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Dec 29 2017
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Dec 28 2017
The merge seems to end up with 2 missing <Amount> nodes. The type is always THRUST and condition HP is never altered from the original. Probably because these are not unique nodes.
Seems it's caused if a client joins a sector with not a single entity in there, stick shops don't count.
Easy to reproduce if you turn off NPC factions entirely (setting max NPC count to 0) and generating a new world. Needs some luck as you may get a station up close.
Dec 25 2017
Dec 22 2017
Can't reproduce, but I know that someone else had a similar issue. Most likely a file is not updated properly, or is not updated at all causing missing values.
Merging this task with your previous one, we can try to work this out in your forum thread.
Dec 21 2017
Dec 20 2017
Possibly related to <ReactorStabilizationPowerEffectiveFull> or another config value recently added. The max regen is equal to a single functional reactor block and does not get past that. Changed plenty of config values but had no luck in getting any increase beyond that single reactor block.
The streams have physics and check for blocks passing through it, causing fps problems.
A sector that suffers greatly from this particular issue has been uploaded in Slack, name: "lagSector".
Dec 18 2017
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-QA Testing-
-QA Testing-
-QA Testing-
-QA Testing-
-QA Testing-
Dec 17 2017
Dec 15 2017
If you have your blueprint saved in SP, or saved it to local in MP, you can find it in your ./StarMade/blueprints folder
Just look for its name, put it in an archive (rar, zip, 7z) and then drag and drop that file into the comment section of phabricator to upload it here.
Dec 14 2017
Missing effects in blockConfig.
Repulsor still needs proper textures, block icon needs to get added then.
Can rotate, but the texture doesn't rotate with it. Config issue.