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May 22 2016
However, note that I can now start the game without crash now. This is perhaps related from the transition to the previous version to the new as I suggested since it had produced only the first time I played after updating to the 0.198.131 .
This is not limited to loading "world0" first. I created a world named "solo01" then left the game, then launched the game again and created a new world named "bugtest1". When I tried to join in the "bugtest1" world, the game loaded "solo01" instead.
Doesn't look like it's related to any of those linked issues.
Do you have logs from that crash?
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Procedure was to (right click) shoot target B with shooter A in the lower rear where the target's power reactors are. This results in low performance.
Repeating the procedure shooting the upper rear of the target (where shields etc are) the drop in performance is barely noticeable.
Not relevant anymore, tips have been removed as you know it. They may re-appear in an in-game feature at some point.
May 21 2016
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Well, seeing the "max position" being accurate its more closed than wontfix. =)
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herald-poke
there is no default position and size for the ingame options menu
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