no idea then what the player did to cause that
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Nov 29 2015
Nov 28 2015
-Confirmed-
Yesterday on Shattered Skies I hit an issue with my new ship (built in a shipyard) where half the turrets just kinda disappeared/teleported a long way away from the base... I haven't had any such issues with blueprint-spawned ships.
I mentioned another thing. If I build a ship in a shipyard and place too many blocks at once so I need to restart the game (or mostly my computer) sometimes the builder entity is about 10 km away, not physical. I'm not able to enter it. At the shipyard the design is unloaded. If I try to load the design an error occurs, that the design is not able to be loaded because it is not a correct design ( I'm not able to define the error better at the moment) also I'm not able to select the design over navigation and add it as blueprint via command. All in all the design is completely lost in most cases
I have not come across this behavior over 1 week of attempts.
I always thought this was a Nerf to missiles VS Armour? I remember I had an old-turret style Artillery-Dreadnought volleying loads of missiles at max range and it would devastate a target that was hit, even though the missiles were mostly Ion effect.
Missiles only got even more ludicrous when the damage was doubled per block in an array. A mere 1000 Missile-beam-EXP used to absolutely crater a target back in the day I believe
-Confirmed-
-QA Testing-
-QA Testing-
Standing on the slanted face of a hepta in gravity allows you to glitch through the block.
-Confirmed-
Can you input your Video adapter info, what fps, and pings you are getting..
Not sure if you can ever fix this, just improve on it. Not a whole lot of testing you can do here though.
Could have used a log but sounds like it's easy to reproduce. Probably gives you a nullpointer?
Probably the same issue that http://phab.starma.de/T876 had? Didn't get a stacktrace with that one though. If so, it's most likely fixed.
That's an old one, going to make the title a bit shorter though :)
-Confirmed-
-Go to a Ship that have actions in multiple bars
-Scroll over actions
-actions in bar 1 gives title, etc. additional bars have no title.
I checked it back in those dev builds and it appeared to work fine but not sure now.
In T854#31271, @Keptick wrote:Herm... idk why it edited all the parameters, I just edited the text to make it clearer...
Maybe related to T837?
Thought this was reported already but can't find it.
Ran out of ideas, I'll keep an eye on it though.
Looks like a duplicate of T834, merging tasks.
Looks like a duplicate of T834, merging tasks.
seems very obvious ... therefore in queue
Nov 27 2015
-Set down 4 lights
-put down each slab size
-remove a slab and replace with full block
-undo and redo to see no difference in light distribution.
See Video.
-Validated-