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Starmade | Moving CBS links and vanishing blocks leaving behind links
Closed, FinishedPublic

Description

This is a collection of CBS blocks shifting its link frame or linked blocks gone missing and leaving behind there link frame:

  • 1 in Version 0.1836

repeatedly happened on a station entity (Blueprint or sector not available)

  • 2

Linking between computer block and module block is shown in the wrong place
Sample of a blueprint that was affected by this as seen in the screen shot



another sample picture, occurred about a month ago

  • 3 in version 0.19289

Happened on unload or load. unknown if MP server did restart in between
The links in question are on a station. In this instance, all the 'ghost' link indicators appeared 64 meters forward (positive direction on z axis) from their correct locations and 4 meters right (negative x axis).

Shifts area trigger link from here


to here

Details

Commits
Restricted Diffusion Commit
Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Not on purpose
Last tested (version)
0.19316 (Dev)
Category
Engine
First occurrence (version)
0.1836
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

SmilingDemon updated the task description. (Show Details)Jul 5 2015, 12:45 PM
SmilingDemon changed Category from none/unspecified to Engine.
SmilingDemon changed Affected Gamemode(s) from none/unspecified to Single and Multi.
SmilingDemon set First occurrence (version) to 0.1836.
SmilingDemon changed Reproducible from uncertain to Not on purpose.
SmilingDemon set Last tested (version) to 0.19308 (Dev).
SmilingDemon edited Serverconfig (server.cfg). (Show Details)
SmilingDemon edited Clientconfig (settings.cfg). (Show Details)
SmilingDemon added a subscriber: SmilingDemon.
SmilingDemon created this task.
SmilingDemon raised the priority of this task from to Normal.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptJul 5 2015, 12:45 PM
SmilingDemon changed the visibility from "Custom Policy" to "Public (No Login Required)".
SmilingDemon changed the edit policy from "Task Author" to "Starmade (Project)".
SmilingDemon set Task Type to Bug.
SmilingDemon set OS-Specific to No.
SmilingDemon set Hardware-Specific to No.
SmilingDemon set Video Card Vendor to uncertain.
SmilingDemon changed the task status from Open to In Queue (Game).
Restricted Application edited projects, added Game Development; removed Issue Navigation. · View Herald TranscriptJul 5 2015, 12:50 PM
schema added a commit: Restricted Diffusion Commit.Jul 10 2015, 4:24 AM
schema changed the task status from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptJul 10 2015, 4:24 AM
schema added a subscriber: schema.Jul 10 2015, 4:24 AM

compression caused it. should be fixed now. Blueprints that have been saved locally will remain broken, but server blueprints and any existing entities on server will be fine again

lancake closed this task as Closed.
lancake claimed this task.

new saved blueprints load in fine again, existing server blueprints and already loaded entities are OK again too, fix confirmed.

Restricted Application removed a project: Quality Assurance. · View Herald TranscriptJul 10 2015, 3:14 PM
lancake changed Last tested (version) from 0.19308 (Dev) to 0.19316 (Dev).Jul 10 2015, 3:15 PM
lancake edited a custom field.
AndyP removed lancake as the assignee of this task.Jul 11 2015, 12:48 PM
AndyP shifted this object from the S1 Public space to the S3 Starmade space.Aug 11 2015, 11:27 PM
AndyP changed the edit policy from "Starmade (Project)" to "All Users".
Restricted Application added a project: Engine. · View Herald TranscriptMar 10 2017, 6:31 PM