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Dec 28 2016

SmilingDemon changed the status of T1745: Force HTTPS for Citizen's Registry from Open to In Queue (Registry).
Dec 28 2016, 9:42 AM · Feature, Registry Development, Starmade
SmilingDemon triaged T1745: Force HTTPS for Citizen's Registry as High priority.
Dec 28 2016, 9:41 AM · Feature, Registry Development, Starmade
SmilingDemon claimed T1745: Force HTTPS for Citizen's Registry.
Dec 28 2016, 9:40 AM · Feature, Registry Development, Starmade
SmilingDemon placed T2135: BlockConfigImport.xml not importing new Recipes up for grabs.

-validated-

Dec 28 2016, 9:02 AM · Blockconfig, Starmade
SmilingDemon moved T2135: BlockConfigImport.xml not importing new Recipes from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Dec 28 2016, 9:01 AM · Blockconfig, Starmade
SmilingDemon triaged T2135: BlockConfigImport.xml not importing new Recipes as Low priority.
Dec 28 2016, 9:01 AM · Blockconfig, Starmade
SmilingDemon claimed T2135: BlockConfigImport.xml not importing new Recipes.
Dec 28 2016, 9:01 AM · Blockconfig, Starmade
SmilingDemon moved T2020: Replacing blocks does not mirror the orientation on symmetry planes from Feedback to Open / Validated on the Issue Navigation board.
Dec 28 2016, 8:19 AM · Game Development (Beta), Engine (Building), Starmade
SmilingDemon added a comment to T2020: Replacing blocks does not mirror the orientation on symmetry planes.

-validated-

Dec 28 2016, 8:16 AM · Game Development (Beta), Engine (Building), Starmade
SmilingDemon triaged T2020: Replacing blocks does not mirror the orientation on symmetry planes as Normal priority.
Dec 28 2016, 8:07 AM · Game Development (Beta), Engine (Building), Starmade
SmilingDemon merged T2134: Sym. Planes/Remove&Replace/Mirror Cubes don't respect each other into T2020: Replacing blocks does not mirror the orientation on symmetry planes.
Dec 28 2016, 8:04 AM · Game Development (Beta), Engine (Building), Starmade
Restricted Application removed a project from T2134: Sym. Planes/Remove&Replace/Mirror Cubes don't respect each other: Issue Navigation.
Dec 28 2016, 8:04 AM · Starmade
SmilingDemon triaged T2134: Sym. Planes/Remove&Replace/Mirror Cubes don't respect each other as Normal priority.
Dec 28 2016, 8:03 AM · Starmade
SmilingDemon claimed T2134: Sym. Planes/Remove&Replace/Mirror Cubes don't respect each other.
Dec 28 2016, 8:03 AM · Starmade

Dec 25 2016

SmilingDemon moved T2129: Achtung! Storages on factioned entities can be opened by non-faction players from New / Unconfirmed to Feedback on the Issue Navigation board.
Dec 25 2016, 7:08 PM · Starmade
SmilingDemon added a comment to T2129: Achtung! Storages on factioned entities can be opened by non-faction players.

i cant confirm that .. where did that happen ?

Dec 25 2016, 7:08 PM · Starmade
SmilingDemon triaged T2129: Achtung! Storages on factioned entities can be opened by non-faction players as Normal priority.
Dec 25 2016, 7:08 PM · Starmade
SmilingDemon claimed T2129: Achtung! Storages on factioned entities can be opened by non-faction players.
Dec 25 2016, 7:07 PM · Starmade
SmilingDemon closed T1328: Build Type Options/Installation Directory doesn't save the last game path used as Rejected.

-Rejected-
no longer an issue then ... closing this as rejected

Dec 25 2016, 10:18 AM · Starmade

Dec 23 2016

SmilingDemon added a comment to T2123: Irregular Station Spawn (.353).

hmm ... the only thing i have seen so far is that the universe database got corrupted somehow
(failed save, file still open , game crash ... something like that)
your provided universe has files in the backup corrupted and a corrupted catalog.

Dec 23 2016, 7:12 PM · Universe, Starmade
SmilingDemon moved T2123: Irregular Station Spawn (.353) from New / Unconfirmed to Feedback on the Issue Navigation board.
Dec 23 2016, 5:17 PM · Universe, Starmade
SmilingDemon added a comment to T2123: Irregular Station Spawn (.353).

System 0 5 8 looks like this (after loading and relogging)

Dec 23 2016, 5:16 PM · Universe, Starmade
Restricted Application removed a project from T2122: Irregular Station Spawn (.353): Issue Navigation.
Dec 23 2016, 3:55 PM · Starmade
SmilingDemon merged T2122: Irregular Station Spawn (.353) into T2123: Irregular Station Spawn (.353).
Dec 23 2016, 3:55 PM · Universe, Starmade
SmilingDemon triaged T2123: Irregular Station Spawn (.353) as Normal priority.
Dec 23 2016, 3:54 PM · Universe, Starmade
SmilingDemon claimed T2123: Irregular Station Spawn (.353).
Dec 23 2016, 3:53 PM · Universe, Starmade
SmilingDemon triaged T2122: Irregular Station Spawn (.353) as Normal priority.
Dec 23 2016, 3:53 PM · Starmade
SmilingDemon claimed T2122: Irregular Station Spawn (.353).
Dec 23 2016, 3:53 PM · Starmade

Dec 22 2016

SmilingDemon merged T2120: Fleet movements and disconnecting turrets into T2094: Fleets losing docked entities .
Dec 22 2016, 7:46 PM · Quality Assurance, Game Development (Alpha), Fleets, Starmade
Restricted Application removed a project from T2120: Fleet movements and disconnecting turrets: Issue Navigation.
Dec 22 2016, 7:46 PM · Fleets, Starmade
SmilingDemon triaged T2120: Fleet movements and disconnecting turrets as High priority.
Dec 22 2016, 7:46 PM · Fleets, Starmade
SmilingDemon claimed T2120: Fleet movements and disconnecting turrets.
Dec 22 2016, 7:45 PM · Fleets, Starmade
SmilingDemon created T2121: ship core falls into planet.
Dec 22 2016, 7:40 PM · Game Development (Alpha), Physics, Starmade
SmilingDemon closed T2008: Typo in customBlockBehaviorConfig/customBlockBehaviorConfig.xml causes server to seek non-existant file as Rejected.

OK .. then i do clean up this report by rejecting it ^^

Dec 22 2016, 7:19 PM · Blockconfig, Starmade
SmilingDemon closed T1812: Asteroids only containing >0.5% ore+shards as Closed.

-QA Testing-

Dec 22 2016, 6:04 PM · Universe, Starmade
SmilingDemon changed Last tested (version) from /destroy_entity_dock to 0.199.353 (DEV) on T1812: Asteroids only containing >0.5% ore+shards.
Dec 22 2016, 6:02 PM · Universe, Starmade
SmilingDemon changed Last tested (version) from 0.199.153 (DEV) to /destroy_entity_dock on T1812: Asteroids only containing >0.5% ore+shards.
Dec 22 2016, 6:02 PM · Universe, Starmade
SmilingDemon changed the status of T1812: Asteroids only containing >0.5% ore+shards from In Queue (Game) to Resolved.
Dec 22 2016, 6:01 PM · Universe, Starmade

Dec 21 2016

SmilingDemon moved T2008: Typo in customBlockBehaviorConfig/customBlockBehaviorConfig.xml causes server to seek non-existant file from New / Unconfirmed to Feedback on the Issue Navigation board.
Dec 21 2016, 6:55 PM · Blockconfig, Starmade
SmilingDemon added a comment to T2008: Typo in customBlockBehaviorConfig/customBlockBehaviorConfig.xml causes server to seek non-existant file.

i am probably looking stupid here .. but what is the typo ???

Dec 21 2016, 6:55 PM · Blockconfig, Starmade
SmilingDemon triaged T2008: Typo in customBlockBehaviorConfig/customBlockBehaviorConfig.xml causes server to seek non-existant file as Normal priority.
Dec 21 2016, 6:54 PM · Blockconfig, Starmade
SmilingDemon claimed T2008: Typo in customBlockBehaviorConfig/customBlockBehaviorConfig.xml causes server to seek non-existant file.
Dec 21 2016, 6:53 PM · Blockconfig, Starmade

Dec 20 2016

SmilingDemon changed the status of T2106: NPC Faction Descriptions contain typos from In Queue (Game) to Resolved.
Dec 20 2016, 8:53 PM · Typos, Starmade
SmilingDemon changed the status of T2106: NPC Faction Descriptions contain typos from Open to In Queue (Game).
Dec 20 2016, 8:52 PM · Typos, Starmade
SmilingDemon changed the status of T2106: NPC Faction Descriptions contain typos from Resolved to Open.
Dec 20 2016, 8:52 PM · Typos, Starmade
SmilingDemon claimed T2106: NPC Faction Descriptions contain typos.
Dec 20 2016, 8:51 PM · Typos, Starmade
SmilingDemon closed T2117: Local Play internal server allows incoming connections as Rejected.

Singleplayer has to start a server too. thats how the game works. it just starts client and server at the same time and closes both together for convenience when using local play.
you can change the port for singleplayer by changing it for the dedicated server in the launcher and would have to change it back to the forwarded one for multiplayer
(or use two copies of the launcher with different ports set for single and multiplayer)

Dec 20 2016, 4:55 PM · Starmade
SmilingDemon closed T2112: Races only last one lap as Rejected.
Dec 20 2016, 4:50 PM · GUI/HUD, Starmade
SmilingDemon triaged T2117: Local Play internal server allows incoming connections as Normal priority.
Dec 20 2016, 4:47 PM · Starmade
SmilingDemon claimed T2117: Local Play internal server allows incoming connections.
Dec 20 2016, 4:45 PM · Starmade
SmilingDemon moved T2112: Races only last one lap from New / Unconfirmed to Feedback on the Issue Navigation board.
Dec 20 2016, 11:54 AM · GUI/HUD, Starmade
SmilingDemon added a comment to T2112: Races only last one lap.

according to this i can close this one ?
https://starmadedock.net/threads/race-gates-only-last-one-lap.27928/#post-323914

Dec 20 2016, 11:53 AM · GUI/HUD, Starmade
SmilingDemon triaged T2112: Races only last one lap as Normal priority.
Dec 20 2016, 11:53 AM · GUI/HUD, Starmade
SmilingDemon claimed T2112: Races only last one lap.
Dec 20 2016, 11:53 AM · GUI/HUD, Starmade
Restricted Application removed a project from T2111: Fleet Mining Bug: Issue Navigation.
Dec 20 2016, 8:55 AM · Fleets, Starmade
SmilingDemon merged T2111: Fleet Mining Bug into T1863: Mining Fleet not mining after relocating to another sector.
Dec 20 2016, 8:55 AM · Starmade, Issue Navigation
SmilingDemon triaged T2111: Fleet Mining Bug as Normal priority.
Dec 20 2016, 8:55 AM · Fleets, Starmade
SmilingDemon claimed T2111: Fleet Mining Bug.
Dec 20 2016, 8:55 AM · Fleets, Starmade
SmilingDemon closed T2081: "Exception: Null Point Error" Specific Blueprint Crashes Upon Loading as Rejected.

good to hear
rejecting this as being not an issue then

Dec 20 2016, 8:53 AM · Starmade
Starberyl awarded T2081: "Exception: Null Point Error" Specific Blueprint Crashes Upon Loading a Mountain of Wealth token.
Dec 20 2016, 12:34 AM · Starmade

Dec 19 2016

SmilingDemon changed the status of T1666: Resized UI Windows have glitched Buttons/Text from Open to In Queue (Game).

pushing in queue as a collection so far

Dec 19 2016, 8:25 PM · Game Development (Beta), GUI/HUD, Starmade
Restricted Application removed a project from T1794: Enlarge naming windows and some other windows doesn't interfere with their contents: Issue Navigation.
Dec 19 2016, 8:17 PM · GUI/HUD, Starmade
SmilingDemon merged T1794: Enlarge naming windows and some other windows doesn't interfere with their contents into T1666: Resized UI Windows have glitched Buttons/Text.
Dec 19 2016, 8:17 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon triaged T1794: Enlarge naming windows and some other windows doesn't interfere with their contents as Normal priority.
Dec 19 2016, 8:15 PM · GUI/HUD, Starmade
SmilingDemon updated the task description for T1666: Resized UI Windows have glitched Buttons/Text.
Dec 19 2016, 8:15 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon claimed T1794: Enlarge naming windows and some other windows doesn't interfere with their contents.
Dec 19 2016, 8:10 PM · GUI/HUD, Starmade
SmilingDemon moved T2110: Purchase Window in Set Price Tab Under Shop Menu Is Too Small/ Doesnt Scale / Un-resizable. from New / Unconfirmed to Feedback on the Issue Navigation board.
Dec 19 2016, 8:10 PM · GUI/HUD, Starmade
SmilingDemon added a comment to T2110: Purchase Window in Set Price Tab Under Shop Menu Is Too Small/ Doesnt Scale / Un-resizable..

-Validated-
-Feedback-
I cant reproduce that ... its not good either .. its not proportional (buy window to Sell window) .. and you cant resize them seperatly.
but i have no clue how you managed to make the upper one not scale together with the whole window.
any clue how you did that ?
for me it looks like this

Dec 19 2016, 8:10 PM · GUI/HUD, Starmade
SmilingDemon triaged T2110: Purchase Window in Set Price Tab Under Shop Menu Is Too Small/ Doesnt Scale / Un-resizable. as Normal priority.
Dec 19 2016, 7:43 PM · GUI/HUD, Starmade
SmilingDemon claimed T2110: Purchase Window in Set Price Tab Under Shop Menu Is Too Small/ Doesnt Scale / Un-resizable..
Dec 19 2016, 7:39 PM · GUI/HUD, Starmade

Dec 18 2016

SmilingDemon added a comment to T2108: NPC Assets fail to copy into world.

worked fine for me on Ubuntu 16.04
new world and a pre-npc world tested ... Factions spawned fine

Dec 18 2016, 8:50 PM · Customer responded, Starmade, Issue Navigation
SmilingDemon moved T2104: Entering any core freezes the game from New / Unconfirmed to Feedback on the Issue Navigation board.
Dec 18 2016, 9:14 AM · Engine, Starmade
SmilingDemon added a comment to T2104: Entering any core freezes the game.

cant reproduce

Dec 18 2016, 9:14 AM · Engine, Starmade
SmilingDemon triaged T2104: Entering any core freezes the game as Normal priority.
Dec 18 2016, 9:13 AM · Engine, Starmade
SmilingDemon claimed T2104: Entering any core freezes the game.
Dec 18 2016, 9:12 AM · Engine, Starmade

Dec 17 2016

SmilingDemon closed T2053: Shipyard Design Item disappears when restarting the game as Closed.

-QA Testing-

Dec 17 2016, 7:20 PM · CBS: Shipyards, Starmade
SmilingDemon changed the status of T2053: Shipyard Design Item disappears when restarting the game from In Queue (Game) to Resolved.
Dec 17 2016, 7:15 PM · CBS: Shipyards, Starmade
SmilingDemon edited Clientconfig (settings.cfg) on T2053: Shipyard Design Item disappears when restarting the game.
Dec 17 2016, 7:15 PM · CBS: Shipyards, Starmade
SmilingDemon changed the status of T2053: Shipyard Design Item disappears when restarting the game from Resolved to In Queue (Game).
Dec 17 2016, 7:13 PM · CBS: Shipyards, Starmade
SmilingDemon claimed T2053: Shipyard Design Item disappears when restarting the game.
Dec 17 2016, 7:12 PM · CBS: Shipyards, Starmade
SmilingDemon moved T2088: Shipyard Not Unloading Design from New / Unconfirmed to Feedback on the Issue Navigation board.
Dec 17 2016, 7:10 PM · Engine, Starmade
SmilingDemon added a comment to T2088: Shipyard Not Unloading Design.

-Feedback-
cant reproduce

Dec 17 2016, 7:10 PM · Engine, Starmade
SmilingDemon triaged T2088: Shipyard Not Unloading Design as Normal priority.
Dec 17 2016, 7:02 PM · Engine, Starmade
SmilingDemon claimed T2088: Shipyard Not Unloading Design.
Dec 17 2016, 7:01 PM · Engine, Starmade
SmilingDemon moved T2102: Fleet: IDLE stops asteroids in sector from New / Unconfirmed to Feedback on the Issue Navigation board.
Dec 17 2016, 5:10 PM · Fleets, Starmade
SmilingDemon added a comment to T2102: Fleet: IDLE stops asteroids in sector.

cant reproduce on latest Devbuild

Dec 17 2016, 5:10 PM · Fleets, Starmade
SmilingDemon triaged T2102: Fleet: IDLE stops asteroids in sector as Trivial priority.
Dec 17 2016, 5:08 PM · Fleets, Starmade
SmilingDemon claimed T2102: Fleet: IDLE stops asteroids in sector.
Dec 17 2016, 5:03 PM · Fleets, Starmade
SmilingDemon moved T2094: Fleets losing docked entities from Unclassed to Issue affecting current release on the Starmade board.
Dec 17 2016, 3:03 PM · Quality Assurance, Game Development (Alpha), Fleets, Starmade
SmilingDemon moved T2101: Rail detection with rotators and set rotation broken from Unclassed to Issue affecting current release on the Starmade board.
Dec 17 2016, 3:03 PM · Game Development (Alpha), CBS: Rails, Starmade
SmilingDemon moved T2103: Faction expansion takes the wrong systems from Unclassed to Issue affecting current dev-build on the Starmade board.
Dec 17 2016, 3:03 PM · NPC-Factions, Starmade
SmilingDemon changed the status of T2101: Rail detection with rotators and set rotation broken from Open to In Queue (Game).
Dec 17 2016, 3:02 PM · Game Development (Alpha), CBS: Rails, Starmade
SmilingDemon renamed T2101: Rail detection with rotators and set rotation broken from Rail detection no longer works on rail rotators with custom rotation to Rail detection with rotators and set rotation broken.
Dec 17 2016, 2:58 PM · Game Development (Alpha), CBS: Rails, Starmade

Dec 16 2016

SmilingDemon moved T2101: Rail detection with rotators and set rotation broken from New / Unconfirmed to Feedback on the Issue Navigation board.
Dec 16 2016, 4:54 PM · Game Development (Alpha), CBS: Rails, Starmade
SmilingDemon added a comment to T2101: Rail detection with rotators and set rotation broken.

-Feedback-
We had a database rollback on the pharicator last weekend .. probably the report was a victim of that.

Dec 16 2016, 4:54 PM · Game Development (Alpha), CBS: Rails, Starmade
SmilingDemon triaged T2101: Rail detection with rotators and set rotation broken as Normal priority.
Dec 16 2016, 4:17 PM · Game Development (Alpha), CBS: Rails, Starmade
SmilingDemon claimed T2101: Rail detection with rotators and set rotation broken.
Dec 16 2016, 4:13 PM · Game Development (Alpha), CBS: Rails, Starmade
SmilingDemon closed T2014: Runtime Exception on initializing the universe as Rejected.

no answer

Dec 16 2016, 4:00 PM · Starmade

Dec 14 2016

SmilingDemon closed T2048: dropping items as Closed.

-QA Testing-
works again

Dec 14 2016, 8:50 PM · Engine, Starmade
SmilingDemon changed Last tested (version) from 0.199.334 to 0.199.336 (DEV) on T2048: dropping items.
Dec 14 2016, 8:49 PM · Engine, Starmade