will look into this
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Mar 3 2017
Sent in queue and added as subtask of
T1666: Resized UI Windows have glitched Buttons/Text
Open for testing.
Can you still reproduce this?
Played around with this a bit, and could not see any problems.
-Will not Fix-
Issue has been fixed together with a similar problem on the trade network.
So report *was* valid. But is no longer a problem.
Forwarding request to @calani
Mar 2 2017
Spent quite some time trying to figure out the point in this report, and trying to reproduce the described case.
Forwarding.
Information is enough to fix/work on it.
Mar 1 2017
oh great thank you.
Wow, can you add a screenshot or give a coordinate of the problematic rail-speed controller?
Feb 28 2017
[2017-03-01 00:05:23] [ADMIN COMMAND] TERRITORY_RESET from RegisteredClient: AndyP (41) [AndyP]connected: true params: [62, 62, 62] [2017-03-01 00:05:23] [SEND][SERVERMESSAGE] [ADMIN COMMAND] [SUCCESS] unclaimed system: 62, 62, 62 to RegisteredClient: AndyP (41) [AndyP]connected: true [2017-03-01 00:05:23] [SERVER][FACTION] Territory: REMOVE SYSTEM Void(62, 62, 62) OWNERSHIP FROM FACTION null [2017-03-01 00:05:23] [DB] FORCE UPDATING SYSTEM (62, 62, 62) [2017-03-01 00:05:23] [SERVER][GALAXYMANAGER] galaxy zone has been marked dirty and has been removed from cache. Changed (62, 62, 62); [2017-03-01 00:05:23] [FACTIONMANAGER] trying to add news entry: FactionNewsPost [factionId=0, op=ADMIN, date=1488323123623, message=Ownership of System default(62, 62, 62) has been revoked by ADMIN., permission=0] on Server(0) -> fid(0) [2017-03-01 00:05:23] [FACTIONMANAGER] updated news on Server(0) for factionID 0; delete: false [2017-03-01 00:05:29] [ADMIN COMMAND] TERRITORY_MAKE_UNCLAIMABLE from RegisteredClient: AndyP (41) [AndyP]connected: true params: [62, 62, 62] [2017-03-01 00:05:29] [SEND][SERVERMESSAGE] [ADMIN COMMAND] [SUCCESS] made system unclaimable: 62, 62, 62 to RegisteredClient: AndyP (41) [AndyP]connected: true [2017-03-01 00:05:29] java.lang.IllegalArgumentException: cannot determine type: UNCLAIMABLE [2017-03-01 00:05:29] at obfuscated.Zk.b(SourceFile:163) [2017-03-01 00:05:29] at obfuscated.aik.g(SourceFile:2213) [2017-03-01 00:05:29] at obfuscated.aik.a(SourceFile:1844) [2017-03-01 00:05:29] at obfuscated.abl.updateLocal(SourceFile:584) [2017-03-01 00:05:29] at org.schema.game.server.controller.GameServerController.update(SourceFile:1358) [2017-03-01 00:05:29] at org.schema.schine.network.server.ServerController.run(SourceFile:275) [2017-03-01 00:05:29] at java.lang.Thread.run(Thread.java:744) [2017-03-01 00:05:29] [SEND][SERVERMESSAGE] [SERVERMSG (type 3): [250, IllegalArgumentException, cannot determine type: UNCLAIMABLE]] to RegisteredClient: AndyP (41) [AndyP]connected: true
Thank you for the feedback and upload.
Asked @Benevolent27 for a sector export.
Found this in the logs:
[2017-02-28 15:59:50] Exiting (normal) because of exception java.lang.NullPointerException: Added nonconform object {RigBExOrig@932909189Ship[LMC Everest III](11244);COLSHAPE:[CubesShape|SER Ship[LMC Everest III](11244)];AT(5072.4854, 755.9233, -986.6366)(SID: Sector[11201](8, 40, 38))} [2017-02-28 15:59:50] java.lang.NullPointerException: Added nonconform object {RigBExOrig@932909189Ship[LMC Everest III](11244);COLSHAPE:[CubesShape|SER Ship[LMC Everest III](11244)];AT(5072.4854, 755.9233, -986.6366)(SID: Sector[11201](8, 40, 38))} [2017-02-28 15:59:50] at obfuscated.agc.a(SourceFile:108) [2017-02-28 15:59:50] at obfuscated.aPm.a(SourceFile:391) [2017-02-28 15:59:50] at org.schema.game.common.data.world.SimpleTransformableSendableObject.onPhysicsAdd(SourceFile:1907) [2017-02-28 15:59:50] at obfuscated.XR.onPhysicsAdd(SourceFile:2469) [2017-02-28 15:59:50] at obfuscated.aup.a(SourceFile:427) [2017-02-28 15:59:50] at org.schema.game.server.controller.GameServerController.update(SourceFile:1257) [2017-02-28 15:59:50] at org.schema.schine.network.server.ServerController.run(SourceFile:275) [2017-02-28 15:59:50] at java.lang.Thread.run(Thread.java:745)
Merging into an earlier report.
Feb 27 2017
That is exactly my thought.
Regular clocks do not run in the "logic lag detection" and thus usually do not trigger the "emergency exit" from logic processing because it would affect global server performance.
So yeah, its a side effect of that exploit clock, buffering up signal or signal-changes that cannot be processed that fast.
Thank you for the report, but that is totally intended,
the testserver does not focus on survival and gathering stuff - its totally opt-in to play real survival.
We want to test the game, not the economy and first hours =)
Feb 26 2017
-Confirmed-
Closing report, as problem has been solved together with a similar issue on the way.
Waiting for replies/details in Z34.
Closing report, got a feedback from development there were specific attempts to fix this, and as the data became outdated (due to a delay from our side) we close the report for now.
Okay, great.
Closing the report then, as its nothing we can really fix without rewriting the whole logic system.
Thank you for sending the server-details.
Problem solved by increasing available ram.
Not the optimal solution but worked.
Looks like the blueprint has a different state of it then.
Server and location? going to visit it there then.
Feb 25 2017
No Feedback from author.