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Starmade | Carrier recall first uses an old flagship position to home in
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Description

There's an issue where, after initiating carrier recall, the drones fly to the position of the flagship was when they first docked to it and not where the flag ship is right now.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.19626 (Dev)
Category
Fleets
First occurrence (version)
0.19565 (Dev)
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Steps to reproduce
  1. make a carrier with a pick up point that holds 1 ship
  2. dock a ship to pick up point and deploy it after that with a shoot out rail so it ends around 100 meters in front of the ship
  3. move the ship 200 meters downwards
  4. order "carrier recall" and notice that the ship goes to the old flag ship position first (200 meters upwards) and then goes to the new flag ship position
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

lancake updated the task description. (Show Details)Feb 27 2016, 7:04 PM
lancake shifted this object from the S1 Public space to the S3 Starmade space.
lancake changed the visibility from "Custom Policy" to "Public (No Login Required)".
lancake changed the edit policy from "Task Author" to "Starmade (Project)".
lancake edited Serverconfig (server.cfg). (Show Details)
lancake edited Clientconfig (settings.cfg). (Show Details)
lancake edited Steps to reproduce. (Show Details)
lancake added a subscriber: lancake.
lancake created this task.
lancake raised the priority of this task from to Pre-Release Quality Assurance.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptFeb 27 2016, 7:04 PM
Restricted Application added a subscriber: AndyP. · View Herald Transcript
lancake set Task Type to Bug.Feb 27 2016, 7:05 PM
lancake set Category to Fleets.
lancake set First occurrence (version) to 0.19565 (Dev).
lancake set OS-Specific to No.
lancake set Hardware-Specific to No.
lancake set Video Card Vendor to uncertain.
lancake set Affected Gamemode(s) to Single and Multi.
lancake set Reproducible to Yes.
lancake set Last tested (version) to 0.19565 (Dev).
lancake moved this task from New / Unconfirmed to Confirmed on the Issue Navigation board.
lancake claimed this task.

-Confirmed-

lancake changed the task status from Open to In Queue (Game).Feb 27 2016, 7:14 PM
Restricted Application edited projects, added Starmade, Game Development; removed Issue Navigation. · View Herald TranscriptFeb 27 2016, 7:14 PM
schema added a subscriber: schema.Feb 27 2016, 9:08 PM
schema changed the task status from In Queue (Game) to Resolved.
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptFeb 27 2016, 9:08 PM
lancake changed the task status from Resolved to In Queue (Game).Feb 28 2016, 2:40 PM

-QA Testing-

Same behaviour as before.

Restricted Application edited projects, added Game Development; removed Quality Assurance. · View Herald TranscriptFeb 28 2016, 2:40 PM
schema changed the task status from In Queue (Game) to Resolved.Mar 9 2016, 5:43 PM

Fixed afaik.

Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptMar 9 2016, 5:43 PM
In T1185#46376, @schema wrote:

Fixed afaik.

I can confirm that it is.

However, If you recall a fleet and move before the drones/ship get to the pickup point they'll keep flying to the position the pickup points were in when the order was issued. Once they reach the spot they'll procede to the new position (I think, not 100% sure about that last sentence).

Really not that problematic since staying immobile while the drones recall works out fine. However, it could be an issue if you're trying to recall the drones while moving (ex: You're getting shot at and need to gtfo).

lancake closed this task as Closed.

-QA Testing-

Fix confirmed.

Restricted Application removed a project: Quality Assurance. · View Herald TranscriptApr 3 2016, 1:57 PM
Restricted Application removed a subscriber: AndyP. · View Herald Transcript
lancake changed Last tested (version) from 0.19565 (Dev) to 0.19626 (Dev).Apr 3 2016, 2:00 PM
Restricted Application added a project: Fleets. · View Herald TranscriptMar 10 2017, 6:17 PM