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Mar 1 2016

lancake moved T1201: textures don't get extracted from Open / Validated to Confirmed on the Issue Navigation board.
Mar 1 2016, 12:39 PM · Textures, Starmade
lancake set Task Type to issuetype:bug on T1201: textures don't get extracted.
Mar 1 2016, 12:39 PM · Textures, Starmade
schema changed the status of T1199: Nullpointer when opening map after deleting a fleet from In Queue (Game) to Resolved.
Mar 1 2016, 12:36 PM · Fleets, Starmade
lancake added a comment to T1202: clipping when multiple ships dock to the same pick up point.

-Confirmed-

Mar 1 2016, 11:56 AM · Fleets, Starmade
lancake changed the status of T1202: clipping when multiple ships dock to the same pick up point from Open to In Queue (Game).
Mar 1 2016, 11:56 AM · Fleets, Starmade
lancake changed the status of T1168: Fleet orders not persistent after reboot. from Open to In Queue (Game).
Mar 1 2016, 11:56 AM · Game Development (Alpha), Fleets, Starmade
lancake moved T1202: clipping when multiple ships dock to the same pick up point from New / Unconfirmed to Confirmed on the Issue Navigation board.
Mar 1 2016, 11:56 AM · Fleets, Starmade
lancake created T1202: clipping when multiple ships dock to the same pick up point.
Mar 1 2016, 11:55 AM · Fleets, Starmade
lancake edited Tester information (Internal use only) on T1168: Fleet orders not persistent after reboot..
Mar 1 2016, 11:38 AM · Game Development (Alpha), Fleets, Starmade
lancake moved T1168: Fleet orders not persistent after reboot. from Open / Validated to Confirmed on the Issue Navigation board.
Mar 1 2016, 11:38 AM · Game Development (Alpha), Fleets, Starmade
lancake added a comment to T1168: Fleet orders not persistent after reboot..

All fleet orders turn back to Idle after a server reboot. It's not a bug though, it's simply not implemented yet.

Mar 1 2016, 11:38 AM · Game Development (Alpha), Fleets, Starmade
lancake moved T1201: textures don't get extracted from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Mar 1 2016, 11:34 AM · Textures, Starmade
lancake claimed T1201: textures don't get extracted.
Mar 1 2016, 11:34 AM · Textures, Starmade
lancake created T1201: textures don't get extracted.
Mar 1 2016, 11:34 AM · Textures, Starmade
lancake moved T1198: Ships will get stuck on pickup rails when re-docked without a player inside from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Mar 1 2016, 11:25 AM · Fleets, Starmade
lancake triaged T1198: Ships will get stuck on pickup rails when re-docked without a player inside as Pre-Release Quality Assurance priority.
Mar 1 2016, 11:25 AM · Fleets, Starmade
lancake claimed T1198: Ships will get stuck on pickup rails when re-docked without a player inside.

-Validated-

Mar 1 2016, 11:25 AM · Fleets, Starmade
lancake edited Steps to reproduce on T1199: Nullpointer when opening map after deleting a fleet.
Mar 1 2016, 11:22 AM · Fleets, Starmade
lancake changed the status of T1199: Nullpointer when opening map after deleting a fleet from Open to In Queue (Game).

You get a nullpointer if you have 0 fleets and open the map.

Mar 1 2016, 11:21 AM · Fleets, Starmade
lancake moved T1199: Nullpointer when opening map after deleting a fleet from Open / Validated to Confirmed on the Issue Navigation board.
Mar 1 2016, 11:21 AM · Fleets, Starmade
lancake moved T1199: Nullpointer when opening map after deleting a fleet from New / Unconfirmed to Open / Validated on the Issue Navigation board.
Mar 1 2016, 10:57 AM · Fleets, Starmade
lancake updated the task description for T1199: Nullpointer when opening map after deleting a fleet.
Mar 1 2016, 10:44 AM · Fleets, Starmade
lancake triaged T1199: Nullpointer when opening map after deleting a fleet as Pre-Release Quality Assurance priority.
Mar 1 2016, 10:44 AM · Fleets, Starmade
lancake merged task T1200: Open Galaxy Map shortly after launching make the game crash (nullpointer) into T1199: Nullpointer when opening map after deleting a fleet.
Mar 1 2016, 10:43 AM · Galaxy Map, Starmade
lancake updated subscribers of T1199: Nullpointer when opening map after deleting a fleet.
Mar 1 2016, 10:43 AM · Fleets, Starmade
lancake claimed T1199: Nullpointer when opening map after deleting a fleet.

Thanks, pretty sure it's caused by just deleting a fleet (and then opening the map). The rest is probably irrelevant.

Mar 1 2016, 10:43 AM · Fleets, Starmade
lancake claimed T1200: Open Galaxy Map shortly after launching make the game crash (nullpointer).

3 hours too late unfortunately, already reported in T1199, rejecting as duplicate

Mar 1 2016, 10:42 AM · Galaxy Map, Starmade
Croquelune updated the task description for T1200: Open Galaxy Map shortly after launching make the game crash (nullpointer).
Mar 1 2016, 8:07 AM · Galaxy Map, Starmade
Croquelune added a comment to T1191: Ship arrow versus Galaxy Map arrow.

I wanted to check several situations to identify the most problematic and see the behavior of the arrows separately. But T1200 prevents me yet.
You'll have to wait a bit but roughly speaking it'll cause some orientation (or disorientation) problems.

Mar 1 2016, 7:28 AM · Galaxy Map, Starmade
Croquelune created T1200: Open Galaxy Map shortly after launching make the game crash (nullpointer).
Mar 1 2016, 7:18 AM · Galaxy Map, Starmade
Croquelune added a comment to T1188: Undo - redo sequence can destroy blocks.

did you see any permanent effect afterwards ?

Mar 1 2016, 7:01 AM · GUI/HUD, Starmade
godmars set Task Type to issuetype:bug on T1199: Nullpointer when opening map after deleting a fleet.
Mar 1 2016, 5:20 AM · Fleets, Starmade
godmars created T1199: Nullpointer when opening map after deleting a fleet.
Mar 1 2016, 5:19 AM · Fleets, Starmade
lancake closed T1184: Carrier recall ends too soon or fails partially as Closed.

-QA Testing-

Mar 1 2016, 12:46 AM · Fleets, Starmade
Ithirahad created T1198: Ships will get stuck on pickup rails when re-docked without a player inside.
Mar 1 2016, 12:14 AM · Fleets, Starmade

Feb 29 2016

SmilingDemon moved T1197: Placing a block on an asteroid, removes said asteroid from Unclassed to Issue affecting current dev-build on the Starmade board.
Feb 29 2016, 11:16 PM · Engine, Starmade
SmilingDemon claimed T1197: Placing a block on an asteroid, removes said asteroid .
Feb 29 2016, 11:16 PM · Engine, Starmade
SmilingDemon changed the status of T1197: Placing a block on an asteroid, removes said asteroid from In Queue (Game) to Resolved.
Feb 29 2016, 11:16 PM · Engine, Starmade
SmilingDemon changed the status of T1197: Placing a block on an asteroid, removes said asteroid from Open to In Queue (Game).
Feb 29 2016, 11:16 PM · Engine, Starmade
SmilingDemon changed the status of T1197: Placing a block on an asteroid, removes said asteroid from Resolved to Open.
Feb 29 2016, 11:15 PM · Engine, Starmade
schema changed the status of T1197: Placing a block on an asteroid, removes said asteroid from Open to Resolved.
Feb 29 2016, 9:37 PM · Engine, Starmade
schema added a comment to T546: Using "create docking" on station and planets causes nullpointer.

resolved in versions after (but not including) 0.19574

Feb 29 2016, 8:17 PM · CBS: Rails, Starmade
schema changed the status of T546: Using "create docking" on station and planets causes nullpointer from In Queue (Game) to Resolved.
Feb 29 2016, 8:17 PM · CBS: Rails, Starmade
SmilingDemon changed Affected Gamemode(s) from issuegamemode:mponly to issuegamemode:spmp on T1197: Placing a block on an asteroid, removes said asteroid .
Feb 29 2016, 6:59 PM · Engine, Starmade
SmilingDemon set Task Type to issuetype:bug on T1197: Placing a block on an asteroid, removes said asteroid .
Feb 29 2016, 6:56 PM · Engine, Starmade
SmilingDemon created T1197: Placing a block on an asteroid, removes said asteroid .
Feb 29 2016, 6:55 PM · Engine, Starmade
SmilingDemon raised the priority of T546: Using "create docking" on station and planets causes nullpointer from High to Release Blocker.
Feb 29 2016, 6:52 PM · CBS: Rails, Starmade
SmilingDemon renamed T546: Using "create docking" on station and planets causes nullpointer from Using "create docking" on station causes nullpointer to Using "create docking" on station and planets causes nullpointer.
Feb 29 2016, 6:33 PM · CBS: Rails, Starmade
SmilingDemon moved T546: Using "create docking" on station and planets causes nullpointer from Issue affecting current dev-build to Issue affecting current release on the Starmade board.
Feb 29 2016, 6:30 PM · CBS: Rails, Starmade
SmilingDemon moved T546: Using "create docking" on station and planets causes nullpointer from Archived to Issue affecting current dev-build on the Starmade board.
Feb 29 2016, 6:30 PM · CBS: Rails, Starmade
schema changed the status of T1194: docked fleet members stay behind in unloaded move orders from In Queue (Game) to Resolved.
Feb 29 2016, 3:24 PM · Fleets, Starmade
Shaker created T1196: Transporter Names disappearing and permissions resetting on mulitplayer server.
Feb 29 2016, 10:52 AM · Engine, Starmade
Ithirahad created T1195: AI will get stuck in structures..
Feb 29 2016, 1:21 AM · Game Development (Beta), Fleets, Starmade

Feb 28 2016

lancake changed the status of T1194: docked fleet members stay behind in unloaded move orders from Open to In Queue (Game).
Feb 28 2016, 11:11 PM · Fleets, Starmade
lancake moved T1194: docked fleet members stay behind in unloaded move orders from New / Unconfirmed to Confirmed on the Issue Navigation board.
Feb 28 2016, 11:11 PM · Fleets, Starmade
lancake created T1194: docked fleet members stay behind in unloaded move orders.
Feb 28 2016, 11:11 PM · Fleets, Starmade
lancake added a comment to T1184: Carrier recall ends too soon or fails partially.

Seems to be fixed, i'll have to try again with a larger scale example to make sure.

Feb 28 2016, 10:52 PM · Fleets, Starmade
Kingofanime added a comment to T1188: Undo - redo sequence can destroy blocks.

I don't usually post here. but I'll post my experiences in case it helps. I saw this bug when working on my large EVE Oracle Shell. About 450m tall empty shell. If I wanted to try to recreate this bug, the easiest way I've found is to set you brush size to something large like 50x50x50, and use the replace block tool over a large area. I would estimate it to happen within 5 to 8 clicks... maybe. When it happens, only one single block out of the whole area will explode instead of replacing it with the new block.

Feb 28 2016, 8:27 PM · GUI/HUD, Starmade
SmilingDemon moved T1188: Undo - redo sequence can destroy blocks from New / Unconfirmed to Feedback on the Issue Navigation board.
Feb 28 2016, 2:59 PM · GUI/HUD, Starmade
SmilingDemon added a comment to T1188: Undo - redo sequence can destroy blocks.

its usually a client side effect only. showing removed blocks as broken ones as if damaged.
its due to remove and placement of blocks being queued server side.
depending on how many you place that effect can go on for quite a while.

Feb 28 2016, 2:59 PM · GUI/HUD, Starmade
SmilingDemon triaged T1188: Undo - redo sequence can destroy blocks as Trivial priority.
Feb 28 2016, 2:46 PM · GUI/HUD, Starmade
lancake changed the status of T1185: Carrier recall first uses an old flagship position to home in from Resolved to In Queue (Game).

-QA Testing-

Feb 28 2016, 2:40 PM · Fleets, Starmade
Croquelune updated the task description for T1188: Undo - redo sequence can destroy blocks.
Feb 28 2016, 1:45 PM · GUI/HUD, Starmade
SmilingDemon claimed T1188: Undo - redo sequence can destroy blocks.
Feb 28 2016, 1:34 PM · GUI/HUD, Starmade
SmilingDemon moved T1191: Ship arrow versus Galaxy Map arrow from New / Unconfirmed to Feedback on the Issue Navigation board.
Feb 28 2016, 1:25 PM · Galaxy Map, Starmade
SmilingDemon added a comment to T1191: Ship arrow versus Galaxy Map arrow.

two arrows .. OK ?

Feb 28 2016, 1:25 PM · Galaxy Map, Starmade
SmilingDemon triaged T1191: Ship arrow versus Galaxy Map arrow as Low priority.
Feb 28 2016, 1:23 PM · Galaxy Map, Starmade
SmilingDemon claimed T1191: Ship arrow versus Galaxy Map arrow.
Feb 28 2016, 1:23 PM · Galaxy Map, Starmade
SmilingDemon updated subscribers of T1157: Typos in File name and config files.
Feb 28 2016, 1:18 PM · Typos, Starmade
SmilingDemon merged task T1052: graphicsinfo.txt wrong named graphcisinfo.txt in Starmade folder into T1157: Typos in File name and config files.
Feb 28 2016, 1:18 PM · Typos, Starmade
SmilingDemon edited Steps to reproduce on T1157: Typos in File name and config files.
Feb 28 2016, 1:16 PM · Typos, Starmade
SmilingDemon edited Steps to reproduce on T1157: Typos in File name and config files.
Feb 28 2016, 1:15 PM · Typos, Starmade
SmilingDemon merged T1190: Typo lastClientStartVerion.txt => lastClientStartVersion.txt into T1157: Typos in File name and config files.
Feb 28 2016, 1:15 PM · Typos, Starmade
SmilingDemon merged task T1190: Typo lastClientStartVerion.txt => lastClientStartVersion.txt into T1157: Typos in File name and config files.
Feb 28 2016, 1:15 PM · Typos, Starmade
SmilingDemon triaged T1190: Typo lastClientStartVerion.txt => lastClientStartVersion.txt as Trivial priority.
Feb 28 2016, 1:14 PM · Typos, Starmade
SmilingDemon renamed T1157: Typos in File name and config files from Typo ACKGROUND instead of BACKGROUND in settings.cfg to Typos in File name and config files.
Feb 28 2016, 1:14 PM · Typos, Starmade
SmilingDemon claimed T1190: Typo lastClientStartVerion.txt => lastClientStartVersion.txt.
Feb 28 2016, 12:30 PM · Typos, Starmade
SmilingDemon triaged T1192: Impossible to fixe build planes when specific object is selected on hotbar as Normal priority.
Feb 28 2016, 9:42 AM · GUI/HUD, Starmade
SmilingDemon updated subscribers of T1103: Tutorial: Various keybinds hardcoded.
Feb 28 2016, 9:41 AM · Typos, Starmade
SmilingDemon merged task T1193: Tutorial "switch to flight mode" wrong key into T1103: Tutorial: Various keybinds hardcoded.
Feb 28 2016, 9:41 AM · Typos, Starmade
SmilingDemon triaged T1193: Tutorial "switch to flight mode" wrong key as Normal priority.
Feb 28 2016, 9:41 AM · Typos, Starmade
SmilingDemon claimed T1193: Tutorial "switch to flight mode" wrong key.
Feb 28 2016, 9:41 AM · Typos, Starmade
SmilingDemon updated subscribers of T120: hand weapon selected prevents you from building in build mode.
Feb 28 2016, 9:39 AM · Game Development (Beta), Engine (Building), Starmade
SmilingDemon merged task T1192: Impossible to fixe build planes when specific object is selected on hotbar into T120: hand weapon selected prevents you from building in build mode.
Feb 28 2016, 9:39 AM · GUI/HUD, Starmade
SmilingDemon added a comment to T1192: Impossible to fixe build planes when specific object is selected on hotbar.

Known problem .. Meta items do interfere with buildmode

Feb 28 2016, 9:39 AM · GUI/HUD, Starmade
SmilingDemon claimed T1192: Impossible to fixe build planes when specific object is selected on hotbar.
Feb 28 2016, 9:37 AM · GUI/HUD, Starmade
byromaniac created T1193: Tutorial "switch to flight mode" wrong key.
Feb 28 2016, 8:56 AM · Typos, Starmade
Croquelune renamed T1192: Impossible to fixe build planes when specific object is selected on hotbar from Impossible to fixe build planes when some objects are selected on hotbar to Impossible to fixe build planes when specific object is selected on hotbar.
Feb 28 2016, 5:42 AM · GUI/HUD, Starmade
Croquelune set Task Type to issuetype:bug on T1192: Impossible to fixe build planes when specific object is selected on hotbar.
Feb 28 2016, 5:32 AM · GUI/HUD, Starmade
Croquelune created T1192: Impossible to fixe build planes when specific object is selected on hotbar.
Feb 28 2016, 5:32 AM · GUI/HUD, Starmade
Croquelune created T1191: Ship arrow versus Galaxy Map arrow.
Feb 28 2016, 5:17 AM · Galaxy Map, Starmade
Croquelune created T1190: Typo lastClientStartVerion.txt => lastClientStartVersion.txt.
Feb 28 2016, 4:57 AM · Typos, Starmade
Croquelune created T1189: Confusing coordinate system color.
Feb 28 2016, 4:45 AM · GUI/HUD, Starmade
Croquelune updated the task description for T1188: Undo - redo sequence can destroy blocks.
Feb 28 2016, 2:48 AM · GUI/HUD, Starmade
Croquelune updated the task description for T1188: Undo - redo sequence can destroy blocks.
Feb 28 2016, 2:47 AM · GUI/HUD, Starmade
Croquelune updated the task description for T1188: Undo - redo sequence can destroy blocks.
Feb 28 2016, 2:40 AM · GUI/HUD, Starmade
Croquelune created T1188: Undo - redo sequence can destroy blocks.
Feb 28 2016, 2:35 AM · GUI/HUD, Starmade
lancake changed the status of T1182: Fleet and normal AI is stationary in combat from Open to In Queue (Game).
Feb 28 2016, 12:20 AM · Fleets, Starmade
lancake renamed T1182: Fleet and normal AI is stationary in combat from Combat AI is stationary in combat to Fleet and normal AI is stationary in combat.
Feb 28 2016, 12:19 AM · Fleets, Starmade
lancake moved T1182: Fleet and normal AI is stationary in combat from New / Unconfirmed to Confirmed on the Issue Navigation board.
Feb 28 2016, 12:19 AM · Fleets, Starmade