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Lord_Greyscale (Robert Delaney)
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User Details

User Since
Jul 13 2015, 1:48 PM (486 w, 1 d)
Availability
Available

Recent Activity

Jun 23 2017

Lord_Greyscale added a comment to T1925: deconstructed ship names are still in use.

It is extra confusing, as cloning the design from an existing blueprint doesn't have this problem. (I do this all the time, as I only rarely deconstruct to design)
(yes, yes, yes, I'm aware you all want to get rid of blueprints, that does not negate the simple fact that cloning the design from a blueprint doesn't have the problem)

Jun 23 2017, 12:26 AM · Game Development (Alpha), CBS: Shipyards, Starmade

Jan 1 2017

Lord_Greyscale added a comment to T1884: TAB + any key doesn't work.

F1 + G still doesn't work for me. It's just open the System's check menu like if I pressed G alone.

Jan 1 2017, 6:12 PM · GUI/HUD, Starmade

Dec 26 2016

Lord_Greyscale updated the task description for T2130: NPC Fleet ships un-salvageable when overheated..
Dec 26 2016, 1:17 AM · Fleets, Starmade
Lord_Greyscale created T2130: NPC Fleet ships un-salvageable when overheated..
Dec 26 2016, 1:12 AM · Fleets, Starmade

Dec 21 2016

Lord_Greyscale added a comment to T2106: NPC Faction Descriptions contain typos.

Regarding the typos, don't forget the "aliens species". You're wanting the word alien, as otherwise you've got a double plural, and that just looks/sounds wrong unless you're speaking of Fish, Moose, Sheep, and the handfull of other critters that have a plural-by-default name.

Dec 21 2016, 12:53 AM · Typos, Starmade

Dec 20 2016

Lord_Greyscale created T2114: Old Trade-guild stations are invincible.
Dec 20 2016, 4:44 AM · Starmade

Aug 6 2016

Lord_Greyscale added a comment to T1652: Visual Bug: Using a non-weapon block on your hotbar will visually output as if you are using a output weapon to everyone else except the pilot.

Just chiming in for extra info, it's a bug with slot 1 on the hotbar.

Aug 6 2016, 8:42 PM · Starmade, Issue Navigation

Aug 4 2016

Lord_Greyscale added a comment to T1771: Some chunks vanishing on planets.

It isn't happening just on conversion to new chunks.

Aug 4 2016, 5:48 PM · Engine, Starmade

May 27 2016

Lord_Greyscale added a comment to T1311: Thruster plumes disappear when semi-blocks are placed behind them.

It's seems turn worse, now 1 full block of empty space is enough to make the >plumes to disappear.

May 27 2016, 8:49 AM · Game Development (Beta), Engine (Rendering), Starmade

Nov 3 2015

Lord_Greyscale added a comment to T770: Janky Turrets.

The entire problem appears to stem from AI controlled turrets being allowed to use the standard "vision cone" of the player as their shot aim.

Nov 3 2015, 7:48 PM · AI, Starmade

Jul 13 2015

Lord_Greyscale added a comment to T138: Astronaut flying/walking movement speed can be increased by holding down multiple movement buttons at the same time.

I'm rather certain that isn't a bug. It mirrors real world thrust.

Jul 13 2015, 1:53 PM · Engine, Starmade