i guess while the player who is in creative mode touches a dropped stack it should simply vanish from existance then. to remove an accidentaly droped stack.
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Apr 6 2016
Apr 5 2016
Apr 2 2016
QA Testing
Mar 29 2016
not happening for me
I cant reproduce that
Mar 28 2016
Do you have Frame Buffers enabled ?
-Validated-
Mar 26 2016
OK closing this then
Could you please add the logfile of one of those crashes too ?
-Validated-
-Confirmed-
Did you try it on a different Multiplayer server? - mining bonuses are handled by the server configuration / block config files ... the client has no inluence over them.
Mar 23 2016
Mar 21 2016
never mind .. i will check then in next build ;)
-validated-
Mar 19 2016
works again
Mar 18 2016
Mar 15 2016
Tested on 2 more AMD Cards now.
This is a part of the problems reported in T1021
Mar 10 2016
frame buffer on and bloom off is not killing the sun for me on AMD
-QA Testing-
-confirmed-
Bloom is broken
-QA Testing-
can now start the server with the supplied broken file.
-QA Testing-
-QA Testing-
-QA Testing-
-QA Testing-
-QA Testing-
Mar 9 2016
Mar 8 2016
Rechecked and no longer any ghost docked entities or lost ones
cant reproduce any long eíther