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Dec 14 2016

SmilingDemon closed T2077: Strange Null Pointer Crash after a crash ends a game session as Closed.

closing this ... fixed in an other report and original logfile had loading errors from a broken world due to file corruption

Dec 14 2016, 5:57 PM · Engine, Starmade

Dec 13 2016

SmilingDemon changed the status of T2094: Fleets losing docked entities from Open to In Queue (Game).
Dec 13 2016, 8:35 PM · Quality Assurance, Game Development (Alpha), Fleets, Starmade
SmilingDemon edited Tester information (Internal use only) on T2094: Fleets losing docked entities .
Dec 13 2016, 8:35 PM · Quality Assurance, Game Development (Alpha), Fleets, Starmade
SmilingDemon renamed T2094: Fleets losing docked entities from NPC Fleets Leaving Docked Entities Behind to Fleets loosing docked entities .
Dec 13 2016, 8:34 PM · Quality Assurance, Game Development (Alpha), Fleets, Starmade
SmilingDemon claimed T2094: Fleets losing docked entities .
Dec 13 2016, 8:30 PM · Quality Assurance, Game Development (Alpha), Fleets, Starmade

Dec 12 2016

SmilingDemon edited Tester information (Internal use only) on T2083: When selling many items to a shop, it might say not enough money in shop even though there is.
Dec 12 2016, 8:43 PM · Tradenetwork, Starmade
SmilingDemon added a comment to T2083: When selling many items to a shop, it might say not enough money in shop even though there is.

-validated-

Dec 12 2016, 8:42 PM · Tradenetwork, Starmade
SmilingDemon triaged T2083: When selling many items to a shop, it might say not enough money in shop even though there is as Pre-Release Quality Assurance priority.
Dec 12 2016, 8:42 PM · Tradenetwork, Starmade
SmilingDemon claimed T2083: When selling many items to a shop, it might say not enough money in shop even though there is.
Dec 12 2016, 8:41 PM · Tradenetwork, Starmade

Dec 11 2016

SmilingDemon moved T1983: Turret aim problem from Confirmed to Open / Validated on the Issue Navigation board.
Dec 11 2016, 5:23 PM · Issue Navigation, Starmade
SmilingDemon reopened T1983: Turret aim problem as "Open".
Dec 11 2016, 5:22 PM · Issue Navigation, Starmade
SmilingDemon closed T1983: Turret aim problem as Closed.
Dec 11 2016, 5:22 PM · Issue Navigation, Starmade
SmilingDemon triaged T1983: Turret aim problem as Normal priority.
Dec 11 2016, 5:19 PM · Issue Navigation, Starmade
SmilingDemon claimed T1983: Turret aim problem.
Dec 11 2016, 5:19 PM · Issue Navigation, Starmade
SmilingDemon moved T2081: "Exception: Null Point Error" Specific Blueprint Crashes Upon Loading from New / Unconfirmed to Feedback on the Issue Navigation board.
Dec 11 2016, 5:10 PM · Starmade
SmilingDemon added a comment to T2081: "Exception: Null Point Error" Specific Blueprint Crashes Upon Loading.

are you able to make a clean install into a new folder using the last dev build and import the blueprint there to check again?
the nullpointer from the logs should have been fixed already.

Dec 11 2016, 5:09 PM · Starmade
SmilingDemon triaged T2081: "Exception: Null Point Error" Specific Blueprint Crashes Upon Loading as Normal priority.
Dec 11 2016, 5:05 PM · Starmade
SmilingDemon claimed T2081: "Exception: Null Point Error" Specific Blueprint Crashes Upon Loading.

Still works just fine in latest Dev Build

Dec 11 2016, 5:04 PM · Starmade

Dec 10 2016

SmilingDemon changed Last tested (version) from 0.199.147 to 0.199.331 (DEV) on T1796: Close button of build mode info panel does nothing.
Dec 10 2016, 6:14 PM · GUI/HUD, Starmade
SmilingDemon closed T1796: Close button of build mode info panel does nothing as Closed.

-QA Testing-

Dec 10 2016, 6:13 PM · GUI/HUD, Starmade
SmilingDemon changed Last tested (version) from 0.198.485 (DEV) to 0.199.326 (DEV) on T1715: Username is erased after hitting enter on username in online play.
Dec 10 2016, 5:01 PM · GUI/HUD, Starmade
SmilingDemon closed T1715: Username is erased after hitting enter on username in online play as Closed.

-Qa Testing-

Dec 10 2016, 5:01 PM · GUI/HUD, Starmade

Dec 6 2016

SmilingDemon closed T2071: Blocks with inventory unaccesible after second login as Closed.
Dec 6 2016, 7:04 PM · CBS: Functional, Starmade
SmilingDemon added a comment to T2071: Blocks with inventory unaccesible after second login.

-QA Testing-

Dec 6 2016, 7:04 PM · CBS: Functional, Starmade
SmilingDemon closed T2080: Thruster plume effects can only be seen while the ship is being accelerated as Rejected.

-rejected-
Intended Behaviour in a newtonian thrust physics system.
the Thruster Plume should show velocity or vector direction change

Dec 6 2016, 9:03 AM · Models, Starmade
SmilingDemon triaged T2080: Thruster plume effects can only be seen while the ship is being accelerated as Trivial priority.
Dec 6 2016, 9:00 AM · Models, Starmade
SmilingDemon claimed T2080: Thruster plume effects can only be seen while the ship is being accelerated.
Dec 6 2016, 9:00 AM · Models, Starmade

Dec 5 2016

SmilingDemon changed Last tested (version) from 0.199.303 (DEV) to 0.199.306 (DEV) on T2071: Blocks with inventory unaccesible after second login.
Dec 5 2016, 7:08 PM · CBS: Functional, Starmade
SmilingDemon closed T2057: NPC Factions wont turn Hostile or Enemy as Closed.

-QA Testing-

Dec 5 2016, 7:00 PM · Engine, Starmade
SmilingDemon changed Last tested (version) from 0.199.285 (DEV) to 0.199.306 (DEV) on T2057: NPC Factions wont turn Hostile or Enemy.
Dec 5 2016, 6:59 PM · Engine, Starmade
SmilingDemon closed T2064: NPC Faction Ships and Stations In God Mode as Closed.
Dec 5 2016, 6:37 PM · Engine, Starmade
SmilingDemon added a comment to T2064: NPC Faction Ships and Stations In God Mode.

-QA testing-

Dec 5 2016, 6:37 PM · Engine, Starmade
SmilingDemon closed T2070: cant deposit Credits into a shop as Closed.

-QA Testing-

Dec 5 2016, 6:27 PM · Engine, Starmade
SmilingDemon changed Last tested (version) from 0.199.303(DEV) to 0.199.306 (DEV) on T2070: cant deposit Credits into a shop.
Dec 5 2016, 6:27 PM · Engine, Starmade
SmilingDemon moved T2077: Strange Null Pointer Crash after a crash ends a game session from New / Unconfirmed to Feedback on the Issue Navigation board.
Dec 5 2016, 6:12 PM · Engine, Starmade
SmilingDemon added a comment to T2077: Strange Null Pointer Crash after a crash ends a game session.

did you cereated a new world for this to test on ?
if not .. how old is it and how often did you upgrade from an older version ?

Dec 5 2016, 6:11 PM · Engine, Starmade
SmilingDemon triaged T2077: Strange Null Pointer Crash after a crash ends a game session as Pre-Release Quality Assurance priority.
Dec 5 2016, 6:10 PM · Engine, Starmade
SmilingDemon claimed T2077: Strange Null Pointer Crash after a crash ends a game session.
Dec 5 2016, 6:08 PM · Engine, Starmade

Dec 3 2016

SmilingDemon closed T2073: Download link for StarMade Launchers should use SSL as Invalid.

i guess that is a good suggestion.
how ever .. this is the bug report tool for ingame bugs and bugs in the Registry system.

Dec 3 2016, 8:21 PM · Starmade
SmilingDemon shifted T2073: Download link for StarMade Launchers should use SSL from the S1 Public space to the S3 Starmade space.
Dec 3 2016, 8:16 PM · Starmade
SmilingDemon claimed T2073: Download link for StarMade Launchers should use SSL.
Dec 3 2016, 8:15 PM · Starmade
SmilingDemon added a comment to T2074: Do not give users terrible password advice in password reset emails.

p0stm@m! ... is 8 characters and a variation of postman ... according to one well enough informed ex NSA/CIA operator ... that will be brute forced within moments.

Dec 3 2016, 8:14 PM · Starmade
SmilingDemon created T2071: Blocks with inventory unaccesible after second login.
Dec 3 2016, 5:03 PM · CBS: Functional, Starmade
SmilingDemon triaged T2070: cant deposit Credits into a shop as Pre-Release Quality Assurance priority.
Dec 3 2016, 4:45 PM · Engine, Starmade
SmilingDemon created T2070: cant deposit Credits into a shop.
Dec 3 2016, 4:44 PM · Engine, Starmade

Dec 2 2016

SmilingDemon closed T2026: Rail Pickup points not visible on station as Closed.
Dec 2 2016, 6:36 PM · CBS: Rails, Starmade
SmilingDemon added a comment to T2026: Rail Pickup points not visible on station.

-QA Testing-

Dec 2 2016, 6:35 PM · CBS: Rails, Starmade

Nov 29 2016

SmilingDemon changed Last tested (version) from v0.199.276 to 0.199.285 (DEV) on T2057: NPC Factions wont turn Hostile or Enemy.
Nov 29 2016, 8:58 PM · Engine, Starmade
SmilingDemon added a comment to T2057: NPC Factions wont turn Hostile or Enemy.

seems to be fixed in 285

Nov 29 2016, 8:58 PM · Engine, Starmade
SmilingDemon changed Last tested (version) from 0.199.284 (DEV) to 0.199.285 (DEV) on T2064: NPC Faction Ships and Stations In God Mode.
Nov 29 2016, 8:58 PM · Engine, Starmade
SmilingDemon added a comment to T2064: NPC Faction Ships and Stations In God Mode.

seems to be fixed in .285

Nov 29 2016, 8:57 PM · Engine, Starmade
SmilingDemon moved T2062: Difficulty walking up heptas/tetras while in gravity from Unclassed to Issue affecting current release on the Starmade board.
Nov 29 2016, 7:29 PM · Game Development (Alpha), Engine (General), Starmade
SmilingDemon moved T2064: NPC Faction Ships and Stations In God Mode from Unclassed to Issue affecting current dev-build on the Starmade board.
Nov 29 2016, 7:29 PM · Engine, Starmade
SmilingDemon added a subtask for T896: Players and NPCs fall through hepta corners in gravity.: T2062: Difficulty walking up heptas/tetras while in gravity.
Nov 29 2016, 7:29 PM · Game Development (Alpha), Physics, Starmade
SmilingDemon added a parent task for T2062: Difficulty walking up heptas/tetras while in gravity: T896: Players and NPCs fall through hepta corners in gravity..
Nov 29 2016, 7:29 PM · Game Development (Alpha), Engine (General), Starmade
SmilingDemon changed the status of T2062: Difficulty walking up heptas/tetras while in gravity from Open to In Queue (Game).

expands on T896

Nov 29 2016, 7:29 PM · Game Development (Alpha), Engine (General), Starmade
SmilingDemon triaged T2062: Difficulty walking up heptas/tetras while in gravity as Low priority.
Nov 29 2016, 7:26 PM · Game Development (Alpha), Engine (General), Starmade
SmilingDemon claimed T2062: Difficulty walking up heptas/tetras while in gravity.
Nov 29 2016, 7:21 PM · Game Development (Alpha), Engine (General), Starmade
SmilingDemon edited Tester information (Internal use only) on T2064: NPC Faction Ships and Stations In God Mode.
Nov 29 2016, 6:53 PM · Engine, Starmade
SmilingDemon added a comment to T2064: NPC Faction Ships and Stations In God Mode.

cant harm station or intercepted fleet ship in .284 now

Nov 29 2016, 6:52 PM · Engine, Starmade
SmilingDemon changed the status of T2064: NPC Faction Ships and Stations In God Mode from Open to In Queue (Game).
Nov 29 2016, 6:51 PM · Engine, Starmade
SmilingDemon claimed T2064: NPC Faction Ships and Stations In God Mode.
Nov 29 2016, 6:50 PM · Engine, Starmade

Nov 28 2016

SmilingDemon closed T2055: Buying a Blueprint crashes to main menu as Closed.
Nov 28 2016, 6:39 PM · Engine, Starmade
SmilingDemon added a comment to T2055: Buying a Blueprint crashes to main menu.

-QA Testing-

Nov 28 2016, 6:38 PM · Engine, Starmade
SmilingDemon added a comment to T2059: All blocks placed after shipyard computer-block do not get saved.

-QA Testing-

Nov 28 2016, 6:28 PM · CBS: Shipyards, Starmade
SmilingDemon closed T2059: All blocks placed after shipyard computer-block do not get saved as Closed.
Nov 28 2016, 6:27 PM · CBS: Shipyards, Starmade
SmilingDemon added a comment to T2063: Nullpointer pirate vs NPC faction station.

-QA Testing-

Nov 28 2016, 6:17 PM · Engine, Starmade
SmilingDemon closed T2063: Nullpointer pirate vs NPC faction station as Closed.
Nov 28 2016, 6:17 PM · Engine, Starmade
SmilingDemon changed the status of T2061: NPC faction shop money EXPLOIT from In Queue (Game) to Resolved.
Nov 28 2016, 5:50 PM · Starmade
SmilingDemon changed the status of T2061: NPC faction shop money EXPLOIT from Open to In Queue (Game).
Nov 28 2016, 5:50 PM · Starmade
SmilingDemon changed the status of T2061: NPC faction shop money EXPLOIT from Resolved to Open.
Nov 28 2016, 5:49 PM · Starmade
SmilingDemon claimed T2061: NPC faction shop money EXPLOIT.
Nov 28 2016, 5:48 PM · Starmade
SmilingDemon changed the status of T2060: Game map provider failed (nullpointer) from In Queue (Game) to Resolved.
Nov 28 2016, 5:48 PM · Starmade
SmilingDemon changed the status of T2060: Game map provider failed (nullpointer) from Open to In Queue (Game).
Nov 28 2016, 5:48 PM · Starmade
SmilingDemon changed the status of T2060: Game map provider failed (nullpointer) from Resolved to Open.
Nov 28 2016, 5:47 PM · Starmade
SmilingDemon claimed T2060: Game map provider failed (nullpointer).
Nov 28 2016, 5:47 PM · Starmade

Nov 27 2016

SmilingDemon edited Tester information (Internal use only) on T2063: Nullpointer pirate vs NPC faction station.
Nov 27 2016, 7:55 PM · Engine, Starmade
SmilingDemon moved T2059: All blocks placed after shipyard computer-block do not get saved from Unclassed to Issue affecting current dev-build on the Starmade board.
Nov 27 2016, 7:49 PM · CBS: Shipyards, Starmade
SmilingDemon moved T2063: Nullpointer pirate vs NPC faction station from Unclassed to Issue affecting current dev-build on the Starmade board.
Nov 27 2016, 7:49 PM · Engine, Starmade
SmilingDemon changed the status of T2063: Nullpointer pirate vs NPC faction station from Open to In Queue (Game).
Nov 27 2016, 7:47 PM · Engine, Starmade
SmilingDemon claimed T2063: Nullpointer pirate vs NPC faction station.
Nov 27 2016, 7:34 PM · Engine, Starmade

Nov 26 2016

SmilingDemon changed Affected Gamemode(s) from issuegamemode:sponly to issuegamemode:spmp on T2059: All blocks placed after shipyard computer-block do not get saved.
Nov 26 2016, 4:31 PM · CBS: Shipyards, Starmade
SmilingDemon changed the status of T2059: All blocks placed after shipyard computer-block do not get saved from Open to In Queue (Game).
Nov 26 2016, 3:32 PM · CBS: Shipyards, Starmade
SmilingDemon added a comment to T2059: All blocks placed after shipyard computer-block do not get saved.

-validated-
-confirmed-

Nov 26 2016, 3:28 PM · CBS: Shipyards, Starmade
SmilingDemon triaged T2059: All blocks placed after shipyard computer-block do not get saved as Pre-Release Quality Assurance priority.
Nov 26 2016, 2:57 PM · CBS: Shipyards, Starmade
SmilingDemon claimed T2059: All blocks placed after shipyard computer-block do not get saved.
Nov 26 2016, 2:53 PM · CBS: Shipyards, Starmade

Nov 22 2016

SmilingDemon moved T2055: Buying a Blueprint crashes to main menu from Unclassed to Issue affecting current dev-build on the Starmade board.
Nov 22 2016, 7:07 PM · Engine, Starmade
SmilingDemon moved T2057: NPC Factions wont turn Hostile or Enemy from Unclassed to Issue affecting current dev-build on the Starmade board.
Nov 22 2016, 7:07 PM · Engine, Starmade
SmilingDemon changed the status of T2057: NPC Factions wont turn Hostile or Enemy from Open to In Queue (Game).
Nov 22 2016, 7:06 PM · Engine, Starmade
SmilingDemon claimed T2057: NPC Factions wont turn Hostile or Enemy.
Nov 22 2016, 7:00 PM · Engine, Starmade

Nov 20 2016

SmilingDemon updated the task description for T2055: Buying a Blueprint crashes to main menu.
Nov 20 2016, 8:26 AM · Engine, Starmade
SmilingDemon created T2055: Buying a Blueprint crashes to main menu.
Nov 20 2016, 8:25 AM · Engine, Starmade
SmilingDemon merged T2054: No sound into T369: no sound on linux.
Nov 20 2016, 8:08 AM · Game Development (Alpha), Audio, Starmade
SmilingDemon merged task T2054: No sound into T369: no sound on linux.
Nov 20 2016, 8:08 AM · Starmade
SmilingDemon triaged T2054: No sound as Trivial priority.
Nov 20 2016, 8:07 AM · Starmade
SmilingDemon closed T1771: Some chunks vanishing on planets as Closed.

-QA Testing-
got to reimport my planet from the old data base
the planet was then converted correctly including its orbital shipyard

Nov 20 2016, 8:06 AM · Engine, Starmade
SmilingDemon claimed T2054: No sound.
Nov 20 2016, 8:04 AM · Starmade

Nov 17 2016

SmilingDemon merged task T2047: Jump Drive invisible blocks into Unknown Object (Maniphest Task).
Nov 17 2016, 6:50 PM · Blockconfig, Starmade
SmilingDemon triaged T2047: Jump Drive invisible blocks as Normal priority.
Nov 17 2016, 6:48 PM · Blockconfig, Starmade
SmilingDemon claimed T2047: Jump Drive invisible blocks.

all who do use that are obviously cheater.

Nov 17 2016, 6:47 PM · Blockconfig, Starmade