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Oct 7 2017

lancake changed the status of T2594: opening reactor menu via ship radial control trigger crash from Open to In Queue.

The radial menu "reactor" is usable/visible even if you don't have the new reactor system on your ship, causing this crash. There may be another reason why it happens though as mentioned in T2564.
Will treat this one separately as I suspect there are multiple causes.

Oct 7 2017, 10:52 PM · CBS: Systems, Starmade
lancake renamed T2594: opening reactor menu via ship radial control trigger crash from opening reactor menu via ship radial control trigger crash and corruption of the world (SP) to opening reactor menu via ship radial control trigger crash.
Oct 7 2017, 10:52 PM · CBS: Systems, Starmade
lancake moved T2563: A few null pointers from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Oct 7 2017, 10:52 PM · Starmade, CBS: Systems
lancake changed Last tested (version) from 0.199.654 to 0.200.114 on T2563: A few null pointers.
Oct 7 2017, 10:52 PM · Starmade, CBS: Systems
lancake added a comment to T2564: F1 + P or radial menu with no chambers can crash you.

This should be fixed, but had it happen several times with multiple reactors on my entity. Can't reproduce yet but will most likely run into it again at some point.

Oct 7 2017, 10:52 PM · CBS: Systems, Starmade
lancake changed Last tested (version) from 0.199.654 to 0.200.114 on T2564: F1 + P or radial menu with no chambers can crash you.
Oct 7 2017, 10:52 PM · CBS: Systems, Starmade
lancake closed T2563: A few null pointers as Closed.
Oct 7 2017, 10:52 PM · Starmade, CBS: Systems
lancake changed Last tested (version) from 0.199.654 to 0.200.114 on T2565: No regeneration for too small groups (coplanar?).
Oct 7 2017, 10:52 PM · Starmade, CBS: Systems
lancake renamed T2564: F1 + P or radial menu with no chambers can crash you from F1 + P with no chambers to F1 + P or radial menu with no chambers can crash you.
Oct 7 2017, 10:52 PM · CBS: Systems, Starmade
lancake renamed T2564: F1 + P or radial menu with no chambers can crash you from New Power: F1 + P with no chambers to F1 + P with no chambers.
Oct 7 2017, 10:52 PM · CBS: Systems, Starmade
lancake moved T2565: No regeneration for too small groups (coplanar?) from Backlog / Unclassed to Confirmed fix on the Quality Assurance board.

-QA Testing-

Oct 7 2017, 10:52 PM · Starmade, CBS: Systems
lancake renamed T2565: No regeneration for too small groups (coplanar?) from New Power: No regeneration for too small groups (coplanar?) to No regeneration for too small groups (coplanar?).
Oct 7 2017, 10:52 PM · Starmade, CBS: Systems
lancake renamed T2563: A few null pointers from New Power: A few null pointers to A few null pointers.
Oct 7 2017, 10:52 PM · Starmade, CBS: Systems
lancake closed T2565: No regeneration for too small groups (coplanar?) as Closed.
Oct 7 2017, 10:52 PM · Starmade, CBS: Systems
lancake shifted T2563: A few null pointers from the Restricted Space space to the S3 Starmade space.
Oct 7 2017, 10:52 PM · Starmade, CBS: Systems

Sep 7 2017

schema changed the status of T2565: No regeneration for too small groups (coplanar?) from In Queue to Resolved by committing Restricted Diffusion Commit.
Sep 7 2017, 3:36 PM · Starmade, CBS: Systems
schema changed the status of T2564: F1 + P or radial menu with no chambers can crash you from In Queue to Resolved by committing Restricted Diffusion Commit.
Sep 7 2017, 3:36 PM · CBS: Systems, Starmade

Sep 5 2017

schema changed the status of T2563: A few null pointers from In Queue to Resolved by committing Restricted Diffusion Commit.
Sep 5 2017, 11:34 PM · Starmade, CBS: Systems

Sep 4 2017

Restricted Application added a project to T2565: No regeneration for too small groups (coplanar?): CBS: Systems.
Sep 4 2017, 3:43 PM · Starmade, CBS: Systems
Restricted Application added a project to T2564: F1 + P or radial menu with no chambers can crash you: CBS: Systems.
Sep 4 2017, 3:12 PM · CBS: Systems, Starmade
Restricted Application added a project to T2563: A few null pointers: CBS: Systems.
Sep 4 2017, 2:25 PM · Starmade, CBS: Systems

Jul 27 2017

lancake merged T2518: everything including thrusters and power un-links randomly into T2507: entity statistics or links not being registered properly.
Jul 27 2017, 9:27 PM · Quality Assurance, CBS: Systems, Starmade
lancake changed the status of T2507: entity statistics or links not being registered properly from In Queue to Resolved.

Should have been on resolved since first pre-build.

Jul 27 2017, 9:15 PM · Quality Assurance, CBS: Systems, Starmade
lancake changed the status of T2520: Docked entities transfer % SHP damaged effects to parent entities from In Queue to Resolved.
Jul 27 2017, 9:13 PM · Quality Assurance, CBS: Systems, Starmade
Restricted Application added projects to T2520: Docked entities transfer % SHP damaged effects to parent entities: Game Development, CBS: Systems.
Jul 27 2017, 9:13 PM · Quality Assurance, CBS: Systems, Starmade

Jul 24 2017

Affinitytank added a comment to T2507: entity statistics or links not being registered properly.

I would like to increase the detail of the connection problem.

Jul 24 2017, 7:13 AM · Quality Assurance, CBS: Systems, Starmade

Jul 22 2017

lancake merged T2511: Disconnected Cargo Space, Weapons, Transporters, etc into T2507: entity statistics or links not being registered properly.
Jul 22 2017, 6:40 PM · Quality Assurance, CBS: Systems, Starmade
lancake changed the status of T2507: entity statistics or links not being registered properly from Open to In Queue.
Jul 22 2017, 6:38 PM · Quality Assurance, CBS: Systems, Starmade

Jul 20 2017

AndyP moved T1984: Capsule Refinery overflows on world start from Unclassed to Archived on the Starmade board.
Jul 20 2017, 10:47 PM · CBS: Systems, Starmade
AndyP moved T2078: Thruster plumes do not draw in test sector from Unclassed to Archived on the Starmade board.
Jul 20 2017, 10:47 PM · CBS: Systems, Starmade

Jun 14 2017

lancake closed T2078: Thruster plumes do not draw in test sector as Rejected.

No feedback, closing task.

Jun 14 2017, 2:02 PM · CBS: Systems, Starmade

Jun 12 2017

lancake changed Last tested (version) from 0.199.234 to 0.199.535 on T1984: Capsule Refinery overflows on world start.
Jun 12 2017, 2:46 PM · CBS: Systems, Starmade
lancake closed T1984: Capsule Refinery overflows on world start as Rejected.

I tried on your save once more and the refinery seems to be still fine, with or without "bleeding over capacity" enabled. Perhaps fixed along the way since there were some issues related to pulling that were resolved.
Closing this task, send me a message if it requires re-opening.

Jun 12 2017, 2:46 PM · CBS: Systems, Starmade

Apr 28 2017

AndyP moved T2316: defensive ion effect doesn't cover docked entities / damage to docked entities draws shields at full damage from main entity from Rejected / Duplicate / Invalid to Archived on the Starmade board.
Apr 28 2017, 8:31 AM · CBS: Systems, Starmade
AndyP reassigned T2316: defensive ion effect doesn't cover docked entities / damage to docked entities draws shields at full damage from main entity from AndyP to lancake.
Apr 28 2017, 8:31 AM · CBS: Systems, Starmade
Restricted Application added a project to T2316: defensive ion effect doesn't cover docked entities / damage to docked entities draws shields at full damage from main entity: CBS: Systems.
Apr 28 2017, 8:30 AM · CBS: Systems, Starmade

Apr 23 2017

lancake lowered the priority of T985: Brake key doesn't use directional or available thrust from Pre-Release Quality Assurance to Low.
Apr 23 2017, 6:09 PM · Game Development (Beta), CBS: Systems, Starmade

Mar 29 2017

AndyP moved T1085: mass linking and unlinking results in odd behavior from Issue affecting current release to Archived on the Starmade board.
Mar 29 2017, 1:09 PM · CBS: Systems, Starmade

Mar 24 2017

AndyP edited projects for T218: Power outage messages appear in the wrong sector, added: Game Development (Alpha); removed Game Development.
Mar 24 2017, 9:06 PM · Game Development (Alpha), CBS: Systems, Starmade
AndyP moved T218: Power outage messages appear in the wrong sector from Backlog / Unclassed to Alpha on the CBS: Systems board.
Mar 24 2017, 9:06 PM · Game Development (Alpha), CBS: Systems, Starmade
Restricted Application edited projects for T218: Power outage messages appear in the wrong sector, added: CBS: Systems; removed Engine.
Mar 24 2017, 9:06 PM · Game Development (Alpha), CBS: Systems, Starmade
AndyP edited projects for T390: power failure keeps ship in power failure including power inheritance, added: Game Development (Alpha); removed Game Development.
Mar 24 2017, 11:19 AM · Game Development (Alpha), CBS: Systems, Starmade
AndyP moved T390: power failure keeps ship in power failure including power inheritance from Backlog / Unclassed to Alpha on the CBS: Systems board.
Mar 24 2017, 11:19 AM · Game Development (Alpha), CBS: Systems, Starmade

Mar 16 2017

Restricted Application edited projects for T390: power failure keeps ship in power failure including power inheritance, added: CBS: Systems; removed Engine.
Mar 16 2017, 6:46 PM · Game Development (Alpha), CBS: Systems, Starmade

Mar 15 2017

AndyP edited projects for T59: Anti-Gravity effect does not work on wormhole gravity, added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 12:32 PM · Game Development (Alpha), CBS: Systems, Starmade
AndyP edited projects for T634: Logic activated jump inhibitors don't turn off with the signal that turned them on., added: Game Development (Alpha); removed Game Development.
Mar 15 2017, 12:32 PM · Game Development (Alpha), CBS: Systems, Starmade
AndyP edited projects for T126: 'Warp Tunnel' effect doesn't work right at different camera angles , added: Game Development (Beta); removed Game Development.
Mar 15 2017, 12:32 PM · Game Development (Beta), CBS: Systems, Starmade
AndyP edited projects for T814: Transported astronaut position gets out of sync Client<->Server, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 12:32 PM · Game Development (Beta), CBS: Systems, Starmade
AndyP edited projects for T985: Brake key doesn't use directional or available thrust, added: Game Development (Beta); removed Game Development.
Mar 15 2017, 12:32 PM · Game Development (Beta), CBS: Systems, Starmade
AndyP moved T985: Brake key doesn't use directional or available thrust from Alpha to Beta on the CBS: Systems board.
Mar 15 2017, 12:31 PM · Game Development (Beta), CBS: Systems, Starmade
AndyP moved T634: Logic activated jump inhibitors don't turn off with the signal that turned them on. from Backlog / Unclassed to Alpha on the CBS: Systems board.
Mar 15 2017, 12:29 PM · Game Development (Alpha), CBS: Systems, Starmade
AndyP edited Tester information (Internal use only) on T634: Logic activated jump inhibitors don't turn off with the signal that turned them on..
Mar 15 2017, 12:29 PM · Game Development (Alpha), CBS: Systems, Starmade
AndyP moved T985: Brake key doesn't use directional or available thrust from Backlog / Unclassed to Alpha on the CBS: Systems board.
Mar 15 2017, 12:27 PM · Game Development (Beta), CBS: Systems, Starmade
AndyP moved T126: 'Warp Tunnel' effect doesn't work right at different camera angles from Backlog / Unclassed to Beta on the CBS: Systems board.
Mar 15 2017, 12:27 PM · Game Development (Beta), CBS: Systems, Starmade
AndyP moved T59: Anti-Gravity effect does not work on wormhole gravity from Backlog / Unclassed to Alpha on the CBS: Systems board.
Mar 15 2017, 12:26 PM · Game Development (Alpha), CBS: Systems, Starmade
AndyP moved T814: Transported astronaut position gets out of sync Client<->Server from Backlog / Unclassed to Beta on the CBS: Systems board.
Mar 15 2017, 12:25 PM · Game Development (Beta), CBS: Systems, Starmade
Restricted Application removed a project from T1085: mass linking and unlinking results in odd behavior: Game Development.
Mar 15 2017, 12:22 PM · CBS: Systems, Starmade
AndyP updated subscribers of T1085: mass linking and unlinking results in odd behavior.

Comment by @schema from similar issue:

Mar 15 2017, 12:22 PM · CBS: Systems, Starmade

Mar 10 2017

Restricted Application added a project to T799: Display Modules don't display shield count from parent entities when docked.: CBS: Systems.
Mar 10 2017, 6:23 PM · CBS: Systems, Starmade
Restricted Application added a project to T813: thrust power consumption displayed incorrectly: CBS: Systems.
Mar 10 2017, 6:23 PM · CBS: Systems, Starmade
Restricted Application added a project to T984: ratio to mass uses block count and not thrust amount: CBS: Systems.
Mar 10 2017, 6:20 PM · CBS: Systems, Starmade
Restricted Application added a project to T986: changing thrust settings apply immediately: CBS: Systems.
Mar 10 2017, 6:20 PM · CBS: Systems, Starmade
Restricted Application added a project to T1000: Structure HP condition triggers don't work for thrust: CBS: Systems.
Mar 10 2017, 6:19 PM · CBS: Systems, Starmade
Restricted Application added a project to T1626: rail transformations doesn't correctly alter entities' weight: CBS: Systems.
Mar 10 2017, 6:11 PM · CBS: Systems, Starmade
Restricted Application added a project to T13: Ship HP damaged systems does not change anything: CBS: Systems.
Mar 10 2017, 5:50 PM · CBS: Systems, Starmade
AndyP changed the status of T126: 'Warp Tunnel' effect doesn't work right at different camera angles from In Queue (Game) to In Queue.
Mar 10 2017, 5:27 PM · Game Development (Beta), CBS: Systems, Starmade
AndyP changed the status of T59: Anti-Gravity effect does not work on wormhole gravity from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Alpha), CBS: Systems, Starmade
AndyP changed the status of T634: Logic activated jump inhibitors don't turn off with the signal that turned them on. from In Queue (Game) to In Queue.
Mar 10 2017, 5:22 PM · Game Development (Alpha), CBS: Systems, Starmade
AndyP changed the status of T814: Transported astronaut position gets out of sync Client<->Server from In Queue (Game) to In Queue.
Mar 10 2017, 5:12 PM · Game Development (Beta), CBS: Systems, Starmade
AndyP changed the status of T985: Brake key doesn't use directional or available thrust from In Queue (Game) to In Queue.
Mar 10 2017, 5:06 PM · Game Development (Beta), CBS: Systems, Starmade
AndyP changed the status of T1085: mass linking and unlinking results in odd behavior from In Queue (Game) to In Queue.
Mar 10 2017, 5:06 PM · CBS: Systems, Starmade

Mar 9 2017

AndyP changed the join policy for CBS: Systems.
Mar 9 2017, 10:49 PM