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May 12 2016

erthparadine added a comment to T1416: FEATURE REQUEST: Allow players to leave #general.

Darn it - I was wondering about the best place to post feature requests.

May 12 2016, 8:52 PM · GUI/HUD, Starmade

May 10 2016

erthparadine updated the task description for T1416: FEATURE REQUEST: Allow players to leave #general.
May 10 2016, 3:42 PM · GUI/HUD, Starmade
erthparadine added a comment to T1401: Editing blueprint catalog causes whole-server lag.

Logs from a vanilla build, while working with @Chandler. Only changes were copying our before-deletion CATALOG.cat into world0/ and the complete respective blueprints/ structure as well.

May 10 2016, 3:51 AM · Game Development, Starmade
erthparadine updated the task description for T1416: FEATURE REQUEST: Allow players to leave #general.
May 10 2016, 2:54 AM · GUI/HUD, Starmade
erthparadine created T1416: FEATURE REQUEST: Allow players to leave #general.
May 10 2016, 2:21 AM · GUI/HUD, Starmade

May 9 2016

erthparadine added a comment to T1401: Editing blueprint catalog causes whole-server lag.

Player counts has not affected lag @Chandler.

May 9 2016, 5:28 PM · Game Development, Starmade
erthparadine added a comment to T1413: Server message is null and causes crash.

Complete log.txt.3 file, additional logs available upon request (will retain for at least 30 days)

May 9 2016, 12:55 AM · Starmade, Issue Navigation
erthparadine created T1413: Server message is null and causes crash.
May 9 2016, 12:53 AM · Starmade, Issue Navigation

May 8 2016

erthparadine updated the task description for T1411: Frequent reconnects results in hung player session, unable to kick, and error [SERVER] Exception (CRITICAL).
May 8 2016, 8:57 PM · Starmade, Issue Navigation
erthparadine created T1411: Frequent reconnects results in hung player session, unable to kick, and error [SERVER] Exception (CRITICAL).
May 8 2016, 8:51 PM · Starmade, Issue Navigation

May 7 2016

erthparadine updated the task description for T1409: Respawning asteroids causes server lag.
May 7 2016, 11:50 PM · Starmade
erthparadine updated the task description for T1409: Respawning asteroids causes server lag.
May 7 2016, 11:46 PM · Starmade
erthparadine created T1409: Respawning asteroids causes server lag.
May 7 2016, 11:29 PM · Starmade

May 6 2016

erthparadine added a comment to T1401: Editing blueprint catalog causes whole-server lag.

I'm the owner of stars.bitminery.com:4242 We can also replicate this in our staging environment with a vanilla build (+ a copy of production's blueprint DB).

May 6 2016, 1:39 PM · Game Development, Starmade

May 4 2016

erthparadine updated the task description for T1401: Editing blueprint catalog causes whole-server lag.
May 4 2016, 1:53 AM · Game Development, Starmade
erthparadine created T1401: Editing blueprint catalog causes whole-server lag.
May 4 2016, 1:49 AM · Game Development, Starmade

May 3 2016

erthparadine updated the task description for T1399: Talking to spiders causes nullPointer.
May 3 2016, 12:05 AM · Engine, Starmade

May 2 2016

erthparadine edited Steps to reproduce on T1399: Talking to spiders causes nullPointer.
May 2 2016, 11:57 PM · Engine, Starmade
erthparadine created T1399: Talking to spiders causes nullPointer.
May 2 2016, 11:44 PM · Engine, Starmade

Apr 28 2016

erthparadine added a comment to T1376: Unable to spawn deleted blueprint.

Charge occurs at time of blueprint purchase, just tested this.

Apr 28 2016, 3:34 PM · Engine, Starmade
erthparadine added a comment to T1376: Unable to spawn deleted blueprint.

There is a cost for station blueprints, using normal settings. Although ship blueprints are free.

Apr 28 2016, 3:13 PM · Engine, Starmade
erthparadine added a comment to T1376: Unable to spawn deleted blueprint.

I have mixed feelings about the position taken here.

Apr 28 2016, 2:40 PM · Engine, Starmade
erthparadine added a comment to T1384: Null pointer in logfile when charging shields.

I should probably point out that this NullPointer was initially discovered while investigating odd server slowdowns. The error will often be written dozens of times per second to logs, and that has the apparent effect of impairing response times for all players.

Apr 28 2016, 12:49 AM · Game Development (Alpha), Engine (Crashes), Starmade

Apr 27 2016

erthparadine added a comment to T1384: Null pointer in logfile when charging shields.

This is an exported sector of where you'll see the NullPointerException in server logs, upon shooting the station within.

Apr 27 2016, 4:42 PM · Game Development (Alpha), Engine (Crashes), Starmade
erthparadine added a comment to T1388: Fleet members disappear upon logout.

Added @spunkie as we were working together to flush-out an addition to T1385 at the time.

Apr 27 2016, 2:26 AM · Starmade
erthparadine updated subscribers of T1388: Fleet members disappear upon logout.
Apr 27 2016, 2:22 AM · Starmade
erthparadine updated the task description for T1388: Fleet members disappear upon logout.
Apr 27 2016, 1:31 AM · Starmade
erthparadine edited Steps to reproduce on T1388: Fleet members disappear upon logout.
Apr 27 2016, 1:26 AM · Starmade
erthparadine created T1388: Fleet members disappear upon logout.
Apr 27 2016, 1:24 AM · Starmade
erthparadine added a comment to T1283: Fleet member list changes on server restart..

Editing...it may have been premature for me to assume this bug is the same. I've created a new one: http://phab.starma.de/T1388

Apr 27 2016, 12:53 AM · Starmade, Issue Navigation

Apr 26 2016

erthparadine updated subscribers of T1384: Null pointer in logfile when charging shields.

@spunkie invested some time chasing this bug with me last night. Tagging him for inclusion.

Apr 26 2016, 5:06 PM · Game Development (Alpha), Engine (Crashes), Starmade
erthparadine updated the task description for T1384: Null pointer in logfile when charging shields.
Apr 26 2016, 12:53 AM · Game Development (Alpha), Engine (Crashes), Starmade
erthparadine created T1384: Null pointer in logfile when charging shields.
Apr 26 2016, 12:48 AM · Game Development (Alpha), Engine (Crashes), Starmade

Apr 25 2016

erthparadine created T1383: Setting InShop to false also removes item from creative inventory.
Apr 25 2016, 6:57 AM · Game Development (Beta), Blockconfig, Starmade

Apr 23 2016

erthparadine updated the task description for T1376: Unable to spawn deleted blueprint.
Apr 23 2016, 7:49 PM · Engine, Starmade
erthparadine created T1376: Unable to spawn deleted blueprint.
Apr 23 2016, 2:18 AM · Engine, Starmade

Apr 22 2016

erthparadine created T1375: Unable to paste password: new launcher.
Apr 22 2016, 11:02 PM · Launcher Development, Starmade
erthparadine added a comment to T1367: Deadlock in server.

Here's a little more info on what pilots were doing at the time the server was most recently forcefully shutdown due to a detected deadlock: we have automated 5 minute checks (via analysis of jstack dumps). If 1st check detects a deadlock we attempt an orderly server shutdown, failing that the server's java instance is forcefully killed after 2 additional minutes. The intent of a forceful shutdown is mostly to minimize pilot impact: deadlocks seem to prevent any proceeding saving of work, until the server is restarted.

Apr 22 2016, 3:32 PM · Engine, Starmade
erthparadine added a comment to T1367: Deadlock in server.

Just wanted to followup. We've seen a number of additional deadlock conditions since reporting this bug. One is tagged as a duplicate to this task. I haven't submitted the additional ones. These are very disruptive to our player-base, especially since the crashes result in world rollbacks of around 15-20 minutes; lost ships, lost materials, and pilots respawning to find themselves spaced, and their ship multiple sectors away.

Apr 22 2016, 3:00 PM · Engine, Starmade

Apr 20 2016

erthparadine created T1369: Deadlock in server.
Apr 20 2016, 5:38 PM · Starmade
erthparadine created T1368: Email recipient having problems with case sensitivity.
Apr 20 2016, 1:33 PM · Game Development (Alpha), Engine (General), Starmade

Apr 17 2016

erthparadine created T1362: Jump distance not consistent (with changed sector size).
Apr 17 2016, 2:05 AM · Game Development (Alpha), Engine (Configuration), Starmade