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Starmade | Ships can instantly use the cloaker or jammer after they have been revealed by a scanner
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Description

Exported: #2126
Original description:

I regard it as being a bug, but perhaps it was intended so?
The problem is that Bob, while piloting a small cloaked and jammed ship, can instantly re-cloak and rejamm it, after Jane reveals him to be cloaking with a scanner in her system. The cooldown for Jane's scanner will endure for seconds and seconds, while fast-fingered Bob can trigger the cloak and jammer just right away, avoiding any contact even with multiple Jane's friends, looking for him to invite to the beer party.
Since the heat seekers(with invitation cards attached to them) do no more search for cloaked+jammed entities, Bob will stay cloaked forever, thus avoiding invitation to the party.
I strongly believe that after being uncloaked, stealth ships should have a cooldown, for, lets say, 5 seconds or more.
Was seen using EE config.

Also affects default config.
To reproduce

  1. Build a ship, that can jam and cloak for more than a few seconds.
  2. Build another ship, that can provide a scanner with sufficient power to work.
  3. Have one player (or a 2nd client connected to the same singleplayer server) activate either jammer or cloaker (or both)
  4. Have another player (or a 2nd client connected to the same singleplayer server) activate the scanner.
  5. See, that both cloaker and jammer are deactivated by the scan, but can instantly be reactivated, while the scanner is recharging.

Details

Commits
Restricted Diffusion Commit
Restricted Diffusion Commit
Restricted Diffusion Commit
Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.19379
Category
Control Block System: Functional
First occurrence (version)
0.19228
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain

Event Timeline

Megacrafter127 added a project: Starmade.
Megacrafter127 shifted this object from the S1 Public space to the Restricted Space space.
Megacrafter127 changed the visibility from "Custom Policy" to "Restricted Project (Project)".
Megacrafter127 changed the edit policy from "Task Author" to "Restricted Project (Project)".
Megacrafter127 changed Category from none/unspecified to Control Block System: Functional.
Megacrafter127 changed Affected Gamemode(s) from none/unspecified to Single and Multi.
Megacrafter127 set First occurrence (version) to 0.19228.
Megacrafter127 changed Reproducible from uncertain to Yes.
Megacrafter127 set Last tested (version) to 0.1932.
Megacrafter127 edited a custom field.
Megacrafter127 edited Serverconfig (server.cfg). (Show Details)
Megacrafter127 edited Clientconfig (settings.cfg). (Show Details)
Megacrafter127 added a subscriber: Megacrafter127.
Megacrafter127 created this task.
Megacrafter127 raised the priority of this task from to Needs Triage/Unclassed.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptJul 11 2015, 9:08 PM
Megacrafter127 set OS-Specific to No.
Megacrafter127 set Hardware-Specific to No.
Megacrafter127 set Video Card Vendor to uncertain.
Megacrafter127 triaged this task as Normal priority.
AndyP shifted this object from the Restricted Space space to the S1 Public space.Jul 12 2015, 8:59 AM
AndyP changed the visibility from "Restricted Project (Project)" to "Public (No Login Required)".
AndyP changed the edit policy from "Restricted Project (Project)" to "Starmade (Project)".
AndyP moved this task from Unclassed to Issue affecting current release on the Starmade board.
AndyP claimed this task.
AndyP reassigned this task from AndyP to Megacrafter127.
AndyP raised the priority of this task from Normal to High.
AndyP added a subscriber: AndyP.Jul 12 2015, 9:10 AM
AndyP removed Megacrafter127 as the assignee of this task.
Megacrafter127 changed the task status from Open to In Queue (Game).Jul 12 2015, 12:14 PM
Restricted Application edited projects, added Game Development; removed Issue Navigation. · View Herald TranscriptJul 12 2015, 12:14 PM
schema added a commit: Restricted Diffusion Commit.Jul 21 2015, 10:36 PM
schema changed the task status from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptJul 21 2015, 10:36 PM
Restricted Application assigned this task to Megacrafter127. · View Herald Transcript
Megacrafter127 changed Last tested (version) from 0.1932 to 0.19336.Jul 23 2015, 12:25 PM
Megacrafter127 changed the task status from Resolved to In Queue (Game).Jul 23 2015, 12:27 PM

Fix confirmed, when the cloak and or jam is disrupted by a scanner, neither can be immedeatly reactivated.

However, there is no cooldown indication on either cloaker or jammer.

Restricted Application edited projects, added Game Development; removed Quality Assurance. · View Herald TranscriptJul 23 2015, 12:27 PM
Megacrafter127 lowered the priority of this task from High to Normal.Jul 23 2015, 12:27 PM
schema added a commit: Restricted Diffusion Commit.Jul 25 2015, 5:23 PM
schema changed the task status from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptJul 25 2015, 5:23 PM
schema added a subscriber: schema.Jul 25 2015, 5:23 PM
schema closed this task as Closed.

fixed for >=0.19345

Restricted Application removed a project: Quality Assurance. · View Herald TranscriptJul 25 2015, 5:23 PM
Restricted Application removed a subscriber: AndyP. · View Herald Transcript
lancake reopened this task as Resolved.Jul 25 2015, 11:42 PM
Restricted Application added a project: Quality Assurance. · View Herald TranscriptJul 25 2015, 11:42 PM
Megacrafter127 changed the task status from Resolved to In Queue (Game).Jul 26 2015, 12:13 AM

Fix confirmed for cloaker.
The jammer however still doesn't have a cooldown indicator, it also cannot be deactivated from hotbar anymore.

Restricted Application edited projects, added Game Development; removed Quality Assurance. · View Herald TranscriptJul 26 2015, 12:13 AM
Megacrafter127 changed Last tested (version) from 0.19336 to 0.19345.Jul 26 2015, 4:45 PM
Megacrafter127 shifted this object from the S1 Public space to the S3 Starmade space.Aug 11 2015, 9:55 PM
Megacrafter127 changed the edit policy from "Starmade (Project)" to "All Users".
Megacrafter127 raised the priority of this task from Normal to Urgent.Aug 12 2015, 8:00 PM
schema added a commit: Restricted Diffusion Commit.Aug 17 2015, 8:44 AM
schema changed the task status from In Queue (Game) to Resolved by committing Restricted Diffusion Commit.
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptAug 17 2015, 8:44 AM
Megacrafter127 closed this task as Closed.Aug 18 2015, 1:23 PM

Fix confirmed

Restricted Application removed a project: Quality Assurance. · View Herald TranscriptAug 18 2015, 1:23 PM
Megacrafter127 changed Last tested (version) from 0.19345 to 0.19379.Aug 18 2015, 1:24 PM
Megacrafter127 removed Megacrafter127 as the assignee of this task.
Restricted Application added a project: CBS: Functional. · View Herald TranscriptMar 10 2017, 6:31 PM