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Jan 27 2017

SmilingDemon changed Last tested (version) from 0.199.402 to 0.199.427 on T2165: Green pickup rail textures are backwards.
Jan 27 2017, 11:54 PM · Textures, Starmade
SmilingDemon changed the status of T2165: Green pickup rail textures are backwards from In Queue (Game) to Resolved.
Jan 27 2017, 11:53 PM · Textures, Starmade
SmilingDemon closed T954: Templates rotation (and mirror cubes) does not appear to include docking or rails as Closed.

-QA Testing-
looks good to me now

Jan 27 2017, 8:48 PM · Engine, Starmade

Jan 26 2017

SmilingDemon renamed T2160: Launcher crashes without opening launcher window from It isnt letting me launch the launcher. to Launcher crashes without opening launcher window.
Jan 26 2017, 12:34 PM · Starmade

Jan 25 2017

SmilingDemon renamed T2191: docking ports rotated on latest dev builds from docking ports rotated to docking ports rotated on latest dev builds.
Jan 25 2017, 7:32 PM · CBS: Rails, Starmade
SmilingDemon created T2191: docking ports rotated on latest dev builds.
Jan 25 2017, 7:08 PM · CBS: Rails, Starmade
SmilingDemon added a comment to T2173: Rail docker freeze.

Build something like this
in your sample the pickup point is always active and grabs the undocked part again because it is to close
experiment with this setup

Jan 25 2017, 6:17 PM · CBS: Rails, Starmade
SmilingDemon created T2190: Up / Down arrow keys not working in chat.
Jan 25 2017, 6:09 PM · Game Development (Alpha), GUI/HUD, Starmade
SmilingDemon closed T2189: Starmade Doesn't Launch as Rejected.

closing this and pointing support to it for the information

Jan 25 2017, 5:57 PM · Starmade
SmilingDemon triaged T2189: Starmade Doesn't Launch as Normal priority.
Jan 25 2017, 5:57 PM · Starmade
SmilingDemon claimed T2189: Starmade Doesn't Launch.
Jan 25 2017, 5:56 PM · Starmade

Jan 24 2017

SmilingDemon moved T2170: Memory Leak, Game taking more then JVM specified during Normal Gameplay from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 24 2017, 8:05 PM · Engine, Starmade
SmilingDemon added a comment to T2170: Memory Leak, Game taking more then JVM specified during Normal Gameplay.

if you exit the game and restart through the launcher .. the memory is free again .. right ?
its only gobbling up memory when going back to the main menu and in game again?

Jan 24 2017, 8:05 PM · Engine, Starmade
SmilingDemon triaged T2170: Memory Leak, Game taking more then JVM specified during Normal Gameplay as Normal priority.
Jan 24 2017, 8:04 PM · Engine, Starmade
SmilingDemon claimed T2170: Memory Leak, Game taking more then JVM specified during Normal Gameplay.
Jan 24 2017, 8:03 PM · Engine, Starmade
SmilingDemon added a comment to T2173: Rail docker freeze.

ok your setup cant work this way

Jan 24 2017, 7:22 PM · CBS: Rails, Starmade
SmilingDemon moved T2178: Lighting blocks adjacent to wedges illuminate only one side from Unclassed to Issue affecting current release on the Starmade board.
Jan 24 2017, 6:52 PM · Game Development (Beta), Engine (Rendering), Starmade
SmilingDemon changed the status of T2178: Lighting blocks adjacent to wedges illuminate only one side from Open to In Queue (Game).

-validated-
-confirmed-

Jan 24 2017, 6:51 PM · Game Development (Beta), Engine (Rendering), Starmade
SmilingDemon triaged T2178: Lighting blocks adjacent to wedges illuminate only one side as Normal priority.
Jan 24 2017, 6:51 PM · Game Development (Beta), Engine (Rendering), Starmade
SmilingDemon claimed T2178: Lighting blocks adjacent to wedges illuminate only one side.
Jan 24 2017, 6:47 PM · Game Development (Beta), Engine (Rendering), Starmade

Jan 23 2017

SmilingDemon added a comment to T2160: Launcher crashes without opening launcher window.

There is still the C:\Users ... part in front of the launcher in the target line .. right ?

Jan 23 2017, 7:10 PM · Starmade

Jan 20 2017

SmilingDemon added a comment to T2173: Rail docker freeze.

OK ... checked the functionality again ... cant find a problem

Jan 20 2017, 9:19 PM · CBS: Rails, Starmade
Restricted Application removed a project from T2177: Ship not moving along pickup rail: Issue Navigation.
Jan 20 2017, 8:47 PM · CBS: Rails, Starmade
SmilingDemon merged T2177: Ship not moving along pickup rail into T2165: Green pickup rail textures are backwards.
Jan 20 2017, 8:47 PM · Textures, Starmade
SmilingDemon added a comment to T2177: Ship not moving along pickup rail.

texture for the pickup rail is 180° turned .. probably causing that problem

Jan 20 2017, 8:47 PM · CBS: Rails, Starmade
SmilingDemon triaged T2177: Ship not moving along pickup rail as High priority.
Jan 20 2017, 8:46 PM · CBS: Rails, Starmade
SmilingDemon claimed T2177: Ship not moving along pickup rail.
Jan 20 2017, 8:45 PM · CBS: Rails, Starmade
SmilingDemon added a comment to T2169: Cargo space behind blocks becomes yellow when viewed from a distance.

this is a build mode only effect .. right ?

Jan 20 2017, 8:42 PM · Engine, Game Development, Starmade
SmilingDemon added a comment to T2173: Rail docker freeze.

after one of those crashes ... take a look at the log folder in your starmade install
there will be a logstarmade.0.log file drag and drop that into an answer here.

Jan 20 2017, 4:53 PM · CBS: Rails, Starmade

Jan 19 2017

SmilingDemon moved T2181: Nullpointer with GLFRAME processErrorDialogException() from Unclassed to Issue affecting current release on the Starmade board.
Jan 19 2017, 9:02 PM · Engine (Crashes), Starmade
SmilingDemon renamed T2181: Nullpointer with GLFRAME processErrorDialogException() from Nullpointer with [2017-01-18 21:51:59] GLFRAME processErrorDialogException() to Nullpointer with GLFRAME processErrorDialogException().
Jan 19 2017, 8:53 PM · Engine (Crashes), Starmade
SmilingDemon updated the task description for T2181: Nullpointer with GLFRAME processErrorDialogException().
Jan 19 2017, 8:51 PM · Engine (Crashes), Starmade
SmilingDemon created T2181: Nullpointer with GLFRAME processErrorDialogException().
Jan 19 2017, 8:49 PM · Engine (Crashes), Starmade
SmilingDemon added a comment to T2160: Launcher crashes without opening launcher window.

yeah .. that is the useless empty log that happens without the --verbose option ;)

Jan 19 2017, 7:36 PM · Starmade

Jan 18 2017

SmilingDemon added a comment to T2174: Fleet invalid position from undock from mother ship.

a small sample with your mechanism to dock/undock that shows the effect...
a core with that attached and a core + docker as the drone will do
then take a BluePrint of that .. sorry for the BP abbreviation

Jan 18 2017, 9:15 PM · CBS: Rails, Starmade
SmilingDemon merged T2172: Templates don't save display modules hidden text value to be passed to another screen into T118: copy/paste doesn't copy display module data.
Jan 18 2017, 6:56 PM · Game Development (Alpha), Engine (Building), Starmade
Restricted Application removed a project from T2172: Templates don't save display modules hidden text value to be passed to another screen: Issue Navigation.
Jan 18 2017, 6:56 PM · Engine, Starmade
SmilingDemon triaged T2172: Templates don't save display modules hidden text value to be passed to another screen as Normal priority.
Jan 18 2017, 6:55 PM · Engine, Starmade
SmilingDemon claimed T2172: Templates don't save display modules hidden text value to be passed to another screen.
Jan 18 2017, 6:55 PM · Engine, Starmade
Restricted Application removed a project from T2171: On rotation of template copy rail blocks rotation and some logic states are lost.: Issue Navigation.
Jan 18 2017, 6:46 PM · Starmade
SmilingDemon merged T2171: On rotation of template copy rail blocks rotation and some logic states are lost. into T954: Templates rotation (and mirror cubes) does not appear to include docking or rails.
Jan 18 2017, 6:46 PM · Engine, Starmade
SmilingDemon triaged T2171: On rotation of template copy rail blocks rotation and some logic states are lost. as Normal priority.
Jan 18 2017, 6:45 PM · Starmade
SmilingDemon claimed T2171: On rotation of template copy rail blocks rotation and some logic states are lost..
Jan 18 2017, 6:45 PM · Starmade
SmilingDemon moved T2174: Fleet invalid position from undock from mother ship from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 18 2017, 6:26 PM · CBS: Rails, Starmade
SmilingDemon added a comment to T2174: Fleet invalid position from undock from mother ship.

-Feedback-
where did you undock from ?
was it close to a sector border?
please provide the logfile of one of those events.
please build a sample and add its BP if that sample causes it too (i cant reproduce it with my own docks)

Jan 18 2017, 6:26 PM · CBS: Rails, Starmade
SmilingDemon edited Clientconfig (settings.cfg) on T2174: Fleet invalid position from undock from mother ship.
Jan 18 2017, 6:24 PM · CBS: Rails, Starmade
SmilingDemon edited Clientconfig (settings.cfg) on T2174: Fleet invalid position from undock from mother ship.
Jan 18 2017, 6:23 PM · CBS: Rails, Starmade
SmilingDemon triaged T2174: Fleet invalid position from undock from mother ship as Normal priority.
Jan 18 2017, 6:21 PM · CBS: Rails, Starmade
SmilingDemon claimed T2174: Fleet invalid position from undock from mother ship.
Jan 18 2017, 6:20 PM · CBS: Rails, Starmade
SmilingDemon moved T2173: Rail docker freeze from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 18 2017, 12:04 PM · CBS: Rails, Starmade
SmilingDemon added a comment to T2173: Rail docker freeze.

so these are more than one problem then ?

  1. undocking a thing from a station using logic isnt actually undocking the entity ? it isnt being able to move away from the dock even manually ?
Jan 18 2017, 12:03 PM · CBS: Rails, Starmade
SmilingDemon triaged T2173: Rail docker freeze as Normal priority.
Jan 18 2017, 11:59 AM · CBS: Rails, Starmade
SmilingDemon claimed T2173: Rail docker freeze.
Jan 18 2017, 11:59 AM · CBS: Rails, Starmade
SmilingDemon added a comment to T2169: Cargo space behind blocks becomes yellow when viewed from a distance.

Moving weird patterns while changing the distance or view angle to the target

Jan 18 2017, 11:57 AM · Engine, Game Development, Starmade

Jan 17 2017

SmilingDemon added a comment to T1994: Main menu unusable.

uh .. this is old :/

Jan 17 2017, 6:07 PM · Starmade
SmilingDemon moved T2169: Cargo space behind blocks becomes yellow when viewed from a distance from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 17 2017, 5:53 PM · Engine, Game Development, Starmade
SmilingDemon added a comment to T2169: Cargo space behind blocks becomes yellow when viewed from a distance.

-Feedback-
that is a very dark screenshot

Jan 17 2017, 5:53 PM · Engine, Game Development, Starmade
SmilingDemon triaged T2169: Cargo space behind blocks becomes yellow when viewed from a distance as Normal priority.
Jan 17 2017, 5:52 PM · Engine, Game Development, Starmade
SmilingDemon claimed T2169: Cargo space behind blocks becomes yellow when viewed from a distance.
Jan 17 2017, 5:51 PM · Engine, Game Development, Starmade

Jan 16 2017

SmilingDemon added a comment to T2119: Missiles causing GL_INVALID_VALUE.

More info and another Log in T2168

Jan 16 2017, 6:23 PM · CBS: Weapons, Starmade
Restricted Application removed a project from T2168: GL_ERROR: GL_INVALID_VALUE: Issue Navigation.
Jan 16 2017, 6:22 PM · Starmade
SmilingDemon merged T2168: GL_ERROR: GL_INVALID_VALUE into T2119: Missiles causing GL_INVALID_VALUE.
Jan 16 2017, 6:22 PM · CBS: Weapons, Starmade
SmilingDemon edited Clientconfig (settings.cfg) on T2168: GL_ERROR: GL_INVALID_VALUE.
Jan 16 2017, 6:21 PM · Starmade
SmilingDemon triaged T2168: GL_ERROR: GL_INVALID_VALUE as Normal priority.
Jan 16 2017, 6:20 PM · Starmade
SmilingDemon claimed T2168: GL_ERROR: GL_INVALID_VALUE.
Jan 16 2017, 6:18 PM · Starmade

Jan 14 2017

SmilingDemon moved T2159: Race disappears from race menu from Unclassed to Issue affecting current release on the Starmade board.
Jan 14 2017, 9:28 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon changed the status of T2159: Race disappears from race menu from Open to In Queue (Game).

-validated-
-confirmed-

Jan 14 2017, 9:28 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon raised the priority of T2159: Race disappears from race menu from Low to Pre-Release Quality Assurance.
Jan 14 2017, 9:27 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon closed T2149: Too much lag as Rejected.

closing this a it is a support problem and not a bug as such

Jan 14 2017, 9:20 PM · Universe, Starmade
SmilingDemon closed T2123: Irregular Station Spawn (.353) as Rejected.

havnt seen this happening somewhere else
assume a file corruption of some kind
closing for now

Jan 14 2017, 9:01 PM · Universe, Starmade
SmilingDemon closed T2142: Factory Enhancer as Rejected.

havnt heard any reports about this in the last two weeks ... closing this for now

Jan 14 2017, 8:59 PM · Engine, Starmade
SmilingDemon added a comment to T2159: Race disappears from race menu.

ok .. i checked it
creating a game setting up the gates properly and all is working fine
only thing is the GUI isnt being updated it seems
see if this is the same for you:

Jan 14 2017, 8:25 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon closed T2164: Loading empty shader as Rejected.

good that it is working for you now.
BUT ... the files you did link which solved the issue are identical to the files that reside in my .402 install.
i reject this therefore assuming something went wrong when you did update/install the first time.

Jan 14 2017, 4:00 PM · Starmade
SmilingDemon edited Clientconfig (settings.cfg) on T2164: Loading empty shader.
Jan 14 2017, 3:57 PM · Starmade
SmilingDemon triaged T2164: Loading empty shader as Trivial priority.
Jan 14 2017, 3:56 PM · Starmade
SmilingDemon claimed T2164: Loading empty shader.
Jan 14 2017, 3:56 PM · Starmade
SmilingDemon moved T2110: Purchase Window in Set Price Tab Under Shop Menu Is Too Small/ Doesnt Scale / Un-resizable. from Unclassed to Issue affecting current release on the Starmade board.
Jan 14 2017, 9:31 AM · GUI/HUD, Starmade
SmilingDemon moved T2165: Green pickup rail textures are backwards from Unclassed to Issue affecting current release on the Starmade board.
Jan 14 2017, 9:30 AM · Textures, Starmade
SmilingDemon changed the status of T2165: Green pickup rail textures are backwards from Open to In Queue (Game).
Jan 14 2017, 9:30 AM · Textures, Starmade
SmilingDemon added a comment to T2165: Green pickup rail textures are backwards.

not much to say about

Jan 14 2017, 9:30 AM · Textures, Starmade
SmilingDemon triaged T2165: Green pickup rail textures are backwards as Pre-Release Quality Assurance priority.
Jan 14 2017, 9:24 AM · Textures, Starmade
SmilingDemon claimed T2165: Green pickup rail textures are backwards.
Jan 14 2017, 9:22 AM · Textures, Starmade

Jan 13 2017

SmilingDemon edited Tester information (Internal use only) on T2110: Purchase Window in Set Price Tab Under Shop Menu Is Too Small/ Doesnt Scale / Un-resizable..
Jan 13 2017, 4:42 PM · GUI/HUD, Starmade
SmilingDemon changed Last tested (version) from 0.199.358 (DEV) to 0.199.402 on T2110: Purchase Window in Set Price Tab Under Shop Menu Is Too Small/ Doesnt Scale / Un-resizable..
Jan 13 2017, 4:41 PM · GUI/HUD, Starmade
SmilingDemon lowered the priority of T2110: Purchase Window in Set Price Tab Under Shop Menu Is Too Small/ Doesnt Scale / Un-resizable. from Urgent to Trivial.

-QA Testing-
Fixed for non Admins ... still a bit weird for admins ... but far from game breaking as before -> trivial

Jan 13 2017, 4:41 PM · GUI/HUD, Starmade
SmilingDemon moved T2159: Race disappears from race menu from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 13 2017, 4:02 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon added a comment to T2159: Race disappears from race menu.

afaik the race needs a start and end point that are connected with the beam tool (which i think can be the same gate by linking it to itself).
did you do that ? .. if not i think this is a user error and not a bug.

Jan 13 2017, 4:02 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon triaged T2159: Race disappears from race menu as Low priority.
Jan 13 2017, 4:00 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon claimed T2159: Race disappears from race menu.
Jan 13 2017, 3:59 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon merged T2161: Crash on loading into server (Linux) into T1825: no longer Comments in settings.cfg on Ubuntu.
Jan 13 2017, 2:53 PM · QA-Return, Game Development (Alpha), Engine (Configuration), Starmade
Restricted Application removed a project from T2161: Crash on loading into server (Linux): Issue Navigation.
Jan 13 2017, 2:53 PM · Engine, Starmade
Restricted Application removed a project from T2162: Slabs' touching sides will not render if one slab is opaque and the other is transparent.: Issue Navigation.
Jan 13 2017, 2:52 PM · Engine, Starmade
SmilingDemon merged T2162: Slabs' touching sides will not render if one slab is opaque and the other is transparent. into T875: transparency issue with blocks next to slabs.
Jan 13 2017, 2:52 PM · Game Development (Alpha), Engine (Rendering), Starmade
SmilingDemon triaged T2162: Slabs' touching sides will not render if one slab is opaque and the other is transparent. as Normal priority.
Jan 13 2017, 2:52 PM · Engine, Starmade
SmilingDemon claimed T2162: Slabs' touching sides will not render if one slab is opaque and the other is transparent..
Jan 13 2017, 2:51 PM · Engine, Starmade

Jan 12 2017

SmilingDemon added a comment to T2161: Crash on loading into server (Linux).

its T1825 .. will merge it there later

Jan 12 2017, 8:36 PM · Engine, Starmade
SmilingDemon moved T2160: Launcher crashes without opening launcher window from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 12 2017, 8:35 PM · Starmade
SmilingDemon moved T2161: Crash on loading into server (Linux) from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 12 2017, 8:35 PM · Engine, Starmade
SmilingDemon triaged T2161: Crash on loading into server (Linux) as Trivial priority.
Jan 12 2017, 8:34 PM · Engine, Starmade
SmilingDemon claimed T2161: Crash on loading into server (Linux).

-support problem-
-and known bug-

Jan 12 2017, 8:33 PM · Engine, Starmade