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Jul 4 2018

Jeryia added a comment to T3038: Missile computers facing don't cause missiles to be launched downward.

I can no longer reproduce this in v0.201.100

Jul 4 2018, 3:47 PM · CBS: Weapons, Starmade
Jeryia edited Java Version (64bit) on T3058: Some blocks are no longer placable/don't show up in creative inventory.
Jul 4 2018, 3:41 PM · Blockconfig, Starmade
Jeryia created T3058: Some blocks are no longer placable/don't show up in creative inventory.
Jul 4 2018, 3:27 PM · Blockconfig, Starmade

Jun 24 2018

Jeryia edited Steps to reproduce on T3038: Missile computers facing don't cause missiles to be launched downward.
Jun 24 2018, 4:38 PM · CBS: Weapons, Starmade
Jeryia changed Reproducible from issuerepro:none to issuerepro:yes on T3038: Missile computers facing don't cause missiles to be launched downward.
Jun 24 2018, 4:31 PM · CBS: Weapons, Starmade
Jeryia created T3038: Missile computers facing don't cause missiles to be launched downward.
Jun 24 2018, 3:56 PM · CBS: Weapons, Starmade
Jeryia created T3036: AI doesn't use Missile+Missile bombs correctly.
Jun 24 2018, 2:45 PM · AI, Game Development, Starmade

Jan 7 2018

Restricted Application added a project to T2814: Small ships/turrets can't overheat: Issue Navigation.
Jan 7 2018, 4:49 PM · Starmade
Jeryia renamed T2813: [New Power System] Overheating ship reboot fails from New Power Overheating ship reboot fails to [New Power System] Overheating ship reboot fails.
Jan 7 2018, 4:40 PM · Starmade
Restricted Application added a project to T2813: [New Power System] Overheating ship reboot fails: Issue Navigation.
Jan 7 2018, 4:40 PM · Starmade

Dec 29 2017

Jeryia changed Reproducible from issuerepro:none to issuerepro:yes on T2795: Repulse Module missing inventory icon.
Dec 29 2017, 9:03 PM · Starmade
Restricted Application added a project to T2795: Repulse Module missing inventory icon: Issue Navigation.
Dec 29 2017, 8:57 PM · Starmade
Restricted Application added a project to T2788: Weapons stuck in reload on old power system: Issue Navigation.
Dec 29 2017, 5:18 PM · CBS: Weapons, Starmade

Apr 2 2017

Jeryia created T2322: Faction Module can only be used if you are in a faction.
Apr 2 2017, 4:26 PM · Starmade

Apr 1 2017

Jeryia added a comment to T2320: despawn_ SQL exception.

It appears that any despawn command attempting to remove something with a space in it fails.

Apr 1 2017, 5:13 PM · Engine, Starmade
Jeryia added a comment to T2320: despawn_ SQL exception.
Apr 1 2017, 4:37 PM · Engine, Starmade
Jeryia created T2320: despawn_ SQL exception.
Apr 1 2017, 4:23 PM · Engine, Starmade

Feb 10 2017

Jeryia updated the task description for T2225: Trade fleets with non existent fleet class ships causes a loop when making a trade order.
Feb 10 2017, 9:04 PM · Game Development (Alpha), NPC-Factions, Starmade
Jeryia renamed T2225: Trade fleets with non existent fleet class ships causes a loop when making a trade order from Changing FleetClasses bricks server to Changing FleetClasses breaks server.
Feb 10 2017, 9:03 PM · Game Development (Alpha), NPC-Factions, Starmade
Jeryia created T2225: Trade fleets with non existent fleet class ships causes a loop when making a trade order.
Feb 10 2017, 9:03 PM · Game Development (Alpha), NPC-Factions, Starmade

Jan 16 2017

Jeryia added a comment to T2119: Missiles causing GL_INVALID_VALUE.

Hmm could be,
I have not seen this on my laptop (which uses the intel's built in graphics). I checked all the logfiles I have saved and came up with nothing, though I don't use it much in starmade. Laptop also Runs Fedora 25.

Jan 16 2017, 6:48 PM · CBS: Weapons, Starmade
Jeryia created T2168: GL_ERROR: GL_INVALID_VALUE.
Jan 16 2017, 4:36 PM · Starmade
Jeryia added a comment to T2167: overheat despawn causes ghost docked entities.


added mentioned attachment

Jan 16 2017, 4:13 PM · Starmade
Jeryia created T2167: overheat despawn causes ghost docked entities.
Jan 16 2017, 4:10 PM · Starmade

Oct 1 2016

Jeryia added a comment to T1407: /Destroy_Entity and overheat despawning makes some docks non physical.

Yes, I see the same results on version 0.199.152 when I rolled back too it.

Oct 1 2016, 2:15 PM · Engine, Starmade
Jeryia added a comment to T1407: /Destroy_Entity and overheat despawning makes some docks non physical.

Doing some testing here's what I see:

  1. If I use the destroy_entity command on a ship with docked entities. Things work as expected. The docked entities become undocked, and can be hit without becoming ghosts
  2. If I blast the main ship until it starts overheating, and wait for it to overheat, we see the same bug.
Oct 1 2016, 1:47 PM · Engine, Starmade