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Oct 2 2017

AndyP placed T2548: Station block/mass limiting broken. up for grabs.
Oct 2 2017, 2:36 PM · Starmade, Issue Navigation
AndyP edited Java Version (64bit) on T2548: Station block/mass limiting broken..
Oct 2 2017, 2:35 PM · Starmade, Issue Navigation
AndyP claimed T2548: Station block/mass limiting broken..

-Validated-

Oct 2 2017, 2:34 PM · Starmade, Issue Navigation

Oct 1 2017

SmilingDemon changed the status of T2573: Turret weapon computer exploit (feature?) from Open to Feedback.
Oct 1 2017, 1:42 PM · Game Development, CBS: Weapons, Starmade
SmilingDemon moved T2573: Turret weapon computer exploit (feature?) from New / Unconfirmed to Feedback on the Issue Navigation board.
Oct 1 2017, 1:42 PM · Game Development, CBS: Weapons, Starmade
SmilingDemon reopened T2573: Turret weapon computer exploit (feature?) as "Open".
Oct 1 2017, 1:41 PM · Game Development, CBS: Weapons, Starmade
SmilingDemon lowered the priority of T2573: Turret weapon computer exploit (feature?) from Normal to Low.
Oct 1 2017, 1:28 PM · Game Development, CBS: Weapons, Starmade
SmilingDemon claimed T2573: Turret weapon computer exploit (feature?).
Oct 1 2017, 1:26 PM · Game Development, CBS: Weapons, Starmade
SmilingDemon added a comment to T2582: Creative Mode and Chests.

Known problem and more like a missing feature.
Merging to existing task.

Oct 1 2017, 10:50 AM · GUI/HUD, Starmade
SmilingDemon changed Category from issuecategory:none to issuecategory:igui on T2582: Creative Mode and Chests.
Oct 1 2017, 10:49 AM · GUI/HUD, Starmade
SmilingDemon claimed T2582: Creative Mode and Chests.
Oct 1 2017, 10:48 AM · GUI/HUD, Starmade

Sep 30 2017

estorio created T2582: Creative Mode and Chests.
Sep 30 2017, 8:46 PM · GUI/HUD, Starmade

Sep 29 2017

lancake renamed T2560: Fill Tool replaces with incorrect slabs from Fill Tool replaces all slabs with 3/4 slabs to Fill Tool replaces with incorrect slabs.
Sep 29 2017, 12:51 PM · Starmade, Issue Navigation
lancake moved T2560: Fill Tool replaces with incorrect slabs from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Sep 29 2017, 12:50 PM · Starmade, Issue Navigation
lancake claimed T2560: Fill Tool replaces with incorrect slabs.

Odd although I think I know what's causing it. If you select fill a cube hull, it normally should replace all of the found hull blocks of the same armor type and colour with the type you have selected in the hotbar. this should make wedges turn into a different armor/colour wedges, and same goes for slabs.
In this case though, because you have selected 3/4 slabs, it might override it with your selection instead of using the generic method.

Sep 29 2017, 12:49 PM · Starmade, Issue Navigation
lancake raised the priority of T2557: No Orientation Preview from Normal to High.
Sep 29 2017, 12:30 PM · Blockconfig, Starmade
lancake claimed T2557: No Orientation Preview.

As you're using an Intel GPU, that could explain these results. You should contact support here.
Any info found there should be posted in the merged task.

Sep 29 2017, 12:30 PM · Blockconfig, Starmade
lancake changed the edit policy for T2579: Very small salvage arrays do not work properly..
Sep 29 2017, 12:22 PM · CBS: Functional, Starmade
lancake claimed T2579: Very small salvage arrays do not work properly..

Duplicate, merging tasks together.

Sep 29 2017, 12:22 PM · CBS: Functional, Starmade
lancake changed the edit policy for T2581: set output on weapon modules.
Sep 29 2017, 11:40 AM · GUI/HUD, Starmade
lancake claimed T2581: set output on weapon modules.

Duplicate, merging tasks.

Sep 29 2017, 11:40 AM · GUI/HUD, Starmade
lancake changed the edit policy for T2580: No "Set to Output" on weapons after the tool tip update..
Sep 29 2017, 11:40 AM · GUI/HUD, Starmade
lancake claimed T2580: No "Set to Output" on weapons after the tool tip update..

Duplicate, merging tasks.

Sep 29 2017, 11:39 AM · GUI/HUD, Starmade
lancake edited Tester information (Internal use only) on T2532: Weapon output status no longer shows, and New HUD element for Set Weapon Output shows wrong key.
Sep 29 2017, 11:38 AM · GUI/HUD, Starmade
lancake raised the priority of T2532: Weapon output status no longer shows, and New HUD element for Set Weapon Output shows wrong key from Normal to High.
Sep 29 2017, 11:34 AM · GUI/HUD, Starmade
lancake claimed T2532: Weapon output status no longer shows, and New HUD element for Set Weapon Output shows wrong key.
Sep 29 2017, 11:33 AM · GUI/HUD, Starmade
lancake moved T2532: Weapon output status no longer shows, and New HUD element for Set Weapon Output shows wrong key from New / Unconfirmed to Confirmed on the Issue Navigation board.

They were all removed in favor of the new HUD icons, that was before you could toggle it on/off though.
Bringing them back when you have the HUD icons enabled, or having the ability to somewhat customize/filter the HUD icons to still get all the previous information, should do the trick.

Sep 29 2017, 11:32 AM · GUI/HUD, Starmade
SmilingDemon changed the status of T2569: trigger area block not activating button from Open to Feedback.
Sep 29 2017, 9:33 AM · CBS: Functional, Starmade

Sep 27 2017

DistantLifeform created T2581: set output on weapon modules.
Sep 27 2017, 11:17 PM · GUI/HUD, Starmade
nightrune created T2580: No "Set to Output" on weapons after the tool tip update..
Sep 27 2017, 11:11 PM · GUI/HUD, Starmade
Ithirahad renamed T2579: Very small salvage arrays do not work properly. from Very small salvage arrays are not working properly. to Very small salvage arrays do not work properly..
Sep 27 2017, 4:47 PM · CBS: Functional, Starmade
Ithirahad created T2579: Very small salvage arrays do not work properly..
Sep 27 2017, 4:46 PM · CBS: Functional, Starmade
SmilingDemon changed the status of T2566: Mouse cursor is not displayed. from Open to Feedback.
Sep 27 2017, 3:11 PM · GUI/HUD, Starmade
lancake changed Category from issuecategory:none to issuecategory:engine on T2448: Loading Blueprints as Faction-Owned sometimes spawn as Neutral.
Sep 27 2017, 12:54 PM · Starmade, Issue Navigation
lancake lowered the priority of T2461: Pasting a shipcore and faction block onto a ship or station prevents the placement of the faction block from Normal to Trivial.
Sep 27 2017, 12:53 PM · Starmade, Issue Navigation
lancake claimed T2461: Pasting a shipcore and faction block onto a ship or station prevents the placement of the faction block.

-validated-

Sep 27 2017, 12:52 PM · Starmade, Issue Navigation
lancake changed the edit policy for T2448: Loading Blueprints as Faction-Owned sometimes spawn as Neutral.
Sep 27 2017, 12:49 PM · Starmade, Issue Navigation
lancake claimed T2448: Loading Blueprints as Faction-Owned sometimes spawn as Neutral.

-validated-

Sep 27 2017, 12:48 PM · Starmade, Issue Navigation
lancake renamed T2566: Mouse cursor is not displayed. from Mouse courser is not displayed. to Mouse cursor is not displayed..
Sep 27 2017, 12:31 PM · GUI/HUD, Starmade
Restricted Application changed the status of T2566: Mouse cursor is not displayed. from Feedback to Open.
Sep 27 2017, 12:30 PM · GUI/HUD, Starmade
Restricted Application changed the status of T2569: trigger area block not activating button from Feedback to Open.
Sep 27 2017, 12:30 PM · CBS: Functional, Starmade
Restricted Application changed the status of T2567: shadowcube.vsh shader 4 is not supported from Feedback to Open.

Should be the same issue as the one in that thread, it's covered in a different task so merging them together.

Sep 27 2017, 12:28 PM · Universe, Starmade

Sep 22 2017

SmilingDemon changed the status of T2567: shadowcube.vsh shader 4 is not supported from Open to Feedback.

[2017-09-20 16:35:05] [SHADER] ERROR COMPILING VERTEX SHADER data\/shader/cube/quads13/shadowcube.vsh STATUS: 0
[2017-09-20 16:35:05] LOG: WARNING: 0:3: extension 'GL_EXT_gpu_shader4' is not supported

Sep 22 2017, 10:41 AM · Universe, Starmade

Sep 20 2017

Restricted Application changed the status of T2567: shadowcube.vsh shader 4 is not supported from Feedback to Open.

log 9-20-2017

Sep 20 2017, 11:38 PM · Universe, Starmade
Restricted Application added a project to T2574: Docking teleportation: Issue Navigation.
Sep 20 2017, 7:46 PM · CBS: Rails, Starmade
Aceface created T2573: Turret weapon computer exploit (feature?).
Sep 20 2017, 10:57 AM · Game Development, CBS: Weapons, Starmade

Sep 15 2017

SmilingDemon lowered the priority of T2570: Missile turrets insta lock and can shoot at jammed ships from Normal to Low.
Sep 15 2017, 5:19 PM · Engine, Starmade
SmilingDemon claimed T2570: Missile turrets insta lock and can shoot at jammed ships.
Sep 15 2017, 5:18 PM · Engine, Starmade
Aceface edited Steps to reproduce on T2570: Missile turrets insta lock and can shoot at jammed ships.
Sep 15 2017, 3:06 PM · Engine, Starmade
Aceface created T2570: Missile turrets insta lock and can shoot at jammed ships.
Sep 15 2017, 3:04 PM · Engine, Starmade

Sep 14 2017

SmilingDemon merged T2559: keep losing faction and sent back to 4,4,4 into T2221: After crash, player file is deleted.
Sep 14 2017, 7:48 AM · Customer responded, Starmade, Issue Navigation
SmilingDemon changed Category from issuecategory:none to issuecategory:engine on T2559: keep losing faction and sent back to 4,4,4.
Sep 14 2017, 7:48 AM · Engine, Starmade
SmilingDemon claimed T2559: keep losing faction and sent back to 4,4,4.

Merging to your still open T2221 report about the same thing

Sep 14 2017, 7:47 AM · Engine, Starmade
SmilingDemon added a comment to T2491: blue screen tint graphical error.

First ... use the nvidia grafics control center thing (no clue how it is named) and add Java to the task to be run by your dedicated grafics card and not on the integrated intel one.

Sep 14 2017, 7:43 AM · GUI/HUD, Starmade
SmilingDemon changed the status of T2566: Mouse cursor is not displayed. from Open to Feedback.
Sep 14 2017, 7:27 AM · GUI/HUD, Starmade
SmilingDemon added a comment to T2566: Mouse cursor is not displayed..

weird ... any specific mouse software in use ?

Sep 14 2017, 7:27 AM · GUI/HUD, Starmade

Sep 13 2017

Restricted Application changed the status of T2558: IllegalArguementException bug from Feedback to Open.

Well, since then I haven't got the error, so not sure What was going on.

Sep 13 2017, 8:11 PM · Engine, Starmade
Restricted Application changed the status of T2566: Mouse cursor is not displayed. from Feedback to Open.

Yes, it is allready happening in the menu.
Cause of this i am not able to load a Univere.

Sep 13 2017, 6:42 PM · GUI/HUD, Starmade
SmilingDemon changed the status of T2558: IllegalArguementException bug from Open to Feedback.
Sep 13 2017, 6:16 PM · Engine, Starmade
SmilingDemon added a comment to T2558: IllegalArguementException bug.

Have you tried to reinstall (or repair overwrite) your game ?
it looks like a shader thingy is missing

Sep 13 2017, 6:16 PM · Engine, Starmade
SmilingDemon changed Category from issuecategory:none to issuecategory:engine on T2558: IllegalArguementException bug.
Sep 13 2017, 6:14 PM · Engine, Starmade
SmilingDemon claimed T2558: IllegalArguementException bug.
Sep 13 2017, 6:13 PM · Engine, Starmade
SmilingDemon changed the status of T2567: shadowcube.vsh shader 4 is not supported from Open to Feedback.
Sep 13 2017, 4:20 PM · Universe, Starmade
SmilingDemon changed the status of T2566: Mouse cursor is not displayed. from Open to Feedback.
Sep 13 2017, 4:20 PM · GUI/HUD, Starmade
SmilingDemon changed the status of T2569: trigger area block not activating button from Open to Feedback.
Sep 13 2017, 4:19 PM · CBS: Functional, Starmade
SmilingDemon added a comment to T2566: Mouse cursor is not displayed..

This is happening in the menu already ?
Or do you have no mouse curser after loading into a game universe ? (with the ingame options menu open, or in advanced build mode)

Sep 13 2017, 2:22 PM · GUI/HUD, Starmade
SmilingDemon edited Clientconfig (settings.cfg) on T2566: Mouse cursor is not displayed..
Sep 13 2017, 2:03 PM · GUI/HUD, Starmade
SmilingDemon claimed T2566: Mouse cursor is not displayed..
Sep 13 2017, 2:01 PM · GUI/HUD, Starmade

Sep 12 2017

SmilingDemon added a comment to T2569: trigger area block not activating button.

I assume it is intended behavior as described in T179

Sep 12 2017, 8:03 PM · CBS: Functional, Starmade
SmilingDemon changed the edit policy for T2569: trigger area block not activating button.
Sep 12 2017, 7:54 PM · CBS: Functional, Starmade
SmilingDemon claimed T2569: trigger area block not activating button.
Sep 12 2017, 7:53 PM · CBS: Functional, Starmade
SmilingDemon changed Category from issuecategory:none to issuecategory:blockconfig on T2568: light bar build mode mirror glitch.
Sep 12 2017, 7:50 PM · Blockconfig, Starmade
SmilingDemon claimed T2568: light bar build mode mirror glitch.
Sep 12 2017, 7:48 PM · Blockconfig, Starmade
SmilingDemon changed the edit policy for T2542: Duplicate of T2495 - Ship X is still waiting for obfuscated docks.
Sep 12 2017, 5:39 PM · CBS: Shipyards, Starmade
SmilingDemon claimed T2542: Duplicate of T2495 - Ship X is still waiting for obfuscated docks.
Sep 12 2017, 5:38 PM · CBS: Shipyards, Starmade
Atas_Pelangi created T2569: trigger area block not activating button.
Sep 12 2017, 2:33 AM · CBS: Functional, Starmade
Atas_Pelangi created T2568: light bar build mode mirror glitch.
Sep 12 2017, 2:25 AM · Blockconfig, Starmade

Sep 11 2017

SmilingDemon added a comment to T2567: shadowcube.vsh shader 4 is not supported.

Probably a intel problem again.
maybe even the one discussed on the forums about a shader problem?

Sep 11 2017, 5:12 PM · Universe, Starmade
SmilingDemon changed the edit policy for T2567: shadowcube.vsh shader 4 is not supported.
Sep 11 2017, 5:08 PM · Universe, Starmade
SmilingDemon claimed T2567: shadowcube.vsh shader 4 is not supported.
Sep 11 2017, 5:05 PM · Universe, Starmade
zhen created T2567: shadowcube.vsh shader 4 is not supported.
Sep 11 2017, 2:55 AM · Universe, Starmade
PHX_Aggie renamed T2542: Duplicate of T2495 - Ship X is still waiting for obfuscated docks from Ship X is still waiting for obfuscated docks to Duplicate of T2495 - Ship X is still waiting for obfuscated docks.
Sep 11 2017, 12:39 AM · CBS: Shipyards, Starmade

Sep 9 2017

Einfachich created T2566: Mouse cursor is not displayed..
Sep 9 2017, 11:19 PM · GUI/HUD, Starmade

Sep 3 2017

ghent96 created T2561: shader4 not supported in shadowcube.vsh and cubegrp.vert.
Sep 3 2017, 3:07 AM · Starmade

Aug 31 2017

Kingofanime created T2560: Fill Tool replaces with incorrect slabs.
Aug 31 2017, 5:45 PM · Starmade, Issue Navigation
vortk355 created T2559: keep losing faction and sent back to 4,4,4.
Aug 31 2017, 5:28 AM · Engine, Starmade

Aug 26 2017

JumpSuit updated the task description for T2558: IllegalArguementException bug.
Aug 26 2017, 3:35 AM · Engine, Starmade
JumpSuit created T2558: IllegalArguementException bug.
Aug 26 2017, 3:35 AM · Engine, Starmade
galoska created T2557: No Orientation Preview.
Aug 26 2017, 3:27 AM · Blockconfig, Starmade

Aug 19 2017

JumpSuit added a comment to T1863: Mining Fleet not mining after relocating to another sector.

Has this been resolved yet?

Aug 19 2017, 8:44 PM · Starmade, Issue Navigation
JumpSuit added a comment to T2195: planet.vert shader not loaded.

Actually, here is the logs with that error on record, but this ways during April according to the date modified. Hope this helps! :) @lancake

Aug 19 2017, 8:42 PM · Customer responded, GUI/HUD, Starmade, Issue Navigation
JumpSuit added a comment to T2195: planet.vert shader not loaded.

@lancake apolgies for the late response, but i don't believe i have the log file anymore and if i do i'd have to dig deep to see if it is still on record.

Aug 19 2017, 8:38 PM · Customer responded, GUI/HUD, Starmade, Issue Navigation
Rabid created T2548: Station block/mass limiting broken..
Aug 19 2017, 11:00 AM · Starmade, Issue Navigation

Aug 15 2017

PHX_Aggie created T2542: Duplicate of T2495 - Ship X is still waiting for obfuscated docks.
Aug 15 2017, 3:13 AM · CBS: Shipyards, Starmade

Aug 14 2017

JumpSuit created T2541: Faction Chat disappears?.
Aug 14 2017, 9:37 PM · Starmade, Issue Navigation
lancake updated the task description for T2407: shipyards not completing tasks.
Aug 14 2017, 11:08 AM · Starmade, Issue Navigation
lancake merged T2535: shipyards into T2411: Shipyard not properly recognizing docked entities.
Aug 14 2017, 11:08 AM · Customer responded, Starmade, Issue Navigation
lancake raised the priority of T2535: shipyards from Normal to High.
Aug 14 2017, 11:07 AM · CBS: Shipyards, Starmade
lancake claimed T2535: shipyards.

Duplicate, merging tasks together.

Aug 14 2017, 11:07 AM · CBS: Shipyards, Starmade

Aug 13 2017

lancake claimed T2540: advanced build mode panel registers build actions.
Aug 13 2017, 9:12 PM · GUI/HUD, Starmade