669: Weapon info menu and structure menu show inaccurate information. as Normal priority.
Sep 17 2015, 10:45 PM · Issue Navigation, Starmade