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Feb 1 2016

SmilingDemon merged task T1114: Symmetry plane cannot be placed when blueprint selected. into T1113: Symmetry axis won't be set if not a placeable item is selected.
Feb 1 2016, 3:52 PM · Starmade
SmilingDemon triaged T1114: Symmetry plane cannot be placed when blueprint selected. as Normal priority.
Feb 1 2016, 3:49 PM · Starmade
SmilingDemon claimed T1114: Symmetry plane cannot be placed when blueprint selected..
Feb 1 2016, 3:49 PM · Starmade

Jan 31 2016

SmilingDemon changed the status of T140: Rail docking on asteroids not working properly from In Queue (Game) to Resolved.

seems to fixed
going to test

Jan 31 2016, 7:56 AM · Game Development (Beta), CBS: Rails, Starmade
SmilingDemon moved T1107: GameConfig.xml on new install is broken from Unclassed to Issue affecting current dev-build on the Starmade board.
Jan 31 2016, 1:27 AM · Engine, Starmade

Jan 30 2016

SmilingDemon added a comment to T1108: Docked thrust modules only partially transferring thrust..

this is a duplicated report

Jan 30 2016, 6:14 PM · Starmade
SmilingDemon updated subscribers of T1020: Diminishing returns of Inherited Thrust is based off the dock, not mothership.
Jan 30 2016, 6:14 PM · Blockconfig, Starmade
SmilingDemon merged task T1108: Docked thrust modules only partially transferring thrust. into T1020: Diminishing returns of Inherited Thrust is based off the dock, not mothership.
Jan 30 2016, 6:14 PM · Starmade
SmilingDemon triaged T1108: Docked thrust modules only partially transferring thrust. as Normal priority.
Jan 30 2016, 6:12 PM · Starmade
SmilingDemon claimed T1108: Docked thrust modules only partially transferring thrust..
Jan 30 2016, 6:12 PM · Starmade
SmilingDemon changed the status of T1107: GameConfig.xml on new install is broken from Open to In Queue (Game).
Jan 30 2016, 11:01 AM · Engine, Starmade
SmilingDemon assigned T1107: GameConfig.xml on new install is broken to Zackey_TNT.

-validate-
-confirmed-

Jan 30 2016, 11:01 AM · Engine, Starmade
SmilingDemon created T1107: GameConfig.xml on new install is broken.
Jan 30 2016, 10:59 AM · Engine, Starmade

Jan 29 2016

SmilingDemon changed Last tested (version) from 0.19439 (Dev) to 0.19553(Dev) on T211: Sun/Star Heat damages astronaut in a ship's core even when ship isn't taking damage. .
Jan 29 2016, 11:42 PM · Engine, Starmade
SmilingDemon closed T211: Sun/Star Heat damages astronaut in a ship's core even when ship isn't taking damage. as Closed.

-QA Testing-

Jan 29 2016, 11:41 PM · Engine, Starmade
SmilingDemon shifted T1086: Add a "Back"-Button for installation path and the following screens from the S1 Public space to the S3 Starmade space.
Jan 29 2016, 5:51 PM · Feature, Starmade
SmilingDemon closed T1086: Add a "Back"-Button for installation path and the following screens as Rejected.

The install path question was added to make people aware that it is possible to change that,
and make them choose a good place to install the game.
However .. changing that path was always possible and still is

Jan 29 2016, 5:46 PM · Feature, Starmade
SmilingDemon claimed T1086: Add a "Back"-Button for installation path and the following screens.
Jan 29 2016, 5:42 PM · Feature, Starmade
SmilingDemon added a comment to T1104: Failed to start game (missing executable) on Mac.

OK .. nothing we here can do about that i do assume.
we are only testing the Launcher itself and the game here ...
i will redirect this to someone who may have a clue about that steam client connection thing.

Jan 29 2016, 5:14 PM · Starmade
SmilingDemon shifted T1101: playerlist and navigation menu use the same saved size and position from the S1 Public space to the S3 Starmade space.
Jan 29 2016, 5:07 PM · GUI/HUD, Starmade
SmilingDemon moved T1101: playerlist and navigation menu use the same saved size and position from Unclassed to Issue affecting current release on the Starmade board.
Jan 29 2016, 5:06 PM · GUI/HUD, Starmade
SmilingDemon changed the status of T1101: playerlist and navigation menu use the same saved size and position from Open to In Queue (Game).

-Validated-
-Confirmed-

Jan 29 2016, 5:06 PM · GUI/HUD, Starmade
SmilingDemon set Task Type to issuetype:bug on T1101: playerlist and navigation menu use the same saved size and position.
Jan 29 2016, 5:04 PM · GUI/HUD, Starmade
SmilingDemon claimed T1101: playerlist and navigation menu use the same saved size and position.
Jan 29 2016, 5:00 PM · GUI/HUD, Starmade
SmilingDemon moved T1104: Failed to start game (missing executable) on Mac from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 29 2016, 4:59 PM · Starmade
SmilingDemon added a comment to T1104: Failed to start game (missing executable) on Mac.

You did download the new launcher succesfully?
Is the Launcher than not starting ?
or can you go through the entire Launcher process ?
(agree to terms, install directory, login then options screen with launch button)
and it isnt after that starting the Game after hitting Launch ?
if you do have a JAVA JDK installed .. please try to change the custom java path under options to that as a test.
could you be more precise here please ?

Jan 29 2016, 4:58 PM · Starmade
SmilingDemon triaged T1104: Failed to start game (missing executable) on Mac as High priority.
Jan 29 2016, 4:53 PM · Starmade
SmilingDemon claimed T1104: Failed to start game (missing executable) on Mac.
Jan 29 2016, 4:49 PM · Starmade
SmilingDemon added a comment to T1079: Null pointer error when trying to activate flipflop logic block on a docked entity.

Logfiles are being found under starmade/logs .. just delete everything in that logfolder.
then startup the game save a blueprint of the thing that causes the crash when activated.
then crash the game.
now get everything from the logs folder and the saved blueprint folder of your sample, zip that all and attach it here.

Jan 29 2016, 3:33 PM · Logic, Starmade
SmilingDemon closed T507: Memory setting default value for x64 should be 1gb or 1.5 as Closed.
Jan 29 2016, 3:09 PM · Feature, Starmade

Jan 28 2016

SmilingDemon moved T1085: mass linking and unlinking results in odd behavior from Unclassed to Issue affecting current release on the Starmade board.
Jan 28 2016, 7:32 PM · CBS: Systems, Starmade
SmilingDemon changed the status of T1085: mass linking and unlinking results in odd behavior from Open to In Queue (Game).
Jan 28 2016, 7:32 PM · CBS: Systems, Starmade
SmilingDemon raised the priority of T1085: mass linking and unlinking results in odd behavior from Normal to High.
Jan 28 2016, 7:31 PM · CBS: Systems, Starmade
SmilingDemon added a comment to T1085: mass linking and unlinking results in odd behavior.

Weird stuff with redo and undo and linking happening

Jan 28 2016, 7:20 PM · CBS: Systems, Starmade
SmilingDemon added a comment to T1076: Allow launcher users to select the java path it uses.

removed the embedded java and linked in the options to my installed java version.

Jan 28 2016, 6:21 PM · Feature, Starmade
SmilingDemon moved T1089: Long launcher paths get cut off from Open / Validated to Feedback on the Issue Navigation board.
Jan 28 2016, 6:01 PM · Starmade
SmilingDemon set Task Type to issuetype:bug on T1089: Long launcher paths get cut off.
Jan 28 2016, 6:01 PM · Starmade
SmilingDemon added a comment to T1089: Long launcher paths get cut off.

I cant reproduce this in anyway on a Win7 or Ubuntu14.04 in 64bit

Jan 28 2016, 5:58 PM · Starmade
SmilingDemon claimed T1089: Long launcher paths get cut off.
Jan 28 2016, 5:42 PM · Starmade
SmilingDemon added a comment to T1089: Long launcher paths get cut off.

Quick check .. not on my win764bit at work ... made a twice as long foldername than the sample here ... and it wasnt shortened.

Jan 28 2016, 12:11 PM · Starmade

Jan 27 2016

SmilingDemon closed T775: Launcher should support a --steam flag as Closed.
Jan 27 2016, 10:23 PM · Feature, Starmade
SmilingDemon moved T1085: mass linking and unlinking results in odd behavior from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 27 2016, 8:06 PM · CBS: Systems, Starmade
SmilingDemon added a comment to T1085: mass linking and unlinking results in odd behavior.

is this happening in singleplayer or multiplayer ?

Jan 27 2016, 8:06 PM · CBS: Systems, Starmade
SmilingDemon triaged T1085: mass linking and unlinking results in odd behavior as Normal priority.
Jan 27 2016, 8:05 PM · CBS: Systems, Starmade
SmilingDemon claimed T1085: mass linking and unlinking results in odd behavior.
Jan 27 2016, 8:04 PM · CBS: Systems, Starmade
SmilingDemon added a comment to T775: Launcher should support a --steam flag.

-QA Testing-

Jan 27 2016, 6:02 PM · Feature, Starmade
SmilingDemon added a comment to T507: Memory setting default value for x64 should be 1gb or 1.5.

-QA Testing-

Jan 27 2016, 5:57 PM · Feature, Starmade
SmilingDemon claimed T507: Memory setting default value for x64 should be 1gb or 1.5.
Jan 27 2016, 2:16 PM · Feature, Starmade
SmilingDemon claimed T775: Launcher should support a --steam flag.
Jan 27 2016, 2:15 PM · Feature, Starmade

Jan 26 2016

SmilingDemon added a comment to T775: Launcher should support a --steam flag.

i did tried it last with download 79 ... will try again when there is a newer one

Jan 26 2016, 8:43 AM · Feature, Starmade
SmilingDemon added a comment to T1079: Null pointer error when trying to activate flipflop logic block on a docked entity.

Blueprint ?
Logfile?

Jan 26 2016, 8:41 AM · Logic, Starmade

Jan 25 2016

SmilingDemon moved T1079: Null pointer error when trying to activate flipflop logic block on a docked entity from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 25 2016, 4:57 PM · Logic, Starmade
SmilingDemon added a comment to T1079: Null pointer error when trying to activate flipflop logic block on a docked entity.

I cant reproduce that
please provide a bluepeint that causes this problem
and the logfile from the crash (from starmade\logs)

Jan 25 2016, 4:57 PM · Logic, Starmade
SmilingDemon changed Reproducible from issuerepro:yes to issuerepro:no on T1079: Null pointer error when trying to activate flipflop logic block on a docked entity.
Jan 25 2016, 4:55 PM · Logic, Starmade
SmilingDemon triaged T1079: Null pointer error when trying to activate flipflop logic block on a docked entity as High priority.
Jan 25 2016, 4:48 PM · Logic, Starmade
SmilingDemon claimed T1079: Null pointer error when trying to activate flipflop logic block on a docked entity.
Jan 25 2016, 4:47 PM · Logic, Starmade

Jan 24 2016

SmilingDemon raised the priority of T775: Launcher should support a --steam flag from Urgent to Release Blocker.
Jan 24 2016, 12:19 AM · Feature, Starmade

Jan 23 2016

SmilingDemon edited Tester information (Internal use only) on T493: New Launcher - installation directory.
Jan 23 2016, 11:14 AM · Starmade
SmilingDemon set Last tested (version) to 2.0.0 on T493: New Launcher - installation directory.
Jan 23 2016, 11:12 AM · Starmade
SmilingDemon closed T493: New Launcher - installation directory as Closed.

checked again
the browse and selection of install location is a bit wobbly on ubuntu ... but it works.
its only a somehow unexpected behaviour for me as primary windows user i think.
given explanation next to browse helps

Jan 23 2016, 11:12 AM · Starmade
SmilingDemon closed T514: Communication of installed Game Version as Closed.
Jan 23 2016, 10:38 AM · Starmade
SmilingDemon closed T779: "search newest" selects the wrong version as Closed.
Jan 23 2016, 10:37 AM · Starmade
SmilingDemon closed T739: "Determining files to download" triggers on the wrong event as Closed.
Jan 23 2016, 10:35 AM · Starmade
SmilingDemon changed the status of T775: Launcher should support a --steam flag from Resolved to In Queue (Launcher).
Jan 23 2016, 10:34 AM · Feature, Starmade

Jan 22 2016

SmilingDemon reassigned T775: Launcher should support a --steam flag from wedtm to calani.
Jan 22 2016, 10:36 PM · Feature, Starmade
SmilingDemon changed the status of T775: Launcher should support a --steam flag from Resolved to In Queue (Launcher).

Starting the Launcher as a fresh install without a Steam client installed crashes when trying to Login.
Skipping the Login part lets you start it just fine.
output from win7 cmd prompt:

Microsoft Windows [Version 6.1.7601]
Copyright (c) 2009 Microsoft Corporation. Alle Rechte vorbehalten.C:\Users\Q>"C:\Users\Q\Desktop\Starmade Launcher.lnk"C:\Users\Q>[2284:0122/231411:INFO:renderer_main.cc(200)] Renderer process starte
d[1408:0122/231458:INFO:renderer_main.cc(200)] Renderer process started
[3144:0122/231458:INFO:renderer_main.cc(200)] Renderer process started
[3632:0122/231514:INFO:CONSOLE(12450)] "ReferenceError: steam is not defined
   at D:\Starmade\starmade-launcher-win32-x64\resources\app.asar\lib\main.js:15
5:51
   at D:\Starmade\starmade-launcher-win32-x64\resources\app.asar\node_modules\a
ngular\angular.js:10249:13
   at processQueue (D:\Starmade\starmade-launcher-win32-x64\resources\app.asar\
node_modules\angular\angular.js:14678:28)
   at D:\Starmade\starmade-launcher-win32-x64\resources\app.asar\node_modules\a
ngular\angular.js:14694:27
   at Scope.$eval (D:\Starmade\starmade-launcher-win32-x64\resources\app.asar\n
ode_modules\angular\angular.js:15922:28)
   at Scope.$digest (D:\Starmade\starmade-launcher-win32-x64\resources\app.asar
\node_modules\angular\angular.js:15733:31)
   at Scope.$apply (D:\Starmade\starmade-launcher-win32-x64\resources\app.asar\
node_modules\angular\angular.js:16030:24)
   at done (D:\Starmade\starmade-launcher-win32-x64\resources\app.asar\node_mod
ules\angular\angular.js:10545:47)
   at completeRequest (D:\Starmade\starmade-launcher-win32-x64\resources\app.as
ar\node_modules\angular\angular.js:10717:7)
   at XMLHttpRequest.requestLoaded (D:\Starmade\starmade-launcher-win32-x64\res
ources\app.asar\node_modules\angular\angular.js:10658:9)", source: D:\Starmade\s
tarmade-launcher-win32-x64\resources\app.asar\node_modules\angular\angular.js (1
2450)
Jan 22 2016, 10:35 PM · Feature, Starmade
SmilingDemon added a comment to T1073: Ship entities with station blocks can be uploaded and used on servers where said station blocks are station-only.

did a fast test

Jan 22 2016, 5:35 PM · Blockconfig, Starmade
SmilingDemon moved T1073: Ship entities with station blocks can be uploaded and used on servers where said station blocks are station-only from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 22 2016, 5:27 PM · Blockconfig, Starmade
SmilingDemon shifted T1073: Ship entities with station blocks can be uploaded and used on servers where said station blocks are station-only from the Restricted Space space to the S3 Starmade space.
Jan 22 2016, 5:27 PM · Blockconfig, Starmade
SmilingDemon added a comment to T1073: Ship entities with station blocks can be uploaded and used on servers where said station blocks are station-only.

-validated-

Jan 22 2016, 5:24 PM · Blockconfig, Starmade
SmilingDemon closed T493: New Launcher - installation directory as Closed.

removed the launcher settings and replaced the launcher with newest version and it asks just fine where to install the game.

Jan 22 2016, 4:37 PM · Starmade
SmilingDemon triaged T1073: Ship entities with station blocks can be uploaded and used on servers where said station blocks are station-only as Pre-Release Quality Assurance priority.
Jan 22 2016, 3:51 PM · Blockconfig, Starmade
SmilingDemon claimed T1073: Ship entities with station blocks can be uploaded and used on servers where said station blocks are station-only.
Jan 22 2016, 3:47 PM · Blockconfig, Starmade
SmilingDemon claimed T493: New Launcher - installation directory.
Jan 22 2016, 3:25 PM · Starmade

Jan 20 2016

SmilingDemon moved T991: Station Docking Spawns Entity In Space. from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Jan 20 2016, 4:01 PM · CBS: Rails, Starmade
SmilingDemon closed T991: Station Docking Spawns Entity In Space. as Rejected.

no response.
rejecting

Jan 20 2016, 4:00 PM · CBS: Rails, Starmade
SmilingDemon moved T1068: Old recipes in storages or inventory cause nullpointer from Unclassed to Issue affecting current release on the Starmade board.
Jan 20 2016, 3:58 PM · Game Development (Alpha), Engine (Crashes), Starmade
SmilingDemon changed the status of T1068: Old recipes in storages or inventory cause nullpointer from Open to In Queue (Game).

pushing in queue with logfile info

Jan 20 2016, 3:58 PM · Game Development (Alpha), Engine (Crashes), Starmade
SmilingDemon removed Video Card Model on T1068: Old recipes in storages or inventory cause nullpointer.
Jan 20 2016, 3:57 PM · Game Development (Alpha), Engine (Crashes), Starmade
SmilingDemon added a comment to T1068: Old recipes in storages or inventory cause nullpointer.

This then:

Jan 20 2016, 3:43 PM · Game Development (Alpha), Engine (Crashes), Starmade
SmilingDemon added a comment to T1063: FPS Drop looking in General Direction of System Star.

add it as a comment

Jan 20 2016, 9:48 AM · Engine, Starmade

Jan 19 2016

SmilingDemon moved T1062: Loss of Gravity when you travel a certain distance from the ship core. from Unclassed to Rejected / Duplicate / Invalid on the Starmade board.
Jan 19 2016, 12:28 PM · Physics, Starmade
SmilingDemon merged task T1062: Loss of Gravity when you travel a certain distance from the ship core. into T542: Gravity Unit not working far away from core of the Ship.
Jan 19 2016, 12:27 PM · Physics, Starmade
SmilingDemon updated subscribers of T542: Gravity Unit not working far away from core of the Ship.
Jan 19 2016, 12:27 PM · Engine, Starmade
SmilingDemon shifted T1062: Loss of Gravity when you travel a certain distance from the ship core. from the S1 Public space to the S3 Starmade space.
Jan 19 2016, 12:25 PM · Physics, Starmade
SmilingDemon claimed T1062: Loss of Gravity when you travel a certain distance from the ship core..
Jan 19 2016, 12:24 PM · Physics, Starmade
SmilingDemon moved T1068: Old recipes in storages or inventory cause nullpointer from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 19 2016, 12:22 PM · Game Development (Alpha), Engine (Crashes), Starmade
SmilingDemon added a comment to T1068: Old recipes in storages or inventory cause nullpointer.

Please start your game again and crash it once more ... then search for the log folder within the Starmade install and add (drag and drop) the latest (with the time stamp from that crash) log.txt.0 file to this Report.

Jan 19 2016, 12:22 PM · Game Development (Alpha), Engine (Crashes), Starmade
SmilingDemon triaged T1068: Old recipes in storages or inventory cause nullpointer as Pre-Release Quality Assurance priority.
Jan 19 2016, 12:20 PM · Game Development (Alpha), Engine (Crashes), Starmade
SmilingDemon claimed T1068: Old recipes in storages or inventory cause nullpointer.
Jan 19 2016, 12:19 PM · Game Development (Alpha), Engine (Crashes), Starmade
SmilingDemon added a comment to T956: Constant Crash because of EXCEPTION_ACCESS_VIOLATION.

did you already tried to rollback to an older jave version ?

Jan 19 2016, 12:17 PM · Engine, Starmade
SmilingDemon reassigned T742: pressing Launch doesn't start up the game under certain conditions from SmilingDemon to Megacrafter127.
Jan 19 2016, 12:04 PM · Starmade
SmilingDemon changed Last tested (version) from v0.0.2 to v0.0.4 on T742: pressing Launch doesn't start up the game under certain conditions.
Jan 19 2016, 12:03 PM · Starmade
SmilingDemon added a comment to T742: pressing Launch doesn't start up the game under certain conditions.

not starting on Ubuntu 14.04 for me

Jan 19 2016, 12:03 PM · Starmade
SmilingDemon claimed T742: pressing Launch doesn't start up the game under certain conditions.
Jan 19 2016, 12:01 PM · Starmade
SmilingDemon reopened T742: pressing Launch doesn't start up the game under certain conditions as "Open".
Jan 19 2016, 12:00 PM · Starmade

Jan 17 2016

SmilingDemon closed T514: Communication of installed Game Version as Closed.
Jan 17 2016, 8:53 PM · Starmade
SmilingDemon added a comment to T514: Communication of installed Game Version.

-QA Testing-

Jan 17 2016, 8:52 PM · Starmade

Jan 15 2016

SmilingDemon moved T1059: Ship roll / rotate alone when build mode from New / Unconfirmed to Feedback on the Issue Navigation board.
Jan 15 2016, 10:58 PM · Engine, Starmade
SmilingDemon changed Affected Gamemode(s) from issuegamemode:none to issuegamemode:spmp on T1059: Ship roll / rotate alone when build mode.
Jan 15 2016, 10:58 PM · Engine, Starmade