Consolidating all crashes and deadlocks in Engine under one tag
Details
May 11 2021
Waiting for feedback for a long time now.
Cleanup -> Closed
Jan 22 2019
Feb 3 2018
And the crash is back. We have had 7 crashes tonight now.
Jul 22 2017
Jul 21 2017
Jul 13 2017
-QA Testing-
Jul 7 2017
recipes should no longer be loaded now
Jul 6 2017
-QA Testing-
Jul 4 2017
Jun 30 2017
Jun 22 2017
The current stacktrace is old and is probably not relevant anymore.
Break off crashes still happen though.
Jun 20 2017
Assuming it's fixed, haven't heard anything new about it.
Jun 6 2017
Nullpointer you're mentioning is reported here T2388
Jun 2 2017
[2017-06-02 21:51:30] GLFRAME processErrorDialogException()
[2017-06-02 21:51:30] java.lang.NullPointerException
[2017-06-02 21:51:30] at obfuscated.aIy.e_(SourceFile:180)
[2017-06-02 21:51:30] at obfuscated.Vz.a(SourceFile:304)
[2017-06-02 21:51:30] at obfuscated.hA.e(SourceFile:1738)
[2017-06-02 21:51:30] at obfuscated.hU.e_(SourceFile:402)
[2017-06-02 21:51:30] at obfuscated.hv.e(SourceFile:566)
[2017-06-02 21:51:30] at obfuscated.hv.b(SourceFile:742)
[2017-06-02 21:51:30] at obfuscated.hv.e_(SourceFile:439)
[2017-06-02 21:51:30] at obfuscated.aFN.g(SourceFile:546)
[2017-06-02 21:51:30] at obfuscated.aFN.a(SourceFile:687)
[2017-06-02 21:51:30] at obfuscated.aFT.b(SourceFile:703)
[2017-06-02 21:51:30] at obfuscated.V.e(SourceFile:1110)
[2017-06-02 21:51:30] at org.schema.game.common.Starter.startMainMenu(SourceFile:1489)
[2017-06-02 21:51:30] at org.schema.game.common.Starter.main(SourceFile:1034)
May 10 2017
The error as extracted from raw log file above:
[2017-05-10 17:28:21] GLFRAME processErrorDialogException()
[2017-05-10 17:28:21] java.lang.NullPointerException
[2017-05-10 17:28:21] at obfuscated.aIy.e_(SourceFile:180)
[2017-05-10 17:28:21] at obfuscated.Vz.a(SourceFile:304)
[2017-05-10 17:28:21] at obfuscated.hA.e(SourceFile:1738)
[2017-05-10 17:28:21] at obfuscated.hU.e_(SourceFile:402)
[2017-05-10 17:28:21] at obfuscated.hv.e(SourceFile:566)
[2017-05-10 17:28:21] at obfuscated.hv.b(SourceFile:742)
[2017-05-10 17:28:21] at obfuscated.hv.e_(SourceFile:439)
[2017-05-10 17:28:21] at obfuscated.aFN.g(SourceFile:546)
[2017-05-10 17:28:21] at obfuscated.aFN.a(SourceFile:687)
[2017-05-10 17:28:21] at obfuscated.aFT.b(SourceFile:703)
[2017-05-10 17:28:21] at obfuscated.V.e(SourceFile:1110)
[2017-05-10 17:28:21] at org.schema.game.common.Starter.startMainMenu(SourceFile:1489)
[2017-05-10 17:28:21] at org.schema.game.common.Starter.main(SourceFile:1034)
Apr 28 2017
Apr 27 2017
Apr 24 2017
Apr 23 2017
Apr 19 2017
misclicked on "closed" instead of "resolved"
fixed Nullpointer. Both fixes 0.199.531 or later
Logs for the nullpointer:
[2017-04-20 01:35:56] [RAIL] Client(1) DISCONNECTED FROM RAIL: Ship[schema_1492644932863](517) LEFT IN RAIL SpaceStation[ENTITY_SPACESTATION_Big shipyard V2_1492644923502(516)]: [] [2017-04-20 01:35:56] java.lang.NullPointerException [2017-04-20 01:35:56] at obfuscated.aaz.a(SourceFile:952) [2017-04-20 01:35:56] at obfuscated.Yc.updateLocal(SourceFile:2731) [2017-04-20 01:35:56] at obfuscated.Yr.updateLocal(SourceFile:403) [2017-04-20 01:35:56] at org.schema.game.common.controller.EditableSendableSegmentController.updateLocal(SourceFile:1168) [2017-04-20 01:35:56] at obfuscated.YA.updateLocal(SourceFile:493) [2017-04-20 01:35:56] at obfuscated.J.update(SourceFile:1333) [2017-04-20 01:35:56] at obfuscated.aFN.a(SourceFile:719) [2017-04-20 01:35:56] at obfuscated.aFT.b(SourceFile:698) [2017-04-20 01:35:56] at obfuscated.V.e(SourceFile:1110) [2017-04-20 01:35:56] at org.schema.game.common.Starter.startMainMenu(SourceFile:1489) [2017-04-20 01:35:56] at org.schema.game.common.Starter.main(SourceFile:1034)
Fixed class cast exception
I decided to also test on our server, since I have full access to the logs and could submit them here. I thought it might also be useful to have a snapshot from whatever the issue may have been on the version we are currently running.
Thread dump when class cast exception occurs (taken with VisualVM):
Application Snapshot:
And furthermore, when docking a ship to the shipyard and manually undocking, also causes a crash to main menu. When rejoining the server, the ship was also gone.
No trace of it.
Apr 18 2017
Optimized Data (disabled for now. need extra checking)