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Oct 18 2017

petlahk created T2648: After a Certain Point Dealing Damage to a Ship Crashes The Game & System HP Not Taking Damage.
Oct 18 2017, 12:30 AM · Starmade

Oct 17 2017

ua2hk added a comment to T2646: Dev .123 - wrong armor-HP(?).

The reactor power also consumes power now.

Oct 17 2017, 10:21 PM · Starmade
ua2hk created T2647: Dev .123 - texture problem.
Oct 17 2017, 10:16 PM · GUI/HUD, Starmade
AndyP raised the priority of T2646: Dev .123 - wrong armor-HP(?) from Normal to Pre-Release Quality Assurance.
Oct 17 2017, 10:01 PM · Starmade
AndyP edited Clientconfig (settings.cfg) on T2646: Dev .123 - wrong armor-HP(?).
Oct 17 2017, 10:00 PM · Starmade
ua2hk added a comment to T2646: Dev .123 - wrong armor-HP(?).

The chamber also is bugged like the error above- stabilizers wrong value

Oct 17 2017, 9:58 PM · Starmade
Restricted Application added a project to T2646: Dev .123 - wrong armor-HP(?): Game Development.
Oct 17 2017, 9:58 PM · Starmade
AndyP moved T2646: Dev .123 - wrong armor-HP(?) from Unclassed to Issue affecting current dev-build on the Starmade board.
Oct 17 2017, 9:58 PM · Starmade
AndyP changed the status of T2646: Dev .123 - wrong armor-HP(?) from Open to In Queue.

Advanced Build mode shows 50e/s consumption on new ships. (Also does not show the base generation of 1e/s)

Oct 17 2017, 9:58 PM · Starmade
ua2hk added a comment to T2646: Dev .123 - wrong armor-HP(?).

more problems

Oct 17 2017, 9:49 PM · Starmade
AndyP claimed T2646: Dev .123 - wrong armor-HP(?).
Oct 17 2017, 9:46 PM · Starmade
ua2hk added a comment to T2646: Dev .123 - wrong armor-HP(?).

more problems

Oct 17 2017, 9:41 PM · Starmade
ua2hk created T2646: Dev .123 - wrong armor-HP(?).
Oct 17 2017, 9:37 PM · Starmade
SmilingDemon changed the status of T407: windowPositionAndSizeConfig.tag not being created or changed from Multiplayer from Open to In Queue.
Oct 17 2017, 5:51 PM · GUI/HUD, Game Development, Starmade
SmilingDemon moved T407: windowPositionAndSizeConfig.tag not being created or changed from Multiplayer from Open / Validated to Confirmed on the Issue Navigation board.
Oct 17 2017, 5:51 PM · GUI/HUD, Game Development, Starmade
SmilingDemon moved T407: windowPositionAndSizeConfig.tag not being created or changed from Multiplayer from Feedback to Open / Validated on the Issue Navigation board.
Oct 17 2017, 5:51 PM · GUI/HUD, Game Development, Starmade
SmilingDemon changed Last tested (version) from 0.200.122 to 0.200.123 on T407: windowPositionAndSizeConfig.tag not being created or changed from Multiplayer.
Oct 17 2017, 5:50 PM · GUI/HUD, Game Development, Starmade
Nightwakler_007 created T2644: Power 2.0: Factories not supplied properly from reactors, stil drawing from fixed power pool of old system.
Oct 17 2017, 2:59 PM · CBS: Functional, Starmade
Valck added a comment to T2635: ClassCastException when docking to a stick shop with reactor on board.

My apologies, I just accidentally confirmed independently the error does in fact exist.
Went on play.star-made.org, found a shop, docked as I always do before logging out... there may now be a cluster of sectors that are inaccessible.

Oct 17 2017, 7:57 AM · CBS: Rails, Starmade
Restricted Application changed the status of T407: windowPositionAndSizeConfig.tag not being created or changed from Multiplayer from Feedback to Open.

The file is not created or updated, regardless of single player or multiplayer.

Oct 17 2017, 7:36 AM · GUI/HUD, Game Development, Starmade

Oct 16 2017

ua2hk added a comment to T2621: Cargo linking - shipyards, factories (all non-storage things) do not properly register updates to their linked cargo spaces.

i quit the ser and relog-in, c+v again

Oct 16 2017, 10:12 PM · CBS: Functional, Starmade
ua2hk added a comment to T2621: Cargo linking - shipyards, factories (all non-storage things) do not properly register updates to their linked cargo spaces.

i try to fix the problem by c+v, but the cargo missing by pressing "v"...

Oct 16 2017, 10:02 PM · CBS: Functional, Starmade
ua2hk added a comment to T2621: Cargo linking - shipyards, factories (all non-storage things) do not properly register updates to their linked cargo spaces.

Before the server fatal error(i disconnected from the game), i make sure the cargo are in NORMAL state.

Oct 16 2017, 9:58 PM · CBS: Functional, Starmade
ua2hk added a comment to T2621: Cargo linking - shipyards, factories (all non-storage things) do not properly register updates to their linked cargo spaces.

Another Bugged one

Oct 16 2017, 9:58 PM · CBS: Functional, Starmade
ua2hk added a comment to T2621: Cargo linking - shipyards, factories (all non-storage things) do not properly register updates to their linked cargo spaces.

After server fatal error, i have found a BUGGED cargo

Oct 16 2017, 9:53 PM · CBS: Functional, Starmade
SmilingDemon changed the status of T407: windowPositionAndSizeConfig.tag not being created or changed from Multiplayer from Open to Feedback.

@Valck can you confirm my observation about the file creation in singleplayer but not in multiplayer ?

Oct 16 2017, 7:46 PM · GUI/HUD, Game Development, Starmade
SmilingDemon moved T407: windowPositionAndSizeConfig.tag not being created or changed from Multiplayer from Confirmed to Feedback on the Issue Navigation board.
Oct 16 2017, 7:42 PM · GUI/HUD, Game Development, Starmade
SmilingDemon moved T407: windowPositionAndSizeConfig.tag not being created or changed from Multiplayer from Archived to Issue affecting current release on the Starmade board.
Oct 16 2017, 7:42 PM · GUI/HUD, Game Development, Starmade
SmilingDemon renamed T407: windowPositionAndSizeConfig.tag not being created or changed from Multiplayer from windowPositionAndSizeConfig.tag sporadically corrupts. to windowPositionAndSizeConfig.tag not being created or changed from Multiplayer.
Oct 16 2017, 7:37 PM · GUI/HUD, Game Development, Starmade
SmilingDemon claimed T407: windowPositionAndSizeConfig.tag not being created or changed from Multiplayer.
Oct 16 2017, 7:27 PM · GUI/HUD, Game Development, Starmade
ua2hk added a comment to T2643: Dev 1.22 - showing wrong capacity texture.

more error

Oct 16 2017, 6:45 PM · Starmade
ua2hk changed Reproducible from issuerepro:none to issuerepro:yes on T2643: Dev 1.22 - showing wrong capacity texture.
Oct 16 2017, 6:44 PM · Starmade
ua2hk created T2643: Dev 1.22 - showing wrong capacity texture.
Oct 16 2017, 6:41 PM · Starmade
ua2hk added a comment to T2640: Missing Structure HP and some Reactor HP values.

More test:

Oct 16 2017, 5:06 PM · CBS: Systems, Starmade
ua2hk added a comment to T2640: Missing Structure HP and some Reactor HP values.

The above test, the HP from the Stabilizers is gone. BUT

Oct 16 2017, 4:49 PM · CBS: Systems, Starmade
ua2hk changed Reproducible from issuerepro:none to issuerepro:yes on T2641: Dev .122 - structure penalty.
Oct 16 2017, 3:51 PM · Starmade
ua2hk created T2641: Dev .122 - structure penalty.
Oct 16 2017, 3:50 PM · Starmade
ua2hk created T2640: Missing Structure HP and some Reactor HP values.
Oct 16 2017, 2:57 PM · CBS: Systems, Starmade
ua2hk added a comment to T2639: factory insufficient power issue.

let me keep doing my experiment~

Oct 16 2017, 2:43 PM · CBS: Functional, Starmade
ua2hk added a comment to T2639: factory insufficient power issue.

Qx:something with the reactor setup made it think the reactor was at 0hp and destroyed it.
Can you reply in T2624: Game crashed and station removed with possible details you know about the state before you left last time? AndyP10:09 PM

Oct 16 2017, 11:52 AM · CBS: Functional, Starmade
ua2hk added a comment to T2639: factory insufficient power issue.

The relationship between Hitpoint and Power

Oct 16 2017, 11:12 AM · CBS: Functional, Starmade
ua2hk updated the task description for T2639: factory insufficient power issue.
Oct 16 2017, 10:11 AM · CBS: Functional, Starmade
ua2hk created T2639: factory insufficient power issue.
Oct 16 2017, 10:03 AM · CBS: Functional, Starmade
Valck added a comment to T407: windowPositionAndSizeConfig.tag not being created or changed from Multiplayer.

windowPositionAndSizeConfig.tag does not generate for me when it is deleted, nor does it update with current window positions.

Oct 16 2017, 6:17 AM · GUI/HUD, Game Development, Starmade

Oct 15 2017

AndyP moved T2635: ClassCastException when docking to a stick shop with reactor on board from Unclassed to Issue affecting current dev-build on the Starmade board.
Oct 15 2017, 10:45 PM · CBS: Rails, Starmade
AndyP changed the status of T2635: ClassCastException when docking to a stick shop with reactor on board from Open to In Queue.

-Confirmed-

Oct 15 2017, 10:45 PM · CBS: Rails, Starmade
AndyP renamed T2635: ClassCastException when docking to a stick shop with reactor on board from Game Crash to ClassCastException when docking to a stick shop with reactor on board.
Oct 15 2017, 10:44 PM · CBS: Rails, Starmade
AndyP claimed T2635: ClassCastException when docking to a stick shop with reactor on board.
Oct 15 2017, 10:43 PM · CBS: Rails, Starmade
ua2hk added a comment to T2624: Game crashed and station removed.

After 1hr, I login the game again and keep building the production part.

Oct 15 2017, 10:36 PM · Customer responded, Starmade, Issue Navigation
AndyP moved T2632: Need better error messages during world creation (.200.122) from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Oct 15 2017, 10:19 PM · Starmade
AndyP closed T2632: Need better error messages during world creation (.200.122) as Invalid.

This is indeed a problem and will need a better way to handle such startup failures.

Oct 15 2017, 10:19 PM · Starmade
AndyP changed the edit policy for T2632: Need better error messages during world creation (.200.122).
Oct 15 2017, 10:18 PM · Starmade
AndyP claimed T2632: Need better error messages during world creation (.200.122).
Oct 15 2017, 10:18 PM · Starmade
AndyP merged T2629: Dev .122 - an error of sunshine into T260: Sun reflects through ships still when normal maps are on..
Oct 15 2017, 10:17 PM · Game Development (Beta), Engine (Rendering), Starmade
Restricted Application removed a project from T2629: Dev .122 - an error of sunshine: Issue Navigation.
Oct 15 2017, 10:17 PM · Starmade
AndyP moved T2629: Dev .122 - an error of sunshine from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Oct 15 2017, 10:16 PM · Starmade
AndyP added a comment to T2629: Dev .122 - an error of sunshine.

Thank you for the report.

Oct 15 2017, 10:16 PM · Starmade
AndyP changed the edit policy for T2629: Dev .122 - an error of sunshine.
Oct 15 2017, 10:16 PM · Starmade
AndyP claimed T2629: Dev .122 - an error of sunshine.
Oct 15 2017, 10:15 PM · Starmade
AndyP shifted T2637: Can't place stabilizers when not in build mode -- this is an issue for new bases (0.200.122) from the S1 Public space to the S3 Starmade space.
Oct 15 2017, 10:14 PM · Engine, Starmade
AndyP placed T2637: Can't place stabilizers when not in build mode -- this is an issue for new bases (0.200.122) up for grabs.

-Validated-
Open for testing

Oct 15 2017, 10:14 PM · Engine, Starmade
AndyP edited Clientconfig (settings.cfg) on T2637: Can't place stabilizers when not in build mode -- this is an issue for new bases (0.200.122).
Oct 15 2017, 10:14 PM · Engine, Starmade
AndyP claimed T2637: Can't place stabilizers when not in build mode -- this is an issue for new bases (0.200.122).
Oct 15 2017, 10:13 PM · Engine, Starmade
AndyP renamed T2631: advanced build mode - faction UI partly broken from Dev .122 - advances build mode - faction UI partly broken to advanced build mode - faction UI partly broken.
Oct 15 2017, 10:12 PM · GUI/HUD, Starmade
AndyP renamed T2631: advanced build mode - faction UI partly broken from Dev .122 - faction UI partly broken to Dev .122 - advances build mode - faction UI partly broken.
Oct 15 2017, 10:12 PM · GUI/HUD, Starmade
AndyP moved T2631: advanced build mode - faction UI partly broken from Unclassed to Issue affecting current dev-build on the Starmade board.
Oct 15 2017, 10:11 PM · GUI/HUD, Starmade
AndyP changed the status of T2631: advanced build mode - faction UI partly broken from Open to In Queue.

They are indeed not as responsive as the ones on the faction block.
You can not easily see what state is active and what state is inactive.

Oct 15 2017, 10:11 PM · GUI/HUD, Starmade
AndyP edited Clientconfig (settings.cfg) on T2631: advanced build mode - faction UI partly broken.
Oct 15 2017, 10:10 PM · GUI/HUD, Starmade
AndyP claimed T2631: advanced build mode - faction UI partly broken.
Oct 15 2017, 10:10 PM · GUI/HUD, Starmade
ua2hk added a comment to T2633: Wrong value of power consumption.

Sorry, the message of Mon, Oct 16, 5:57 AM should be in T2630 Dev .122 - wrong value of stabilization.

Oct 15 2017, 10:08 PM · CBS: Systems, Starmade
ua2hk added a comment to T2633: Wrong value of power consumption.

After the experiment above Power in T2624: Game crashed and station removed...

Oct 15 2017, 9:57 PM · CBS: Systems, Starmade
ua2hk added a comment to T2624: Game crashed and station removed.

Although I have collected all generators, they are still in "4 groups" in report(see below).
BUT, if it counts as groups(let us assume in group here), it should be 5 group as there is a BIG one next the production part.

Oct 15 2017, 9:43 PM · Customer responded, Starmade, Issue Navigation
ua2hk added a comment to T2624: Game crashed and station removed.

Sorry, i think the message since "Mon, Oct 16, 4:41 AM" should be moved to T2633 Dev .122 - wrong value of power consumption

Oct 15 2017, 9:20 PM · Customer responded, Starmade, Issue Navigation
ua2hk added a comment to T2624: Game crashed and station removed.

So, let me do an experiment~

Oct 15 2017, 9:11 PM · Customer responded, Starmade, Issue Navigation
ua2hk added a comment to T2624: Game crashed and station removed.

ok...more questions: adding more generators, comparing the yellow circle and blue circle , it seems no change in "Recharge". BUT, see the green circle, the machine has been charged power.

Oct 15 2017, 8:48 PM · Customer responded, Starmade, Issue Navigation
Sharkskin43 updated the task description for T2638: salvage beams (and maybe others) not focusing properly.
Oct 15 2017, 8:45 PM · Starmade
Sharkskin43 created T2638: salvage beams (and maybe others) not focusing properly.
Oct 15 2017, 8:44 PM · Starmade
ua2hk added a comment to T2624: Game crashed and station removed.

Is this a NEW power requirement/setting for the production? Otherwise, no energy for the production if there is no conduit connected.

Oct 15 2017, 8:41 PM · Customer responded, Starmade, Issue Navigation
Nightwakler_007 created T2637: Can't place stabilizers when not in build mode -- this is an issue for new bases (0.200.122).
Oct 15 2017, 8:11 PM · Engine, Starmade
ua2hk added a comment to T2624: Game crashed and station removed.

Another report when a player log-in.

Oct 15 2017, 8:07 PM · Customer responded, Starmade, Issue Navigation
Nightwakler_007 created T2636: Focus-fire salvage beams don't always follow mouse (dev 200.122).
Oct 15 2017, 7:29 PM · GUI/HUD, Starmade
Akron created T2635: ClassCastException when docking to a stick shop with reactor on board.
Oct 15 2017, 6:13 PM · CBS: Rails, Starmade
ua2hk created T2633: Wrong value of power consumption.
Oct 15 2017, 11:32 AM · CBS: Systems, Starmade
Nightwakler_007 created T2632: Need better error messages during world creation (.200.122).
Oct 15 2017, 11:22 AM · Starmade
ua2hk created T2631: advanced build mode - faction UI partly broken.
Oct 15 2017, 10:27 AM · GUI/HUD, Starmade
ua2hk added a comment to T2624: Game crashed and station removed.

I catch the overheat debug report screen finally...such reports have been reported many times, it seems happen when players log-in.

Oct 15 2017, 10:14 AM · Customer responded, Starmade, Issue Navigation
ua2hk created T2630: Stabilization value is displayed wrong.
Oct 15 2017, 10:04 AM · GUI/HUD, Starmade
ua2hk created T2629: Dev .122 - an error of sunshine.
Oct 15 2017, 8:46 AM · Starmade
AndyP placed T2614: [Dev Build] 0.200.117 - Saving and Loading Entities With Active Chambers up for grabs.
Oct 15 2017, 7:43 AM · Starmade, Issue Navigation
AndyP raised the priority of T2614: [Dev Build] 0.200.117 - Saving and Loading Entities With Active Chambers from Normal to Pre-Release Quality Assurance.

Open for testing, maybe a race between building the reactor tree and loading the blocks.
More extreme side effect was possibly the issue T2624: Game crashed and station removed

Oct 15 2017, 7:43 AM · Starmade, Issue Navigation
AndyP changed Category from issuecategory:none to issuecategory:cbssystem on T2614: [Dev Build] 0.200.117 - Saving and Loading Entities With Active Chambers.
Oct 15 2017, 7:41 AM · Starmade, Issue Navigation
AndyP claimed T2614: [Dev Build] 0.200.117 - Saving and Loading Entities With Active Chambers.
Oct 15 2017, 7:41 AM · Starmade, Issue Navigation
AndyP closed T2622: [Dev Build] 0.200.121 - All Tier 2 Armor Upgrades Broken as Rejected.

Thank you for the report.

Oct 15 2017, 7:40 AM · CBS: Functional, Starmade
AndyP changed Category from issuecategory:none to issuecategory:cbsfunc on T2622: [Dev Build] 0.200.121 - All Tier 2 Armor Upgrades Broken.
Oct 15 2017, 7:38 AM · CBS: Functional, Starmade
AndyP claimed T2622: [Dev Build] 0.200.121 - All Tier 2 Armor Upgrades Broken.
Oct 15 2017, 7:38 AM · CBS: Functional, Starmade
AndyP moved T2613: Permanent Cloaking Chamber Setup Will Never Decloak from Unclassed to Issue affecting current dev-build on the Starmade board.
Oct 15 2017, 7:36 AM · CBS: Systems, Starmade, Support
AndyP changed the status of T2613: Permanent Cloaking Chamber Setup Will Never Decloak from Open to In Queue.
Oct 15 2017, 7:35 AM · CBS: Systems, Starmade, Support
AndyP added a comment to T2627: Cannot disable cloak/stealth/jammer from hotbar?.

Thank you
for the report, merging into the slightly earlier report about the same issue.

Oct 15 2017, 7:35 AM · CBS: Systems, Starmade
AndyP merged T2627: Cannot disable cloak/stealth/jammer from hotbar? into T2613: Permanent Cloaking Chamber Setup Will Never Decloak.
Oct 15 2017, 7:34 AM · CBS: Systems, Starmade, Support
Restricted Application edited projects for T2627: Cannot disable cloak/stealth/jammer from hotbar?, added: CBS: Systems; removed Issue Navigation.
Oct 15 2017, 7:34 AM · CBS: Systems, Starmade