User Details
- User Since
- Oct 14 2015, 11:58 PM (475 w, 17 h)
- Availability
- Available
Dec 6 2015
this issue has been ongoing since 498: http://phab.starma.de/T820
Nov 22 2015
Nov 19 2015
It has been a few patches since I have tried to put custom groups that were working back in. I will try again on my next texture pack release and report what happens.
Nov 18 2015
at the moment, from my fairly extensive tests on our set of custom pirate stations (all updated for current build / rails)
Nov 11 2015
Nov 8 2015
v0.19485 -- i'm finding all storage modules in the current release, be they loaded in from blueprints created in older patches, or indeed saved after being rewired in the current release need to have their storage module's wiring connections undone and subsequently rewired in order for their storage filters to begin actually pulling items from their slave modules (storage and factories both). players on our server are reporting needing to rewire their entire factory systems.
Nov 4 2015
To my memory, shop owning has never failed me. In fact, I've seen strange things like shops loading from blueprint load with with their owners still listed from when they were saved.
Nov 3 2015
i know this isn't the forums, but i actually find this feature well-thought out, and find this very immersive as a pilot. i love switching to my docking camera, piloting correctly with adjusted thrust control, lining up my docker beam shot and nailing it. there's nothing like bringing a 500m+ ship home and naling the docking alignment while drifting in.
Oct 15 2015
i also have noticed the ability to create groups in only certain sections of the XML have been removed in recent releases:
in addition to the placement issues noted above, i am noticing that regardless of the ship i am in, only an "/initiate_wave 1 1 -1" equivalent group of reinforcements is ever spawned in.