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Jul 26 2015

SmilingDemon changed Last tested (version) from 0.1932 to 0.19345 (Dev) on T405: Check if the player has a ship-core in the inventory is performed after the player is requested to enter the new ship's name..
Jul 26 2015, 8:17 AM · GUI/HUD, Starmade
SmilingDemon closed T405: Check if the player has a ship-core in the inventory is performed after the player is requested to enter the new ship's name. as Closed.
Jul 26 2015, 8:17 AM · GUI/HUD, Starmade

Jul 25 2015

AndyP awarded T384: Power/Shield Drain and supply beams power issues a Yellow Medal token.
Jul 25 2015, 9:45 PM · Engine, Starmade
SmilingDemon changed Last tested (version) from 0.19336 (Dev) [20150723_005238] to 0.19342 (Dev) on T104: Safety element: Faction Menu.
Jul 25 2015, 1:41 PM · Engine, Starmade
SmilingDemon changed the status of T104: Safety element: Faction Menu from Resolved to In Queue (Game).

The Faction Blocks lets you claim a Homebase ... without warning you that already one does exist.

Jul 25 2015, 1:40 PM · Engine, Starmade
SmilingDemon changed the status of T104: Safety element: Faction Menu, a subtask of T101: Missing safety locks/fuses, from Resolved to In Queue (Game).
Jul 25 2015, 1:40 PM · Typos, Starmade

Jul 23 2015

SmilingDemon closed T173: Completely mined asteroids not properly saved / respawn of half mined asteroids as Closed.

Fixed - salvaged Asteroids do no longer respawn

Jul 23 2015, 8:11 PM · Universe, Starmade
SmilingDemon changed Last tested (version) from 0.19266 (Dev) to 0.19337 (Dev) on T173: Completely mined asteroids not properly saved / respawn of half mined asteroids .
Jul 23 2015, 8:10 PM · Universe, Starmade
SmilingDemon changed the status of T415: Unable to kick members out of faction from Resolved to In Queue (Game).
Jul 23 2015, 7:50 PM · GUI/HUD, Starmade
SmilingDemon added a comment to T415: Unable to kick members out of faction.

Kick /Promote /Demote tested with 3 Members in Faction
All did work as i would expect
can find only one flaw

Jul 23 2015, 7:49 PM · GUI/HUD, Starmade
SmilingDemon changed Last tested (version) from 0.19323 (Dev) to 0.19337 (Dev) on T415: Unable to kick members out of faction.
Jul 23 2015, 7:45 PM · GUI/HUD, Starmade
SmilingDemon added a comment to T384: Power/Shield Drain and supply beams power issues.

Thought so too - but it looks like the beam cannon combo is then abusing that by powering itself

Jul 23 2015, 7:02 PM · Engine, Starmade
SmilingDemon closed T427: Visbility glitch with sprites and transparent items in certain directions as Closed.

Fixed ... cant reproduce it any longer on my base or a ice planet as in andys sample

Jul 23 2015, 5:41 PM · Engine, Starmade
SmilingDemon set Task Type to issuetype:bug on T427: Visbility glitch with sprites and transparent items in certain directions.
Jul 23 2015, 5:37 PM · Engine, Starmade
SmilingDemon added a comment to T381: High CPU usage in Advanced build. .

Tried again
Only game and Taskmanager running .. same effect ..jumps from around 55 to 75 CPU usage on pressing The CTRL Button

Jul 23 2015, 5:04 PM · Engine, Starmade

Jul 22 2015

SmilingDemon added a comment to T381: High CPU usage in Advanced build. .

in my sector floating in a 3 block ship in build mode (same as if not in a ship core)

Jul 22 2015, 6:47 PM · Engine, Starmade
SmilingDemon added a comment to T429: Galaxy Map broken.

i didnt change any of my usual settings which are

Jul 22 2015, 6:34 PM · Galaxy Map, Starmade
SmilingDemon moved T111: Wireless connection isnt wireless when on same Entity except Asteroids from Rejected / Duplicate / Invalid to Issue affecting current release on the Starmade board.
Jul 22 2015, 6:22 PM · Game Development (Beta), Logic, Starmade
SmilingDemon reopened T111: Wireless connection isnt wireless when on same Entity except Asteroids as "In Queue (Game)".

Putting back into Queue for the Following reason :

Jul 22 2015, 6:22 PM · Game Development (Beta), Logic, Starmade

Jul 21 2015

SmilingDemon updated the task description for T429: Galaxy Map broken.
Jul 21 2015, 7:57 PM · Galaxy Map, Starmade
SmilingDemon created T429: Galaxy Map broken.
Jul 21 2015, 7:52 PM · Galaxy Map, Starmade

Jul 19 2015

SmilingDemon placed T401: Pressing Left ctrl and left alt will drop the framerate to 10 up for grabs.
Jul 19 2015, 8:59 PM · Engine, Starmade
SmilingDemon closed T401: Pressing Left ctrl and left alt will drop the framerate to 10 as Closed.
Jul 19 2015, 8:59 PM · Engine, Starmade
SmilingDemon changed the status of T405: Check if the player has a ship-core in the inventory is performed after the player is requested to enter the new ship's name. from Resolved to In Queue (Game).

seen this as being fixed
you will get a warning first about needing a core element
... only complain i have that should be named "Ship Core" not "core element"

Jul 19 2015, 8:44 PM · GUI/HUD, Starmade
SmilingDemon claimed T405: Check if the player has a ship-core in the inventory is performed after the player is requested to enter the new ship's name..
Jul 19 2015, 8:39 PM · GUI/HUD, Starmade
SmilingDemon changed the status of T415: Unable to kick members out of faction from Resolved to In Queue (Game).

the Kick button is back but there is a small problem
Kicking isnt working ... everyone is considered founder in this regard

Jul 19 2015, 8:25 PM · GUI/HUD, Starmade
SmilingDemon closed T166: Block list not working on Blueprint Catalog as Closed.

damn .. sorry ...
opend the wrong report
this is fixed fine !

Jul 19 2015, 8:22 PM · GUI/HUD, Starmade
SmilingDemon changed the status of T379: Removing containers places there content in an offset position from Resolved to In Queue (Game).

Containers now drop there content again where they get removed

Jul 19 2015, 8:12 PM · Engine, Starmade
SmilingDemon changed the status of T166: Block list not working on Blueprint Catalog from Resolved to In Queue (Game).

the Kick button is back but there is a small problem
Kicking isnt working ... everyone is considered founder in this regard

Jul 19 2015, 7:43 PM · GUI/HUD, Starmade
SmilingDemon closed T312: ship speed while being pulled into a wormhole can be limited by pressing a movement key as Closed.

fixed ... couldnt set speed to max server speed with movement keys any longer while beeing pulled by a black hole

Jul 19 2015, 7:10 PM · Engine, Starmade

Jul 16 2015

SmilingDemon added a parent task for T415: Unable to kick members out of faction: Unknown Object (Maniphest Task).
Jul 16 2015, 3:54 PM · GUI/HUD, Starmade
SmilingDemon moved T415: Unable to kick members out of faction from Unclassed to Issue affecting current release on the Starmade board.
Jul 16 2015, 3:51 PM · GUI/HUD, Starmade
SmilingDemon added a comment to T415: Unable to kick members out of faction.

yeah -- no button
broken somewhere after 0.19315 (Dev) i guess

Jul 16 2015, 3:51 PM · GUI/HUD, Starmade
SmilingDemon changed the status of T415: Unable to kick members out of faction from Open to In Queue (Game).
Jul 16 2015, 3:49 PM · GUI/HUD, Starmade

Jul 13 2015

AndyP awarded T366: Option for Personal faction enemy broken a Like token.
Jul 13 2015, 8:51 PM · Engine, Starmade
SmilingDemon closed T366: Option for Personal faction enemy broken as Closed.
Jul 13 2015, 6:26 PM · Engine, Starmade

Jul 12 2015

SmilingDemon moved T401: Pressing Left ctrl and left alt will drop the framerate to 10 from Unclassed to Issue affecting current release on the Starmade board.
Jul 12 2015, 9:00 AM · Engine, Starmade
SmilingDemon placed T401: Pressing Left ctrl and left alt will drop the framerate to 10 up for grabs.
Jul 12 2015, 9:00 AM · Engine, Starmade
SmilingDemon claimed T401: Pressing Left ctrl and left alt will drop the framerate to 10.

Happening
On Win7 Java8 AMD GPU .. so not hardware / OS related

Jul 12 2015, 8:58 AM · Engine, Starmade

Jul 10 2015

SmilingDemon changed the status of T74: creating a new universe sets all blueprints to enemyusable/others and owner to none from Resolved to In Queue (Game).

the settings in server.cfg are taken in any case
(which is good so you at least can prevent them from all beeing assigned to pirates and everyone)

Jul 10 2015, 5:45 PM · Game Development (Alpha), Engine (General), Starmade

Jul 9 2015

SmilingDemon closed T189: Blueprints incorrectly save wireless logic links as Closed.

remaning problems unrelated to this problem

Jul 9 2015, 7:54 PM · Logic, Starmade
SmilingDemon added a comment to T189: Blueprints incorrectly save wireless logic links.

Jul 9 2015, 7:43 PM · Logic, Starmade
SmilingDemon closed T307: Ships can't undock from Rail Basics via Logic in certain directions as Closed.

supplied blueprint now undocks all its docks correctly

Jul 9 2015, 6:13 PM · Engine, Starmade

Jul 7 2015

SmilingDemon changed the status of T366: Option for Personal faction enemy broken from Resolved to In Queue (Game).

Maybe i wasnt clear enough on what was still wrong .. but only one part seems to be missing now
Player A putting PLayer B up as personal enemy.
Player A view is good, either in Astronaut or in a Core

Jul 7 2015, 8:10 PM · Engine, Starmade

Jul 6 2015

SmilingDemon moved T391: Client logs show confidential information from Unclassed to Issue affecting current release on the Starmade board.
Jul 6 2015, 5:12 PM · Engine, Starmade
SmilingDemon changed the status of T391: Client logs show confidential information from Open to In Queue (Game).
Jul 6 2015, 5:12 PM · Engine, Starmade
SmilingDemon created T391: Client logs show confidential information.
Jul 6 2015, 5:12 PM · Engine, Starmade

Jul 5 2015

SmilingDemon changed the status of T388: Kick option in Member list works for everyone from Open to In Queue (Game).
Jul 5 2015, 2:45 PM · Engine, Starmade
SmilingDemon moved T388: Kick option in Member list works for everyone from Unclassed to Issue affecting current release on the Starmade board.
Jul 5 2015, 2:45 PM · Engine, Starmade
SmilingDemon created T388: Kick option in Member list works for everyone.
Jul 5 2015, 2:44 PM · Engine, Starmade
SmilingDemon moved T387: Moving CBS links and vanishing blocks leaving behind links from Unclassed to Issue affecting current release on the Starmade board.
Jul 5 2015, 12:55 PM · Engine, Starmade
SmilingDemon changed the status of T387: Moving CBS links and vanishing blocks leaving behind links from Open to In Queue (Game).
Jul 5 2015, 12:50 PM · Engine, Starmade
SmilingDemon created T387: Moving CBS links and vanishing blocks leaving behind links.
Jul 5 2015, 12:45 PM · Engine, Starmade
SmilingDemon added a comment to T386: Alignment/gravity overridden by vessel you're docked to .

see also T377

Jul 5 2015, 10:14 AM · Engine, Starmade
SmilingDemon moved T386: Alignment/gravity overridden by vessel you're docked to from Unclassed to Issue affecting current release on the Starmade board.
Jul 5 2015, 9:49 AM · Engine, Starmade
SmilingDemon changed the status of T386: Alignment/gravity overridden by vessel you're docked to from Open to In Queue (Game).
Jul 5 2015, 9:48 AM · Engine, Starmade
SmilingDemon created T386: Alignment/gravity overridden by vessel you're docked to .
Jul 5 2015, 9:46 AM · Engine, Starmade
SmilingDemon updated the task description for T385: building on damaged armor HP does not give you a warning.
Jul 5 2015, 9:26 AM · Engine, Starmade
SmilingDemon changed the status of T377: Failing Alignment after exiting docked entity from Open to In Queue (Game).
Jul 5 2015, 9:03 AM · Engine, Starmade
SmilingDemon moved T385: building on damaged armor HP does not give you a warning from Unclassed to Issue affecting current release on the Starmade board.
Jul 5 2015, 8:56 AM · Engine, Starmade
SmilingDemon changed the status of T385: building on damaged armor HP does not give you a warning from Open to In Queue (Game).
Jul 5 2015, 8:56 AM · Engine, Starmade
SmilingDemon created T385: building on damaged armor HP does not give you a warning.
Jul 5 2015, 8:50 AM · Engine, Starmade

Jul 4 2015

SmilingDemon changed the visibility for T377: Failing Alignment after exiting docked entity.
Jul 4 2015, 2:54 PM · Engine, Starmade
SmilingDemon changed the visibility for T381: High CPU usage in Advanced build. .
Jul 4 2015, 2:53 PM · Engine, Starmade
SmilingDemon changed the status of T384: Power/Shield Drain and supply beams power issues from Open to In Queue (Game).

Drain Beam + Cannon gives a constant energy supply to power the Beam

Jul 4 2015, 2:52 PM · Engine, Starmade
SmilingDemon moved T384: Power/Shield Drain and supply beams power issues from Unclassed to Issue affecting current release on the Starmade board.
Jul 4 2015, 2:50 PM · Engine, Starmade
SmilingDemon created T384: Power/Shield Drain and supply beams power issues.
Jul 4 2015, 2:50 PM · Engine, Starmade
SmilingDemon raised the priority of T233: Chat kick and ban options from Low to Normal.

Adding another problem here with similar behaviour to those of the ban commands

Jul 4 2015, 2:03 PM · GUI/HUD, Quality Assurance, Starmade
SmilingDemon added a comment to T149: Changes to faction rank permissions are not always saved.

SpaceKing:
Servers with high latency/player count will (most of the time) ignore any changes to faction rank permissions/names.

Jul 4 2015, 12:20 PM · Quality Assurance, Game Development (Beta), Engine (General), Starmade
SmilingDemon closed T378: Faction rank changes ignored on high-latency servers as Rejected.

T149

Jul 4 2015, 12:17 PM · Engine, Starmade
SmilingDemon moved T381: High CPU usage in Advanced build. from Unclassed to Issue affecting current release on the Starmade board.
Jul 4 2015, 12:11 PM · Engine, Starmade
SmilingDemon renamed T381: High CPU usage in Advanced build. from High CPU usage in Advanced build. to High CPU usage in Advanced build. .
Jul 4 2015, 12:10 PM · Engine, Starmade
SmilingDemon changed the status of T381: High CPU usage in Advanced build. from Open to In Queue (Game).

Just pushing the Button for advanced Build mode and waiting a moment pushes my CPU load in the taskmanager up by 20% on an i5-4590K.

Jul 4 2015, 12:10 PM · Engine, Starmade
SmilingDemon created T381: High CPU usage in Advanced build. .
Jul 4 2015, 12:04 PM · Engine, Starmade

Jul 3 2015

SmilingDemon changed the status of T366: Option for Personal faction enemy broken from Resolved to In Queue (Game).

Ok this is partially fixed-

Jul 3 2015, 1:50 PM · Engine, Starmade
SmilingDemon moved T379: Removing containers places there content in an offset position from Unclassed to Issue affecting current release on the Starmade board.
Jul 3 2015, 10:44 AM · Engine, Starmade
SmilingDemon changed the status of T379: Removing containers places there content in an offset position from Open to In Queue (Game).
Jul 3 2015, 10:44 AM · Engine, Starmade
SmilingDemon created T379: Removing containers places there content in an offset position.
Jul 3 2015, 10:40 AM · Engine, Starmade

Jul 2 2015

SmilingDemon renamed T377: Failing Alignment after exiting docked entity from Failing Gravity and Alignment to Failing Alignment after exiting docked entity.
Jul 2 2015, 5:41 PM · Engine, Starmade
SmilingDemon moved T377: Failing Alignment after exiting docked entity from Unclassed to Issue affecting current release on the Starmade board.
Jul 2 2015, 5:41 PM · Engine, Starmade
SmilingDemon created T377: Failing Alignment after exiting docked entity.
Jul 2 2015, 5:40 PM · Engine, Starmade
SmilingDemon closed T373: Version 0.193 Nullpointer Error on game start as Rejected.

rejecting this as it was only caused by a broken install

Jul 2 2015, 12:00 PM · Starmade
SmilingDemon added a comment to T373: Version 0.193 Nullpointer Error on game start.

No problem here for me.
Did you try a new clean install into a new folder ?

Jul 2 2015, 8:36 AM · Starmade

Jul 1 2015

SmilingDemon closed T65: Turrets get stuck in collisions as Closed.

couldnt get the supplied sample to stuck again
moved without stuttering
fixed

Jul 1 2015, 9:25 PM · CBS: Rails, Starmade
SmilingDemon added a comment to T254: Admin Remove does not update map.

in 0.19299 (Dev)
yes Planet isnt working in that way
they get removed within the sector ... but are still visible from neighbouring sectors and on the Galaxy map

Jul 1 2015, 9:03 PM · Game Development (Beta), Galaxy Map, Starmade
SmilingDemon changed Last tested (version) from V0.19282 to 0.19299 (Dev) on T275: Storage box filter menu bug..
Jul 1 2015, 8:47 PM · GUI/HUD, Starmade
SmilingDemon set Task Type to issuetype:bug on T108: build mode camera issue when hitting escape.
Jul 1 2015, 8:46 PM · Engine, Starmade
SmilingDemon closed T108: build mode camera issue when hitting escape as Closed.
Jul 1 2015, 8:46 PM · Engine, Starmade
SmilingDemon set Task Type to issuetype:bug on T249: Trying to jump to a locked sector consumes the jump.
Jul 1 2015, 8:43 PM · Game Development (Alpha), CBS: Functional, Starmade
SmilingDemon changed the status of T249: Trying to jump to a locked sector consumes the jump from Resolved to In Queue (Game).

behaviour change

Jul 1 2015, 8:42 PM · Game Development (Alpha), CBS: Functional, Starmade
SmilingDemon closed T275: Storage box filter menu bug. as Closed.
Jul 1 2015, 8:34 PM · GUI/HUD, Starmade

Jun 30 2015

SmilingDemon placed T233: Chat kick and ban options up for grabs.
Jun 30 2015, 6:06 PM · GUI/HUD, Quality Assurance, Starmade
SmilingDemon placed T353: F1+F8 Glitches up for grabs.
Jun 30 2015, 6:05 PM · Game Development (Beta), Engine (Commands), Starmade
SmilingDemon placed T74: creating a new universe sets all blueprints to enemyusable/others and owner to none up for grabs.
Jun 30 2015, 6:05 PM · Game Development (Alpha), Engine (General), Starmade
SmilingDemon added a parent task for T366: Option for Personal faction enemy broken: Unknown Object (Maniphest Task).
Jun 30 2015, 4:55 PM · Engine, Starmade
SmilingDemon moved T366: Option for Personal faction enemy broken from Unclassed to Issue affecting current dev-build on the Starmade board.
Jun 30 2015, 4:52 PM · Engine, Starmade
SmilingDemon changed the status of T366: Option for Personal faction enemy broken from Open to In Queue (Game).
Jun 30 2015, 4:52 PM · Engine, Starmade
SmilingDemon created T366: Option for Personal faction enemy broken.
Jun 30 2015, 4:51 PM · Engine, Starmade
SmilingDemon changed the status of T233: Chat kick and ban options from Resolved to In Queue (Game).

yeah still not what someone would expect

  • the ban name button works (puts name into blacklist and kicks the player)
  • kick works as always
Jun 30 2015, 4:10 PM · GUI/HUD, Quality Assurance, Starmade
SmilingDemon closed T308: escape options menu, controls sub menu doesn't scale as Closed.
Jun 30 2015, 3:50 PM · GUI/HUD, Starmade