rejecting this because this is an side effect on how the server handles placement and removal of blocks.
- Queries
- All Stories
- Search
- Advanced Search
- Transactions
- Transaction Logs
Advanced Search
Mar 8 2016
Mar 6 2016
this is a duplicate of T979
no further information and a support issue most likely anyway ( and probably solved after so long a time)
cant get this to crash.
no logfiles or sample blueprint
-Confirmed-
small sample video...
the blue arrow is the one from the ships orientation
Mar 3 2016
This may need a info text on the Fleet menu then i guess ?
should be fixed in latest release already
Mar 2 2016
-QA Testing-
Fixed
Problem is back client side
when overheating a ship you can kill the core in multiplayer. i do asume it is a visual client side problem only, because i cant reproduce it with the same test setup on singleplayer.
Mar 1 2016
-QA Testing-
Feb 29 2016
Feb 28 2016
its usually a client side effect only. showing removed blocks as broken ones as if damaged.
its due to remove and placement of blocks being queued server side.
depending on how many you place that effect can go on for quite a while.
two arrows .. OK ?
Known problem .. Meta items do interfere with buildmode
Feb 27 2016
-QA Testing-
-QA Testing-
-QA Testing-
-QA Testing-
-QA Testing-
-QA Testing-
-QA Testing-
Feb 26 2016
-Validated-
-Confirmed-