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Jan 22 2016
Jan 21 2016
Please attach the logs from the new position then, we will look into them.
Jan 20 2016
crshed it again(20.1.2016), so here´s the log:
Jan 19 2016
Jan 18 2016
Could you try to create a clean new installation according to the guide located here:
http://help.star-made.org/support/solutions/articles/5000515046
I think we can close this then.
Hm, I cannot see any error in the log.
Jan 17 2016
okay, great, makes sense.
does it generate a log.txt.0 for the startup attempt?
If yes, we need one of them.
Indeed, old bug, should have shown up with new GUI.
Jan 15 2016
The JVM ones, seem driver related too, can you provide a recent one? (to make sure its not a different one with same text)
You can to some extend, however I played around with a design like this:
Yeah, they happen while loading, however at so many different places, that I cant really see a relation to the game, or at least get an idea what to try.
Well the looping fall through in T767 is a client-server thing, the client lets it fall, and the server states like: no its on position XYZ and did not fall
and in that position the client initiates the falling again.
[2016-01-10 19:21:41] java.lang.RuntimeException: Disposing from unatural cause!
Will keep this open for a bit, if you get it again, try to recap the order of actions, if it does not show up again in the next 1-2 weeks we will close this.
Thats fine @Croquelune, better have a duplicate exploit report until it is fixed, than not a single one for months and the exploit/problem gets common knowledge and many abuse it.
No problem. =)
So, until there is a bug or workaround, we assume this is fixed.
-QA Testing-
Jan 13 2016
-Validated-
Jan 12 2016
Anyone news on this?
If not, we may not be able to do anything about it from game side.