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Jul 17 2015

Megacrafter127 changed the status of T416: Entity flag editing from Open to In Queue (Game).

Issue completely confirmed, removed unrelated data from task.

Jul 17 2015, 12:03 AM · Engine, Starmade

Jul 16 2015

Megacrafter127 changed Last tested (version) from 0.1932 to 0.19323 on T416: Entity flag editing .
Jul 16 2015, 11:55 PM · Engine, Starmade

Jul 15 2015

Megacrafter127 changed the status of T412: Logic blocks with multiple inputs loose connections when pasted using the copy/paste feature from Open to In Queue (Game).

Bug confirmed in latest dev version.
Removed data unrelated to bug (bug is independent of the version and branch of the JVM)
The test was performed in both SP and the testserver, yielding the same behaviour on both sides.

Jul 15 2015, 6:54 PM · Logic, Starmade
Megacrafter127 moved T412: Logic blocks with multiple inputs loose connections when pasted using the copy/paste feature from Open / Validated to Confirmed on the Issue Navigation board.
Jul 15 2015, 6:51 PM · Logic, Starmade
Megacrafter127 changed Category from issuecategory:none to issuecategory:logic on T412: Logic blocks with multiple inputs loose connections when pasted using the copy/paste feature.
Jul 15 2015, 6:51 PM · Logic, Starmade
Megacrafter127 closed T350: torch beam and boarding issue as Closed.
Jul 15 2015, 12:52 AM · Engine, Starmade
Megacrafter127 placed T350: torch beam and boarding issue up for grabs.
Jul 15 2015, 12:52 AM · Engine, Starmade
Megacrafter127 moved T350: torch beam and boarding issue from Coordinate multiplayer test to Confirmed fix on the Quality Assurance board.
Jul 15 2015, 12:52 AM · Engine, Starmade
Megacrafter127 added a comment to T350: torch beam and boarding issue.

Build inhibitor tool confirmed to prohibit placing blocks. When attempting to place blocks a popup message indicates, that a build inhibitor is used by a player, including the ingame name of the player.

Jul 15 2015, 12:51 AM · Engine, Starmade
Megacrafter127 edited a custom field on T350: torch beam and boarding issue.
Jul 15 2015, 12:50 AM · Engine, Starmade
Megacrafter127 claimed T350: torch beam and boarding issue.
Jul 15 2015, 12:49 AM · Engine, Starmade
Megacrafter127 created T411: Beam-hit overlay on blocks.
Jul 15 2015, 12:39 AM · Game Development (Beta), Models, Starmade

Jul 13 2015

Megacrafter127 closed T407: windowPositionAndSizeConfig.tag not being created or changed from Multiplayer as Closed.

Corruption detection and reset confirmed to work.

Jul 13 2015, 9:59 PM · GUI/HUD, Game Development, Starmade
Megacrafter127 changed the status of T408: Console update with -nogui does not exit from Open to In Queue (Game).

Confirmed.
The windows launcher is unaffected, as it does not provide the function of updating from console.
The OS-X launcher is assumed to behave like the windows launcher, and to not apply, as OS-X is rarely used for servers.

Jul 13 2015, 2:24 AM · Starmade
Megacrafter127 claimed T408: Console update with -nogui does not exit.
Jul 13 2015, 2:22 AM · Starmade
Megacrafter127 placed T408: Console update with -nogui does not exit up for grabs.
Jul 13 2015, 2:04 AM · Starmade
Megacrafter127 moved T408: Console update with -nogui does not exit from Open / Validated to Confirmed on the Issue Navigation board.
Jul 13 2015, 2:03 AM · Starmade
Megacrafter127 added a comment to T408: Console update with -nogui does not exit.

Confirmed for linux launcher, tests with the windows and OS-X launcher pending.

Jul 13 2015, 2:03 AM · Starmade
Megacrafter127 added a project to T408: Console update with -nogui does not exit: Starmade.
Jul 13 2015, 2:02 AM · Starmade
Megacrafter127 updated the task description for T408: Console update with -nogui does not exit.
Jul 13 2015, 2:01 AM · Starmade
Megacrafter127 claimed T408: Console update with -nogui does not exit.
Jul 13 2015, 1:55 AM · Starmade

Jul 12 2015

Megacrafter127 placed T326: Astronaut mining bonus notice doesn't show correct bonus up for grabs.

I am unable to assert the existence or nonexistence of this bug, as the message refered to does not show up at all in my testing environment.
However, I'd like to add, that the default PersonalSalvageBeamBonus setting is 1.25, not 2.

Jul 12 2015, 11:57 PM · GUI/HUD, Starmade
Megacrafter127 claimed T326: Astronaut mining bonus notice doesn't show correct bonus.
Jul 12 2015, 11:47 PM · GUI/HUD, Starmade
Megacrafter127 updated the task description for T407: windowPositionAndSizeConfig.tag not being created or changed from Multiplayer.
Jul 12 2015, 9:37 PM · GUI/HUD, Game Development, Starmade
Megacrafter127 created T407: windowPositionAndSizeConfig.tag not being created or changed from Multiplayer.
Jul 12 2015, 7:47 PM · GUI/HUD, Game Development, Starmade
Megacrafter127 placed T286: Pirates only see to max installed weapon range up for grabs.
Jul 12 2015, 1:42 PM · Game Development (Beta), AI, Starmade
Megacrafter127 changed the status of T286: Pirates only see to max installed weapon range from Open to In Queue (Game).

Confirmed
The method used to reproduce:

  1. build a ship with a single weapon
  2. create a blueprint of that ship
  3. spawn the blueprint of that ship
  4. move out of the range of the weapon on the ship, while having the ship selected
  5. use "/start_ship_ai -1" to start the ship's AI as a pirate
  6. wait to see if the AI detects you(if it does, you either calculated the wrong range for its weapon, or this bug is fixed)
  7. slowly move closer, observing the AI ship(it should start moving or shooting when it detects you)
  8. observe as the AI ship only starts reacting, when you enter the range of its weapon
Jul 12 2015, 1:41 PM · Game Development (Beta), AI, Starmade
Megacrafter127 changed Last tested (version) from 0.19289 to 0.1932 on T286: Pirates only see to max installed weapon range.
Jul 12 2015, 1:36 PM · Game Development (Beta), AI, Starmade
Megacrafter127 claimed T286: Pirates only see to max installed weapon range.
Jul 12 2015, 1:34 PM · Game Development (Beta), AI, Starmade
Megacrafter127 created T405: Check if the player has a ship-core in the inventory is performed after the player is requested to enter the new ship's name..
Jul 12 2015, 1:21 PM · GUI/HUD, Starmade
Megacrafter127 placed T404: Testing ticket up for grabs.
Jul 12 2015, 12:52 PM · Starmade
Megacrafter127 claimed T404: Testing ticket.
Jul 12 2015, 12:49 PM · Starmade
Megacrafter127 placed T397: AI ships can not use anti missile turrets up for grabs.
Jul 12 2015, 12:47 PM · AI, Starmade
Megacrafter127 claimed T397: AI ships can not use anti missile turrets.
Jul 12 2015, 12:46 PM · AI, Starmade
Megacrafter127 claimed T402: New uploaded blueprints become Enemy Usable.
Jul 12 2015, 12:20 PM · Starmade
Megacrafter127 changed the status of T398: Ships can instantly use the cloaker or jammer after they have been revealed by a scanner from Open to In Queue (Game).
Jul 12 2015, 12:14 PM · CBS: Functional, Starmade
Megacrafter127 placed T400: Warpgate faction permission issue up for grabs.
Jul 12 2015, 1:50 AM · Game Development (Beta), CBS: Functional, Quality Assurance, Starmade
Megacrafter127 changed the status of T400: Warpgate faction permission issue from Open to In Queue (Game).

Confirmed.

Jul 12 2015, 1:50 AM · Game Development (Beta), CBS: Functional, Quality Assurance, Starmade
Megacrafter127 set Task Type to issuetype:bug on T400: Warpgate faction permission issue.
Jul 12 2015, 1:50 AM · Game Development (Beta), CBS: Functional, Quality Assurance, Starmade
Megacrafter127 claimed T400: Warpgate faction permission issue.
Jul 12 2015, 1:46 AM · Game Development (Beta), CBS: Functional, Quality Assurance, Starmade
Megacrafter127 placed T400: Warpgate faction permission issue up for grabs.

Validated

Jul 12 2015, 1:39 AM · Game Development (Beta), CBS: Functional, Quality Assurance, Starmade
Megacrafter127 moved T400: Warpgate faction permission issue from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jul 12 2015, 1:38 AM · Game Development (Beta), CBS: Functional, Quality Assurance, Starmade
Megacrafter127 claimed T400: Warpgate faction permission issue.
Jul 12 2015, 1:38 AM · Game Development (Beta), CBS: Functional, Quality Assurance, Starmade

Jul 11 2015

Megacrafter127 triaged T398: Ships can instantly use the cloaker or jammer after they have been revealed by a scanner as Normal priority.
Jul 11 2015, 9:19 PM · CBS: Functional, Starmade
Megacrafter127 placed T397: AI ships can not use anti missile turrets up for grabs.

Validated.

Jul 11 2015, 9:18 PM · AI, Starmade
Megacrafter127 moved T397: AI ships can not use anti missile turrets from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jul 11 2015, 9:15 PM · AI, Starmade
Megacrafter127 triaged T397: AI ships can not use anti missile turrets as Normal priority.
Jul 11 2015, 9:14 PM · AI, Starmade
Megacrafter127 claimed T397: AI ships can not use anti missile turrets.
Jul 11 2015, 9:12 PM · AI, Starmade
Megacrafter127 moved T398: Ships can instantly use the cloaker or jammer after they have been revealed by a scanner from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jul 11 2015, 9:10 PM · CBS: Functional, Starmade
Megacrafter127 created T398: Ships can instantly use the cloaker or jammer after they have been revealed by a scanner.
Jul 11 2015, 9:08 PM · CBS: Functional, Starmade
Megacrafter127 closed T165: Trading Guild Resupply Convoys will resupply player-owned shops. as Closed.
Jul 11 2015, 5:28 PM · Engine, Starmade
Megacrafter127 placed T165: Trading Guild Resupply Convoys will resupply player-owned shops. up for grabs.
Jul 11 2015, 5:28 PM · Engine, Starmade
Megacrafter127 moved T165: Trading Guild Resupply Convoys will resupply player-owned shops. from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.
Jul 11 2015, 5:28 PM · Engine, Starmade
Megacrafter127 changed Last tested (version) from - to 0.1932 on T165: Trading Guild Resupply Convoys will resupply player-owned shops..
Jul 11 2015, 5:27 PM · Engine, Starmade
Megacrafter127 added a comment to T165: Trading Guild Resupply Convoys will resupply player-owned shops..

Fix confirmed in 0.1932

Jul 11 2015, 5:26 PM · Engine, Starmade
Megacrafter127 claimed T165: Trading Guild Resupply Convoys will resupply player-owned shops..

Test in progress

Jul 11 2015, 5:18 PM · Engine, Starmade

Jul 1 2015

Megacrafter127 changed the status of T254: Admin Remove does not update map from Resolved to In Queue (Game).

Blowing up a planet does update the map, however /destroy_entity_dock used on stations[or planets] does not update the map. A planet destroyed using /destroy_entity_dock will still be indicated on the map, even after a restart.

Jul 1 2015, 10:28 AM · Game Development (Beta), Galaxy Map, Starmade
Megacrafter127 placed T271: Tipps.txt doesn't support non-English letters up for grabs.
Jul 1 2015, 10:12 AM · GUI/HUD, Starmade

Jun 29 2015

Megacrafter127 closed T357: Missing library(org.newdawn.slick.*) as Closed.

Fix confirmed.

Jun 29 2015, 6:22 PM · Engine, Starmade
Megacrafter127 moved T357: Missing library(org.newdawn.slick.*) from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jun 29 2015, 6:51 AM · Engine, Starmade
Megacrafter127 changed the visibility for T357: Missing library(org.newdawn.slick.*).
Jun 29 2015, 6:43 AM · Engine, Starmade
Megacrafter127 created T357: Missing library(org.newdawn.slick.*).
Jun 29 2015, 6:40 AM · Engine, Starmade
Megacrafter127 placed T128: Build mode info menu is empty up for grabs.

Description said so.

Jun 29 2015, 5:10 AM · Engine, Starmade
Megacrafter127 changed Reproducible from issuerepro:yes to issuerepro:random on T128: Build mode info menu is empty.
Jun 29 2015, 5:10 AM · Engine, Starmade
Megacrafter127 claimed T128: Build mode info menu is empty.
Jun 29 2015, 5:09 AM · Engine, Starmade

Jun 26 2015

Megacrafter127 changed the status of T271: Tipps.txt doesn't support non-English letters from Open to In Queue (Game).

Confirmed to not support most non-ascii unicode characters. known tested exceptions, which are supported are äöüÄÜ (Ö being not supported for an unknown reason)
May or may not be affected by localization settings of the OS or Java.

Jun 26 2015, 10:00 AM · GUI/HUD, Starmade
Megacrafter127 claimed T271: Tipps.txt doesn't support non-English letters.
Jun 26 2015, 9:55 AM · GUI/HUD, Starmade
Megacrafter127 closed T232: UI text formatting. as Closed.

Fix confirmed in v0.19291

Jun 26 2015, 9:49 AM · GUI/HUD, Starmade
Megacrafter127 changed Last tested (version) from 0.19256 to 0.19291 on T161: Push/Pull/Stop does not affect mothership if docked rail entities are hit.
Jun 26 2015, 8:20 AM · QA-Return, Game Development, CBS: Weapons, Starmade
Megacrafter127 changed the status of T161: Push/Pull/Stop does not affect mothership if docked rail entities are hit from Open to In Queue (Game).

Confirmed for 0.19291
Cannon: confirmed
Beam: confirmed
Missiles: confirmed, blast radius may hit the other entity during retesting and thus skew the results.
Pulse: confirmed, effect is also only applied to the mother-entity, if core was within radius.

Jun 26 2015, 8:19 AM · QA-Return, Game Development, CBS: Weapons, Starmade

Jun 18 2015

Megacrafter127 closed T213: Numpad Enter causes newline in dialog, instead of "submitting" the value as Closed.

Fix Confirmed

Jun 18 2015, 7:42 PM · GUI/HUD, Starmade

Jun 17 2015

Megacrafter127 changed the status of T213: Numpad Enter causes newline in dialog, instead of "submitting" the value from Open to In Queue (Game).

Confirmed in 0.19274

Jun 17 2015, 11:05 PM · GUI/HUD, Starmade
Megacrafter127 created T213: Numpad Enter causes newline in dialog, instead of "submitting" the value.
Jun 17 2015, 11:05 PM · GUI/HUD, Starmade

Jun 12 2015

Megacrafter127 added a comment to T133: Camera Block defaults to upward orientation.

I cannot reproduce this in 0.19258

Jun 12 2015, 10:08 AM · Starmade

Jun 10 2015

Megacrafter127 closed T15: Serverlist ping-check only trying TCP as Closed.

Fix confirmed.

Jun 10 2015, 11:32 AM · Engine, Starmade

Jun 7 2015

Megacrafter127 edited Serverconfig (server.cfg) on T58: Joining a faction when not being in one causes all factionless players to recieve a "<playername> has left your faction" notice.
Jun 7 2015, 12:50 PM · GUI/HUD, Starmade
Megacrafter127 changed the status of T58: Joining a faction when not being in one causes all factionless players to recieve a "<playername> has left your faction" notice from Open to In Queue (Game).
Jun 7 2015, 12:47 PM · GUI/HUD, Starmade
Megacrafter127 created T58: Joining a faction when not being in one causes all factionless players to recieve a "<playername> has left your faction" notice.
Jun 7 2015, 12:46 PM · GUI/HUD, Starmade