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Jun 30 2015

SmilingDemon claimed T308: escape options menu, controls sub menu doesn't scale.
Jun 30 2015, 3:49 PM · GUI/HUD, Starmade
SmilingDemon set Task Type to issuetype:bug on T233: Chat kick and ban options.
Jun 30 2015, 3:39 PM · GUI/HUD, Quality Assurance, Starmade
SmilingDemon claimed T233: Chat kick and ban options.
Jun 30 2015, 3:21 PM · GUI/HUD, Quality Assurance, Starmade
SmilingDemon closed T274: Item duplication related to split issue as Closed.

on split and drop the 2 multistacks simply swap places. that works well

Jun 30 2015, 2:18 PM · Engine, Starmade
SmilingDemon set Task Type to issuetype:bug on T274: Item duplication related to split issue.
Jun 30 2015, 2:17 PM · Engine, Starmade
SmilingDemon claimed T274: Item duplication related to split issue.
Jun 30 2015, 2:16 PM · Engine, Starmade
SmilingDemon changed the status of T353: F1+F8 Glitches from Open to In Queue (Game).

Side effect of T160 fix

Jun 30 2015, 1:06 PM · Game Development (Beta), Engine (Commands), Starmade
SmilingDemon changed Last tested (version) from 0.19291 to 0.19295 (Dev) on T353: F1+F8 Glitches .
Jun 30 2015, 12:52 PM · Game Development (Beta), Engine (Commands), Starmade
SmilingDemon claimed T353: F1+F8 Glitches .
Jun 30 2015, 12:50 PM · Game Development (Beta), Engine (Commands), Starmade
SmilingDemon closed T26: stack split item loss as Closed.

fixed

Jun 30 2015, 12:46 PM · Engine, Starmade
SmilingDemon claimed T26: stack split item loss.
Jun 30 2015, 12:46 PM · Engine, Starmade
SmilingDemon set Task Type to issuetype:bug on T26: stack split item loss.
Jun 30 2015, 12:45 PM · Engine, Starmade
SmilingDemon renamed T269: Replace block with Active Slot - Factories from Replace block with Active Slot - Factories to Replace block with Active Slot - Factories .
Jun 30 2015, 12:36 PM · Engine, Starmade
SmilingDemon set Task Type to issuetype:bug on T74: creating a new universe sets all blueprints to enemyusable/others and owner to none.
Jun 30 2015, 12:35 PM · Game Development (Alpha), Engine (General), Starmade
SmilingDemon closed T269: Replace block with Active Slot - Factories as Closed.

fixed

Jun 30 2015, 12:34 PM · Engine, Starmade
SmilingDemon claimed T269: Replace block with Active Slot - Factories .
Jun 30 2015, 12:34 PM · Engine, Starmade
SmilingDemon added a comment to T74: creating a new universe sets all blueprints to enemyusable/others and owner to none.

sorry .. slight correction here

Jun 30 2015, 12:19 PM · Game Development (Alpha), Engine (General), Starmade
SmilingDemon changed the status of T74: creating a new universe sets all blueprints to enemyusable/others and owner to none from Open to In Queue (Game).

Ok! Tested again

Jun 30 2015, 12:13 PM · Game Development (Alpha), Engine (General), Starmade
SmilingDemon claimed T74: creating a new universe sets all blueprints to enemyusable/others and owner to none.
Jun 30 2015, 11:58 AM · Game Development (Alpha), Engine (General), Starmade
SmilingDemon added a comment to T280: Wireless logic and clocks of a blueprint saved from server to local folder not working.

related to T189 maybe

Jun 30 2015, 10:19 AM · Game Development (Beta), Logic, Starmade
SmilingDemon closed T360: Changing blueprint description changes faction description too as Rejected.

duplicates T197

Jun 30 2015, 9:53 AM · GUI/HUD, Starmade
SmilingDemon closed T142: Placing a salvage beam computer on an Asteroid causes Nullpointer as Closed.

no more crashes
log file after placing free of errors around the placement event

Jun 30 2015, 9:29 AM · Engine, Starmade
SmilingDemon changed Last tested (version) from 0.19263 (Dev) to 0.19295 (Dev) on T142: Placing a salvage beam computer on an Asteroid causes Nullpointer.
Jun 30 2015, 9:29 AM · Engine, Starmade
SmilingDemon claimed T142: Placing a salvage beam computer on an Asteroid causes Nullpointer.
Jun 30 2015, 9:28 AM · Engine, Starmade
SmilingDemon changed the status of T364: Server Crashing with enable break off is true from Open to In Queue (Game).
Jun 30 2015, 9:18 AM · Game Development (Alpha), Engine (Crashes), Starmade
SmilingDemon changed the status of T172: Glitches in tutorial from Resolved to In Queue (Game).

sorry for further nitpicking ;)
Minor typo
NPC-002 Dialog :

Jun 30 2015, 8:25 AM · Typos, Starmade
SmilingDemon moved T364: Server Crashing with enable break off is true from Unclassed to Issue affecting current release on the Starmade board.
Jun 30 2015, 7:44 AM · Game Development (Alpha), Engine (Crashes), Starmade
SmilingDemon created T364: Server Crashing with enable break off is true.
Jun 30 2015, 7:44 AM · Game Development (Alpha), Engine (Crashes), Starmade

Jun 29 2015

SmilingDemon placed T232: UI text formatting. up for grabs.
Jun 29 2015, 4:52 PM · GUI/HUD, Starmade
SmilingDemon moved T20: Logic Rail Detection on docking doesn't trigger from Issue affecting current release to Archived on the Starmade board.
Jun 29 2015, 4:34 PM · CBS: Rails, Starmade
SmilingDemon moved T180: Renamed planet. Name doesn't show on the galaxy map from Issue affecting current release to Archived on the Starmade board.
Jun 29 2015, 4:34 PM · Galaxy Map, Starmade
SmilingDemon moved T247: Strange behavior on turrets attached to rail rotators from Issue affecting current release to Archived on the Starmade board.
Jun 29 2015, 4:34 PM · Starmade
SmilingDemon moved T232: UI text formatting. from Issue affecting current release to Archived on the Starmade board.
Jun 29 2015, 4:34 PM · GUI/HUD, Starmade
SmilingDemon moved T146: "Destroyed" ship core blocks weapon projectiles from Issue affecting current release to Archived on the Starmade board.
Jun 29 2015, 4:34 PM · CBS: Functional, Starmade
SmilingDemon moved T265: Undeathinator not functional / Spawn point save broken from Issue affecting current release to Archived on the Starmade board.
Jun 29 2015, 4:34 PM · Engine, Starmade
SmilingDemon moved T270: /shop_restock_uid and /shop_restock_full_uid do not work on player shops. from Issue affecting current release to Archived on the Starmade board.
Jun 29 2015, 4:34 PM · Engine, Starmade
SmilingDemon moved T277: overheating does not disable AI from Issue affecting current release to Archived on the Starmade board.
Jun 29 2015, 4:34 PM · Engine, Starmade
SmilingDemon added a project to T247: Strange behavior on turrets attached to rail rotators: Starmade.
Jun 29 2015, 4:31 PM · Starmade
SmilingDemon placed T247: Strange behavior on turrets attached to rail rotators up for grabs.
Jun 29 2015, 4:29 PM · Starmade
SmilingDemon removed a project from T247: Strange behavior on turrets attached to rail rotators: Starmade.
Jun 29 2015, 4:19 PM · Starmade
SmilingDemon added a comment to T247: Strange behavior on turrets attached to rail rotators.

closed as requested

Jun 29 2015, 4:19 PM · Starmade
SmilingDemon closed T247: Strange behavior on turrets attached to rail rotators as Closed.
Jun 29 2015, 4:18 PM · Starmade

Jun 28 2015

SmilingDemon moved T337: Admin warping teleports player's used ship/astronaut into planets and stations in occupied sectors from Unclassed to Issue affecting current release on the Starmade board.
Jun 28 2015, 8:51 AM · Game Development (Beta), Engine (Commands), Starmade
SmilingDemon changed the status of T337: Admin warping teleports player's used ship/astronaut into planets and stations in occupied sectors from Open to In Queue (Game).
Jun 28 2015, 8:51 AM · Game Development (Beta), Engine (Commands), Starmade
SmilingDemon created T337: Admin warping teleports player's used ship/astronaut into planets and stations in occupied sectors.
Jun 28 2015, 8:50 AM · Game Development (Beta), Engine (Commands), Starmade

Jun 27 2015

SmilingDemon added a comment to T165: Trading Guild Resupply Convoys will resupply player-owned shops..

Test by Megacrafter127
so, here is the repost from the tests regarding that issue:
the test was conducted by using the /create_trade_party command while having the station containing a player-made shop selected. the station was factioned by a player-made faction, and the shop had a player in that faction set as owner. the test was conducted 4 times, (after each time resetting the shop by removing and placing the shop-module), 1 for every limitation setting as to whom may buy/sell at the shop
result: in all 4 tests the trading party restocked the player owned shop, it did not affect the amount of credits within the shop though

Jun 27 2015, 10:22 AM · Engine, Starmade
SmilingDemon moved T331: Redo/undo doesn't work correctly with Replace from Unclassed to Issue affecting current release on the Starmade board.
Jun 27 2015, 8:24 AM · Engine, Starmade
SmilingDemon triaged T331: Redo/undo doesn't work correctly with Replace as Normal priority.
Jun 27 2015, 8:23 AM · Engine, Starmade
SmilingDemon changed the status of T331: Redo/undo doesn't work correctly with Replace from Open to In Queue (Game).
Jun 27 2015, 8:23 AM · Engine, Starmade
SmilingDemon created T331: Redo/undo doesn't work correctly with Replace.
Jun 27 2015, 8:23 AM · Engine, Starmade

Jun 26 2015

SmilingDemon changed the edit policy for T275: Storage box filter menu bug..
Jun 26 2015, 10:10 PM · GUI/HUD, Starmade
SmilingDemon changed the edit policy for T285: Frame Buffer cause the screen to only render blue on Intel GPU.
Jun 26 2015, 10:09 PM · Game Development (Alpha), Engine (Rendering), Starmade
SmilingDemon changed the visibility for T327: Side faces of lava blocks do (nearly) not damage players.
Jun 26 2015, 10:08 PM · Game Development (Alpha), Astronaut, Starmade
SmilingDemon changed the status of T327: Side faces of lava blocks do (nearly) not damage players from Open to In Queue (Game).
Jun 26 2015, 4:31 PM · Game Development (Alpha), Astronaut, Starmade
SmilingDemon moved T327: Side faces of lava blocks do (nearly) not damage players from Unclassed to Issue affecting current release on the Starmade board.
Jun 26 2015, 4:31 PM · Game Development (Alpha), Astronaut, Starmade
SmilingDemon created T327: Side faces of lava blocks do (nearly) not damage players.
Jun 26 2015, 4:30 PM · Game Development (Alpha), Astronaut, Starmade

Jun 25 2015

SmilingDemon moved T317: Dedicated server GUI maxes 1 CPU core from Unclassed to Issue affecting current release on the Starmade board.
Jun 25 2015, 4:33 PM · Engine, Starmade
SmilingDemon changed the status of T317: Dedicated server GUI maxes 1 CPU core from Open to In Queue (Game).
Jun 25 2015, 4:32 PM · Engine, Starmade
SmilingDemon created T317: Dedicated server GUI maxes 1 CPU core.
Jun 25 2015, 4:31 PM · Engine, Starmade

Jun 24 2015

SmilingDemon moved T305: Collision Damage: docked entities don't receive damage from Unclassed to Issue affecting current release on the Starmade board.
Jun 24 2015, 7:57 PM · Engine, Starmade
SmilingDemon moved T306: Skybox - customized png for hires background in game gets shown different then the original png from Unclassed to Issue affecting current release on the Starmade board.
Jun 24 2015, 7:57 PM · Game Development (Beta), Engine (Rendering), Starmade
SmilingDemon triaged T306: Skybox - customized png for hires background in game gets shown different then the original png as Low priority.
Jun 24 2015, 7:55 PM · Game Development (Beta), Engine (Rendering), Starmade
SmilingDemon changed the visibility for T307: Ships can't undock from Rail Basics via Logic in certain directions .
Jun 24 2015, 7:54 PM · Engine, Starmade
SmilingDemon triaged T305: Collision Damage: docked entities don't receive damage as Low priority.
Jun 24 2015, 7:54 PM · Engine, Starmade
SmilingDemon moved T307: Ships can't undock from Rail Basics via Logic in certain directions from Unclassed to Issue affecting current release on the Starmade board.
Jun 24 2015, 7:48 PM · Engine, Starmade
SmilingDemon renamed T307: Ships can't undock from Rail Basics via Logic in certain directions from Ships can't undock from Rail Basics via Logic in certain directions to Ships can't undock from Rail Basics via Logic in certain directions .
Jun 24 2015, 7:47 PM · Engine, Starmade
SmilingDemon changed the status of T307: Ships can't undock from Rail Basics via Logic in certain directions from Open to In Queue (Game).
Jun 24 2015, 6:15 PM · Engine, Starmade
SmilingDemon created T307: Ships can't undock from Rail Basics via Logic in certain directions .
Jun 24 2015, 6:15 PM · Engine, Starmade
SmilingDemon moved T305: Collision Damage: docked entities don't receive damage from Issue affecting current release to Unclassed on the Starmade board.
Jun 24 2015, 5:04 PM · Engine, Starmade
SmilingDemon changed the status of T149: Changes to faction rank permissions are not always saved from Open to In Queue (Game).
Jun 24 2015, 5:04 PM · Quality Assurance, Game Development (Beta), Engine (General), Starmade
SmilingDemon changed the status of T306: Skybox - customized png for hires background in game gets shown different then the original png from Open to In Queue (Game).
Jun 24 2015, 4:55 PM · Game Development (Beta), Engine (Rendering), Starmade
SmilingDemon created T306: Skybox - customized png for hires background in game gets shown different then the original png.
Jun 24 2015, 4:55 PM · Game Development (Beta), Engine (Rendering), Starmade
SmilingDemon changed the status of T305: Collision Damage: docked entities don't receive damage from Open to In Queue (Game).
Jun 24 2015, 4:52 PM · Engine, Starmade
SmilingDemon renamed T305: Collision Damage: docked entities don't receive damage from Collision Damage: docked entities don't receive damage to Collision Damage: docked entities don't receive damage .
Jun 24 2015, 4:51 PM · Engine, Starmade
SmilingDemon moved T305: Collision Damage: docked entities don't receive damage from Unclassed to Issue affecting current release on the Starmade board.
Jun 24 2015, 4:38 PM · Engine, Starmade
SmilingDemon changed the status of T305: Collision Damage: docked entities don't receive damage from Open to In Queue (Game).
Jun 24 2015, 4:37 PM · Engine, Starmade
SmilingDemon created T305: Collision Damage: docked entities don't receive damage .
Jun 24 2015, 4:37 PM · Engine, Starmade

Jun 22 2015

SmilingDemon moved T284: forcefield and scaffold wedges don't have icons from Unclassed to Issue affecting current release on the Starmade board.
Jun 22 2015, 5:13 PM · Blockconfig, Starmade
SmilingDemon moved T285: Frame Buffer cause the screen to only render blue on Intel GPU from Unclassed to Issue affecting current release on the Starmade board.
Jun 22 2015, 5:13 PM · Game Development (Alpha), Engine (Rendering), Starmade
SmilingDemon changed the status of T285: Frame Buffer cause the screen to only render blue on Intel GPU from Open to In Queue (Game).
Jun 22 2015, 5:13 PM · Game Development (Alpha), Engine (Rendering), Starmade
SmilingDemon created T285: Frame Buffer cause the screen to only render blue on Intel GPU.
Jun 22 2015, 5:12 PM · Game Development (Alpha), Engine (Rendering), Starmade

Jun 21 2015

SmilingDemon updated the task description for T280: Wireless logic and clocks of a blueprint saved from server to local folder not working.
Jun 21 2015, 3:43 PM · Game Development (Beta), Logic, Starmade
SmilingDemon moved T280: Wireless logic and clocks of a blueprint saved from server to local folder not working from Unclassed to Issue affecting current release on the Starmade board.
Jun 21 2015, 1:19 PM · Game Development (Beta), Logic, Starmade
SmilingDemon created T280: Wireless logic and clocks of a blueprint saved from server to local folder not working.
Jun 21 2015, 12:56 PM · Game Development (Beta), Logic, Starmade
SmilingDemon closed T180: Renamed planet. Name doesn't show on the galaxy map as Closed.

all points fixed

Jun 21 2015, 10:29 AM · Galaxy Map, Starmade

Jun 20 2015

SmilingDemon added a comment to T270: /shop_restock_uid and /shop_restock_full_uid do not work on player shops..

fixed

Jun 20 2015, 9:14 PM · Engine, Starmade
SmilingDemon closed T270: /shop_restock_uid and /shop_restock_full_uid do not work on player shops. as Closed.
Jun 20 2015, 9:14 PM · Engine, Starmade
SmilingDemon moved T275: Storage box filter menu bug. from Unclassed to Issue affecting current release on the Starmade board.
Jun 20 2015, 4:22 PM · GUI/HUD, Starmade
SmilingDemon changed the status of T275: Storage box filter menu bug. from Open to In Queue (Game).
Jun 20 2015, 4:22 PM · GUI/HUD, Starmade
SmilingDemon placed T275: Storage box filter menu bug. up for grabs.

to reproduce:

  • set a storage and select a pull filter
  • in the window enter a number with 9 digits at least

  • then try to change the amount and you will see you can only set 8 digits max.

Jun 20 2015, 4:21 PM · GUI/HUD, Starmade
SmilingDemon triaged T275: Storage box filter menu bug. as Normal priority.
Jun 20 2015, 4:16 PM · GUI/HUD, Starmade
SmilingDemon claimed T275: Storage box filter menu bug..
Jun 20 2015, 4:07 PM · GUI/HUD, Starmade
SmilingDemon moved T276: Ships teleporting on crossing rotating planet sector boundaries. from Unclassed to Issue affecting current release on the Starmade board.
Jun 20 2015, 4:01 PM · Game Development (Beta), Engine (General), Starmade
SmilingDemon changed the status of T276: Ships teleporting on crossing rotating planet sector boundaries. from Open to In Queue (Game).
Jun 20 2015, 4:01 PM · Game Development (Beta), Engine (General), Starmade
SmilingDemon created T276: Ships teleporting on crossing rotating planet sector boundaries..
Jun 20 2015, 4:01 PM · Game Development (Beta), Engine (General), Starmade
SmilingDemon moved T274: Item duplication related to split issue from Unclassed to Issue affecting current release on the Starmade board.
Jun 20 2015, 3:17 PM · Engine, Starmade
SmilingDemon changed the status of T274: Item duplication related to split issue from Open to In Queue (Game).
Jun 20 2015, 3:17 PM · Engine, Starmade
SmilingDemon created T274: Item duplication related to split issue.
Jun 20 2015, 3:17 PM · Engine, Starmade
SmilingDemon moved T273: Obsolete Items - Block blueprints from being used from Unclassed to Issue affecting current release on the Starmade board.
Jun 20 2015, 2:32 PM · Engine, Starmade
SmilingDemon changed the status of T273: Obsolete Items - Block blueprints from being used from Open to In Queue (Game).
Jun 20 2015, 2:32 PM · Engine, Starmade