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Mar 29 2016

Croquelune updated the task description for T1289: galaxy map navigation is inconsistent from certain angles.
Mar 29 2016, 8:28 AM · Game Development (Beta), Galaxy Map, Starmade
Croquelune created T1289: galaxy map navigation is inconsistent from certain angles.
Mar 29 2016, 8:24 AM · Game Development (Beta), Galaxy Map, Starmade

Mar 27 2016

Croquelune created T1277: \r appears in block descriptions.
Mar 27 2016, 10:03 AM · Typos, Starmade

Mar 25 2016

Croquelune added a comment to T1033: Abilty to rotate blocks that should be unrotatable.

Multiplayer
v 0.19609



Mar 25 2016, 5:32 PM · Game Development (Beta), Engine (Building), Starmade
Croquelune added a comment to T748: NPC-000 falling through floor.

Windows 7 64-bit
AMD FX(tm)-4130 Quad-Core Processor (4 CPUs), ~3.8GHz
4096MB RAM
NVIDIA GeForce GTX 960

Mar 25 2016, 3:33 AM · Engine, Starmade
Croquelune added a comment to T748: NPC-000 falling through floor.

Tested on v 0.19609 and still happen.

Mar 25 2016, 12:19 AM · Engine, Starmade
Croquelune added a comment to T1267: exit tutorial dialog menu appears on top of confirmation dialog.

Same here, tried to change config during the loading of the tutorial.

Mar 25 2016, 12:17 AM · GUI/HUD, Starmade

Mar 24 2016

Croquelune added a comment to T1267: exit tutorial dialog menu appears on top of confirmation dialog.

T172: Glitches in tutorial

Mar 24 2016, 11:38 PM · GUI/HUD, Starmade
Croquelune renamed T1267: exit tutorial dialog menu appears on top of confirmation dialog from menus overlay issue to Menus overlay issue.
Mar 24 2016, 11:37 PM · GUI/HUD, Starmade
Croquelune created T1267: exit tutorial dialog menu appears on top of confirmation dialog.
Mar 24 2016, 11:37 PM · GUI/HUD, Starmade
Croquelune added a comment to T1177: Faction description can't be blank (no warning message issue).

Not fixed yet. I just tried it and it's still block at this :

Mar 24 2016, 10:54 PM · GUI/HUD, Starmade

Mar 11 2016

Croquelune created T1231: Add registry status indicator to launcher.
Mar 11 2016, 11:05 AM · Feature, Launcher Development, Starmade
Croquelune added a comment to T955: Tethered cellphone causes strange connection sequence.

We can try to schedule an appointment. But there are few problems:

  • I personally do not have a phone with 4G connection
  • My friend who possessed one has returned home
  • He does not speak English at all
Mar 11 2016, 8:48 AM · Starmade

Mar 8 2016

Croquelune added a comment to T1188: Undo - redo sequence can destroy blocks.

Ok, thanks for that info.

Mar 8 2016, 3:43 AM · GUI/HUD, Starmade
Croquelune added a comment to T1133: Transparent and invisible blocks produce shadows.

I also add the light blocks too ; because they are also involve in the paradoxical light+shadow production as you can see :

Mar 8 2016, 3:35 AM · Game Development (Beta), Engine (Rendering), Starmade

Mar 1 2016

Croquelune added a comment to T1200: Open Galaxy Map shortly after launching make the game crash (nullpointer).

Arf sry got ninja'd, I didn't made that obvious link between the both. :p

Mar 1 2016, 2:29 PM · Galaxy Map, Starmade
Croquelune updated the task description for T1200: Open Galaxy Map shortly after launching make the game crash (nullpointer).
Mar 1 2016, 8:07 AM · Galaxy Map, Starmade
Croquelune added a comment to T1191: Ship arrow versus Galaxy Map arrow.

I wanted to check several situations to identify the most problematic and see the behavior of the arrows separately. But T1200 prevents me yet.
You'll have to wait a bit but roughly speaking it'll cause some orientation (or disorientation) problems.

Mar 1 2016, 7:28 AM · Galaxy Map, Starmade
Croquelune created T1200: Open Galaxy Map shortly after launching make the game crash (nullpointer).
Mar 1 2016, 7:18 AM · Galaxy Map, Starmade
Croquelune added a comment to T1188: Undo - redo sequence can destroy blocks.

did you see any permanent effect afterwards ?

Mar 1 2016, 7:01 AM · GUI/HUD, Starmade

Feb 28 2016

Croquelune updated the task description for T1188: Undo - redo sequence can destroy blocks.
Feb 28 2016, 1:45 PM · GUI/HUD, Starmade
Croquelune renamed T1192: Impossible to fixe build planes when specific object is selected on hotbar from Impossible to fixe build planes when some objects are selected on hotbar to Impossible to fixe build planes when specific object is selected on hotbar.
Feb 28 2016, 5:42 AM · GUI/HUD, Starmade
Croquelune set Task Type to issuetype:bug on T1192: Impossible to fixe build planes when specific object is selected on hotbar.
Feb 28 2016, 5:32 AM · GUI/HUD, Starmade
Croquelune created T1192: Impossible to fixe build planes when specific object is selected on hotbar.
Feb 28 2016, 5:32 AM · GUI/HUD, Starmade
Croquelune created T1191: Ship arrow versus Galaxy Map arrow.
Feb 28 2016, 5:17 AM · Galaxy Map, Starmade
Croquelune created T1190: Typo lastClientStartVerion.txt => lastClientStartVersion.txt.
Feb 28 2016, 4:57 AM · Typos, Starmade
Croquelune created T1189: Confusing coordinate system color.
Feb 28 2016, 4:45 AM · GUI/HUD, Starmade
Croquelune updated the task description for T1188: Undo - redo sequence can destroy blocks.
Feb 28 2016, 2:48 AM · GUI/HUD, Starmade
Croquelune updated the task description for T1188: Undo - redo sequence can destroy blocks.
Feb 28 2016, 2:47 AM · GUI/HUD, Starmade
Croquelune updated the task description for T1188: Undo - redo sequence can destroy blocks.
Feb 28 2016, 2:40 AM · GUI/HUD, Starmade
Croquelune created T1188: Undo - redo sequence can destroy blocks.
Feb 28 2016, 2:35 AM · GUI/HUD, Starmade

Feb 26 2016

Croquelune added a comment to T1178: Extremely reduce window sizes create clipping issue.

Also bound to some issues of T1034.

Feb 26 2016, 8:19 PM · GUI/HUD, Starmade
Croquelune added a comment to T1177: Faction description can't be blank (no warning message issue).

EDIT : Oups this comment concerned the wrong bug, sorry.

Feb 26 2016, 10:46 AM · GUI/HUD, Starmade
Croquelune created T1178: Extremely reduce window sizes create clipping issue.
Feb 26 2016, 10:39 AM · GUI/HUD, Starmade
Croquelune created T1177: Faction description can't be blank (no warning message issue).
Feb 26 2016, 10:20 AM · GUI/HUD, Starmade
Croquelune added a comment to T955: Tethered cellphone causes strange connection sequence.

Counts up to 47% then pauses for about a minute

Feb 26 2016, 10:20 AM · Starmade
Croquelune added a comment to T1033: Abilty to rotate blocks that should be unrotatable.

Last test version 0.19563 / Single player / Creative mode

Feb 26 2016, 9:17 AM · Game Development (Beta), Engine (Building), Starmade
Croquelune added a comment to T714: Game complains inventory is full in creative mode.

I totally forgot about this one but it seems fixed since a bit of time now, no ?

Feb 26 2016, 9:02 AM · Engine, Starmade

Feb 18 2016

Croquelune added a comment to T1157: Typos in File name and config files.

its developers decision to spent time and effort to change it or not

Feb 18 2016, 8:03 AM · Typos, Starmade

Feb 17 2016

Croquelune created T1157: Typos in File name and config files.
Feb 17 2016, 7:55 AM · Typos, Starmade

Feb 12 2016

Croquelune added a comment to T1134: Ghosts blocks preventing me from deleting a ship and distorts its parameters and characteristics.

PLAYER_MAX_BUILD_AREA = 10 //max area a player may add/remove in adv. build mode

Feb 12 2016, 9:59 AM · GUI/HUD, Starmade

Feb 9 2016

Croquelune added a comment to T1134: Ghosts blocks preventing me from deleting a ship and distorts its parameters and characteristics.

so you did place sticks of 1000 long lines at once and then did remove them again and the ship while in Multiplayer didnt go back to only the core?

Feb 9 2016, 8:59 PM · GUI/HUD, Starmade
Croquelune created T1134: Ghosts blocks preventing me from deleting a ship and distorts its parameters and characteristics.
Feb 9 2016, 12:51 PM · GUI/HUD, Starmade
Croquelune added a comment to T1124: blocks can clip through docked entities.

I had reported that 2nd issue 1 month ago as T1054 Stack blocks on other blocks (multiple blocks in same coordinates). I had described the way to reproduce it but seems that an error 404 now. However my uploaded documents from that bug still there.

Feb 9 2016, 10:33 AM · CBS: Rails, Starmade
Croquelune updated the task description for T1133: Transparent and invisible blocks produce shadows.
Feb 9 2016, 5:36 AM · Game Development (Beta), Engine (Rendering), Starmade
Croquelune created T1133: Transparent and invisible blocks produce shadows.
Feb 9 2016, 5:31 AM · Game Development (Beta), Engine (Rendering), Starmade

Feb 4 2016

Croquelune created T1121: Z-fighting with "preview block to build" enabled while using some build tools.
Feb 4 2016, 12:48 AM · Engine, Starmade
Croquelune added a comment to T1033: Abilty to rotate blocks that should be unrotatable.

Sorry, my bad I made confusion between the blue symmetry and the green one. So yes I used very often the blue one and never the green one.
I confirm template method rotation too still occure at 0.19556.

Feb 4 2016, 12:14 AM · Game Development (Beta), Engine (Building), Starmade

Feb 2 2016

Croquelune added a comment to T1059: Ship roll / rotate alone when build mode.

Last tested version : 0.19556

Feb 2 2016, 2:50 AM · Engine, Starmade
Croquelune added a comment to T534: F5-screenshots of galaxy map appear with background transparent.

I don't think it's about ship speed either, I think it's more about if Starmade process is busy to load things or not. Fact is when I tried and exploited T1053 (pictures above are from that test) my logs were flooded by errors and Starmade got difficulties to load sectors. I took severals screens to illustrate it and more than 90% of them were messy like that.
In comparaison, usually, when I idling with no big objects, no planets, asteroids around which could drop the fps and fills the process load, it's just reach 50% of failure for F5 and 5~15% failure F6 screens. Since that I assume if java process is busy, the screensave quality have more chance to be bad.

Feb 2 2016, 2:30 AM · Galaxy Map, Starmade

Jan 30 2016

Croquelune added a comment to T67: NPC ships can spawn inside a planet core.

I got more time so I can describe the 4 pictures above.

Jan 30 2016, 10:38 AM · Game Development (Alpha), Crew, Starmade

Jan 23 2016

Croquelune added a comment to T1033: Abilty to rotate blocks that should be unrotatable.

Oh really ? It's weird because in contrast to you the blue plan is the only one which I'm 100% sure to haven't use in the 3 cases described above (nor for mirroring or alignment) ; in opposite to the red (the one I use most for alignment) and the green (sometimes too but less often.

Jan 23 2016, 11:29 AM · Game Development (Beta), Engine (Building), Starmade

Jan 16 2016

Croquelune added a comment to T1059: Ship roll / rotate alone when build mode.

I had disconnected controller.
Updated to 0.16549 and then started the game. Single mode. Switch to creative mode.

Jan 16 2016, 8:33 AM · Engine, Starmade
Croquelune edited Java Version (64bit) on T1059: Ship roll / rotate alone when build mode.
Jan 16 2016, 8:30 AM · Engine, Starmade
Croquelune changed Last tested (version) from 0.19545 to 0.19549 on T1059: Ship roll / rotate alone when build mode.
Jan 16 2016, 8:16 AM · Engine, Starmade
Croquelune added a comment to T1039: Impossible to place block on a ship core.

Ok, but I don't think it will occure again because it just happen suddenly once and in total unpurposely/unapprehended way (I didn't tried weird or suspicious things when it happened). I think, you can close it right now, I keep all bug I open or follow on a .txt file.

Jan 16 2016, 5:40 AM · GUI/HUD, Starmade
Croquelune added a comment to T1059: Ship roll / rotate alone when build mode.

I'll try that and I'll keep you tune. It may also bound to another bug I didn't report yet cause of time and lack of infos on the full process but might also link to controller too.

Jan 16 2016, 5:30 AM · Engine, Starmade

Jan 15 2016

Croquelune created T1059: Ship roll / rotate alone when build mode.
Jan 15 2016, 5:09 PM · Engine, Starmade

Jan 14 2016

Croquelune added a comment to T1053: Jump boosted speed > at 100 000 m/s will slow the loading of sector consequently.

Ok, didn't had access to that one sorry for that. See ya.

Jan 14 2016, 3:38 PM · Engine, Starmade
Croquelune updated the task description for T1056: Nullpointer crash when I tried to sit on varat charged circuit wedge.
Jan 14 2016, 7:12 AM · Starmade
Croquelune set Task Type to issuetype:bug on T1056: Nullpointer crash when I tried to sit on varat charged circuit wedge.
Jan 14 2016, 7:10 AM · Starmade
Croquelune created T1056: Nullpointer crash when I tried to sit on varat charged circuit wedge.
Jan 14 2016, 7:08 AM · Starmade
Croquelune added a comment to T1053: Jump boosted speed > at 100 000 m/s will slow the loading of sector consequently.

Sorry, it's quite obvious so I didn't told you about that, but I presume that actual speed system isn't capped and with this method the player could reach ∞ m/s.

Jan 14 2016, 3:23 AM · Engine, Starmade
Croquelune added a comment to T925: More transparency issues.

A screen about what i told you. Works with "cristal name type" charged circuits and glass ; I didn't test with the normal cristal but I guess it works too.

Jan 14 2016, 3:06 AM · Game Development (Alpha), Engine (Rendering), Starmade
Croquelune added a comment to T1053: Jump boosted speed > at 100 000 m/s will slow the loading of sector consequently.

Yep, in this case I used push system defensively ; but just the gaming session before I had experimented with pull system aswell and reached 50 000m/s too. So I assume both are concerned.

Jan 14 2016, 2:53 AM · Engine, Starmade

Jan 13 2016

Croquelune added a comment to T67: NPC ships can spawn inside a planet core.

Don't know if it's related but I succeeded to go inside the planet blocks of a planet segment and then reach the planet core before to be explused out to planet orbit. The uncontrolable crazy movements stop since I left the planet gravity orbit area.

Jan 13 2016, 1:53 AM · Game Development (Alpha), Crew, Starmade

Jan 12 2016

Croquelune added a comment to T1037: Can't split group of items in Creative mode.

I had opened T1041 but maybe it could be merged since if this one is solve by authorize the spilt of items in hotbar, the players will be able to bypass T1041.
In other hands, given that all objects in a multislot group share the same structural characteristics it would help if the player could also access this infos by multislots descriptions. It's just my humble opinion, the last word up to Schine.

Jan 12 2016, 11:23 PM · Game Development (Alpha), GUI/HUD, Starmade
Croquelune added a comment to T1053: Jump boosted speed > at 100 000 m/s will slow the loading of sector consequently.

It's literally handmadely reach 317 101 m/s and flying at that speed.

Jan 12 2016, 10:55 PM · Engine, Starmade
Croquelune added a comment to T1043: Drop item to space in creative = Cornucopia.

Ok thanks for the explanations. Yep it was the 1st time I dropped something I wasn't sure if they were a timer or not for dropped.

Jan 12 2016, 9:39 PM · Starmade
Croquelune added a comment to T925: More transparency issues.

They are affecting also charged cristal's circuit block (i.e. charged nocx circuit, etc.) or glass + 2D's class item (i.e. capsules) behind. But strangely just from certain orientations (by memory back/bottom/right face).

Jan 12 2016, 9:36 PM · Game Development (Alpha), Engine (Rendering), Starmade
Croquelune added a comment to T1052: graphicsinfo.txt wrong named graphcisinfo.txt in Starmade folder.

For some reason, the typo is not reported, or got lost on our redmine->phabricator change. ^^°

Jan 12 2016, 9:22 PM · Typos, Starmade
Croquelune added a comment to T1039: Impossible to place block on a ship core.

I can't surely assume if was build mode or astronaut mode because I was too distracted to pay attention to this detail

Jan 12 2016, 9:07 PM · GUI/HUD, Starmade
Croquelune updated the task description for T1053: Jump boosted speed > at 100 000 m/s will slow the loading of sector consequently.
Jan 12 2016, 10:24 AM · Engine, Starmade
Croquelune created T1053: Jump boosted speed > at 100 000 m/s will slow the loading of sector consequently.
Jan 12 2016, 10:17 AM · Engine, Starmade
Croquelune set Task Type to issuetype:bug on T1052: graphicsinfo.txt wrong named graphcisinfo.txt in Starmade folder.
Jan 12 2016, 9:44 AM · Typos, Starmade
Croquelune created T1052: graphicsinfo.txt wrong named graphcisinfo.txt in Starmade folder.
Jan 12 2016, 9:41 AM · Typos, Starmade

Jan 11 2016

Croquelune added a comment to T534: F5-screenshots of galaxy map appear with background transparent.

Windows 7 64-bit
AMD FX(tm)-4130 Quad-Core Processor (4 CPUs), ~3.8GHz
4096MB RAM
NVIDIA GeForce GTX 960
64-bit Java 8

Jan 11 2016, 2:51 PM · Galaxy Map, Starmade
Croquelune added a comment to T1033: Abilty to rotate blocks that should be unrotatable.

Here again. As you can see I succeed to unpurposely rotate the orange armor block. Don't know how.

Jan 11 2016, 11:21 AM · Game Development (Beta), Engine (Building), Starmade
Croquelune added a comment to T1035: Faction permission and Area trigger block don't have icons in GUI.

Allright. My mistake for the duplicated thing. I believed I didn't saved that one.

Jan 11 2016, 10:38 AM · GUI/HUD, Starmade
Croquelune added a comment to T1040: Faction Permission block & Trigger Area have no icon.

Oups ! Duplicated thing, it's look like a missed manipulation from me. My bad, sorry for that.

Jan 11 2016, 10:36 AM · GUI/HUD, Starmade

Jan 9 2016

Croquelune updated the task description for T1043: Drop item to space in creative = Cornucopia.
Jan 9 2016, 2:24 AM · Starmade
Croquelune created T1043: Drop item to space in creative = Cornucopia.
Jan 9 2016, 2:23 AM · Starmade
Croquelune created T1042: Astronaut laser can turn really thin.
Jan 9 2016, 1:56 AM · Engine, Starmade
Croquelune added a comment to T1039: Impossible to place block on a ship core.

Well, I updated to v 0.19541.

Jan 9 2016, 1:28 AM · GUI/HUD, Starmade
Croquelune changed Last tested (version) from v 0.1954 to v 0.19541 on T1039: Impossible to place block on a ship core.
Jan 9 2016, 1:14 AM · GUI/HUD, Starmade
Croquelune created T1041: multislots item share the same block information .
Jan 9 2016, 12:48 AM · Game Development (Alpha), GUI/HUD, Starmade
Croquelune created T1040: Faction Permission block & Trigger Area have no icon.
Jan 9 2016, 12:23 AM · GUI/HUD, Starmade

Jan 8 2016

Croquelune changed Affected Gamemode(s) from issuegamemode:none to issuegamemode:sponly on T1039: Impossible to place block on a ship core.
Jan 8 2016, 11:48 PM · GUI/HUD, Starmade
Croquelune updated the task description for T1039: Impossible to place block on a ship core.
Jan 8 2016, 11:47 PM · GUI/HUD, Starmade
Croquelune created T1039: Impossible to place block on a ship core.
Jan 8 2016, 11:43 PM · GUI/HUD, Starmade
Croquelune added a comment to T1037: Can't split group of items in Creative mode.

I'm pretty sure it's just a missing feature, not really a bug.
Would be nice if you could split it up but could be tricky to do, throwing a warning when trying to split "Can't split items in creative mode" should be good enough for now.

Jan 8 2016, 9:58 PM · Game Development (Alpha), GUI/HUD, Starmade
Croquelune added a comment to T1033: Abilty to rotate blocks that should be unrotatable.

Thanks for the right shift tips. Let me add I play on 2 single mode server. Epsilon, the one where I play hardcore so I never play creative mode over there ; and Test, the one where I go to play creative mode and switch to crafting just in order to test things and split multislot (easier way to work & abiltiy to read block info). Note also I use MusicMade mod on both server.

Jan 8 2016, 8:30 PM · Game Development (Beta), Engine (Building), Starmade
Croquelune created T1037: Can't split group of items in Creative mode.
Jan 8 2016, 1:16 AM · Game Development (Alpha), GUI/HUD, Starmade
Croquelune added a comment to T618: Flora items missing from creative menu.


Most things on that list is missing from the creative menu inventory

Jan 8 2016, 12:37 AM · GUI/HUD, Starmade
Croquelune updated the task description for T1035: Faction permission and Area trigger block don't have icons in GUI.
Jan 8 2016, 12:07 AM · GUI/HUD, Starmade
Croquelune created T1035: Faction permission and Area trigger block don't have icons in GUI.
Jan 8 2016, 12:05 AM · GUI/HUD, Starmade

Jan 7 2016

Croquelune created T1034: Default menu size and minimal size are too small (causing clipping).
Jan 7 2016, 11:41 PM · GUI/HUD, Starmade
Croquelune edited SMC-Report on T1033: Abilty to rotate blocks that should be unrotatable.
Jan 7 2016, 11:35 PM · Game Development (Beta), Engine (Building), Starmade
Croquelune updated the task description for T1033: Abilty to rotate blocks that should be unrotatable.
Jan 7 2016, 11:21 PM · Game Development (Beta), Engine (Building), Starmade
Croquelune edited SMC-Report on T1033: Abilty to rotate blocks that should be unrotatable.
Jan 7 2016, 10:51 PM · Game Development (Beta), Engine (Building), Starmade