Could you please add on which server this happened and what the ping rates of both watchers are when it happens?
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Oct 6 2015
Nothing much to do about this.
This is how windows handles its windows and when it rezises the window it will of course no longer mathc to the choosen screen size
either set the taskbar to automaticaly disapear when not in use, or use windowed borderless mode / Fullscreen mode
-Validated-
then this hasnt been a bug and there isnt anything that could be resolved .. right ?
Please take a look into your Logs folder within the starmade install
we do need the log.txt.x file from the time around that crash happened to determine what it may have caused.
just drag and drop that file into a comment here
Oct 5 2015
-Validated-
i would have sworn there was a report about this already ... couldnt find it
Oct 3 2015
-Validated-
-Confirmed-
Not much to say about this
All the other ones do have the ability to slave systems to them
Question here is .. is that a design decision or not ? If yes this can be rejected then
-Validated-
Oct 2 2015
This is a visual problem Client side (T249).
The Client isnt waiting for the server to verify that it did receive the jump order and shows the charge of the drive as already consumed.
Trying to continue to jump until it actually executes it should prevent you from being killed even if the client show it as not charged.
also happens in case the server isnt recognizing the jump due to lag or heavy load
-Validated-
Oct 1 2015
maybe similar or related effect as in T276
Sep 30 2015
-Rejected-
Fine then
most likely being broken on save or unexpected ending of the game somehow
rejecting as it is not a game bug in itself
-Rejected-
User error
Ok.. great :) .. rejecting this then as being a solved support problem
-Validated-
very trivial indeed ;)
Ok .. than please add a log.txt.0 file of one of these crashes from the logs folder here
(just drag and drop into comment window)
i cant reproduce the problem with my own saitek stick
OK .. this part then
[2015-09-29 14:51:52] java.lang.ArrayIndexOutOfBoundsException: 4 [2015-09-29 14:51:52] at org.lwjgl.input.JInputController.getAxisValue(JInputController.java:286) [2015-09-29 14:51:52] at obfuscated.gt.a(SourceFile:316) [2015-09-29 14:51:52] at obfuscated.C.getJoystickAxis(SourceFile:699) [2015-09-29 14:51:52] at org.schema.game.common.data.player.PlayerState.handleJoystickDir(SourceFile:4402) [2015-09-29 14:51:52] at org.schema.game.common.data.player.ControllerStateUnit.handleJoystickDir(SourceFile:124) [2015-09-29 14:51:52] at org.schema.game.common.controller.elements.thrust.ThrusterElementManager.handle(SourceFile:417) [2015-09-29 14:51:52] at org.schema.game.common.controller.elements.ManagerContainer.handle(SourceFile:667) [2015-09-29 14:51:52] at org.schema.game.common.controller.elements.ShipManagerContainer.handle(SourceFile:492) [2015-09-29 14:51:52] at obfuscated.NZ.a(SourceFile:639) [2015-09-29 14:51:52] at org.schema.game.common.data.player.ControllerState.handleClientControllerStateFor(SourceFile:151) [2015-09-29 14:51:52] at org.schema.game.common.data.player.ControllerState.update(SourceFile:608) [2015-09-29 14:51:52] at org.schema.game.common.data.player.PlayerState.updateLocal(SourceFile:1400) [2015-09-29 14:51:52] at obfuscated.C.a(SourceFile:3099) [2015-09-29 14:51:52] at obfuscated.C.update(SourceFile:1189) [2015-09-29 14:51:52] at obfuscated.asb.a(SourceFile:1171) [2015-09-29 14:51:52] at obfuscated.asb.a(SourceFile:1162) [2015-09-29 14:51:52] at obfuscated.C.h(SourceFile:2772) [2015-09-29 14:51:52] at obfuscated.Mk.run(SourceFile:92) [2015-09-29 14:51:52] at java.lang.Thread.run(Unknown Source) [2015-09-29 14:51:52] [GLFRAME] THROWN: class java.lang.RuntimeException Now Printing StackTrace [2015-09-29 14:51:52] java.lang.RuntimeException: java.lang.ArrayIndexOutOfBoundsException: 4 [2015-09-29 14:51:52] at org.schema.game.common.data.player.PlayerState.updateLocal(SourceFile:1410) [2015-09-29 14:51:52] at obfuscated.C.a(SourceFile:3099) [2015-09-29 14:51:52] at obfuscated.C.update(SourceFile:1189) [2015-09-29 14:51:52] at obfuscated.asb.a(SourceFile:1171) [2015-09-29 14:51:52] at obfuscated.asb.a(SourceFile:1162) [2015-09-29 14:51:52] at obfuscated.C.h(SourceFile:2772) [2015-09-29 14:51:52] at obfuscated.Mk.run(SourceFile:92) [2015-09-29 14:51:52] at java.lang.Thread.run(Unknown Source) [2015-09-29 14:51:52] Caused by: java.lang.ArrayIndexOutOfBoundsException: 4 [2015-09-29 14:51:52] at org.lwjgl.input.JInputController.getAxisValue(JInputController.java:286) [2015-09-29 14:51:52] at obfuscated.gt.a(SourceFile:316) [2015-09-29 14:51:52] at obfuscated.C.getJoystickAxis(SourceFile:699) [2015-09-29 14:51:52] at org.schema.game.common.data.player.PlayerState.handleJoystickDir(SourceFile:4402) [2015-09-29 14:51:52] at org.schema.game.common.data.player.ControllerStateUnit.handleJoystickDir(SourceFile:124) [2015-09-29 14:51:52] at org.schema.game.common.controller.elements.thrust.ThrusterElementManager.handle(SourceFile:417) [2015-09-29 14:51:52] at org.schema.game.common.controller.elements.ManagerContainer.handle(SourceFile:667) [2015-09-29 14:51:52] at org.schema.game.common.controller.elements.ShipManagerContainer.handle(SourceFile:492) [2015-09-29 14:51:52] at obfuscated.NZ.a(SourceFile:639) [2015-09-29 14:51:52] at org.schema.game.common.data.player.ControllerState.handleClientControllerStateFor(SourceFile:151) [2015-09-29 14:51:52] at org.schema.game.common.data.player.ControllerState.update(SourceFile:608) [2015-09-29 14:51:52] at org.schema.game.common.data.player.PlayerState.updateLocal(SourceFile:1400) [2015-09-29 14:51:52] ... 7 more [2015-09-29 14:51:52] [GLFRAME] THROWN: class java.lang.RuntimeExceptionPrinting StackTrace DONE [2015-09-29 14:51:52] java.lang.RuntimeException: java.lang.ArrayIndexOutOfBoundsException: 4 [2015-09-29 14:51:52] at org.schema.game.common.data.player.PlayerState.updateLocal(SourceFile:1410) [2015-09-29 14:51:52] at obfuscated.C.a(SourceFile:3099) [2015-09-29 14:51:52] at obfuscated.C.update(SourceFile:1189) [2015-09-29 14:51:52] at obfuscated.asb.a(SourceFile:1171) [2015-09-29 14:51:52] at obfuscated.asb.a(SourceFile:1162) [2015-09-29 14:51:52] at obfuscated.C.h(SourceFile:2772) [2015-09-29 14:51:52] at obfuscated.Mk.run(SourceFile:92) [2015-09-29 14:51:52] at java.lang.Thread.run(Unknown Source) [2015-09-29 14:51:52] Caused by: java.lang.ArrayIndexOutOfBoundsException: 4 [2015-09-29 14:51:52] at org.lwjgl.input.JInputController.getAxisValue(JInputController.java:286) [2015-09-29 14:51:52] at obfuscated.gt.a(SourceFile:316) [2015-09-29 14:51:52] at obfuscated.C.getJoystickAxis(SourceFile:699) [2015-09-29 14:51:52] at org.schema.game.common.data.player.PlayerState.handleJoystickDir(SourceFile:4402) [2015-09-29 14:51:52] at org.schema.game.common.data.player.ControllerStateUnit.handleJoystickDir(SourceFile:124) [2015-09-29 14:51:52] at org.schema.game.common.controller.elements.thrust.ThrusterElementManager.handle(SourceFile:417) [2015-09-29 14:51:52] at org.schema.game.common.controller.elements.ManagerContainer.handle(SourceFile:667) [2015-09-29 14:51:52] at org.schema.game.common.controller.elements.ShipManagerContainer.handle(SourceFile:492) [2015-09-29 14:51:52] at obfuscated.NZ.a(SourceFile:639) [2015-09-29 14:51:52] at org.schema.game.common.data.player.ControllerState.handleClientControllerStateFor(SourceFile:151) [2015-09-29 14:51:52] at org.schema.game.common.data.player.ControllerState.update(SourceFile:608) [2015-09-29 14:51:52] at org.schema.game.common.data.player.PlayerState.updateLocal(SourceFile:1400) [2015-09-29 14:51:52] ... 7 more
Sep 29 2015
the log contains no crash
but it contains
[2015-08-14 17:48:22] [CLIENT][GAMEINPUT] TOTAL INPUT DEVICES: 4
[2015-08-14 17:48:22] [JOYSTICK] reading config ./joystick.cfg
[2015-08-14 17:48:22] [JOYSTICK] writing config ./joystick.cfg
[2015-08-14 17:48:22] [CLIENT] Client State and Controller successfully created
which suggests the loading of joystick settings did go smoothly
thanks .. but next time please just drag and drop it into the comment to make a file upload out of it
sounds like a corrupted universe to me. something broke on update i do assume.
Sep 28 2015
Could you please add the log.txt.o file of one of these crashes here ?
-Validated-
we had similar problems before
Sep 27 2015
-Validated-
could even be trivial only, if it isnt potentially confusing
Sep 26 2015
This is a support Problem
Sep 11 2015
applies also to display blocks and mostlikely storage filters not being rebuild from the design.
to reproduce
- start a game and load in Test Yard 2.zip323 KBDownload
- disassemble docked ship to design
- set the yard to pull blocks in construction
- remove a stack of Hull (as example) from the yard
- build the ship until it stops for missing parts and log out of the game
- in restart the yard is empty and all blocks are back to the chests
in steps 1-6 make sure the server doesnt save
- repeat 1 - 5 but use a force_save before exiting in step 5
- on reload the design is still in the yard and can be finished building by adding the removed blocks.
-Rejected-
duplicates T197