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Dec 6 2015

plusnine added a comment to T957: Placement of player after exiting ship core is unexpected under specific circumstances.

this issue has been ongoing since 498: http://phab.starma.de/T820

Dec 6 2015, 3:55 PM · Game Development (Beta), Engine (General), Starmade

Nov 22 2015

plusnine updated the task description for T888: Slab blocks' orientation is not accounted for in symmetry mode unless 'mirror cubes' is enabled..
Nov 22 2015, 4:10 PM · Engine, Starmade
plusnine updated the task description for T888: Slab blocks' orientation is not accounted for in symmetry mode unless 'mirror cubes' is enabled..
Nov 22 2015, 4:07 PM · Engine, Starmade
plusnine renamed T888: Slab blocks' orientation is not accounted for in symmetry mode unless 'mirror cubes' is enabled. from Slab blocks' orientation is not accounted for in symmetry mode to Slab blocks' orientation is not accounted for in symmetry mode unless 'mirror cubes' is enabled..
Nov 22 2015, 3:57 PM · Engine, Starmade
plusnine created T888: Slab blocks' orientation is not accounted for in symmetry mode unless 'mirror cubes' is enabled..
Nov 22 2015, 3:54 PM · Engine, Starmade

Nov 19 2015

plusnine added a comment to T590: BlockConfigImport.xml loses nested tabs..

It has been a few patches since I have tried to put custom groups that were working back in. I will try again on my next texture pack release and report what happens.

Nov 19 2015, 1:21 PM · Blockconfig, Starmade

Nov 18 2015

plusnine added a comment to T856: Turrets from Pirates stations are not decay anymore.

at the moment, from my fairly extensive tests on our set of custom pirate stations (all updated for current build / rails)

Nov 18 2015, 12:20 AM · Game Development (Beta), Prefabs, Starmade

Nov 11 2015

plusnine created T849: Ships cost credits to repair, even if SHOP_ARMOR_REPAIR_COST_PER_HITPOINT = 0.0.
Nov 11 2015, 9:28 PM · Engine, Starmade

Nov 8 2015

plusnine added a comment to T52: ArrayIndexOutOfBoundsException in storage UI.

v0.19485 -- i'm finding all storage modules in the current release, be they loaded in from blueprints created in older patches, or indeed saved after being rewired in the current release need to have their storage module's wiring connections undone and subsequently rewired in order for their storage filters to begin actually pulling items from their slave modules (storage and factories both). players on our server are reporting needing to rewire their entire factory systems.

Nov 8 2015, 5:59 AM · GUI/HUD, Starmade

Nov 4 2015

plusnine added a comment to T684: Shop permission resets to All possibly when server restarts .

To my memory, shop owning has never failed me. In fact, I've seen strange things like shops loading from blueprint load with with their owners still listed from when they were saved.

Nov 4 2015, 10:07 PM · Game Development (Alpha), Tradenetwork, Starmade

Nov 3 2015

plusnine added a comment to T230: Rail docker beam does not output from active camera.

i know this isn't the forums, but i actually find this feature well-thought out, and find this very immersive as a pilot. i love switching to my docking camera, piloting correctly with adjusted thrust control, lining up my docker beam shot and nailing it. there's nothing like bringing a 500m+ ship home and naling the docking alignment while drifting in.

Nov 3 2015, 9:51 PM · Game Development (Alpha), CBS: Rails, Starmade

Oct 15 2015

plusnine added a comment to T590: BlockConfigImport.xml loses nested tabs..

i also have noticed the ability to create groups in only certain sections of the XML have been removed in recent releases:

Oct 15 2015, 12:09 AM · Blockconfig, Starmade
plusnine added a comment to T672: response fleets do not spawn for custom trade stations.

in addition to the placement issues noted above, i am noticing that regardless of the ship i am in, only an "/initiate_wave 1 1 -1" equivalent group of reinforcements is ever spawned in.

Oct 15 2015, 12:04 AM · AI, Starmade