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Everything that does not yet have a more specific class in the Engine category.

Recent Activity

Jan 4 2019

schema changed the status of T149: Changes to faction rank permissions are not always saved from In Queue to Resolved by committing Restricted Diffusion Commit.
Jan 4 2019, 4:26 PM · Quality Assurance, Game Development (Beta), Engine (General), Starmade

Jul 26 2018

schema changed the status of T2140: Display Module 50fps to 8fps from In Queue to Resolved.
Jul 26 2018, 4:15 PM · Quality Assurance, Engine (General), Starmade
schema added a comment to T2140: Display Module 50fps to 8fps.

hi,
sorry about the delay. the next dev build will add some major performance increasing functions to the display module like frustum culling and distance margin, which should help a great deal with display module performance

Jul 26 2018, 4:15 PM · Quality Assurance, Engine (General), Starmade

Jul 11 2018

Macharius added a comment to T2140: Display Module 50fps to 8fps.

Hello there, i'm upping this task since it's been month without news about it, can we please, have some infos about the treatment status of this bug, is it still under care ?

Jul 11 2018, 1:51 PM · Quality Assurance, Engine (General), Starmade

Jul 3 2018

Ithirahad added a comment to T149: Changes to faction rank permissions are not always saved.

I also (still!) get this fairly consistently on servers with a high player count or potentially other sources of high load.

Jul 3 2018, 2:28 PM · Quality Assurance, Game Development (Beta), Engine (General), Starmade

Jun 19 2018

SWADER17 added a comment to T276: Ships teleporting on crossing rotating planet sector boundaries..

Just wondering, has this been fixed before because I believe the issue is back!

Jun 19 2018, 10:48 PM · Game Development (Beta), Engine (General), Starmade

Dec 2 2017

John added a comment to T2140: Display Module 50fps to 8fps.

any new ?

Dec 2 2017, 8:43 PM · Quality Assurance, Engine (General), Starmade

Oct 2 2017

AndyP merged T2574: Docking teleportation into T371: cross-sector static entities causes problems.
Oct 2 2017, 2:41 PM · Game Development (Beta), Engine (General), Starmade

Aug 14 2017

John added a comment to T2140: Display Module 50fps to 8fps.

there is any update on this bug ?

Aug 14 2017, 9:57 PM · Quality Assurance, Engine (General), Starmade

Jul 22 2017

AndyP moved T1529: Server hangs on faction updates from Unclassed to Archived on the Starmade board.
Jul 22 2017, 9:55 PM · Engine (General), Starmade
AndyP moved T2486: Middle mouse ship transfer allows too much from Unclassed to Archived on the Starmade board.
Jul 22 2017, 9:52 PM · Engine (General), Starmade
17joshuanewcomb added a comment to T1669: Leaving to main menu instead of desktop causing issues.

To be fair, I recently figured out that something about my computer's hardware is causing the JVM to freak out, giving me SigSegV's, memory leaks, and possibly other memory errors. So that's most of my problem. Just thought I would let you guys know that a good portion of my problems with your game are not your fault. (Modded Minecraft encounters the same memory problems. ?)

Jul 22 2017, 12:03 AM · Game Development (Alpha), Engine (General), Starmade

Jul 21 2017

lancake closed T1529: Server hangs on faction updates as Closed.
Jul 21 2017, 3:55 PM · Engine (General), Starmade
lancake closed T2486: Middle mouse ship transfer allows too much as Closed.
Jul 21 2017, 3:54 PM · Engine (General), Starmade

Jul 20 2017

AndyP moved T240: small ships can go through walls if fast enough. from Backlog / Unclassed to Beta on the Engine (General) board.
Jul 20 2017, 11:10 PM · Engine (General), Starmade
AndyP moved T1529: Server hangs on faction updates from Backlog / Unclassed to Alpha on the Engine (General) board.
Jul 20 2017, 11:10 PM · Engine (General), Starmade
AndyP moved T2004: Attempting to access Online Play without a Internet connection causes crash from Backlog / Unclassed to Beta on the Engine (General) board.
Jul 20 2017, 11:10 PM · Engine (General), QA-Return, Game Development, Starmade
AndyP moved T2419: Ethereal Entity / Ghost Ship from Backlog / Unclassed to Alpha on the Engine (General) board.
Jul 20 2017, 11:10 PM · Engine (General), Game Development, Starmade
AndyP moved T2486: Middle mouse ship transfer allows too much from Backlog / Unclassed to Alpha on the Engine (General) board.
Jul 20 2017, 11:10 PM · Engine (General), Starmade
AndyP edited projects for T240: small ships can go through walls if fast enough., added: Engine (General); removed Engine.
Jul 20 2017, 11:10 PM · Engine (General), Starmade
AndyP edited projects for T2004: Attempting to access Online Play without a Internet connection causes crash, added: Engine (General); removed Engine.
Jul 20 2017, 11:10 PM · Engine (General), QA-Return, Game Development, Starmade
AndyP edited projects for T1529: Server hangs on faction updates, added: Engine (General); removed Engine.
Jul 20 2017, 11:10 PM · Engine (General), Starmade
AndyP edited projects for T2419: Ethereal Entity / Ghost Ship, added: Engine (General); removed Engine.
Jul 20 2017, 11:09 PM · Engine (General), Game Development, Starmade
AndyP edited projects for T2486: Middle mouse ship transfer allows too much, added: Engine (General); removed Engine.
Jul 20 2017, 11:08 PM · Engine (General), Starmade

Jul 13 2017

John added a comment to T2140: Display Module 50fps to 8fps.

this will be fixed in the next update ?

Jul 13 2017, 12:40 PM · Quality Assurance, Engine (General), Starmade

Jul 4 2017

lancake lowered the priority of T1669: Leaving to main menu instead of desktop causing issues from High to Normal.
Jul 4 2017, 2:15 PM · Game Development (Alpha), Engine (General), Starmade
lancake lowered the priority of T679: 100% CPU usage on start-up from High to Normal.
Jul 4 2017, 1:56 PM · Game Development (Beta), Engine (General), Starmade

Jun 16 2017

lancake closed T1803: Game consumes all memory, and maintains this across multiple sessions as Closed.
Jun 16 2017, 8:11 PM · Engine (General), Starmade
lancake moved T1803: Game consumes all memory, and maintains this across multiple sessions from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jun 16 2017, 4:11 PM · Engine (General), Starmade

Jun 14 2017

lancake merged T2170: Memory Leak, Game taking more then JVM specified during Normal Gameplay into T1669: Leaving to main menu instead of desktop causing issues.
Jun 14 2017, 3:08 PM · Game Development (Alpha), Engine (General), Starmade

Jun 6 2017

lancake set First occurrence (version) to 0.199.358 on T2140: Display Module 50fps to 8fps.
Jun 6 2017, 11:46 PM · Quality Assurance, Engine (General), Starmade
lancake changed the status of T2140: Display Module 50fps to 8fps from Resolved to In Queue.

-QA Testing-

Jun 6 2017, 11:46 PM · Quality Assurance, Engine (General), Starmade

May 7 2017

John added a comment to T2140: Display Module 50fps to 8fps.

Any news ?

May 7 2017, 11:53 PM · Quality Assurance, Engine (General), Starmade

May 5 2017

AndyP raised the priority of T149: Changes to faction rank permissions are not always saved from Low to High.

Single player always works for this.

May 5 2017, 11:04 AM · Quality Assurance, Game Development (Beta), Engine (General), Starmade
AndyP edited Clientconfig (settings.cfg) on T149: Changes to faction rank permissions are not always saved.
May 5 2017, 11:02 AM · Quality Assurance, Game Development (Beta), Engine (General), Starmade

Apr 28 2017

lancake closed T1318: Spawning ships with same names as formerly existing one may lack docked entities as Closed.
Apr 28 2017, 1:24 PM · Engine (General), Starmade
John added a comment to T2140: Display Module 50fps to 8fps.

We have created a blueprint to show you the bug, the bug still occurs when we fill arround 100 displays and each display have a different text. If all the displays have the exact same text there is no a massive fps drop.

Apr 28 2017, 11:08 AM · Quality Assurance, Engine (General), Starmade

Apr 27 2017

lancake moved T2140: Display Module 50fps to 8fps from Confirmed fix to Backlog / Unclassed on the Quality Assurance board.
Apr 27 2017, 10:39 PM · Quality Assurance, Engine (General), Starmade
lancake added a comment to T2140: Display Module 50fps to 8fps.
In T2140#99133, @John wrote:

The bug is still here , we have arround 100 displays fill with text and when we add a new display with some text our fps drop to 8

Apr 27 2017, 10:39 PM · Quality Assurance, Engine (General), Starmade
John added a comment to T2140: Display Module 50fps to 8fps.

The bug is still here , we have arround 100 displays fill with text and when we add a new display with some text our fps drop to 8

Apr 27 2017, 12:18 PM · Quality Assurance, Engine (General), Starmade

Apr 25 2017

zorozeenee added a comment to T149: Changes to faction rank permissions are not always saved.

This bug still exists, i had attempted to edit the ranks 10 times on Freaks R Us with no success.
This bug only exists on multiplayer it seems as well, its been over a year that this bug has been in place.
Please fix it.

Apr 25 2017, 7:14 PM · Quality Assurance, Game Development (Beta), Engine (General), Starmade

Mar 29 2017

lancake moved T1318: Spawning ships with same names as formerly existing one may lack docked entities from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:11 PM · Engine (General), Starmade
lancake moved T1803: Game consumes all memory, and maintains this across multiple sessions from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:10 PM · Engine (General), Starmade
lancake moved T2140: Display Module 50fps to 8fps from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:05 PM · Quality Assurance, Engine (General), Starmade

Mar 26 2017

Jeffenuva added a comment to T2254: Can't align to parts far away from the core (need gap).

Thank you for advancing my ticket!! :) I'm about 2/3 done with the ring station. I will add a control to start and stop rotation.

Mar 26 2017, 8:28 PM · Game Development (Beta), Engine (General), Starmade

Mar 24 2017

AndyP edited projects for T147: Faction Member Rank Permission problem, added: Game Development (Beta); removed Game Development.
Mar 24 2017, 9:43 PM · Game Development (Beta), Engine (General), Starmade
AndyP edited projects for T149: Changes to faction rank permissions are not always saved, added: Game Development (Beta); removed Game Development.
Mar 24 2017, 9:43 PM · Quality Assurance, Game Development (Beta), Engine (General), Starmade
AndyP edited projects for T194: ship not reporting location when using logic propulsion , added: Game Development (Beta); removed Game Development.
Mar 24 2017, 9:43 PM · Game Development (Beta), Engine (General), Starmade
AndyP edited projects for T276: Ships teleporting on crossing rotating planet sector boundaries., added: Game Development (Beta); removed Game Development.
Mar 24 2017, 9:43 PM · Game Development (Beta), Engine (General), Starmade
AndyP edited projects for T339: battlemode factions causing aggression problems, added: Game Development (Beta); removed Game Development.
Mar 24 2017, 9:43 PM · Game Development (Beta), Engine (General), Starmade