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Starmade | old power ships do not function anymore
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Description

With ALLOW_OLD_POWER_SYSTEM = true //ALLOW_OLD_POWER_SYSTEM as server option, old power ships still act like new power ships that have no reactor on it.

What it looks like for an isanth.

GUI reports it correctly, the ship acts as if I'm flying a ship core with a lot of extra mass. Can shoot my weapons only once on spawn (initial charge) and defensive effects cannot be toggled.

Details

Commits
Restricted Diffusion Commit
Restricted Diffusion Commit
Restricted Diffusion Commit
Restricted Diffusion Commit
Task Type
Bug
Testing Results
Affected Gamemode(s)
Singleplayer
Reproducible
Yes
Last tested (version)
0.200.277
Category
Control Block System: Functional
First occurrence (version)
0.200.219
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Steps to reproduce
  1. enable ALLOW_OLD_POWER_SYSTEM
  2. spawn in any of the isanths, try to use it
Tester information (Internal use only)

A few more remaining issues:

  1. Radarjammer and Cloaker work, but don't consume any old power when active. Seems fine for anything else though
  2. Any weapon is stuck in an infinite reload cycle.
Serverconfig (server.cfg)
<replace this block with the file content,
but do not remove the first and last line.
Before using the paste function,
mark the area from the opening angle bracket to the closing angle bracket>
Clientconfig (settings.cfg)
<replace this block with the file content,
but do not remove the first and last line.
Before using the paste function,
mark the area from the opening angle bracket to the closing angle bracket>

Event Timeline

lancake created this task.Dec 6 2017, 4:38 PM
lancake created this object in space S3 Starmade.
lancake created this object with visibility "Public (No Login Required)".
lancake created this object with edit policy "Starmade (Project)".
Restricted Application edited projects, added Issue Navigation, Dev-Return; removed Game Development. · View Herald TranscriptDec 6 2017, 4:38 PM
Restricted Application added a subscriber: AndyP. · View Herald Transcript
lancake changed the task status from Open to In Queue.Dec 6 2017, 4:38 PM
schema changed the task status from In Queue to Resolved.Dec 6 2017, 8:35 PM
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptDec 6 2017, 8:35 PM
lancake changed the task status from Resolved to In Queue.Dec 7 2017, 2:48 PM

-QA Testing-

Partial fix, they're functional but some usability/info is missing:


GUI Issues (on old ships):

  1. Power bar is not visible, the power consumption consumption is still being displayed at the top though. The power aux bar is visible (if you have power aux) so that works.
  2. new build mode panel shows new reactor stats on old ships



Functionality (on old ships):

  1. Can't activate/toggle defensive effects
  2. Can't activate/toggle power aux
  3. Can't activate/toggle jump drive computer (old one)
  4. Jump inhibitor (old one) does not appear in the weapons menu after you made it, possibly can't use it either if it was there.
Restricted Application edited projects, added Game Development, QA-Return; removed Quality Assurance. · View Herald TranscriptDec 7 2017, 2:48 PM
lancake edited Tester information (Internal use only). (Show Details)Dec 7 2017, 2:48 PM
lancake changed Last tested (version) from 0.200.219 to 0.200.224.
schema added a subscriber: schema.Dec 7 2017, 4:00 PM

power bar was under the shield bar. if there are any more adjustments to be made look for <PowerBar> in the HudConfig.xml

schema added a commit: Restricted Diffusion Commit.Dec 7 2017, 4:17 PM
schema changed the task status from In Queue to Resolved by committing Restricted Diffusion Commit.
Restricted Application edited projects, added Quality Assurance; removed QA-Return, Game Development. · View Herald TranscriptDec 7 2017, 4:17 PM
lancake changed the task status from Resolved to In Queue.Dec 9 2017, 8:55 PM

-QA Testing-

Better now, some issues remain though:

  1. Defensive effects automatically toggle on and off every second or so.
  2. Power aux on the hotbar does not indicate if it's active or not when clicked. It does activate and function properly though.
  3. Can't activate radarjammer
  4. Can't activate cloaker
Restricted Application edited projects, added Game Development, QA-Return; removed Quality Assurance. · View Herald TranscriptDec 9 2017, 8:55 PM
lancake edited Tester information (Internal use only). (Show Details)Dec 9 2017, 8:55 PM
lancake changed Last tested (version) from 0.200.224 to 0.200.232.
schema added a commit: Restricted Diffusion Commit.Dec 9 2017, 11:06 PM
schema changed the task status from In Queue to Resolved by committing Restricted Diffusion Commit.
Restricted Application edited projects, added Quality Assurance; removed QA-Return, Game Development. · View Herald TranscriptDec 9 2017, 11:06 PM
lancake changed the task status from Resolved to In Queue.Dec 29 2017, 2:31 PM

-QA Testing-

A few more remaining issues:

  1. Radarjammer and Cloaker work, but don't consume any old power when active. Seems fine for anything else though
  2. Any weapon is stuck in an infinite reload cycle.
Restricted Application edited projects, added Game Development, QA-Return; removed Quality Assurance. · View Herald TranscriptDec 29 2017, 2:31 PM
lancake edited Tester information (Internal use only). (Show Details)Dec 29 2017, 2:31 PM
lancake changed Last tested (version) from 0.200.232 to 0.200.272.
schema added a commit: Restricted Diffusion Commit.Jan 2 2018, 8:09 PM
schema changed the task status from In Queue to Resolved by committing Restricted Diffusion Commit.
Restricted Application edited projects, added Quality Assurance; removed QA-Return, Game Development. · View Herald TranscriptJan 2 2018, 8:09 PM
lancake closed this task as Closed.

-QA Testing-

T2800 popped up now, probably explains why I put those config values to 0 in the first few builds.
Weapons in old power reload fine now though, and I can't find anything "old power" related that won't work.

Restricted Application removed a project: Quality Assurance. · View Herald TranscriptJan 3 2018, 4:43 PM
Restricted Application removed a subscriber: AndyP. · View Herald Transcript
lancake changed Last tested (version) from 0.200.272 to 0.200.277.Jan 3 2018, 4:43 PM
schema added a commit: Restricted Diffusion Commit.Jan 4 2018, 11:14 AM
schema reopened this task as Resolved by committing Restricted Diffusion Commit.
Restricted Application added a project: Quality Assurance. · View Herald TranscriptJan 4 2018, 11:14 AM
lancake closed this task as Closed.Jan 4 2018, 4:32 PM
Restricted Application removed a project: Quality Assurance. · View Herald TranscriptJan 4 2018, 4:32 PM