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Details

Description

All around data files like

  • *.ent
  • *.smd3
  • *.sment
  • *.smsec
  • *.smskin

Sector exports,

Recent Activity

Jul 22 2017

AndyP moved T2418: factions.fac suddenly corrupts itself from Unclassed to Archived on the Starmade board.
Jul 22 2017, 9:54 PM · Engine (Data), Starmade
AndyP moved T2476: segments failing to load after leaving/coming back before sector is unloaded from Unclassed to Archived on the Starmade board.
Jul 22 2017, 9:53 PM · Engine (Data), Starmade

Jul 21 2017

lancake closed T2418: factions.fac suddenly corrupts itself as Closed.
Jul 21 2017, 3:54 PM · Engine (Data), Starmade
lancake closed T2476: segments failing to load after leaving/coming back before sector is unloaded as Closed.
Jul 21 2017, 3:54 PM · Engine (Data), Starmade

Jul 20 2017

AndyP moved T1740: Local client chunk cache files can be used to reconstruct entities seen on multiplayer. from Backlog / Unclassed to Will not be fixed on the Engine (Data) board.
Jul 20 2017, 11:11 PM · Engine (Data), Starmade
AndyP moved T2298: Template preview causes large performance drop from Backlog / Unclassed to Beta on the Engine (Data) board.
Jul 20 2017, 11:11 PM · Engine (Data), Game Development, Starmade
AndyP moved T2418: factions.fac suddenly corrupts itself from Backlog / Unclassed to Alpha on the Engine (Data) board.
Jul 20 2017, 11:11 PM · Engine (Data), Starmade
AndyP moved T2428: Blueprint Error drops unusable blocks from Backlog / Unclassed to Alpha on the Engine (Data) board.
Jul 20 2017, 11:11 PM · Engine (Data), Game Development, Starmade
AndyP moved T2476: segments failing to load after leaving/coming back before sector is unloaded from Backlog / Unclassed to Alpha on the Engine (Data) board.
Jul 20 2017, 11:11 PM · Engine (Data), Starmade
AndyP edited projects for T1740: Local client chunk cache files can be used to reconstruct entities seen on multiplayer., added: Engine (Data); removed Engine.
Jul 20 2017, 11:10 PM · Engine (Data), Starmade
AndyP edited projects for T2298: Template preview causes large performance drop, added: Engine (Data); removed Engine.
Jul 20 2017, 11:09 PM · Engine (Data), Game Development, Starmade
AndyP edited projects for T2418: factions.fac suddenly corrupts itself, added: Engine (Data); removed Engine.
Jul 20 2017, 11:09 PM · Engine (Data), Starmade
AndyP edited projects for T2428: Blueprint Error drops unusable blocks, added: Engine (Data); removed Engine.
Jul 20 2017, 11:09 PM · Engine (Data), Game Development, Starmade
AndyP edited projects for T2476: segments failing to load after leaving/coming back before sector is unloaded, added: Engine (Data); removed Engine.
Jul 20 2017, 11:08 PM · Engine (Data), Starmade
AndyP moved T1350: Thrust config not saved in Blueprint from Issue affecting current release to Archived on the Starmade board.
Jul 20 2017, 10:50 PM · Game Development (Beta), Engine (Data), Starmade

Jul 7 2017

lancake closed T1350: Thrust config not saved in Blueprint as Closed.
Jul 7 2017, 12:34 PM · Game Development (Beta), Engine (Data), Starmade

Jun 29 2017

lancake set First occurrence (version) to 0.197.36 on T1350: Thrust config not saved in Blueprint.
Jun 29 2017, 10:13 PM · Game Development (Beta), Engine (Data), Starmade
lancake moved T1350: Thrust config not saved in Blueprint from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Jun 29 2017, 10:12 PM · Game Development (Beta), Engine (Data), Starmade

Jun 28 2017

schema changed the status of T1350: Thrust config not saved in Blueprint from In Queue to Resolved by committing Restricted Diffusion Commit.
Jun 28 2017, 9:47 AM · Game Development (Beta), Engine (Data), Starmade

Apr 28 2017

lancake closed T1004: New stations turn into red hull blocks. as Closed.
Apr 28 2017, 1:25 PM · Game Development (Alpha), Engine (Data), Starmade
lancake closed T1776: converted blueprints have undocked entities as response fleet as Closed.
Apr 28 2017, 1:24 PM · Engine (Data), Starmade
lancake closed T2009: Derelict stations get false positive removal for "ship only blocks" as Closed.
Apr 28 2017, 1:24 PM · Engine (Data), Starmade
lancake closed T2226: Chunk16 to chunk32 converter slices ship into sections as Closed.
Apr 28 2017, 1:23 PM · Engine (Data), Starmade

Apr 7 2017

lancake moved T1004: New stations turn into red hull blocks. from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Apr 7 2017, 10:51 AM · Game Development (Alpha), Engine (Data), Starmade

Apr 5 2017

schema changed the status of T1004: New stations turn into red hull blocks. from In Queue to Resolved.

they will not remove for some time as a security measure

Apr 5 2017, 12:06 PM · Game Development (Alpha), Engine (Data), Starmade

Mar 30 2017

AndyP edited projects for T1992: Backups (created by installer) are unable to maintain sparse file integrity, and will cause LONG startup delays, added: Game Development (Beta); removed Game Development.
Mar 30 2017, 8:02 PM · Game Development (Beta), Engine (Data), Starmade
AndyP moved T1992: Backups (created by installer) are unable to maintain sparse file integrity, and will cause LONG startup delays from Backlog / Unclassed to Beta on the Engine (Data) board.
Mar 30 2017, 8:02 PM · Game Development (Beta), Engine (Data), Starmade
AndyP edited projects for T1992: Backups (created by installer) are unable to maintain sparse file integrity, and will cause LONG startup delays, added: Engine (Data); removed Engine.
Mar 30 2017, 8:02 PM · Game Development (Beta), Engine (Data), Starmade

Mar 29 2017

lancake moved T1004: New stations turn into red hull blocks. from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:22 PM · Game Development (Alpha), Engine (Data), Starmade
lancake moved T2226: Chunk16 to chunk32 converter slices ship into sections from Unclassed to Archived on the Starmade board.
Mar 29 2017, 1:17 PM · Engine (Data), Starmade
lancake moved T1776: converted blueprints have undocked entities as response fleet from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:11 PM · Engine (Data), Starmade
lancake moved T2009: Derelict stations get false positive removal for "ship only blocks" from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:06 PM · Engine (Data), Starmade

Mar 24 2017

AndyP edited projects for T372: non-fully loaded system blocks don't count, added: Game Development (Beta); removed Game Development.
Mar 24 2017, 9:47 PM · Game Development (Beta), Engine (Data), Starmade
AndyP moved T372: non-fully loaded system blocks don't count from Backlog / Unclassed to Beta on the Engine (Data) board.
Mar 24 2017, 9:47 PM · Game Development (Beta), Engine (Data), Starmade
AndyP edited projects for T118: copy/paste doesn't copy display module data, added: Engine (Data); removed Engine.
Mar 24 2017, 9:24 PM · Game Development (Alpha), Engine (Building), Starmade
AndyP closed T1216: Sectors loading in very slowly as Closed.

Fixed by heavy overhauls in the past. (Chunk32 for example)

Mar 24 2017, 9:23 PM · Engine (Data), Starmade
AndyP edited Clientconfig (settings.cfg) on T460: Spawning via blueprint item spawns it with your current ship alignment.
Mar 24 2017, 9:22 PM · Game Development (Beta), Engine (Data), Starmade
AndyP merged T124: Station alignment is different into T460: Spawning via blueprint item spawns it with your current ship alignment.
Mar 24 2017, 9:20 PM · Game Development (Beta), Engine (Data), Starmade
AndyP edited projects for T372: non-fully loaded system blocks don't count, added: Engine (Data); removed Engine.
Mar 24 2017, 8:43 PM · Game Development (Beta), Engine (Data), Starmade
AndyP edited projects for T1216: Sectors loading in very slowly, added: Engine (Data); removed Engine.
Mar 24 2017, 8:40 PM · Engine (Data), Starmade
AndyP edited projects for T699: Shield/power not saved, added: Engine (Data); removed Engine.
Mar 24 2017, 8:16 PM · Game Development (Alpha), CBS: Functional, Starmade

Mar 22 2017

lancake moved T1776: converted blueprints have undocked entities as response fleet from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Mar 22 2017, 1:36 PM · Engine (Data), Starmade

Mar 21 2017

schema changed the status of T1776: converted blueprints have undocked entities as response fleet from In Queue to Resolved.

Intended behavior (to not clutter database with data)

Mar 21 2017, 12:19 AM · Engine (Data), Starmade

Mar 20 2017

lancake claimed T2009: Derelict stations get false positive removal for "ship only blocks".

-QA Testing-

Mar 20 2017, 3:51 PM · Engine (Data), Starmade

Mar 17 2017

schema added a comment to T1776: converted blueprints have undocked entities as response fleet.

they despawn, yeah

Mar 17 2017, 12:23 AM · Engine (Data), Starmade

Mar 16 2017

lancake changed Last tested (version) from 0.199.132 to 0.199.484 on T1776: converted blueprints have undocked entities as response fleet.
Mar 16 2017, 11:01 PM · Engine (Data), Starmade
lancake changed the status of T1776: converted blueprints have undocked entities as response fleet from Resolved to In Queue.

-QA Testing-

Mar 16 2017, 11:01 PM · Engine (Data), Starmade
AndyP edited projects for T453: shops have owners after spawning from blueprint, added: Game Development (Beta); removed Game Development.
Mar 16 2017, 7:15 PM · Game Development (Beta), Engine (Data), Starmade
AndyP edited projects for T460: Spawning via blueprint item spawns it with your current ship alignment, added: Game Development (Beta); removed Game Development.
Mar 16 2017, 7:15 PM · Game Development (Beta), Engine (Data), Starmade
AndyP edited projects for T1350: Thrust config not saved in Blueprint, added: Game Development (Beta); removed Game Development.
Mar 16 2017, 7:15 PM · Game Development (Beta), Engine (Data), Starmade