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May 19 2016

SmilingDemon claimed T1379: Using Shift + V from a Logic Block to select/deselect modules like Reactors causes crash.
May 19 2016, 1:57 PM · Engine, Starmade

May 18 2016

Benevolent27 added a comment to T752: Shipyard loading issue and greyed out buttons.

I get this issue as well (on multiplayer), where the shipyard gets stuck loading a design. Sometimes restarting the game fixes the issue. Other times it does not, so my shipyard is useless. I have tried removing the shipyard computer, anchor, and shipyard modules to sort of "reset" the system, but it doesn't work. I wish I could say what events lead up to this, but I cannot. I can say though that I don't do a lot of converting blueprints to shipyard designs. It seems completely random to me. Sometimes the shipyard works, sometimes it does not, and it doesn't seem to matter what I was doing with it beforehand. It's very frustrating though, so I just don't use the shipyard at all anymore except to break down ships.

May 18 2016, 8:48 PM · CBS: Shipyards, Starmade
SmilingDemon closed T1437: Logic does not connect to the core. as Rejected.

-Rejected-
Ok .. no problem :)

May 18 2016, 8:22 PM · Logic, Starmade
lancake moved T1429: wedge slopes have a red overlay from Unclassed to Issue affecting current dev-build on the Starmade board.
May 18 2016, 7:39 PM · Engine, Starmade
Zeta-X11 added a comment to T1437: Logic does not connect to the core..

You can close.

May 18 2016, 7:31 PM · Logic, Starmade
lancake changed the status of T1428: crash when clicking on catalog tab from In Queue (Game) to Resolved.
May 18 2016, 7:31 PM · GUI/HUD, Starmade
lancake changed the status of T1424: alt tabbing with fullscreen breaks UI elements from In Queue (Game) to Resolved.
May 18 2016, 7:31 PM · GUI/HUD, Starmade
schema added a comment to T1428: crash when clicking on catalog tab.

test comment

May 18 2016, 7:30 PM · GUI/HUD, Starmade
lancake moved T1424: alt tabbing with fullscreen breaks UI elements from Unclassed to Issue affecting current dev-build on the Starmade board.
May 18 2016, 7:20 PM · GUI/HUD, Starmade
lancake moved T1425: main menu size and position doesn't reset properly from Unclassed to Issue affecting current dev-build on the Starmade board.
May 18 2016, 7:20 PM · GUI/HUD, Starmade
lancake moved T1427: Main menu background image is horizontally flipped from Unclassed to Issue affecting current dev-build on the Starmade board.
May 18 2016, 7:20 PM · GUI/HUD, Starmade
lancake moved T1428: crash when clicking on catalog tab from Unclassed to Issue affecting current dev-build on the Starmade board.
May 18 2016, 7:18 PM · GUI/HUD, Starmade
lancake moved T1439: select skin opens up 2 menu instances from Unclassed to Issue affecting current dev-build on the Starmade board.
May 18 2016, 7:17 PM · GUI/HUD, Starmade
lancake moved T1440: clear client cache has a typo and crashes you from Unclassed to Issue affecting current dev-build on the Starmade board.
May 18 2016, 7:17 PM · GUI/HUD, Starmade
lancake moved T1441: some mod tools exit button also exits the main menu from Unclassed to Issue affecting current dev-build on the Starmade board.
May 18 2016, 7:17 PM · GUI/HUD, Starmade
lancake changed the status of T1441: some mod tools exit button also exits the main menu from Open to In Queue (Game).
May 18 2016, 6:47 PM · GUI/HUD, Starmade
lancake moved T1441: some mod tools exit button also exits the main menu from Open / Validated to Confirmed on the Issue Navigation board.
May 18 2016, 6:46 PM · GUI/HUD, Starmade
lancake moved T1441: some mod tools exit button also exits the main menu from New / Unconfirmed to Open / Validated on the Issue Navigation board.
May 18 2016, 6:46 PM · GUI/HUD, Starmade
lancake claimed T1441: some mod tools exit button also exits the main menu.

-Validated- & -Confirmed-

May 18 2016, 6:46 PM · GUI/HUD, Starmade
lancake triaged T1441: some mod tools exit button also exits the main menu as Pre-Release Quality Assurance priority.
May 18 2016, 6:46 PM · GUI/HUD, Starmade
lancake created T1441: some mod tools exit button also exits the main menu.
May 18 2016, 6:46 PM · GUI/HUD, Starmade
lancake added a comment to T1429: wedge slopes have a red overlay.

There's a setting that disables the WiP lighting. This issue only occurs when it's enabled.

May 18 2016, 6:31 PM · Engine, Starmade
lancake changed the status of T1440: clear client cache has a typo and crashes you from Open to In Queue (Game).
May 18 2016, 6:23 PM · GUI/HUD, Starmade
lancake moved T1440: clear client cache has a typo and crashes you from Open / Validated to Confirmed on the Issue Navigation board.
May 18 2016, 6:23 PM · GUI/HUD, Starmade
lancake moved T1440: clear client cache has a typo and crashes you from New / Unconfirmed to Open / Validated on the Issue Navigation board.
May 18 2016, 6:22 PM · GUI/HUD, Starmade
lancake claimed T1440: clear client cache has a typo and crashes you.

-validated- & -confirmed-

May 18 2016, 6:22 PM · GUI/HUD, Starmade
lancake triaged T1440: clear client cache has a typo and crashes you as Pre-Release Quality Assurance priority.
May 18 2016, 6:22 PM · GUI/HUD, Starmade
lancake created T1440: clear client cache has a typo and crashes you.
May 18 2016, 6:21 PM · GUI/HUD, Starmade
lancake renamed T1426: Changing Texture Pack on main menu options crashes the game from Changing Tecture Pack on main menu options crashes the game to Changing Texture Pack on main menu options crashes the game.
May 18 2016, 6:13 PM · GUI/HUD, Starmade
lancake closed T1415: Phabricator outdated wiki page as Closed.
May 18 2016, 6:09 PM · Starmade
lancake moved T1415: Phabricator outdated wiki page from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
May 18 2016, 6:08 PM · Starmade
lancake changed the status of T1415: Phabricator outdated wiki page from In Queue (Game) to Resolved.

-QA Testing-

May 18 2016, 6:08 PM · Starmade
lancake changed the status of T1415: Phabricator outdated wiki page from Open to In Queue (Game).
May 18 2016, 6:07 PM · Starmade
lancake edited the content of Create Bug Task.
May 18 2016, 6:06 PM
lancake edited the content of Create Bug Task.
May 18 2016, 6:04 PM
lancake changed the status of T1423: taking helmet off during holstering animation can get handheld device stuck to your hand from Open to In Queue (Game).
May 18 2016, 5:59 PM · Game Development (Beta), Models, Starmade
lancake moved T1423: taking helmet off during holstering animation can get handheld device stuck to your hand from New / Unconfirmed to Confirmed on the Issue Navigation board.
May 18 2016, 5:59 PM · Game Development (Beta), Models, Starmade
lancake renamed T1423: taking helmet off during holstering animation can get handheld device stuck to your hand from taking helmet off can get another weapon/tool stuck to your hand to taking helmet off during holstering animation can get handheld device stuck to your hand.
May 18 2016, 5:59 PM · Game Development (Beta), Models, Starmade
lancake claimed T1423: taking helmet off during holstering animation can get handheld device stuck to your hand.

-validated- & -confirmed-

May 18 2016, 5:53 PM · Game Development (Beta), Models, Starmade
lancake changed the status of T1439: select skin opens up 2 menu instances from Open to In Queue (Game).
May 18 2016, 5:45 PM · GUI/HUD, Starmade
lancake moved T1439: select skin opens up 2 menu instances from New / Unconfirmed to Confirmed on the Issue Navigation board.
May 18 2016, 5:45 PM · GUI/HUD, Starmade
lancake claimed T1439: select skin opens up 2 menu instances.

-validated- & -confirmed-

May 18 2016, 5:45 PM · GUI/HUD, Starmade
lancake created T1439: select skin opens up 2 menu instances.
May 18 2016, 5:45 PM · GUI/HUD, Starmade
SmilingDemon moved T1438: MAIN MENU: Confirmation dialog box for applying changes appears behind other windows from New / Unconfirmed to Feedback on the Issue Navigation board.
May 18 2016, 4:28 PM · GUI/HUD, Starmade
SmilingDemon added a comment to T1438: MAIN MENU: Confirmation dialog box for applying changes appears behind other windows.

-Feedback-
please explain exactly what you did
the "apply changes" window does show up for me only after i do close the options window and actually have made changes there.

May 18 2016, 4:28 PM · GUI/HUD, Starmade
SmilingDemon triaged T1438: MAIN MENU: Confirmation dialog box for applying changes appears behind other windows as Pre-Release Quality Assurance priority.
May 18 2016, 4:27 PM · GUI/HUD, Starmade
SmilingDemon claimed T1438: MAIN MENU: Confirmation dialog box for applying changes appears behind other windows.
May 18 2016, 4:26 PM · GUI/HUD, Starmade
SmilingDemon closed T1279: objects which emit light that are behind a wall can be seen through the wall when looking from a distance as Rejected.

no feedback

May 18 2016, 2:23 PM · Engine, Starmade
SmilingDemon moved T1437: Logic does not connect to the core. from New / Unconfirmed to Feedback on the Issue Navigation board.
May 18 2016, 2:19 PM · Logic, Starmade
SmilingDemon added a comment to T1437: Logic does not connect to the core..

-Feedback-
i dont really understand what you are talking about

May 18 2016, 2:19 PM · Logic, Starmade
SmilingDemon shifted T1437: Logic does not connect to the core. from the S1 Public space to the S3 Starmade space.
May 18 2016, 2:18 PM · Logic, Starmade
SmilingDemon claimed T1437: Logic does not connect to the core..
May 18 2016, 2:17 PM · Logic, Starmade
TryHardReaper added a comment to T1421: Shipyard assigns own faction to constructed ships.

I do think the same thing can be done when spawning in a blueprint in astronaut mode.

May 18 2016, 6:04 AM · CBS: Shipyards, Starmade
Ithirahad created T1438: MAIN MENU: Confirmation dialog box for applying changes appears behind other windows.
May 18 2016, 1:26 AM · GUI/HUD, Starmade

May 17 2016

Zeta-X11 created T1437: Logic does not connect to the core..
May 17 2016, 11:16 PM · Logic, Starmade

May 16 2016

Croquelune created T1436: Change resolution ingame cause troubles.
May 16 2016, 11:47 PM · Starmade, Issue Navigation
SmilingDemon moved T1435: Failed login to server causes error to spawn behind game window from Unclassed to Issue affecting current dev-build on the Starmade board.
May 16 2016, 7:35 PM · GUI/HUD, Starmade
SmilingDemon changed the status of T1435: Failed login to server causes error to spawn behind game window from Open to In Queue (Game).

-validated-
-confirmed-

May 16 2016, 7:34 PM · GUI/HUD, Starmade
SmilingDemon claimed T1435: Failed login to server causes error to spawn behind game window.
May 16 2016, 7:34 PM · GUI/HUD, Starmade
SmilingDemon created T1435: Failed login to server causes error to spawn behind game window.
May 16 2016, 7:33 PM · GUI/HUD, Starmade
SmilingDemon merged T1434: wedges have the wrong collour. into T1429: wedge slopes have a red overlay.
May 16 2016, 3:43 PM · Engine, Starmade
SmilingDemon merged task T1434: wedges have the wrong collour. into T1429: wedge slopes have a red overlay.
May 16 2016, 3:43 PM · Blockconfig, Starmade
SmilingDemon shifted T1434: wedges have the wrong collour. from the S1 Public space to the S3 Starmade space.
May 16 2016, 3:43 PM · Blockconfig, Starmade
SmilingDemon claimed T1434: wedges have the wrong collour. .
May 16 2016, 3:41 PM · Blockconfig, Starmade
Antescar created T1434: wedges have the wrong collour. .
May 16 2016, 3:39 PM · Blockconfig, Starmade
SmilingDemon merged T1433: New menu critical error into T1432: Selecting "creative Mode" causing nullpointer in menu.
May 16 2016, 3:07 PM · GUI/HUD, Starmade
SmilingDemon merged task T1433: New menu critical error into T1432: Selecting "creative Mode" causing nullpointer in menu.
May 16 2016, 3:07 PM · Starmade
SmilingDemon shifted T1433: New menu critical error from the S1 Public space to the S3 Starmade space.
May 16 2016, 3:06 PM · Starmade
SmilingDemon claimed T1433: New menu critical error.
May 16 2016, 3:06 PM · Starmade
spunkie added a comment to T1421: Shipyard assigns own faction to constructed ships.

The shipyard seems to create a ship with faction protections even though the ship does not have a faction module to secure it.

May 16 2016, 2:54 PM · CBS: Shipyards, Starmade
spunkie changed the status of T1421: Shipyard assigns own faction to constructed ships from Open to In Queue (Game).
May 16 2016, 2:54 PM · CBS: Shipyards, Starmade
spunkie edited Tester information (Internal use only) on T1421: Shipyard assigns own faction to constructed ships.
May 16 2016, 2:53 PM · CBS: Shipyards, Starmade
Croquelune created T1433: New menu critical error.
May 16 2016, 2:40 PM · Starmade
Croquelune added a comment to T1257: build mode undo/redo is incomplete.

Don't know if it's related but during an undo-redo-undo-redoish sequence involving clear/substitute filter, the tetra block involved lost their respective orientation after a redo and was all oriented all same instead of pyramidal.

May 16 2016, 2:26 PM · Game Development (Beta), Engine (Building), Starmade
spunkie claimed T1430: Fleet docking bug: random ships try to dock..
May 16 2016, 12:45 PM · Fleets, Starmade
SmilingDemon moved T1432: Selecting "creative Mode" causing nullpointer in menu from Unclassed to Issue affecting current dev-build on the Starmade board.
May 16 2016, 10:14 AM · GUI/HUD, Starmade
SmilingDemon moved T1431: new menu uses wrong window design from Unclassed to Issue affecting current dev-build on the Starmade board.
May 16 2016, 10:13 AM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon changed the status of T1432: Selecting "creative Mode" causing nullpointer in menu from Open to In Queue (Game).

-validated-
-confirmed-

May 16 2016, 10:13 AM · GUI/HUD, Starmade
SmilingDemon triaged T1432: Selecting "creative Mode" causing nullpointer in menu as Pre-Release Quality Assurance priority.
May 16 2016, 10:12 AM · GUI/HUD, Starmade
SmilingDemon claimed T1432: Selecting "creative Mode" causing nullpointer in menu.
May 16 2016, 10:08 AM · GUI/HUD, Starmade
SmilingDemon created T1432: Selecting "creative Mode" causing nullpointer in menu.
May 16 2016, 10:08 AM · GUI/HUD, Starmade
splatthecat added a comment to T1278: Transporter names, wireless logic and other data sometimes reset.

This seems unfortunately to be a random event. The server on which I play resets twice per day. It would seem that every few days one or more of my transporters need to be renamed. They also seem to lose the public/faction setting, at least, the button is not showing as being set as it would normally be seen when opening the interface.

May 16 2016, 9:42 AM · CBS: Functional, Starmade
SmilingDemon changed the status of T1431: new menu uses wrong window design from Open to In Queue (Game).

-validated-
-confirmed-

May 16 2016, 8:47 AM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon claimed T1431: new menu uses wrong window design.
May 16 2016, 8:46 AM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon created T1431: new menu uses wrong window design.
May 16 2016, 8:45 AM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon changed the status of T1410: Shipyards can build too big ships from Open to In Queue (Game).

-validated-
-confirmed-

May 16 2016, 8:38 AM · Game Development (Alpha), CBS: Shipyards, Starmade
SmilingDemon edited Steps to reproduce on T1410: Shipyards can build too big ships.
May 16 2016, 8:37 AM · Game Development (Alpha), CBS: Shipyards, Starmade
SmilingDemon moved T1430: Fleet docking bug: random ships try to dock. from New / Unconfirmed to Open / Validated on the Issue Navigation board.
May 16 2016, 8:32 AM · Fleets, Starmade
SmilingDemon placed T1430: Fleet docking bug: random ships try to dock. up for grabs.

-validated-

May 16 2016, 8:32 AM · Fleets, Starmade
SmilingDemon triaged T1430: Fleet docking bug: random ships try to dock. as High priority.
May 16 2016, 8:31 AM · Fleets, Starmade
SmilingDemon claimed T1430: Fleet docking bug: random ships try to dock..
May 16 2016, 8:07 AM · Fleets, Starmade
SmilingDemon closed T1392: Blueprint bug maybe as Rejected.

-rejected-
no feedback

May 16 2016, 8:06 AM · Engine, Starmade
Col_Kurtz created T1430: Fleet docking bug: random ships try to dock..
May 16 2016, 4:55 AM · Fleets, Starmade
lancake changed the status of T1429: wedge slopes have a red overlay from Open to In Queue (Game).

-Validated- & -Confirmed-

May 16 2016, 1:05 AM · Engine, Starmade
lancake moved T1429: wedge slopes have a red overlay from New / Unconfirmed to Confirmed on the Issue Navigation board.
May 16 2016, 1:04 AM · Engine, Starmade
lancake claimed T1429: wedge slopes have a red overlay.
May 16 2016, 1:04 AM · Engine, Starmade
lancake created T1429: wedge slopes have a red overlay.
May 16 2016, 1:03 AM · Engine, Starmade
lancake changed the status of T1428: crash when clicking on catalog tab from Open to In Queue (Game).

-Validated- & -Confirmed-

May 16 2016, 12:54 AM · GUI/HUD, Starmade
lancake moved T1428: crash when clicking on catalog tab from New / Unconfirmed to Confirmed on the Issue Navigation board.
May 16 2016, 12:54 AM · GUI/HUD, Starmade
lancake claimed T1428: crash when clicking on catalog tab.
May 16 2016, 12:54 AM · GUI/HUD, Starmade