Page MenuHomeSchine - Phabricator
Feed Advanced Search

Jan 22 2016

AndyP added a comment to T1070: GL_INVALID_OPERATION upon using "C" key on weapon systems.

Shortened comment by Author:

Jan 22 2016, 8:37 PM · CBS: Weapons, Starmade

Jan 21 2016

AndyP added a comment to T956: Constant Crash because of EXCEPTION_ACCESS_VIOLATION.

Please attach the logs from the new position then, we will look into them.

Jan 21 2016, 3:38 PM · Engine, Starmade

Jan 20 2016

AndyP added a comment to T1068: Old recipes in storages or inventory cause nullpointer.
crshed it again(20.1.2016), so here´s the log:
Jan 20 2016, 2:36 PM · Game Development (Alpha), Engine (Crashes), Starmade

Jan 19 2016

AndyP updated subscribers of T780: New launcher not launching when network has star-made.org blocked or computer is offline.
Jan 19 2016, 10:47 PM · Launcher Development, Starmade
AndyP merged task T1071: Launcher should work offline into T780: New launcher not launching when network has star-made.org blocked or computer is offline.
Jan 19 2016, 10:47 PM · Starmade
AndyP changed the visibility for T1071: Launcher should work offline.
Jan 19 2016, 10:47 PM · Starmade
AndyP claimed T1071: Launcher should work offline.
Jan 19 2016, 10:47 PM · Starmade

Jan 18 2016

AndyP added a comment to T956: Constant Crash because of EXCEPTION_ACCESS_VIOLATION.

Could you try to create a clean new installation according to the guide located here:
http://help.star-made.org/support/solutions/articles/5000515046

Jan 18 2016, 8:32 PM · Engine, Starmade
AndyP closed T492: Linux version does not open the main window of the launcher due to a bad settings file as Closed.

I think we can close this then.

Jan 18 2016, 4:26 PM · Starmade
AndyP added a comment to T956: Constant Crash because of EXCEPTION_ACCESS_VIOLATION.

Hm, I cannot see any error in the log.

Jan 18 2016, 4:25 PM · Engine, Starmade

Jan 17 2016

AndyP closed T1039: Impossible to place block on a ship core as Rejected.

okay, great, makes sense.

Jan 17 2016, 10:13 PM · GUI/HUD, Starmade
AndyP added a comment to T956: Constant Crash because of EXCEPTION_ACCESS_VIOLATION.

does it generate a log.txt.0 for the startup attempt?
If yes, we need one of them.

Jan 17 2016, 10:10 PM · Engine, Starmade
AndyP changed the status of T1065: Unable to unlink weapons and effects in weapons menu from Open to In Queue (Game).
Jan 17 2016, 8:22 PM · GUI/HUD, Starmade
AndyP added a comment to T1065: Unable to unlink weapons and effects in weapons menu.

Indeed, old bug, should have shown up with new GUI.

Jan 17 2016, 8:21 PM · GUI/HUD, Starmade
AndyP moved T1065: Unable to unlink weapons and effects in weapons menu from New / Unconfirmed to Confirmed on the Issue Navigation board.
Jan 17 2016, 8:20 PM · GUI/HUD, Starmade
AndyP triaged T1065: Unable to unlink weapons and effects in weapons menu as Normal priority.
Jan 17 2016, 8:20 PM · GUI/HUD, Starmade
AndyP claimed T1065: Unable to unlink weapons and effects in weapons menu.
Jan 17 2016, 8:19 PM · GUI/HUD, Starmade

Jan 15 2016

AndyP added a comment to T956: Constant Crash because of EXCEPTION_ACCESS_VIOLATION.

The JVM ones, seem driver related too, can you provide a recent one? (to make sure its not a different one with same text)

Jan 15 2016, 10:10 PM · Engine, Starmade
AndyP added a comment to T84: Logic blocks next to storages and shipyard computer do not get triggered.

You can to some extend, however I played around with a design like this:

Jan 15 2016, 10:09 PM · Game Development (Alpha), Logic, Starmade
AndyP added a comment to T956: Constant Crash because of EXCEPTION_ACCESS_VIOLATION.

Yeah, they happen while loading, however at so many different places, that I cant really see a relation to the game, or at least get an idea what to try.

Jan 15 2016, 10:06 PM · Engine, Starmade
AndyP added a comment to T748: NPC-000 falling through floor.

Well the looping fall through in T767 is a client-server thing, the client lets it fall, and the server states like: no its on position XYZ and did not fall
and in that position the client initiates the falling again.

Jan 15 2016, 9:56 PM · Engine, Starmade
AndyP added a comment to T1027: socket exception connecting to starside server.

[2016-01-10 19:21:41] java.lang.RuntimeException: Disposing from unatural cause!

Jan 15 2016, 9:52 PM · Engine, Starmade
AndyP added a comment to T1039: Impossible to place block on a ship core.

Will keep this open for a bit, if you get it again, try to recap the order of actions, if it does not show up again in the next 1-2 weeks we will close this.

Jan 15 2016, 9:49 PM · GUI/HUD, Starmade
Restricted Application updated subscribers of T1053: Jump boosted speed > at 100 000 m/s will slow the loading of sector consequently.

Thats fine @Croquelune, better have a duplicate exploit report until it is fixed, than not a single one for months and the exploit/problem gets common knowledge and many abuse it.

Jan 15 2016, 9:47 PM · Engine, Starmade
AndyP added a comment to T1043: Drop item to space in creative = Cornucopia.

No problem. =)

Jan 15 2016, 9:45 PM · Starmade
AndyP shifted T445: Multiple Major exploits via file editing from the Restricted Space space to the S3 Starmade space.
Jan 15 2016, 9:45 PM · Engine, Starmade
AndyP closed T445: Multiple Major exploits via file editing as Closed.

So, until there is a bug or workaround, we assume this is fixed.

Jan 15 2016, 9:44 PM · Engine, Starmade
AndyP moved T1058: Missing block textures for "Faction Permission Module", and "Public Permission Module" from Unclassed to Issue affecting current dev-build on the Starmade board.
Jan 15 2016, 7:31 PM · Blockconfig, Starmade
AndyP moved T622: Blocks not added to inventory on removal from ship. from Unclassed to Issue affecting current dev-build on the Starmade board.
Jan 15 2016, 7:31 PM · CBS: Shipyards, Starmade
AndyP edited Tester information (Internal use only) on T1032: Faction permission personal can lock out everyone if owner leaves the faction.
Jan 15 2016, 4:45 PM · CBS: Functional, Starmade
AndyP changed the status of T1032: Faction permission personal can lock out everyone if owner leaves the faction from Resolved to In Queue (Game).

-QA Testing-

Jan 15 2016, 4:42 PM · CBS: Functional, Starmade
AndyP changed the status of T1058: Missing block textures for "Faction Permission Module", and "Public Permission Module" from Open to In Queue (Game).
Jan 15 2016, 4:20 PM · Blockconfig, Starmade
AndyP moved T1058: Missing block textures for "Faction Permission Module", and "Public Permission Module" from New / Unconfirmed to Confirmed on the Issue Navigation board.
Jan 15 2016, 4:20 PM · Blockconfig, Starmade
AndyP created T1058: Missing block textures for "Faction Permission Module", and "Public Permission Module".
Jan 15 2016, 4:20 PM · Blockconfig, Starmade

Jan 13 2016

AndyP placed T1042: Astronaut laser can turn really thin up for grabs.

-Validated-

Jan 13 2016, 6:51 PM · Engine, Starmade
AndyP moved T1042: Astronaut laser can turn really thin from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Jan 13 2016, 6:51 PM · Engine, Starmade
AndyP triaged T1042: Astronaut laser can turn really thin as Low priority.
Jan 13 2016, 6:51 PM · Engine, Starmade
AndyP claimed T1042: Astronaut laser can turn really thin.
Jan 13 2016, 6:50 PM · Engine, Starmade

Jan 12 2016

AndyP added a comment to T538: Graphics issues with Starmade for latest nVidia drivers on GeForce GTX 960m.

Anyone news on this?
If not, we may not be able to do anything about it from game side.

Jan 12 2016, 7:20 PM · Engine, Starmade
AndyP closed T952: It is impossible to land a ship on when collision damage is activated as Rejected.
Jan 12 2016, 6:57 PM · Starmade
AndyP claimed T952: It is impossible to land a ship on when collision damage is activated.
Jan 12 2016, 6:57 PM · Starmade
AndyP reopened T952: It is impossible to land a ship on when collision damage is activated as "Open".
Jan 12 2016, 6:56 PM · Starmade
AndyP closed T850: Logic Link to Support Tool Computer unlinked as Rejected.
Jan 12 2016, 6:55 PM · Starmade
AndyP claimed T850: Logic Link to Support Tool Computer unlinked.
Jan 12 2016, 6:55 PM · Starmade
AndyP reopened T850: Logic Link to Support Tool Computer unlinked as "Open".
Jan 12 2016, 6:55 PM · Starmade
AndyP closed T961: Cameras on docked entities in test sector always look forward independent of orientation as Rejected.
Jan 12 2016, 6:55 PM · GUI/HUD, Starmade
AndyP claimed T961: Cameras on docked entities in test sector always look forward independent of orientation.
Jan 12 2016, 6:54 PM · GUI/HUD, Starmade
AndyP reopened T961: Cameras on docked entities in test sector always look forward independent of orientation as "Open".
Jan 12 2016, 6:54 PM · GUI/HUD, Starmade
AndyP closed T972: Cargo Area blocks causes game crash - causes sector to become corrupted? - Multi Player as Rejected.
Jan 12 2016, 6:41 PM · Starmade
AndyP claimed T972: Cargo Area blocks causes game crash - causes sector to become corrupted? - Multi Player.
Jan 12 2016, 6:41 PM · Starmade
AndyP reopened T972: Cargo Area blocks causes game crash - causes sector to become corrupted? - Multi Player as "Open".
Jan 12 2016, 6:41 PM · Starmade
AndyP closed T975: Slab Orientation as Rejected.
Jan 12 2016, 6:41 PM · Blockconfig, Starmade
AndyP claimed T975: Slab Orientation.
Jan 12 2016, 6:40 PM · Blockconfig, Starmade
AndyP reopened T975: Slab Orientation as "Open".
Jan 12 2016, 6:40 PM · Blockconfig, Starmade
AndyP closed T1011: No new Starter Inventory as Rejected.
Jan 12 2016, 6:40 PM · Starmade
AndyP claimed T1011: No new Starter Inventory.
Jan 12 2016, 6:40 PM · Starmade
AndyP reopened T1011: No new Starter Inventory as "Open".
Jan 12 2016, 6:40 PM · Starmade
AndyP closed T1019: Transporter Controller cannot be activated with logic as Rejected.
Jan 12 2016, 6:40 PM · Logic, Feature, Starmade
AndyP claimed T1019: Transporter Controller cannot be activated with logic.
Jan 12 2016, 6:39 PM · Logic, Feature, Starmade
AndyP reopened T1019: Transporter Controller cannot be activated with logic as "Open".
Jan 12 2016, 6:39 PM · Logic, Feature, Starmade
AndyP closed T1022: Wrong recipe Brown Crystal armor as Rejected.
Jan 12 2016, 6:39 PM · Blockconfig, Starmade
AndyP claimed T1022: Wrong recipe Brown Crystal armor.
Jan 12 2016, 6:39 PM · Blockconfig, Starmade
AndyP reopened T1022: Wrong recipe Brown Crystal armor as "Open".
Jan 12 2016, 6:39 PM · Blockconfig, Starmade
AndyP closed T727: Weapon unslotable after disconnecting logic block as Rejected.
Jan 12 2016, 6:27 PM · GUI/HUD, Starmade
AndyP closed T735: Jump Drive 'charge' should only be cleared *after* the jump was executed (because often, it just doesn't do anything). as Rejected.
Jan 12 2016, 6:27 PM · CBS: Functional, Starmade
AndyP claimed T727: Weapon unslotable after disconnecting logic block.
Jan 12 2016, 6:26 PM · GUI/HUD, Starmade
AndyP claimed T735: Jump Drive 'charge' should only be cleared *after* the jump was executed (because often, it just doesn't do anything)..
Jan 12 2016, 6:26 PM · CBS: Functional, Starmade
AndyP reopened T735: Jump Drive 'charge' should only be cleared *after* the jump was executed (because often, it just doesn't do anything). as "Open".
Jan 12 2016, 6:26 PM · CBS: Functional, Starmade
AndyP reopened T727: Weapon unslotable after disconnecting logic block as "Open".
Jan 12 2016, 6:26 PM · GUI/HUD, Starmade
AndyP shifted T835: Space Stations moving/teleporting upon reentering an unloaded sector from the S1 Public space to the S3 Starmade space.
Jan 12 2016, 6:26 PM · Universe, Starmade
AndyP closed T756: Material Exploit Using the Shipyard as Rejected.
Jan 12 2016, 6:26 PM · Starmade
AndyP claimed T756: Material Exploit Using the Shipyard.
Jan 12 2016, 6:25 PM · Starmade
AndyP reopened T756: Material Exploit Using the Shipyard as "Open".
Jan 12 2016, 6:25 PM · Starmade
AndyP closed T771: AI teleports back to the shop it was purchased from after trying to move it to a space station on the other side of sector. as Rejected.
Jan 12 2016, 6:25 PM · AI, Starmade
AndyP claimed T771: AI teleports back to the shop it was purchased from after trying to move it to a space station on the other side of sector..
Jan 12 2016, 6:25 PM · AI, Starmade
AndyP reopened T771: AI teleports back to the shop it was purchased from after trying to move it to a space station on the other side of sector. as "Open".
Jan 12 2016, 6:25 PM · AI, Starmade
AndyP closed T850: Logic Link to Support Tool Computer unlinked as Rejected.
Jan 12 2016, 6:24 PM · Starmade
AndyP claimed T850: Logic Link to Support Tool Computer unlinked.
Jan 12 2016, 6:24 PM · Starmade
AndyP reopened T850: Logic Link to Support Tool Computer unlinked as "Open".
Jan 12 2016, 6:24 PM · Starmade
AndyP closed T855: Clicking UI features still causes activation of hotbar items. as Rejected.
Jan 12 2016, 6:17 PM · Starmade
AndyP claimed T855: Clicking UI features still causes activation of hotbar items..
Jan 12 2016, 6:16 PM · Starmade
AndyP reopened T855: Clicking UI features still causes activation of hotbar items. as "Open".
Jan 12 2016, 6:16 PM · Starmade
AndyP closed T873: Salvage array will not place ore or crystal into a storage container that is different form the container the mineral is going into as Rejected.
Jan 12 2016, 5:00 PM · Starmade
AndyP claimed T873: Salvage array will not place ore or crystal into a storage container that is different form the container the mineral is going into.
Jan 12 2016, 5:00 PM · Starmade
AndyP reopened T873: Salvage array will not place ore or crystal into a storage container that is different form the container the mineral is going into as "Open".
Jan 12 2016, 5:00 PM · Starmade
AndyP closed T888: Slab blocks' orientation is not accounted for in symmetry mode unless 'mirror cubes' is enabled. as Rejected.
Jan 12 2016, 5:00 PM · Engine, Starmade
AndyP claimed T888: Slab blocks' orientation is not accounted for in symmetry mode unless 'mirror cubes' is enabled..
Jan 12 2016, 4:59 PM · Engine, Starmade
AndyP reopened T888: Slab blocks' orientation is not accounted for in symmetry mode unless 'mirror cubes' is enabled. as "Open".
Jan 12 2016, 4:59 PM · Engine, Starmade
AndyP closed T884: Forcefield slab lighting as Rejected.
Jan 12 2016, 4:59 PM · Textures, Starmade
AndyP reassigned T884: Forcefield slab lighting from AndyP to SmilingDemon.
Jan 12 2016, 4:59 PM · Textures, Starmade
AndyP claimed T884: Forcefield slab lighting.
Jan 12 2016, 4:59 PM · Textures, Starmade
AndyP reopened T884: Forcefield slab lighting as "Open".
Jan 12 2016, 4:59 PM · Textures, Starmade
AndyP closed T886: planet side loading problem (just found it's already addressed as planet alignment problem in urgent) as Rejected.
Jan 12 2016, 4:59 PM · Starmade
AndyP reassigned T886: planet side loading problem (just found it's already addressed as planet alignment problem in urgent) from AndyP to SmilingDemon.
Jan 12 2016, 4:58 PM · Starmade
AndyP claimed T886: planet side loading problem (just found it's already addressed as planet alignment problem in urgent).
Jan 12 2016, 4:58 PM · Starmade
AndyP reopened T886: planet side loading problem (just found it's already addressed as planet alignment problem in urgent) as "Open".
Jan 12 2016, 4:58 PM · Starmade
AndyP closed T889: Slabs have Incorrect Rail Collision Boxes as Rejected.
Jan 12 2016, 4:57 PM · Engine, Starmade
AndyP reassigned T889: Slabs have Incorrect Rail Collision Boxes from AndyP to SmilingDemon.
Jan 12 2016, 4:56 PM · Engine, Starmade
AndyP shifted T889: Slabs have Incorrect Rail Collision Boxes from the S1 Public space to the S3 Starmade space.
Jan 12 2016, 4:56 PM · Engine, Starmade
AndyP claimed T889: Slabs have Incorrect Rail Collision Boxes.
Jan 12 2016, 4:56 PM · Engine, Starmade