Page MenuHomeSchine - Phabricator
Feed All Stories

Mar 12 2016

schema changed the status of T57: Inner ship remote toggles on ANY click, even in menu from In Queue (Game) to Resolved.

was only fixed for menus. now fixed for chat etc

Mar 12 2016, 4:20 PM · CBS: Functional, Starmade
schema changed the status of T116: unexpected behavior of infinite shops and credits from In Queue (Game) to Resolved.
Mar 12 2016, 4:14 PM · Engine, Starmade
schema added a comment to T116: unexpected behavior of infinite shops and credits.

oh spawn the ship is fine. i was missunderstanding the issue

Mar 12 2016, 4:10 PM · Engine, Starmade
schema changed the status of T534: F5-screenshots of galaxy map appear with background transparent from In Queue (Game) to Resolved.
Mar 12 2016, 4:09 PM · Galaxy Map, Starmade
schema added a comment to T733: creative mode hotbar doesn't allow you to remove items.

was the desired result for now

Mar 12 2016, 3:58 PM · GUI/HUD, Feature, Starmade
Kingofanime added a comment to T1232: Recall to Carrier Ships, try to collision avoid pickup rails.

I was able to successfully create an animated gif of the problem. You can see in the gif that they are performing collision avoidance with the pickup rail, before getting close enough to dock.

Mar 12 2016, 2:59 PM · Fleets, Starmade
kdog31 added a comment to T1180: fleets get stuck with old orders (sometimes until they are unloaded?).

Can confirm a successful reproduce on 0.19592 on Mac OS X 10.11.2, also affecting single payer.

Mar 12 2016, 11:52 AM · Fleets, Starmade
spunkie closed T1106: Body moves when buying from shop as Closed.

-QA testing-

Mar 12 2016, 9:23 AM · GUI/HUD, Starmade
spunkie updated the task description for T1233: split stack placing into inventories causing nullpointer.
Mar 12 2016, 4:03 AM · GUI/HUD, Starmade
spunkie created T1233: split stack placing into inventories causing nullpointer.
Mar 12 2016, 3:53 AM · GUI/HUD, Starmade

Mar 11 2016

Kingofanime created T1232: Recall to Carrier Ships, try to collision avoid pickup rails.
Mar 11 2016, 11:59 PM · Fleets, Starmade
Croquelune created T1231: Add registry status indicator to launcher.
Mar 11 2016, 11:05 AM · Feature, Launcher Development, Starmade
Croquelune added a comment to T955: Tethered cellphone causes strange connection sequence.

We can try to schedule an appointment. But there are few problems:

  • I personally do not have a phone with 4G connection
  • My friend who possessed one has returned home
  • He does not speak English at all
Mar 11 2016, 8:48 AM · Starmade
godmars closed T1125: removing shipyard computer while constructing results in item loss as Closed.

-QA TESTING-
fix confirmed

Mar 11 2016, 5:13 AM · CBS: Shipyards, Starmade
Affinitytank added a comment to T1153: Turrets with switched axis design (up/down 1st, left/right 2nd) clip into their parent when moving up/down.

I wanted to build a turret with part of it covered by the main hull in order for better survival- but at the same time i want it to have a mimited upwards turning, like the old turret docking system- however, this casued the turret to clip into the hull. For example:

Mar 11 2016, 1:39 AM · Game Development (Beta), CBS: Rails, Starmade

Mar 10 2016

Benevolent27 created T1230: Cannons and Other Weapons Stop Doing Damage to Detached Entities.
Mar 10 2016, 7:52 PM · CBS: Weapons, Starmade
Ithirahad added a comment to T8: Sector change moves players in gravity/alignment.

That was before the fix. I haven't tested it since then.

Mar 10 2016, 6:57 PM · Engine, Starmade
lancake added a comment to T8: Sector change moves players in gravity/alignment.
In T8#45150, @Ithirahad wrote:

Players will now get teleported pretty far forward on sector crossing... Only way to avoid this is to sit in a chair while travelling. Usually with smaller ships this will result in simply teleporting into space and falling off of your ship. With larger ones, you can end up stuck inside systems or other blocks far from where you were.

Mar 10 2016, 6:33 PM · Engine, Starmade
lancake changed Last tested (version) from 0.19554 (Dev) to 0.19602 (Dev) on T1106: Body moves when buying from shop.
Mar 10 2016, 6:18 PM · GUI/HUD, Starmade
lancake added a comment to T1106: Body moves when buying from shop.

Seems to be fixed.

Mar 10 2016, 6:18 PM · GUI/HUD, Starmade
lancake closed T1110: "View Relations" does not display correct relationship values as Closed.
Mar 10 2016, 6:07 PM · Engine, Starmade
lancake changed Last tested (version) from 0.19556 to 0.19602 (Dev) on T1110: "View Relations" does not display correct relationship values.
Mar 10 2016, 6:07 PM · Engine, Starmade
lancake added a comment to T1110: "View Relations" does not display correct relationship values.

-QA Testing-

Mar 10 2016, 6:07 PM · Engine, Starmade
lancake added a comment to T733: creative mode hotbar doesn't allow you to remove items.

Dropping in trash works.
Dragging out of your hotbar in open space, or shift clicking it doesn't.

Mar 10 2016, 6:05 PM · GUI/HUD, Feature, Starmade
lancake changed Last tested (version) from 0.19556 to 0.19602 (Dev) on T1060: Cannons with penetration depth have damage loss.
Mar 10 2016, 6:02 PM · CBS: Weapons, Starmade
lancake added a comment to T1060: Cannons with penetration depth have damage loss.

Does seem fixed for cannons, beams still show an issue but that's most likely because of T1024.

Mar 10 2016, 6:01 PM · CBS: Weapons, Starmade
lancake changed Last tested (version) from 0.19556 to 0.19602 (Dev) on T1121: Z-fighting with "preview block to build" enabled while using some build tools.
Mar 10 2016, 5:53 PM · Engine, Starmade
lancake closed T1121: Z-fighting with "preview block to build" enabled while using some build tools as Closed.

-QA Testing-

Mar 10 2016, 5:53 PM · Engine, Starmade
Kingofanime created T1229: Renaming a fleet ship doesn't update name immediately in fleet list.
Mar 10 2016, 5:32 PM · Game Development (Beta), Fleets, Starmade
lancake changed Last tested (version) from 0.19556 to 0.19602 (Dev) on T1115: ArrayIndexOutOfBoundsException on modified planet plate.
Mar 10 2016, 5:19 PM · Engine, Starmade
lancake closed T1115: ArrayIndexOutOfBoundsException on modified planet plate as Closed.

-QA Testing-

Mar 10 2016, 5:19 PM · Engine, Starmade
lancake set Last tested (version) to 0.19602 (Dev) on T1142: Cannot open calibrate thruster menu from build mode.
Mar 10 2016, 5:13 PM · GUI/HUD, Starmade
lancake closed T1142: Cannot open calibrate thruster menu from build mode as Closed.

-QA Testing-

Mar 10 2016, 5:13 PM · GUI/HUD, Starmade
lancake changed Last tested (version) from 0.19556 to 0.19602 (Dev) on T1118: explosions don't trigger shield recharge outage.
Mar 10 2016, 5:10 PM · CBS: Weapons, Starmade
lancake closed T1118: explosions don't trigger shield recharge outage as Closed.

-QA Testing-

Mar 10 2016, 5:10 PM · CBS: Weapons, Starmade
lancake closed T107: using thrusters and mouse input while power outage causes fast spinning as Closed.
Mar 10 2016, 5:04 PM · Engine, Starmade
lancake added a comment to T107: using thrusters and mouse input while power outage causes fast spinning.

-QA Testing-

Mar 10 2016, 5:04 PM · Engine, Starmade
lancake changed Last tested (version) from 0.19538 to 0.19602 (Dev) on T1051: Defensive Ion Effect Not Affecting Docked Entities.
Mar 10 2016, 5:00 PM · CBS: Functional, Starmade
lancake closed T1051: Defensive Ion Effect Not Affecting Docked Entities as Closed.

-QA Testing-

Mar 10 2016, 5:00 PM · CBS: Functional, Starmade
lancake changed Last tested (version) from 0.19289 to 0.19602 (Dev) on T291: AI without thrust modules does not work well.
Mar 10 2016, 3:56 PM · AI, Starmade
lancake closed T291: AI without thrust modules does not work well as Closed.

-QA Testing-

Mar 10 2016, 3:56 PM · AI, Starmade
lancake edited Steps to reproduce on T27: Invisibility mode ship issues.
Mar 10 2016, 3:53 PM · Engine, Starmade
lancake changed Last tested (version) from 0.19439 (Dev) to 0.19602 (Dev) on T27: Invisibility mode ship issues.
Mar 10 2016, 3:53 PM · Engine, Starmade
lancake changed the status of T27: Invisibility mode ship issues from Resolved to In Queue (Game).

-QA Testing-

Mar 10 2016, 3:52 PM · Engine, Starmade
lancake edited Tester information (Internal use only) on T72: shop prices display prices incorrectly.
Mar 10 2016, 3:47 PM · GUI/HUD, Starmade
lancake changed Last tested (version) from 0.19439 (Dev) to 0.19602 (Dev) on T72: shop prices display prices incorrectly.
Mar 10 2016, 3:46 PM · GUI/HUD, Starmade
lancake changed the status of T72: shop prices display prices incorrectly from Resolved to In Queue (Game).

-QA Testing-

Mar 10 2016, 3:46 PM · GUI/HUD, Starmade
AndyP changed the status of T1021: Shipyard pulling extremely inefficient from Resolved to In Queue (Game).

-QA Testing-

Mar 10 2016, 3:42 PM · CBS: Shipyards, Starmade
SmilingDemon added a comment to T534: F5-screenshots of galaxy map appear with background transparent.

frame buffer on and bloom off is not killing the sun for me on AMD

Mar 10 2016, 3:41 PM · Galaxy Map, Starmade
lancake changed Last tested (version) from 0.19247 (Dev) to 0.19602 (Dev) on T75: 0 damage weapons still hurt astronauts.
Mar 10 2016, 3:31 PM · Game Development (Alpha), CBS: Weapons, Starmade
lancake changed the status of T75: 0 damage weapons still hurt astronauts from Resolved to In Queue (Game).

-QA Testing-

Mar 10 2016, 3:31 PM · Game Development (Alpha), CBS: Weapons, Starmade
lancake closed T1041: multislots item share the same block information as Closed.
Mar 10 2016, 3:20 PM · Game Development (Alpha), GUI/HUD, Starmade
lancake changed Last tested (version) from 0.19556 to 0.19602 (Dev) on T1041: multislots item share the same block information .
Mar 10 2016, 3:18 PM · Game Development (Alpha), GUI/HUD, Starmade
lancake added a comment to T1041: multislots item share the same block information .

-QA Testing-

Mar 10 2016, 3:17 PM · Game Development (Alpha), GUI/HUD, Starmade
AndyP raised the priority of T534: F5-screenshots of galaxy map appear with background transparent from High to Urgent.

Priority raised, as its now a persistent failure of bloom/frame buffers.

Mar 10 2016, 3:13 PM · Galaxy Map, Starmade
lancake updated the task description for T57: Inner ship remote toggles on ANY click, even in menu.
Mar 10 2016, 3:13 PM · CBS: Functional, Starmade
AndyP raised the priority of T534: F5-screenshots of galaxy map appear with background transparent from Normal to High.
Mar 10 2016, 3:13 PM · Galaxy Map, Starmade
AndyP merged T1228: Enabling bloom OR Frame buffers disables background into T534: F5-screenshots of galaxy map appear with background transparent.
Mar 10 2016, 3:12 PM · Galaxy Map, Starmade
AndyP merged task T1228: Enabling bloom OR Frame buffers disables background into T534: F5-screenshots of galaxy map appear with background transparent.
Mar 10 2016, 3:12 PM · Engine, Starmade
AndyP added a comment to T534: F5-screenshots of galaxy map appear with background transparent.

Merging T1228
created a new one but didnt see the relation on first glance.

Mar 10 2016, 3:12 PM · Galaxy Map, Starmade
lancake changed the status of T57: Inner ship remote toggles on ANY click, even in menu from Resolved to In Queue (Game).

-QA Testing-

Mar 10 2016, 3:12 PM · CBS: Functional, Starmade
lancake added a comment to T116: unexpected behavior of infinite shops and credits.

-QA Testing-

Mar 10 2016, 3:06 PM · Engine, Starmade
lancake changed the status of T116: unexpected behavior of infinite shops and credits from Resolved to In Queue (Game).
Mar 10 2016, 3:05 PM · Engine, Starmade
SmilingDemon changed Last tested (version) from 0.19275 (Dev) to 0.19602 (DEV) on T251: Collision Damage: protected sectors don't protect you from collision damage.
Mar 10 2016, 2:58 PM · Engine, Starmade
SmilingDemon closed T251: Collision Damage: protected sectors don't protect you from collision damage as Closed.

-QA Testing-

Mar 10 2016, 2:58 PM · Engine, Starmade
lancake changed Last tested (version) from 0.19432 to 0.19602 (Dev) on T534: F5-screenshots of galaxy map appear with background transparent.
Mar 10 2016, 2:53 PM · Galaxy Map, Starmade
lancake changed the status of T534: F5-screenshots of galaxy map appear with background transparent from Resolved to In Queue (Game).

-QA Testing-

Mar 10 2016, 2:50 PM · Galaxy Map, Starmade
lancake edited Tester information (Internal use only) on T534: F5-screenshots of galaxy map appear with background transparent.
Mar 10 2016, 2:50 PM · Galaxy Map, Starmade
SmilingDemon changed the status of T1228: Enabling bloom OR Frame buffers disables background from Open to In Queue (Game).
Mar 10 2016, 2:35 PM · Engine, Starmade
SmilingDemon edited Steps to reproduce on T1228: Enabling bloom OR Frame buffers disables background.
Mar 10 2016, 2:35 PM · Engine, Starmade
SmilingDemon renamed T1228: Enabling bloom OR Frame buffers disables background from Enabling bloom disables background to Enabling bloom OR Frame buffers disables background.
Mar 10 2016, 2:31 PM · Engine, Starmade
SmilingDemon added a comment to T1228: Enabling bloom OR Frame buffers disables background.

-confirmed-
Bloom is broken

Mar 10 2016, 1:22 PM · Engine, Starmade
SmilingDemon claimed T1228: Enabling bloom OR Frame buffers disables background.
Mar 10 2016, 1:20 PM · Engine, Starmade
AndyP moved T1228: Enabling bloom OR Frame buffers disables background from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Mar 10 2016, 12:28 PM · Engine, Starmade
AndyP created T1228: Enabling bloom OR Frame buffers disables background.
Mar 10 2016, 12:28 PM · Engine, Starmade
SmilingDemon added a comment to T534: F5-screenshots of galaxy map appear with background transparent.

With setting mentioned

Mar 10 2016, 11:41 AM · Galaxy Map, Starmade
SmilingDemon changed Last tested (version) from 0.1919 to 0.19602 (DEV) on T261: Server cannot be started because of one collapsed "SIMULATION_STATE.sim" .
Mar 10 2016, 11:28 AM · Engine, Starmade
SmilingDemon closed T261: Server cannot be started because of one collapsed "SIMULATION_STATE.sim" as Closed.

-QA Testing-
can now start the server with the supplied broken file.

Mar 10 2016, 11:27 AM · Engine, Starmade
SmilingDemon changed Last tested (version) from 0.19594 (DEV) to 0.19602 (DEV) on T1191: Ship arrow versus Galaxy Map arrow.
Mar 10 2016, 11:19 AM · Galaxy Map, Starmade
SmilingDemon closed T1191: Ship arrow versus Galaxy Map arrow as Closed.

-QA Testing-

Mar 10 2016, 11:19 AM · Galaxy Map, Starmade
SmilingDemon changed Last tested (version) from /destroy_entity_dock to 0.19602 (DEV) on T256: Filter options in Catalog/Mail window.
Mar 10 2016, 11:15 AM · GUI/HUD, Starmade
SmilingDemon changed Last tested (version) from 0.19401 to /destroy_entity_dock on T256: Filter options in Catalog/Mail window.
Mar 10 2016, 11:14 AM · GUI/HUD, Starmade
SmilingDemon closed T256: Filter options in Catalog/Mail window as Closed.

-QA Testing-

Mar 10 2016, 11:14 AM · GUI/HUD, Starmade
SmilingDemon changed Affected Gamemode(s) from issuegamemode:none to issuegamemode:spmp on T1019: Transporter Controller cannot be activated with logic.
Mar 10 2016, 11:07 AM · Logic, Feature, Starmade
SmilingDemon set Last tested (version) to 0.19602 (DEV) on T1019: Transporter Controller cannot be activated with logic.
Mar 10 2016, 11:07 AM · Logic, Feature, Starmade
SmilingDemon changed the status of T1019: Transporter Controller cannot be activated with logic from Resolved to In Queue (Game).

-QA Testing-

Mar 10 2016, 11:06 AM · Logic, Feature, Starmade
SmilingDemon raised the priority of T263: Logbook Text Dump from Normal to High.
Mar 10 2016, 10:53 AM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon changed Last tested (version) from 0.19278 (Dev) to 0.19602 (DEV) on T263: Logbook Text Dump.
Mar 10 2016, 10:41 AM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon changed the status of T263: Logbook Text Dump from Resolved to In Queue (Game).

-QA Testing-

Mar 10 2016, 10:40 AM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon edited Tester information (Internal use only) on T138: Astronaut flying/walking movement speed can be increased by holding down multiple movement buttons at the same time.
Mar 10 2016, 10:26 AM · Engine, Starmade
SmilingDemon changed Last tested (version) from 0.19247 (Dev) to 0.19602 (DEV) on T138: Astronaut flying/walking movement speed can be increased by holding down multiple movement buttons at the same time.
Mar 10 2016, 10:26 AM · Engine, Starmade
SmilingDemon changed the status of T138: Astronaut flying/walking movement speed can be increased by holding down multiple movement buttons at the same time from Resolved to In Queue (Game).

-QA Testing-

Mar 10 2016, 10:21 AM · Engine, Starmade
oliwehr_sds added a comment to T675: Multislot ITEM LOST at Ship Deconstruction by Shipyard with Storage.

I am really for my absence. I would like to say thank you to everyone. Especially to Zackey_TNT for reproduction, and to schema for drastic modification on the cargo system.

Mar 10 2016, 7:11 AM · CBS: Shipyards, Starmade

Mar 9 2016

schema changed the status of T116: unexpected behavior of infinite shops and credits from In Queue (Game) to Resolved.

will also fill up blocks of blueprint automatically

Mar 9 2016, 8:53 PM · Engine, Starmade
schema changed the status of T138: Astronaut flying/walking movement speed can be increased by holding down multiple movement buttons at the same time from In Queue (Game) to Resolved.
Mar 9 2016, 8:43 PM · Engine, Starmade
schema changed the status of T57: Inner ship remote toggles on ANY click, even in menu from In Queue (Game) to Resolved.
Mar 9 2016, 8:42 PM · CBS: Functional, Starmade
schema changed the status of T1041: multislots item share the same block information from In Queue (Game) to Resolved.
Mar 9 2016, 8:21 PM · Game Development (Alpha), GUI/HUD, Starmade
schema changed the status of T261: Server cannot be started because of one collapsed "SIMULATION_STATE.sim" from In Queue (Game) to Resolved.
Mar 9 2016, 7:57 PM · Engine, Starmade
schema changed the status of T263: Logbook Text Dump from In Queue (Game) to Resolved.
Mar 9 2016, 7:54 PM · Game Development (Beta), GUI/HUD, Starmade
schema changed the status of T256: Filter options in Catalog/Mail window from In Queue (Game) to Resolved.
Mar 9 2016, 7:41 PM · GUI/HUD, Starmade