was only fixed for menus. now fixed for chat etc
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Mar 12 2016
oh spawn the ship is fine. i was missunderstanding the issue
was the desired result for now
I was able to successfully create an animated gif of the problem. You can see in the gif that they are performing collision avoidance with the pickup rail, before getting close enough to dock.
Can confirm a successful reproduce on 0.19592 on Mac OS X 10.11.2, also affecting single payer.
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Mar 11 2016
We can try to schedule an appointment. But there are few problems:
- I personally do not have a phone with 4G connection
- My friend who possessed one has returned home
- He does not speak English at all
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fix confirmed
I wanted to build a turret with part of it covered by the main hull in order for better survival- but at the same time i want it to have a mimited upwards turning, like the old turret docking system- however, this casued the turret to clip into the hull. For example:
Mar 10 2016
That was before the fix. I haven't tested it since then.
In T8#45150, @Ithirahad wrote:Players will now get teleported pretty far forward on sector crossing... Only way to avoid this is to sit in a chair while travelling. Usually with smaller ships this will result in simply teleporting into space and falling off of your ship. With larger ones, you can end up stuck inside systems or other blocks far from where you were.
Seems to be fixed.
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Dropping in trash works.
Dragging out of your hotbar in open space, or shift clicking it doesn't.
Does seem fixed for cannons, beams still show an issue but that's most likely because of T1024.
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frame buffer on and bloom off is not killing the sun for me on AMD
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Priority raised, as its now a persistent failure of bloom/frame buffers.
Merging T1228
created a new one but didnt see the relation on first glance.
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Bloom is broken
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can now start the server with the supplied broken file.
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I am really for my absence. I would like to say thank you to everyone. Especially to Zackey_TNT for reproduction, and to schema for drastic modification on the cargo system.
Mar 9 2016
will also fill up blocks of blueprint automatically