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Oct 2 2017
Oct 1 2017
Known problem and more like a missing feature.
Merging to existing task.
Sep 30 2017
Sep 29 2017
Odd although I think I know what's causing it. If you select fill a cube hull, it normally should replace all of the found hull blocks of the same armor type and colour with the type you have selected in the hotbar. this should make wedges turn into a different armor/colour wedges, and same goes for slabs.
In this case though, because you have selected 3/4 slabs, it might override it with your selection instead of using the generic method.
As you're using an Intel GPU, that could explain these results. You should contact support here.
Any info found there should be posted in the merged task.
Duplicate, merging tasks together.
Duplicate, merging tasks.
Duplicate, merging tasks.
They were all removed in favor of the new HUD icons, that was before you could toggle it on/off though.
Bringing them back when you have the HUD icons enabled, or having the ability to somewhat customize/filter the HUD icons to still get all the previous information, should do the trick.
Sep 27 2017
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-validated-
Should be the same issue as the one in that thread, it's covered in a different task so merging them together.
Sep 22 2017
[2017-09-20 16:35:05] [SHADER] ERROR COMPILING VERTEX SHADER data\/shader/cube/quads13/shadowcube.vsh STATUS: 0
[2017-09-20 16:35:05] LOG: WARNING: 0:3: extension 'GL_EXT_gpu_shader4' is not supported
Sep 20 2017
log 9-20-2017
Sep 15 2017
Sep 14 2017
Merging to your still open T2221 report about the same thing
First ... use the nvidia grafics control center thing (no clue how it is named) and add Java to the task to be run by your dedicated grafics card and not on the integrated intel one.
weird ... any specific mouse software in use ?
Sep 13 2017
Well, since then I haven't got the error, so not sure What was going on.
Yes, it is allready happening in the menu.
Cause of this i am not able to load a Univere.
Have you tried to reinstall (or repair overwrite) your game ?
it looks like a shader thingy is missing
This is happening in the menu already ?
Or do you have no mouse curser after loading into a game universe ? (with the ingame options menu open, or in advanced build mode)
Sep 12 2017
I assume it is intended behavior as described in T179
Sep 11 2017
Probably a intel problem again.
maybe even the one discussed on the forums about a shader problem?
Sep 9 2017
Sep 3 2017
Aug 31 2017
Aug 26 2017
Aug 19 2017
Has this been resolved yet?
@lancake apolgies for the late response, but i don't believe i have the log file anymore and if i do i'd have to dig deep to see if it is still on record.
Aug 15 2017
Aug 14 2017
Duplicate, merging tasks together.