more problems
- Queries
- All Stories
- Search
- Advanced Search
- Transactions
- Transaction Logs
Advanced Search
Oct 19 2017
Oct 18 2017
Oct 17 2017
more problems
The file is not created or updated, regardless of single player or multiplayer.
Oct 16 2017
@Valck can you confirm my observation about the file creation in singleplayer but not in multiplayer ?
more error
More test:
The above test, the HP from the Stabilizers is gone. BUT
let me keep doing my experiment~
Qx:something with the reactor setup made it think the reactor was at 0hp and destroyed it.
Can you reply in T2624: Game crashed and station removed with possible details you know about the state before you left last time? AndyP10:09 PM
The relationship between Hitpoint and Power
Oct 15 2017
After 1hr, I login the game again and keep building the production part.
Thank you for the report.
-Validated-
Open for testing
Sorry, the message of Mon, Oct 16, 5:57 AM should be in T2630 Dev .122 - wrong value of stabilization.
After the experiment above Power in T2624: Game crashed and station removed...
Although I have collected all generators, they are still in "4 groups" in report(see below).
BUT, if it counts as groups(let us assume in group here), it should be 5 group as there is a BIG one next the production part.
Sorry, i think the message since "Mon, Oct 16, 4:41 AM" should be moved to T2633 Dev .122 - wrong value of power consumption
So, let me do an experiment~
ok...more questions: adding more generators, comparing the yellow circle and blue circle , it seems no change in "Recharge". BUT, see the green circle, the machine has been charged power.
Is this a NEW power requirement/setting for the production? Otherwise, no energy for the production if there is no conduit connected.
Another report when a player log-in.
I catch the overheat debug report screen finally...such reports have been reported many times, it seems happen when players log-in.
Open for testing, maybe a race between building the reactor tree and loading the blocks.
More extreme side effect was possibly the issue T2624: Game crashed and station removed
-Confirmed-
the same happens for ftl - transporter shield outage
Oct 14 2017
there are "NO" Hit Points for my old ship and new station.
more information:
something with the reactor setup made it think the reactor was at 0hp and destroyed it.
Can you reply in T2624: Game crashed and station removed with possible details you know about the state before you left last time? AndyP10:09 PM
The red zone is the 161 reactors, yellow line is the pipe(3 -4blocks long), purple zone is the logistic chamber(94 blocks), the green circle is 217 stabilizers.
Time Line
Was the reactor damaged?
Were chambers connected?