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Aug 12 2016

SmilingDemon claimed T1812: Asteroids only containing >0.5% ore+shards.
Aug 12 2016, 8:01 PM · Universe, Starmade
SmilingDemon changed Last tested (version) from 0.199.136 to 0.199.151 (DEV) on T1807: dropped meta items stack when picked up (corrupting designs and blueprints).
Aug 12 2016, 4:59 PM · Engine, Starmade
SmilingDemon closed T1807: dropped meta items stack when picked up (corrupting designs and blueprints) as Closed.

-QA TEsting -

Aug 12 2016, 4:58 PM · Engine, Starmade
SmilingDemon closed T1811: delete this task as Invalid.
Aug 12 2016, 7:13 AM · Starmade
SmilingDemon claimed T1811: delete this task.
Aug 12 2016, 7:12 AM · Starmade

Aug 11 2016

SmilingDemon added a comment to T1783: update problem.

Please delete your posting and drag and drop the file in .

Aug 11 2016, 7:00 AM · Starmade
SmilingDemon added a comment to T1783: update problem.
Aug 11 2016, 7:00 AM · Starmade

Aug 10 2016

SmilingDemon closed T1782: Can no longer dock to a shipyard with the core beam as Closed.
Aug 10 2016, 7:03 PM · CBS: Shipyards, Starmade
SmilingDemon added a comment to T1782: Can no longer dock to a shipyard with the core beam.

-QA Testing-

Aug 10 2016, 7:01 PM · CBS: Shipyards, Starmade

Aug 9 2016

SmilingDemon edited Steps to reproduce on T1431: new menu uses wrong window design.
Aug 9 2016, 5:31 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon closed T993: Beta Launcher Mac: Malfunction on opening launcher as Rejected.

I do reject it then for now ... in case it happens again just poke me to eeopne it

Aug 9 2016, 10:19 AM · Starmade

Aug 8 2016

SmilingDemon added a comment to T1664: Loading sector causes mass timeouts with colliding asteroids.

Merged tasks in ... all contain asteroids with same seed , spawned in the nearly same place ... with two uid numbers ... and causing problems

Aug 8 2016, 7:40 PM · Quality Assurance, Physics, Starmade
SmilingDemon merged tasks T1712: Runtime Exception: Could not place rock, T1409: Respawning asteroids causes server lag into T1664: Loading sector causes mass timeouts with colliding asteroids.
Aug 8 2016, 7:39 PM · Quality Assurance, Physics, Starmade
SmilingDemon merged task T1409: Respawning asteroids causes server lag into T1664: Loading sector causes mass timeouts with colliding asteroids.
Aug 8 2016, 7:39 PM · Starmade
SmilingDemon merged task T1712: Runtime Exception: Could not place rock into T1664: Loading sector causes mass timeouts with colliding asteroids.
Aug 8 2016, 7:39 PM · Engine, Starmade
SmilingDemon edited Tester information (Internal use only) on T1444: Lights from blocks emit the wrong color.
Aug 8 2016, 7:08 PM · Game Development (Beta), Engine (Rendering), Starmade
SmilingDemon edited Tester information (Internal use only) on T1444: Lights from blocks emit the wrong color.
Aug 8 2016, 7:08 PM · Game Development (Beta), Engine (Rendering), Starmade
SmilingDemon added a comment to T1444: Lights from blocks emit the wrong color.

i see a difference in yellow and orange ... it could be a bit more intense i guess ?

Aug 8 2016, 7:04 PM · Game Development (Beta), Engine (Rendering), Starmade
SmilingDemon renamed T1444: Lights from blocks emit the wrong color from Lights from blocks emit at he wrong color to Lights from blocks emit the wrong color.
Aug 8 2016, 7:03 PM · Game Development (Beta), Engine (Rendering), Starmade
SmilingDemon renamed T1444: Lights from blocks emit the wrong color from Pink light and hattel charged circuit emit white light to Lights from blocks emit at he wrong color.
Aug 8 2016, 6:45 PM · Game Development (Beta), Engine (Rendering), Starmade
SmilingDemon merged T1802: [feedback] Orange light emits yellow light into T1444: Lights from blocks emit the wrong color.
Aug 8 2016, 6:44 PM · Game Development (Beta), Engine (Rendering), Starmade
SmilingDemon merged task T1802: [feedback] Orange light emits yellow light into T1444: Lights from blocks emit the wrong color.
Aug 8 2016, 6:44 PM · Starmade
SmilingDemon triaged T1802: [feedback] Orange light emits yellow light as Low priority.
Aug 8 2016, 6:44 PM · Starmade
SmilingDemon claimed T1802: [feedback] Orange light emits yellow light.
Aug 8 2016, 6:44 PM · Starmade
SmilingDemon changed the status of T1772: /god_mode deactivates on anything other than "true" input (And Others) from Open to In Queue (Game).
Aug 8 2016, 6:43 PM · Game Development (Beta), Engine (Commands), Starmade
SmilingDemon added a comment to T1772: /god_mode deactivates on anything other than "true" input (And Others).

has no impact on gameplay .. its not even annoying .. therefore trivial.

Aug 8 2016, 6:43 PM · Game Development (Beta), Engine (Commands), Starmade
SmilingDemon moved T1772: /god_mode deactivates on anything other than "true" input (And Others) from Unclassed to Issue affecting current release on the Starmade board.
Aug 8 2016, 6:19 PM · Game Development (Beta), Engine (Commands), Starmade
SmilingDemon triaged T1772: /god_mode deactivates on anything other than "true" input (And Others) as Trivial priority.
Aug 8 2016, 6:15 PM · Game Development (Beta), Engine (Commands), Starmade
SmilingDemon claimed T1772: /god_mode deactivates on anything other than "true" input (And Others).
Aug 8 2016, 6:05 PM · Game Development (Beta), Engine (Commands), Starmade
SmilingDemon added a comment to T993: Beta Launcher Mac: Malfunction on opening launcher.

is this still an issue with the latest 158 Build ?

Aug 8 2016, 5:55 PM · Starmade
SmilingDemon moved T993: Beta Launcher Mac: Malfunction on opening launcher from Open / Validated to Feedback on the Issue Navigation board.
Aug 8 2016, 5:53 PM · Starmade
SmilingDemon claimed T993: Beta Launcher Mac: Malfunction on opening launcher.
Aug 8 2016, 5:53 PM · Starmade
SmilingDemon changed the status of T1799: Unable to run OSX launchers due to invalid/missing .app signatures, and/or default behavior which quarantines downloaded .jar files. from Open to In Queue (Launcher).

I guess this belongs in queue ;)

Aug 8 2016, 11:28 AM · Launcher Development, Starmade

Aug 7 2016

SmilingDemon moved T1799: Unable to run OSX launchers due to invalid/missing .app signatures, and/or default behavior which quarantines downloaded .jar files. from Unclassed to Issue affecting current dev-build on the Starmade board.
Aug 7 2016, 6:58 PM · Launcher Development, Starmade
SmilingDemon added a comment to T1799: Unable to run OSX launchers due to invalid/missing .app signatures, and/or default behavior which quarantines downloaded .jar files..

Sounds more to me they want to further close their ecosystem.

Aug 7 2016, 6:58 PM · Launcher Development, Starmade
SmilingDemon triaged T1799: Unable to run OSX launchers due to invalid/missing .app signatures, and/or default behavior which quarantines downloaded .jar files. as Normal priority.
Aug 7 2016, 6:56 PM · Launcher Development, Starmade
SmilingDemon claimed T1799: Unable to run OSX launchers due to invalid/missing .app signatures, and/or default behavior which quarantines downloaded .jar files..
Aug 7 2016, 6:55 PM · Launcher Development, Starmade
SmilingDemon moved T1780: Trigger (Area) not detecting docked entity on Rail from Unclassed to Issue affecting current release on the Starmade board.
Aug 7 2016, 12:21 PM · Game Development (Alpha), Logic, Starmade
SmilingDemon added a comment to T1780: Trigger (Area) not detecting docked entity on Rail.

-validated-
-confirmed-

Aug 7 2016, 12:21 PM · Game Development (Alpha), Logic, Starmade
SmilingDemon changed the status of T1780: Trigger (Area) not detecting docked entity on Rail from Open to In Queue (Game).
Aug 7 2016, 12:20 PM · Game Development (Alpha), Logic, Starmade
SmilingDemon added a comment to T1780: Trigger (Area) not detecting docked entity on Rail.

OK ..will put it in queue with my test observations ... still have no clear idea what the intended way how trigger areas should work was .. but i guess
Schema will know ;)

Aug 7 2016, 12:17 PM · Game Development (Alpha), Logic, Starmade

Aug 6 2016

SmilingDemon edited Tester information (Internal use only) on T1791: Creative mode can't be turned off in singleplayer.
Aug 6 2016, 9:19 PM · Engine, Starmade
SmilingDemon added a comment to T1791: Creative mode can't be turned off in singleplayer.

it does save fine to the settings.cfg
(G_SINGLEPLAYER_CREATIVE_MODE = false //creative mode)

Aug 6 2016, 9:19 PM · Engine, Starmade
SmilingDemon placed T1652: Visual Bug: Using a non-weapon block on your hotbar will visually output as if you are using a output weapon to everyone else except the pilot up for grabs.
Aug 6 2016, 8:37 PM · Starmade, Issue Navigation
SmilingDemon moved T1652: Visual Bug: Using a non-weapon block on your hotbar will visually output as if you are using a output weapon to everyone else except the pilot from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Aug 6 2016, 8:36 PM · Starmade, Issue Navigation
SmilingDemon moved T1652: Visual Bug: Using a non-weapon block on your hotbar will visually output as if you are using a output weapon to everyone else except the pilot from Unclassed to Issue affecting current release on the Starmade board.
Aug 6 2016, 8:36 PM · Starmade, Issue Navigation
SmilingDemon triaged T1652: Visual Bug: Using a non-weapon block on your hotbar will visually output as if you are using a output weapon to everyone else except the pilot as High priority.
Aug 6 2016, 8:36 PM · Starmade, Issue Navigation
SmilingDemon claimed T1652: Visual Bug: Using a non-weapon block on your hotbar will visually output as if you are using a output weapon to everyone else except the pilot.
Aug 6 2016, 8:34 PM · Starmade, Issue Navigation
SmilingDemon moved T1790: Server/world corrupts after random amount of time from New / Unconfirmed to Feedback on the Issue Navigation board.
Aug 6 2016, 1:45 PM · Engine, Starmade
SmilingDemon triaged T1790: Server/world corrupts after random amount of time as Urgent priority.
Aug 6 2016, 1:44 PM · Engine, Starmade
SmilingDemon claimed T1790: Server/world corrupts after random amount of time.

Your server is running out of memory

Aug 6 2016, 1:44 PM · Engine, Starmade
SmilingDemon moved T1780: Trigger (Area) not detecting docked entity on Rail from Open / Validated to Feedback on the Issue Navigation board.
Aug 6 2016, 1:35 PM · Game Development (Alpha), Logic, Starmade
SmilingDemon added a comment to T1780: Trigger (Area) not detecting docked entity on Rail.

in case you wanted to detect the core without a player controlling it, the area trigger is not designed to do that.

Aug 6 2016, 1:34 PM · Game Development (Alpha), Logic, Starmade
SmilingDemon closed T1713: new tutorial videos play audio, but not the video as Rejected.

ok rejecting this than for now

Aug 6 2016, 12:34 PM · GUI/HUD, Starmade
SmilingDemon changed OS-Specific from issueos:no to issueos:osx on T1713: new tutorial videos play audio, but not the video.
Aug 6 2016, 12:34 PM · GUI/HUD, Starmade
SmilingDemon closed T1789: Rail Rotation not working as Rejected.

works just fine

Aug 6 2016, 12:27 PM · CBS: Rails, Starmade
SmilingDemon triaged T1789: Rail Rotation not working as Normal priority.
Aug 6 2016, 12:24 PM · CBS: Rails, Starmade
SmilingDemon claimed T1789: Rail Rotation not working.
Aug 6 2016, 12:22 PM · CBS: Rails, Starmade
SmilingDemon moved T1787: Thruster Modules delayed from New / Unconfirmed to Feedback on the Issue Navigation board.
Aug 6 2016, 8:25 AM · Engine, Starmade
SmilingDemon added a comment to T1787: Thruster Modules delayed.

not happening ... not local or on the testserver

Aug 6 2016, 8:24 AM · Engine, Starmade
SmilingDemon triaged T1787: Thruster Modules delayed as Normal priority.
Aug 6 2016, 8:22 AM · Engine, Starmade
SmilingDemon claimed T1787: Thruster Modules delayed.
Aug 6 2016, 8:13 AM · Engine, Starmade

Aug 5 2016

SmilingDemon moved T1783: update problem from New / Unconfirmed to Feedback on the Issue Navigation board.
Aug 5 2016, 4:33 PM · Starmade
SmilingDemon added a comment to T1664: Loading sector causes mass timeouts with colliding asteroids.

and what server is that ?

Aug 5 2016, 3:47 PM · Quality Assurance, Physics, Starmade
SmilingDemon changed the status of T1567: Crash on startup - /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `CXXABI_1.3.8' not found from Resolved to In Queue (Game).
Aug 5 2016, 6:52 AM · Engine, Starmade
SmilingDemon added a comment to T1783: update problem.

more a support problem than a bug

Aug 5 2016, 6:49 AM · Starmade
SmilingDemon triaged T1783: update problem as Normal priority.
Aug 5 2016, 6:47 AM · Starmade
SmilingDemon claimed T1783: update problem.
Aug 5 2016, 6:46 AM · Starmade

Aug 4 2016

SmilingDemon renamed T1780: Trigger (Area) not detecting docked entity on Rail from Area detection not detecting dockend entity to Trigger (Area) not detecting docked entity on Rail.
Aug 4 2016, 8:30 PM · Game Development (Alpha), Logic, Starmade
SmilingDemon moved T1780: Trigger (Area) not detecting docked entity on Rail from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Aug 4 2016, 8:27 PM · Game Development (Alpha), Logic, Starmade
SmilingDemon triaged T1780: Trigger (Area) not detecting docked entity on Rail as Normal priority.
Aug 4 2016, 8:27 PM · Game Development (Alpha), Logic, Starmade
SmilingDemon merged task T1781: Trigger (area) not detecting docked entities. into T1780: Trigger (Area) not detecting docked entity on Rail.
Aug 4 2016, 8:21 PM · Logic, Starmade
SmilingDemon merged T1781: Trigger (area) not detecting docked entities. into T1780: Trigger (Area) not detecting docked entity on Rail.
Aug 4 2016, 8:21 PM · Game Development (Alpha), Logic, Starmade
SmilingDemon triaged T1781: Trigger (area) not detecting docked entities. as Normal priority.
Aug 4 2016, 8:21 PM · Logic, Starmade
SmilingDemon claimed T1781: Trigger (area) not detecting docked entities..
Aug 4 2016, 8:20 PM · Logic, Starmade
SmilingDemon claimed T1780: Trigger (Area) not detecting docked entity on Rail.
Aug 4 2016, 8:20 PM · Game Development (Alpha), Logic, Starmade
SmilingDemon moved T1782: Can no longer dock to a shipyard with the core beam from Unclassed to Issue affecting current release on the Starmade board.
Aug 4 2016, 8:14 PM · CBS: Shipyards, Starmade
SmilingDemon added a comment to T1782: Can no longer dock to a shipyard with the core beam.

-validate-
-confirmed-

Aug 4 2016, 8:13 PM · CBS: Shipyards, Starmade
SmilingDemon changed the status of T1782: Can no longer dock to a shipyard with the core beam from Open to In Queue (Game).
Aug 4 2016, 8:12 PM · CBS: Shipyards, Starmade
SmilingDemon claimed T1782: Can no longer dock to a shipyard with the core beam.
Aug 4 2016, 8:07 PM · CBS: Shipyards, Starmade
SmilingDemon closed T1770: The game freeze after a few second since the last update as Rejected.

great have fun , closing this now

Aug 4 2016, 7:36 PM · Universe, Starmade
SmilingDemon added a comment to T1771: Some chunks vanishing on planets.

the sad problem is that their is supposed to be a building limit obove and around planets .. which has been broken.

Aug 4 2016, 6:49 PM · Engine, Starmade
SmilingDemon merged T1779: LOD Blocks don't rotate correctly during copy and paste into T1769: mirror orientation of mushroom, grate corner, light bar corner incorrect (LoD).
Aug 4 2016, 4:47 PM · Game Development (Beta), Engine (Building), Starmade
SmilingDemon merged task T1779: LOD Blocks don't rotate correctly during copy and paste into T1769: mirror orientation of mushroom, grate corner, light bar corner incorrect (LoD).
Aug 4 2016, 4:47 PM · Engine, Starmade
SmilingDemon added a comment to T1779: LOD Blocks don't rotate correctly during copy and paste.

This is true for the Mushrooms T1769

Aug 4 2016, 4:47 PM · Engine, Starmade
SmilingDemon triaged T1779: LOD Blocks don't rotate correctly during copy and paste as Normal priority.
Aug 4 2016, 4:45 PM · Engine, Starmade
SmilingDemon renamed T1769: mirror orientation of mushroom, grate corner, light bar corner incorrect (LoD) from Rotation of some LoD items incorrect in Mirror Planes to Rotation of Mushroom LoD item incorrect in Mirror Planes.
Aug 4 2016, 4:44 PM · Game Development (Beta), Engine (Building), Starmade
SmilingDemon claimed T1779: LOD Blocks don't rotate correctly during copy and paste.
Aug 4 2016, 4:38 PM · Engine, Starmade
SmilingDemon added a comment to T1777: Newsletter Signup Not Working.

this is wrong on the game bug tracker

Aug 4 2016, 4:12 PM · Starmade
SmilingDemon closed T1777: Newsletter Signup Not Working as Invalid.
Aug 4 2016, 4:12 PM · Starmade
SmilingDemon claimed T1777: Newsletter Signup Not Working.
Aug 4 2016, 4:11 PM · Starmade
SmilingDemon added a comment to T1770: The game freeze after a few second since the last update.

You are running the game on 32 bit java

[2016-08-03 07:32:09] [LIBLOADER] JAVA Oracle Corporation - 1.8.0_101 - C:\Program Files (x86)\Java\jre1.8.0_101
[2016-08-03 07:32:09] [LIBLOADER] ARCHITECTURE x86
[2016-08-03 07:32:09] [LIBLOADER] LOADED WINDOWS 32bit NATIVE LIBRARIES 
[2016-08-03 07:32:09] [LIBLOADER] FastNoiseSIMD Level: 2

please manually install the latest 64 bit version -> https://www.java.com/en/download/manual.jsp

Aug 4 2016, 7:43 AM · Universe, Starmade
SmilingDemon merged T1774: Block height limit when building on planets into T1771: Some chunks vanishing on planets.
Aug 4 2016, 7:34 AM · Engine, Starmade
SmilingDemon merged task T1774: Block height limit when building on planets into T1771: Some chunks vanishing on planets.
Aug 4 2016, 7:34 AM · Engine, Starmade
SmilingDemon triaged T1774: Block height limit when building on planets as Urgent priority.
Aug 4 2016, 7:33 AM · Engine, Starmade
SmilingDemon claimed T1774: Block height limit when building on planets.
Aug 4 2016, 7:33 AM · Engine, Starmade

Aug 3 2016

SmilingDemon changed the status of T1771: Some chunks vanishing on planets from Open to In Queue (Game).

-confirmed-

Aug 3 2016, 9:52 PM · Engine, Starmade
SmilingDemon edited Tester information (Internal use only) on T1485: Typo in logs.
Aug 3 2016, 7:13 PM · Typos, Starmade
SmilingDemon moved T1771: Some chunks vanishing on planets from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Aug 3 2016, 11:59 AM · Engine, Starmade
SmilingDemon moved T1770: The game freeze after a few second since the last update from New / Unconfirmed to Feedback on the Issue Navigation board.
Aug 3 2016, 11:59 AM · Universe, Starmade