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Jan 4 2018

SmilingDemon added a comment to T2797: Rail Rotator unable to rotate.

aaahh... ok. the BP makes it very clear.
good find this one

Jan 4 2018, 5:09 PM · CBS: Rails, Starmade
SmilingDemon changed the status of T2797: Rail Rotator unable to rotate from Open to In Queue.
Jan 4 2018, 5:07 PM · CBS: Rails, Starmade

Jan 3 2018

SmilingDemon added a subtask for T2720: Master task power 2.0: T2799: Expected Reactor-Chamber Tree behaviour.
Jan 3 2018, 9:16 AM · Starmade
SmilingDemon changed the status of T2799: Expected Reactor-Chamber Tree behaviour from Open to In Queue.
Jan 3 2018, 7:34 AM · CBS: Systems, Starmade
SmilingDemon moved T2799: Expected Reactor-Chamber Tree behaviour from Unclassed to Issue affecting current dev-build on the Starmade board.
Jan 3 2018, 7:33 AM · CBS: Systems, Starmade
SmilingDemon claimed T2799: Expected Reactor-Chamber Tree behaviour.
Jan 3 2018, 7:32 AM · CBS: Systems, Starmade
Restricted Application added a project to T2799: Expected Reactor-Chamber Tree behaviour: Starmade.
Jan 3 2018, 7:30 AM · CBS: Systems, Starmade
Restricted Application added a project to T2799: Expected Reactor-Chamber Tree behaviour: Issue Navigation.
Jan 3 2018, 7:29 AM · CBS: Systems, Starmade

Jan 1 2018

SmilingDemon changed the status of T2797: Rail Rotator unable to rotate from Open to Feedback.
Jan 1 2018, 10:30 AM · CBS: Rails, Starmade
Restricted Application changed the status of T2797: Rail Rotator unable to rotate from Feedback to Open.
Jan 1 2018, 10:29 AM · CBS: Rails, Starmade
SmilingDemon changed the status of T2797: Rail Rotator unable to rotate from Open to Feedback.

i build this ... and it rotates without a problem on a station.

Jan 1 2018, 10:26 AM · CBS: Rails, Starmade
SmilingDemon changed Last tested (version) from 0.200.273 to 0.200.274 on T2797: Rail Rotator unable to rotate.
Jan 1 2018, 10:23 AM · CBS: Rails, Starmade
SmilingDemon claimed T2797: Rail Rotator unable to rotate.
Jan 1 2018, 10:22 AM · CBS: Rails, Starmade

Dec 30 2017

SmilingDemon merged T2774: Entering a ship from within another ship (Using F1+F8) into T353: F1+F8 Glitches .
Dec 30 2017, 8:22 PM · Game Development (Beta), Engine (Commands), Starmade
Restricted Application edited projects for T2774: Entering a ship from within another ship (Using F1+F8), added: Engine; removed Customer responded, Issue Navigation.
Dec 30 2017, 8:22 PM · Engine, Starmade
SmilingDemon added a comment to T2774: Entering a ship from within another ship (Using F1+F8).

Yeah .. ok that sounds like the usual glitches with F1+F8

Dec 30 2017, 8:21 PM · Engine, Starmade
SmilingDemon renamed T353: F1+F8 Glitches from F1+F8 doesn't work for a station to F1+F8 Glitches .
Dec 30 2017, 8:20 PM · Game Development (Beta), Engine (Commands), Starmade
SmilingDemon removed a project from T2774: Entering a ship from within another ship (Using F1+F8): RC-Report.
Dec 30 2017, 8:13 PM · Engine, Starmade
Restricted Application added a project to T2655: [PRE] Weapon firing cones do not apply to player-fired weapons in free-camera mode.: CBS: Weapons.
Dec 30 2017, 8:12 PM · CBS: Weapons, Starmade
SmilingDemon closed T2655: [PRE] Weapon firing cones do not apply to player-fired weapons in free-camera mode. as Closed.

Fixed along the way

Dec 30 2017, 8:11 PM · CBS: Weapons, Starmade

Dec 29 2017

SmilingDemon changed the status of T2774: Entering a ship from within another ship (Using F1+F8) from Open to Feedback.
Dec 29 2017, 12:56 PM · Engine, Starmade
Restricted Application changed the status of T2774: Entering a ship from within another ship (Using F1+F8) from Feedback to Open.
Dec 29 2017, 10:02 AM · Engine, Starmade
SmilingDemon changed the status of T2774: Entering a ship from within another ship (Using F1+F8) from Open to Feedback.
Dec 29 2017, 10:01 AM · Engine, Starmade
Restricted Application changed the status of T2774: Entering a ship from within another ship (Using F1+F8) from Feedback to Open.

Did you jump from ship to ship ... and nowhere was a station involved ? (even as dock for one of the ships?)

Dec 29 2017, 10:01 AM · Engine, Starmade
SmilingDemon changed the status of T2774: Entering a ship from within another ship (Using F1+F8) from Open to Feedback.
Dec 29 2017, 10:00 AM · Engine, Starmade
SmilingDemon claimed T2774: Entering a ship from within another ship (Using F1+F8).
Dec 29 2017, 9:59 AM · Engine, Starmade
SmilingDemon renamed T353: F1+F8 Glitches from Tab F8 doesn't work for a station to F1+F8 doesn't work for a station.
Dec 29 2017, 9:58 AM · Game Development (Beta), Engine (Commands), Starmade

Oct 23 2017

SmilingDemon added a comment to T2650: Dev .124 - block info.

OK .. this is a duplicate of T182 ... it only affects Stations and

Oct 23 2017, 6:44 PM · GUI/HUD, Starmade
Restricted Application edited projects for T2650: Dev .124 - block info, added: GUI/HUD; removed Customer responded, Issue Navigation.
Oct 23 2017, 6:44 PM · GUI/HUD, Starmade
SmilingDemon merged T2650: Dev .124 - block info into T182: Block Info missing from stations/asteroid around the center.
Oct 23 2017, 6:44 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon renamed T182: Block Info missing from stations/asteroid around the center from Block-info Notice missing from stations/asteroid/ships far away from marker to Block Info missing from stations/asteroid around the center.
Oct 23 2017, 6:44 PM · Game Development (Beta), GUI/HUD, Starmade

Oct 22 2017

SmilingDemon lowered the priority of T2650: Dev .124 - block info from Normal to Trivial.
Oct 22 2017, 8:16 AM · GUI/HUD, Starmade
SmilingDemon added a comment to T2650: Dev .124 - block info.

aaaand i cant reproduce this in a reliable way on the testserver at all.

every block on this has its info shown if you get close enough

Oct 22 2017, 8:15 AM · GUI/HUD, Starmade
SmilingDemon merged T2502: Transparency is causing other transparent items behind them to disapear. (sometimes) into T925: More transparency issues.
Oct 22 2017, 7:59 AM · Game Development (Alpha), Engine (Rendering), Starmade
Restricted Application edited projects for T2502: Transparency is causing other transparent items behind them to disapear. (sometimes), added: Engine; removed Issue Navigation.
Oct 22 2017, 7:59 AM · Engine, Starmade
SmilingDemon changed the edit policy for T2502: Transparency is causing other transparent items behind them to disapear. (sometimes).
Oct 22 2017, 7:58 AM · Engine, Starmade
SmilingDemon added a comment to T2502: Transparency is causing other transparent items behind them to disapear. (sometimes).

known problem

Oct 22 2017, 7:58 AM · Engine, Starmade
SmilingDemon claimed T2502: Transparency is causing other transparent items behind them to disapear. (sometimes).
Oct 22 2017, 7:58 AM · Engine, Starmade

Oct 21 2017

SmilingDemon added a comment to T2647: Dev .123 - texture problem.

shadow on or off has no effect on this

Oct 21 2017, 9:41 AM · GUI/HUD, Starmade

Oct 19 2017

SmilingDemon changed the status of T2573: Turret weapon computer exploit (feature?) from Open to In Queue.

putting in queue
cant test properly right now due to turret bug in Dev build.

Oct 19 2017, 7:16 PM · Game Development, CBS: Weapons, Starmade
SmilingDemon raised the priority of T2573: Turret weapon computer exploit (feature?) from Low to High.
Oct 19 2017, 7:15 PM · Game Development, CBS: Weapons, Starmade
SmilingDemon merged T2647: Dev .123 - texture problem into T1935: Pixelated small block preview in adv. Build mode view.
Oct 19 2017, 6:43 PM · Game Development (Beta), GUI/HUD, Starmade
Restricted Application edited projects for T2647: Dev .123 - texture problem, added: GUI/HUD; removed Issue Navigation.
Oct 19 2017, 6:43 PM · GUI/HUD, Starmade
SmilingDemon added a comment to T2647: Dev .123 - texture problem.

Known problem
toggle to simple lighting to see if it is gone then

Oct 19 2017, 6:43 PM · GUI/HUD, Starmade
SmilingDemon changed Category from issuecategory:none to issuecategory:igui on T2647: Dev .123 - texture problem.
Oct 19 2017, 6:42 PM · GUI/HUD, Starmade
SmilingDemon claimed T2647: Dev .123 - texture problem.
Oct 19 2017, 6:42 PM · GUI/HUD, Starmade
SmilingDemon added a comment to T2650: Dev .124 - block info.

uhm .. this does look more complex than i thought

Oct 19 2017, 6:14 PM · GUI/HUD, Starmade
SmilingDemon changed the status of T2650: Dev .124 - block info from Open to Feedback.

the grey hull in the background is also a part of the entity from where you are using the build mode from ?

Oct 19 2017, 7:27 AM · GUI/HUD, Starmade
SmilingDemon moved T2650: Dev .124 - block info from New / Unconfirmed to Feedback on the Issue Navigation board.
Oct 19 2017, 7:26 AM · GUI/HUD, Starmade
SmilingDemon changed Category from issuecategory:none to issuecategory:igui on T2650: Dev .124 - block info.
Oct 19 2017, 7:26 AM · GUI/HUD, Starmade
SmilingDemon claimed T2650: Dev .124 - block info.
Oct 19 2017, 7:26 AM · GUI/HUD, Starmade

Oct 17 2017

SmilingDemon changed the status of T407: windowPositionAndSizeConfig.tag not being created or changed from Multiplayer from Open to In Queue.
Oct 17 2017, 5:51 PM · GUI/HUD, Game Development, Starmade
SmilingDemon moved T407: windowPositionAndSizeConfig.tag not being created or changed from Multiplayer from Open / Validated to Confirmed on the Issue Navigation board.
Oct 17 2017, 5:51 PM · GUI/HUD, Game Development, Starmade
SmilingDemon moved T407: windowPositionAndSizeConfig.tag not being created or changed from Multiplayer from Feedback to Open / Validated on the Issue Navigation board.
Oct 17 2017, 5:51 PM · GUI/HUD, Game Development, Starmade
SmilingDemon changed Last tested (version) from 0.200.122 to 0.200.123 on T407: windowPositionAndSizeConfig.tag not being created or changed from Multiplayer.
Oct 17 2017, 5:50 PM · GUI/HUD, Game Development, Starmade

Oct 16 2017

SmilingDemon changed the status of T407: windowPositionAndSizeConfig.tag not being created or changed from Multiplayer from Open to Feedback.

@Valck can you confirm my observation about the file creation in singleplayer but not in multiplayer ?

Oct 16 2017, 7:46 PM · GUI/HUD, Game Development, Starmade
SmilingDemon moved T407: windowPositionAndSizeConfig.tag not being created or changed from Multiplayer from Confirmed to Feedback on the Issue Navigation board.
Oct 16 2017, 7:42 PM · GUI/HUD, Game Development, Starmade
SmilingDemon moved T407: windowPositionAndSizeConfig.tag not being created or changed from Multiplayer from Archived to Issue affecting current release on the Starmade board.
Oct 16 2017, 7:42 PM · GUI/HUD, Game Development, Starmade
SmilingDemon renamed T407: windowPositionAndSizeConfig.tag not being created or changed from Multiplayer from windowPositionAndSizeConfig.tag sporadically corrupts. to windowPositionAndSizeConfig.tag not being created or changed from Multiplayer.
Oct 16 2017, 7:37 PM · GUI/HUD, Game Development, Starmade
SmilingDemon claimed T407: windowPositionAndSizeConfig.tag not being created or changed from Multiplayer.
Oct 16 2017, 7:27 PM · GUI/HUD, Game Development, Starmade

Oct 13 2017

SmilingDemon closed T2160: Launcher crashes without opening launcher window as Rejected.

Closing this

Oct 13 2017, 9:05 AM · Starmade

Oct 12 2017

Restricted Application edited projects for T2618: An error of textures, added: Textures; removed Issue Navigation.
Oct 12 2017, 9:52 PM · Textures, Starmade
SmilingDemon merged T2618: An error of textures into T925: More transparency issues.
Oct 12 2017, 9:52 PM · Game Development (Alpha), Engine (Rendering), Starmade
SmilingDemon changed the edit policy for T2618: An error of textures.
Oct 12 2017, 9:52 PM · Textures, Starmade
SmilingDemon claimed T2618: An error of textures.
Oct 12 2017, 9:52 PM · Textures, Starmade
SmilingDemon added a comment to T2618: An error of textures.

known problem

Oct 12 2017, 9:52 PM · Textures, Starmade
SmilingDemon changed Reproducible from issuerepro:random to issuerepro:yes on T2609: PressingTab causes Null Pointer Exception.
Oct 12 2017, 8:10 PM · Engine, Starmade
SmilingDemon moved T2609: PressingTab causes Null Pointer Exception from Unclassed to Issue affecting current dev-build on the Starmade board.
Oct 12 2017, 7:59 PM · Engine, Starmade
SmilingDemon changed the status of T2609: PressingTab causes Null Pointer Exception from Open to In Queue.
Oct 12 2017, 7:59 PM · Engine, Starmade
SmilingDemon added a comment to T2609: PressingTab causes Null Pointer Exception.

cant reliable reproduce.
playing around with the TAB button and the wheel menu i was able to crash once or twice.

Oct 12 2017, 7:58 PM · Engine, Starmade
SmilingDemon moved T2609: PressingTab causes Null Pointer Exception from New / Unconfirmed to Feedback on the Issue Navigation board.
Oct 12 2017, 7:49 PM · Engine, Starmade
SmilingDemon changed Category from issuecategory:none to issuecategory:engine on T2609: PressingTab causes Null Pointer Exception.
Oct 12 2017, 7:48 PM · Engine, Starmade
SmilingDemon claimed T2609: PressingTab causes Null Pointer Exception.
Oct 12 2017, 7:47 PM · Engine, Starmade
SmilingDemon merged T2616: Logic blocks lose connections to rail blocks when rotators are involved into T2611: Switching rail types loses logic connection.
Oct 12 2017, 7:34 PM · CBS: Rails, Starmade
Restricted Application edited projects for T2616: Logic blocks lose connections to rail blocks when rotators are involved, added: CBS: Rails; removed Issue Navigation.
Oct 12 2017, 7:34 PM · CBS: Rails, Starmade
SmilingDemon changed Category from issuecategory:none to issuecategory:cbsraildock on T2616: Logic blocks lose connections to rail blocks when rotators are involved.
Oct 12 2017, 7:33 PM · CBS: Rails, Starmade
SmilingDemon moved T2611: Switching rail types loses logic connection from Unclassed to Issue affecting current dev-build on the Starmade board.
Oct 12 2017, 7:32 PM · CBS: Rails, Starmade
SmilingDemon added a comment to T2611: Switching rail types loses logic connection.

-validated - confirmed-

Oct 12 2017, 7:31 PM · CBS: Rails, Starmade
SmilingDemon changed the status of T2611: Switching rail types loses logic connection from Open to In Queue.
Oct 12 2017, 7:31 PM · CBS: Rails, Starmade
SmilingDemon claimed T2611: Switching rail types loses logic connection.
Oct 12 2017, 7:11 PM · CBS: Rails, Starmade
SmilingDemon claimed T2616: Logic blocks lose connections to rail blocks when rotators are involved.
Oct 12 2017, 7:10 PM · CBS: Rails, Starmade

Oct 9 2017

SmilingDemon moved T2607: Inner Ship Remotes not working in the Dev build from Unclassed to Issue affecting current dev-build on the Starmade board.
Oct 9 2017, 6:21 PM · GUI/HUD, Starmade
SmilingDemon changed the status of T2607: Inner Ship Remotes not working in the Dev build from Open to In Queue.

-Validated + confirmed-

Oct 9 2017, 6:20 PM · GUI/HUD, Starmade
SmilingDemon raised the priority of T2607: Inner Ship Remotes not working in the Dev build from Normal to Pre-Release Quality Assurance.
Oct 9 2017, 6:20 PM · GUI/HUD, Starmade
SmilingDemon claimed T2607: Inner Ship Remotes not working in the Dev build.
Oct 9 2017, 6:17 PM · GUI/HUD, Starmade

Oct 8 2017

SmilingDemon lowered the priority of T1825: no longer Comments in settings.cfg on Ubuntu from High to Low.
Oct 8 2017, 8:48 PM · QA-Return, Game Development (Alpha), Engine (Configuration), Starmade
SmilingDemon added a comment to T1825: no longer Comments in settings.cfg on Ubuntu.

its on my Ubuntu install. German localization.

after a clean install and first game start a settings.cfg like this gets created.
and the server.cfg looks like this too.

Oct 8 2017, 8:44 PM · QA-Return, Game Development (Alpha), Engine (Configuration), Starmade
SmilingDemon moved T2573: Turret weapon computer exploit (feature?) from Feedback to Open / Validated on the Issue Navigation board.
Oct 8 2017, 8:17 AM · Game Development, CBS: Weapons, Starmade

Oct 7 2017

SmilingDemon added a comment to T2573: Turret weapon computer exploit (feature?).

OK .. that makes sense now ^^

Oct 7 2017, 10:52 PM · Game Development, CBS: Weapons, Starmade
SmilingDemon moved T2573: Turret weapon computer exploit (feature?) from Unclassed to Issue affecting current release on the Starmade board.
Oct 7 2017, 10:52 PM · Game Development, CBS: Weapons, Starmade
SmilingDemon set Last tested (version) to 0.200.114 on T2573: Turret weapon computer exploit (feature?).
Oct 7 2017, 10:52 PM · Game Development, CBS: Weapons, Starmade
SmilingDemon changed the status of T2573: Turret weapon computer exploit (feature?) from Open to Feedback.
Oct 7 2017, 10:52 PM · Game Development, CBS: Weapons, Starmade
SmilingDemon added a comment to T2573: Turret weapon computer exploit (feature?).

Ok . .so we do agree on the workings of it.

Oct 7 2017, 10:52 PM · Game Development, CBS: Weapons, Starmade

Oct 5 2017

SmilingDemon closed T2596: typo/misspelling as Rejected.

i did ask back ... the game should be in british english.
maybe that isnt the case everywhere, because the developers are not native british english speakers (afaik)

Oct 5 2017, 8:10 PM · Typos, Starmade
SmilingDemon lowered the priority of T2596: typo/misspelling from Normal to Trivial.
Oct 5 2017, 7:58 PM · Typos, Starmade
SmilingDemon claimed T2596: typo/misspelling.
Oct 5 2017, 7:57 PM · Typos, Starmade
SmilingDemon added a comment to T2596: typo/misspelling.

in american english ... yes .. in british ... no

Oct 5 2017, 7:57 PM · Typos, Starmade
SmilingDemon moved T2597: Texture Icon Missmatch on new reactor Blocks from Unclassed to Issue affecting current dev-build on the Starmade board.
Oct 5 2017, 6:22 PM · Textures, Starmade
SmilingDemon changed the status of T2597: Texture Icon Missmatch on new reactor Blocks from Open to In Queue.
Oct 5 2017, 6:22 PM · Textures, Starmade
SmilingDemon changed Last tested (version) from dev v0.200.112 to dev v0.200.114 on T2597: Texture Icon Missmatch on new reactor Blocks.
Oct 5 2017, 6:21 PM · Textures, Starmade