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May 22 2016

SmilingDemon shifted T1444: Lights from blocks emit the wrong color from the S1 Public space to the S3 Starmade space.
May 22 2016, 8:37 PM · Game Development (Beta), Engine (Rendering), Starmade
SmilingDemon claimed T1462: Fleets ans single Ships end up inside a planet.
May 22 2016, 8:34 PM · Starmade
SmilingDemon placed T1443: Light emitted by an entity doesn't affect adjacent entities up for grabs.
May 22 2016, 7:56 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon moved T1443: Light emitted by an entity doesn't affect adjacent entities from New / Unconfirmed to Open / Validated on the Issue Navigation board.
May 22 2016, 7:56 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon added a comment to T1443: Light emitted by an entity doesn't affect adjacent entities.

-validated-

May 22 2016, 7:56 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon triaged T1443: Light emitted by an entity doesn't affect adjacent entities as Low priority.
May 22 2016, 7:55 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon claimed T1443: Light emitted by an entity doesn't affect adjacent entities.
May 22 2016, 7:54 PM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon moved T1444: Lights from blocks emit the wrong color from Unclassed to Issue affecting current release on the Starmade board.
May 22 2016, 7:42 PM · Game Development (Beta), Engine (Rendering), Starmade
SmilingDemon changed the status of T1444: Lights from blocks emit the wrong color from Open to In Queue (Game).
May 22 2016, 7:41 PM · Game Development (Beta), Engine (Rendering), Starmade
SmilingDemon added a comment to T1444: Lights from blocks emit the wrong color.

-validated-
-confirmed-

May 22 2016, 7:41 PM · Game Development (Beta), Engine (Rendering), Starmade
SmilingDemon renamed T1444: Lights from blocks emit the wrong color from Pink light and hattel charged circuit emit white light white. to Pink light and hattel charged circuit emit white light.
May 22 2016, 7:39 PM · Game Development (Beta), Engine (Rendering), Starmade
SmilingDemon claimed T1444: Lights from blocks emit the wrong color.
May 22 2016, 7:02 PM · Game Development (Beta), Engine (Rendering), Starmade
SmilingDemon moved T1467: Cannot use bundled Java on MacOS from Unclassed to Issue affecting current dev-build on the Starmade board.
May 22 2016, 5:20 PM · Launcher Development, Starmade
SmilingDemon changed the status of T1467: Cannot use bundled Java on MacOS from Open to In Queue (Launcher).

-Validated-
-confirmed- (sort of)

May 22 2016, 5:20 PM · Launcher Development, Starmade
SmilingDemon edited Tester information (Internal use only) on T1467: Cannot use bundled Java on MacOS.
May 22 2016, 5:19 PM · Launcher Development, Starmade
SmilingDemon edited Tester information (Internal use only) on T1467: Cannot use bundled Java on MacOS.
May 22 2016, 5:18 PM · Launcher Development, Starmade
SmilingDemon moved T1467: Cannot use bundled Java on MacOS from New / Unconfirmed to Feedback on the Issue Navigation board.
May 22 2016, 4:44 PM · Launcher Development, Starmade
SmilingDemon added a comment to T1467: Cannot use bundled Java on MacOS.

-Feedback-
What Version are you using?
can be found here

May 22 2016, 4:38 PM · Launcher Development, Starmade
SmilingDemon updated the task description for T1467: Cannot use bundled Java on MacOS.
May 22 2016, 4:37 PM · Launcher Development, Starmade
SmilingDemon triaged T1467: Cannot use bundled Java on MacOS as High priority.
May 22 2016, 4:37 PM · Launcher Development, Starmade
SmilingDemon claimed T1467: Cannot use bundled Java on MacOS.
May 22 2016, 4:36 PM · Launcher Development, Starmade
SmilingDemon closed T1456: Main Menu incorrectly selects Local Play World as Closed.
May 22 2016, 12:22 PM · GUI/HUD, Starmade
SmilingDemon added a comment to T1456: Main Menu incorrectly selects Local Play World.

switching between 3 local world with or without starting the game anew worked fine

May 22 2016, 12:21 PM · GUI/HUD, Starmade
SmilingDemon changed the status of T1456: Main Menu incorrectly selects Local Play World from In Queue (Game) to Resolved.

fixed in hotfix build 20160522_114626

May 22 2016, 12:17 PM · GUI/HUD, Starmade
SmilingDemon merged T1460: Local world always uses world0 into T1456: Main Menu incorrectly selects Local Play World.
May 22 2016, 10:22 AM · GUI/HUD, Starmade
SmilingDemon merged task T1460: Local world always uses world0 into T1456: Main Menu incorrectly selects Local Play World.
May 22 2016, 10:22 AM · GUI/HUD, Starmade
SmilingDemon changed the status of T1456: Main Menu incorrectly selects Local Play World from Open to In Queue (Game).

-validated-
-confirmed-

May 22 2016, 9:12 AM · GUI/HUD, Starmade
SmilingDemon edited Steps to reproduce on T1456: Main Menu incorrectly selects Local Play World.
May 22 2016, 9:09 AM · GUI/HUD, Starmade
SmilingDemon merged T1458: Only able to load one universe in Single Player into T1456: Main Menu incorrectly selects Local Play World.
May 22 2016, 8:56 AM · GUI/HUD, Starmade
SmilingDemon merged task T1458: Only able to load one universe in Single Player into T1456: Main Menu incorrectly selects Local Play World.
May 22 2016, 8:56 AM · Starmade
SmilingDemon triaged T1458: Only able to load one universe in Single Player as High priority.
May 22 2016, 8:55 AM · Starmade
SmilingDemon triaged T1456: Main Menu incorrectly selects Local Play World as High priority.
May 22 2016, 8:52 AM · GUI/HUD, Starmade
SmilingDemon claimed T1456: Main Menu incorrectly selects Local Play World.
May 22 2016, 8:45 AM · GUI/HUD, Starmade
SmilingDemon claimed T1458: Only able to load one universe in Single Player.
May 22 2016, 8:45 AM · Starmade

May 21 2016

SmilingDemon renamed T1454: map markers barely visible from map makers barely visible to map markers barely visible.
May 21 2016, 11:46 AM · Galaxy Map, Starmade

May 20 2016

SmilingDemon claimed T1451: tooltip description not changing after first use.
May 20 2016, 10:48 PM · GUI/HUD, Starmade
SmilingDemon moved T1451: tooltip description not changing after first use from Unclassed to Issue affecting current dev-build on the Starmade board.
May 20 2016, 10:48 PM · GUI/HUD, Starmade
SmilingDemon changed the status of T1451: tooltip description not changing after first use from Open to In Queue (Game).

-validated-
-confirmed-

May 20 2016, 10:47 PM · GUI/HUD, Starmade
SmilingDemon triaged T1451: tooltip description not changing after first use as Pre-Release Quality Assurance priority.
May 20 2016, 10:42 PM · GUI/HUD, Starmade
SmilingDemon created T1451: tooltip description not changing after first use.
May 20 2016, 10:41 PM · GUI/HUD, Starmade
SmilingDemon closed T1426: Changing Texture Pack on main menu options crashes the game as Closed.

-QA Testing-

May 20 2016, 8:55 PM · GUI/HUD, Starmade
SmilingDemon changed Last tested (version) from 0.197.111 (DEV) to 0.198.120 (DEV) on T1426: Changing Texture Pack on main menu options crashes the game.
May 20 2016, 8:51 PM · GUI/HUD, Starmade
SmilingDemon closed T1432: Selecting "creative Mode" causing nullpointer in menu as Closed.

-QA Testing-

May 20 2016, 8:46 PM · GUI/HUD, Starmade
SmilingDemon changed Last tested (version) from 0.198.111 (DEV) to 0.198.120 (DEV) on T1432: Selecting "creative Mode" causing nullpointer in menu.
May 20 2016, 8:45 PM · GUI/HUD, Starmade
SmilingDemon shifted T1432: Selecting "creative Mode" causing nullpointer in menu from the S1 Public space to the S3 Starmade space.
May 20 2016, 8:17 PM · GUI/HUD, Starmade
SmilingDemon merged T1449: Java Fails to Stop after Quit to Desktop into T1447: exit to desktop or during loading screen doesn't terminate javaw.exe process.
May 20 2016, 7:29 PM · GUI/HUD, Starmade
SmilingDemon merged task T1449: Java Fails to Stop after Quit to Desktop into T1447: exit to desktop or during loading screen doesn't terminate javaw.exe process.
May 20 2016, 7:29 PM · Engine, Starmade
SmilingDemon triaged T1449: Java Fails to Stop after Quit to Desktop as Pre-Release Quality Assurance priority.
May 20 2016, 7:19 PM · Engine, Starmade
SmilingDemon claimed T1449: Java Fails to Stop after Quit to Desktop.
May 20 2016, 7:07 PM · Engine, Starmade
SmilingDemon closed T1446: EOFExcpetion upon requesting sync as Rejected.

sorry but this isnt a bug. it sounds like a network problem on your end or an ISP problem.
the bug testers cant help there.

May 20 2016, 9:50 AM · Starmade
SmilingDemon shifted T1446: EOFExcpetion upon requesting sync from the S1 Public space to the S3 Starmade space.
May 20 2016, 9:48 AM · Starmade
SmilingDemon claimed T1446: EOFExcpetion upon requesting sync.
May 20 2016, 9:46 AM · Starmade

May 19 2016

SmilingDemon merged T1379: Using Shift + V from a Logic Block to select/deselect modules like Reactors causes crash into T1315: shift + v not working for a certain blocks or should not work at all.
May 19 2016, 1:58 PM · Game Development (Beta), Logic, Starmade
SmilingDemon merged task T1379: Using Shift + V from a Logic Block to select/deselect modules like Reactors causes crash into T1315: shift + v not working for a certain blocks or should not work at all.
May 19 2016, 1:58 PM · Engine, Starmade
SmilingDemon triaged T1379: Using Shift + V from a Logic Block to select/deselect modules like Reactors causes crash as High priority.
May 19 2016, 1:57 PM · Engine, Starmade
SmilingDemon claimed T1379: Using Shift + V from a Logic Block to select/deselect modules like Reactors causes crash.
May 19 2016, 1:57 PM · Engine, Starmade

May 18 2016

SmilingDemon closed T1437: Logic does not connect to the core. as Rejected.

-Rejected-
Ok .. no problem :)

May 18 2016, 8:22 PM · Logic, Starmade
SmilingDemon moved T1438: MAIN MENU: Confirmation dialog box for applying changes appears behind other windows from New / Unconfirmed to Feedback on the Issue Navigation board.
May 18 2016, 4:28 PM · GUI/HUD, Starmade
SmilingDemon added a comment to T1438: MAIN MENU: Confirmation dialog box for applying changes appears behind other windows.

-Feedback-
please explain exactly what you did
the "apply changes" window does show up for me only after i do close the options window and actually have made changes there.

May 18 2016, 4:28 PM · GUI/HUD, Starmade
SmilingDemon triaged T1438: MAIN MENU: Confirmation dialog box for applying changes appears behind other windows as Pre-Release Quality Assurance priority.
May 18 2016, 4:27 PM · GUI/HUD, Starmade
SmilingDemon claimed T1438: MAIN MENU: Confirmation dialog box for applying changes appears behind other windows.
May 18 2016, 4:26 PM · GUI/HUD, Starmade
SmilingDemon closed T1279: objects which emit light that are behind a wall can be seen through the wall when looking from a distance as Rejected.

no feedback

May 18 2016, 2:23 PM · Engine, Starmade
SmilingDemon moved T1437: Logic does not connect to the core. from New / Unconfirmed to Feedback on the Issue Navigation board.
May 18 2016, 2:19 PM · Logic, Starmade
SmilingDemon added a comment to T1437: Logic does not connect to the core..

-Feedback-
i dont really understand what you are talking about

May 18 2016, 2:19 PM · Logic, Starmade
SmilingDemon shifted T1437: Logic does not connect to the core. from the S1 Public space to the S3 Starmade space.
May 18 2016, 2:18 PM · Logic, Starmade
SmilingDemon claimed T1437: Logic does not connect to the core..
May 18 2016, 2:17 PM · Logic, Starmade

May 16 2016

SmilingDemon moved T1435: Failed login to server causes error to spawn behind game window from Unclassed to Issue affecting current dev-build on the Starmade board.
May 16 2016, 7:35 PM · GUI/HUD, Starmade
SmilingDemon changed the status of T1435: Failed login to server causes error to spawn behind game window from Open to In Queue (Game).

-validated-
-confirmed-

May 16 2016, 7:34 PM · GUI/HUD, Starmade
SmilingDemon claimed T1435: Failed login to server causes error to spawn behind game window.
May 16 2016, 7:34 PM · GUI/HUD, Starmade
SmilingDemon created T1435: Failed login to server causes error to spawn behind game window.
May 16 2016, 7:33 PM · GUI/HUD, Starmade
SmilingDemon merged T1434: wedges have the wrong collour. into T1429: wedge slopes have a red overlay.
May 16 2016, 3:43 PM · Engine, Starmade
SmilingDemon merged task T1434: wedges have the wrong collour. into T1429: wedge slopes have a red overlay.
May 16 2016, 3:43 PM · Blockconfig, Starmade
SmilingDemon shifted T1434: wedges have the wrong collour. from the S1 Public space to the S3 Starmade space.
May 16 2016, 3:43 PM · Blockconfig, Starmade
SmilingDemon claimed T1434: wedges have the wrong collour. .
May 16 2016, 3:41 PM · Blockconfig, Starmade
SmilingDemon merged T1433: New menu critical error into T1432: Selecting "creative Mode" causing nullpointer in menu.
May 16 2016, 3:07 PM · GUI/HUD, Starmade
SmilingDemon merged task T1433: New menu critical error into T1432: Selecting "creative Mode" causing nullpointer in menu.
May 16 2016, 3:07 PM · Starmade
SmilingDemon shifted T1433: New menu critical error from the S1 Public space to the S3 Starmade space.
May 16 2016, 3:06 PM · Starmade
SmilingDemon claimed T1433: New menu critical error.
May 16 2016, 3:06 PM · Starmade
SmilingDemon moved T1432: Selecting "creative Mode" causing nullpointer in menu from Unclassed to Issue affecting current dev-build on the Starmade board.
May 16 2016, 10:14 AM · GUI/HUD, Starmade
SmilingDemon moved T1431: new menu uses wrong window design from Unclassed to Issue affecting current dev-build on the Starmade board.
May 16 2016, 10:13 AM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon changed the status of T1432: Selecting "creative Mode" causing nullpointer in menu from Open to In Queue (Game).

-validated-
-confirmed-

May 16 2016, 10:13 AM · GUI/HUD, Starmade
SmilingDemon triaged T1432: Selecting "creative Mode" causing nullpointer in menu as Pre-Release Quality Assurance priority.
May 16 2016, 10:12 AM · GUI/HUD, Starmade
SmilingDemon claimed T1432: Selecting "creative Mode" causing nullpointer in menu.
May 16 2016, 10:08 AM · GUI/HUD, Starmade
SmilingDemon created T1432: Selecting "creative Mode" causing nullpointer in menu.
May 16 2016, 10:08 AM · GUI/HUD, Starmade
SmilingDemon changed the status of T1431: new menu uses wrong window design from Open to In Queue (Game).

-validated-
-confirmed-

May 16 2016, 8:47 AM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon claimed T1431: new menu uses wrong window design.
May 16 2016, 8:46 AM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon created T1431: new menu uses wrong window design.
May 16 2016, 8:45 AM · Game Development (Beta), GUI/HUD, Starmade
SmilingDemon changed the status of T1410: Shipyards can build too big ships from Open to In Queue (Game).

-validated-
-confirmed-

May 16 2016, 8:38 AM · Game Development (Alpha), CBS: Shipyards, Starmade
SmilingDemon edited Steps to reproduce on T1410: Shipyards can build too big ships.
May 16 2016, 8:37 AM · Game Development (Alpha), CBS: Shipyards, Starmade
SmilingDemon moved T1430: Fleet docking bug: random ships try to dock. from New / Unconfirmed to Open / Validated on the Issue Navigation board.
May 16 2016, 8:32 AM · Fleets, Starmade
SmilingDemon placed T1430: Fleet docking bug: random ships try to dock. up for grabs.

-validated-

May 16 2016, 8:32 AM · Fleets, Starmade
SmilingDemon triaged T1430: Fleet docking bug: random ships try to dock. as High priority.
May 16 2016, 8:31 AM · Fleets, Starmade
SmilingDemon claimed T1430: Fleet docking bug: random ships try to dock..
May 16 2016, 8:07 AM · Fleets, Starmade
SmilingDemon closed T1392: Blueprint bug maybe as Rejected.

-rejected-
no feedback

May 16 2016, 8:06 AM · Engine, Starmade

May 15 2016

SmilingDemon moved T1426: Changing Texture Pack on main menu options crashes the game from Unclassed to Issue affecting current dev-build on the Starmade board.
May 15 2016, 10:03 PM · GUI/HUD, Starmade
SmilingDemon changed the status of T1426: Changing Texture Pack on main menu options crashes the game from Open to In Queue (Game).
May 15 2016, 10:03 PM · GUI/HUD, Starmade
SmilingDemon triaged T1426: Changing Texture Pack on main menu options crashes the game as Pre-Release Quality Assurance priority.
May 15 2016, 10:02 PM · GUI/HUD, Starmade
SmilingDemon claimed T1426: Changing Texture Pack on main menu options crashes the game.

-validated-
-confirmed-

May 15 2016, 10:02 PM · GUI/HUD, Starmade
SmilingDemon created T1426: Changing Texture Pack on main menu options crashes the game.
May 15 2016, 10:01 PM · GUI/HUD, Starmade
SmilingDemon closed T1416: FEATURE REQUEST: Allow players to leave #general as Rejected.

i know the chat was shown on screen when all channels where closed.
not sure when that did chang.

May 15 2016, 9:39 AM · GUI/HUD, Starmade