Page MenuHomeSchine - Phabricator

MacThule (ERIC RODRICK)
Stuff

Projects

User does not belong to any projects.

Today

  • Clear sailing ahead.

Tomorrow

  • Clear sailing ahead.

Wednesday

  • Clear sailing ahead.

User Details

User Since
Dec 17 2016, 1:49 AM (413 w, 2 d)
Availability
Available

Recent Activity

Jul 12 2018

MacThule added a comment to T3061: Chunks Vanishing (permanently).

In the new release version (201.129 - didn't test it in the initial weapons release version) I am not able to reproduce this problem at all. It's gone and I can't recreate it. It went from every large shape being instantly corrupted, to no problems at all, so... will advise if I catch back up to it.

Jul 12 2018, 11:07 PM · Customer responded, Starmade, Issue Navigation

Jul 10 2018

MacThule added a comment to T3061: Chunks Vanishing (permanently).

Ok... this is way more extensive than I suspected. I ran some more tests with just straight grey standard on fresh cores and the results are not good.

Jul 10 2018, 12:52 AM · Customer responded, Starmade, Issue Navigation

Jul 9 2018

Restricted Application changed the status of T3061: Chunks Vanishing (permanently) from Feedback to Open.

When first discovered, I rejoined my SPG after some days, and found chunks missing from the original, but didn't want to try to debug so I attempted an admin load to just get a clean copy, but that came up with identical missing chunks. So I assumed I'd made some catastrophic symmetry error before saving and exiting my last session, went ahead and rebuilt the ship (patched the missing chunks), thoroughly looked over my ship for quality in build mode and 3rd-person and it was perfect. So I quit and immediately rejoined to make sure it was still good but it wasn't. I found similar (unsure if identical) missing chunks on my rebuild and admin loads all had copies of the error, so this time I knew it was not my mistake and started trying to pin it down.

Jul 9 2018, 9:29 AM · Customer responded, Starmade, Issue Navigation
MacThule added a comment to T3032: Warp Gate Distance Displays Incorrectly.

Sweet - wasn't sure. Thanks for the work!

Jul 9 2018, 8:51 AM · Quality Assurance, GUI/HUD, Starmade

Jul 7 2018

MacThule added a comment to T3032: Warp Gate Distance Displays Incorrectly.

Yes - it was just an UI error, sorry. Is this where UI bugs are reported or should they go elsewhere?

Jul 7 2018, 12:13 AM · Quality Assurance, GUI/HUD, Starmade
MacThule created T3061: Chunks Vanishing (permanently).
Jul 7 2018, 12:09 AM · Customer responded, Starmade, Issue Navigation

Jun 29 2018

MacThule created T3054: Client Crash on switch ship modes.
Jun 29 2018, 6:06 AM · Quality Assurance, Engine, Starmade

Jun 22 2018

MacThule created T3035: Salvage Beam does draw power on subsequent cycles.
Jun 22 2018, 8:39 AM · Starmade
MacThule created T3032: Warp Gate Distance Displays Incorrectly.
Jun 22 2018, 5:41 AM · Quality Assurance, GUI/HUD, Starmade

Jun 8 2018

MacThule added a comment to T3008: Cannon-Missile weapon draws no power.

Thanks for the work.

Jun 8 2018, 5:38 PM · CBS: Weapons, Starmade

Jun 2 2018

MacThule created T3009: Cannon projectiles on planet core causes crash.
Jun 2 2018, 1:33 AM · CBS: Weapons, Starmade
MacThule created T3008: Cannon-Missile weapon draws no power.
Jun 2 2018, 1:26 AM · CBS: Weapons, Starmade

May 30 2018

MacThule updated the task description for T3001: Cannot repeat fire beams.
May 30 2018, 2:58 PM · CBS: Weapons, Starmade

May 21 2018

MacThule created T3001: Cannot repeat fire beams.
May 21 2018, 7:11 PM · CBS: Weapons, Starmade

May 20 2018

MacThule created T2997: Logic block shift + V crash.
May 20 2018, 11:22 AM · Logic, Starmade
MacThule created T2996: Beacon flare shines through walls.
May 20 2018, 11:22 AM · Starmade

Jun 25 2017

MacThule created T2446: Activation Module hides Computers from weapons menu (hotkey "G").
Jun 25 2017, 9:10 AM · Game Development (Alpha), GUI/HUD, Starmade

May 31 2017

MacThule updated the task description for T2414: Momentum and EMP Effects un-jam & de-cloak shielded ships.
May 31 2017, 5:36 PM · Game Development (Alpha), CBS: Weapons, Starmade
MacThule created T2414: Momentum and EMP Effects un-jam & de-cloak shielded ships.
May 31 2017, 5:35 PM · Game Development (Alpha), CBS: Weapons, Starmade

Dec 21 2016

MacThule added a comment to T2102: Fleet: IDLE stops asteroids in sector.

I cannot reproduce this under the new update either. Thank you!

Dec 21 2016, 11:54 PM · Fleets, Starmade

Dec 17 2016

MacThule created T2102: Fleet: IDLE stops asteroids in sector.
Dec 17 2016, 1:53 AM · Fleets, Starmade