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Skorpjon (Carsten )
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Today

  • Clear sailing ahead.

Tomorrow

  • Clear sailing ahead.

Wednesday

  • Clear sailing ahead.

User Details

User Since
Sep 8 2015, 7:22 AM (479 w, 6 d)
Availability
Available

Recent Activity

Nov 4 2018

Skorpjon added a comment to T1863: Mining Fleet not mining after relocating to another sector.

No answer is also an answer.

Nov 4 2018, 7:15 PM · Starmade, Issue Navigation

Oct 27 2018

Skorpjon added a comment to T1863: Mining Fleet not mining after relocating to another sector.

The question is why are they not able to fix it? I think it is only a small thing. It looks as if the drones do not mine because they are not in the "right" sector they have saved somewhere (a restart of the server deletes this information). So they just have to remove all mining information with the "idle" command and everything is fine...

Oct 27 2018, 8:04 AM · Starmade, Issue Navigation

Oct 26 2018

Skorpjon added a comment to T1863: Mining Fleet not mining after relocating to another sector.

When will this this bug be fixed? It appears also on multiplayer servers and makes mining fleets worthless.

Oct 26 2018, 3:43 PM · Starmade, Issue Navigation

Nov 19 2016

Skorpjon added a comment to T2052: Selling bug in the trade network.

You're welcome and I hope it will be fixed soon. The shop owner doesn't get a message about it. So there is no warning and no easy way to catch a bug user.

Nov 19 2016, 6:56 PM · Tradenetwork, Starmade
Skorpjon updated the task description for T2052: Selling bug in the trade network.
Nov 19 2016, 12:16 PM · Tradenetwork, Starmade
Skorpjon created T2052: Selling bug in the trade network.
Nov 19 2016, 11:37 AM · Tradenetwork, Starmade

Sep 17 2016

Skorpjon created T1933: Bug in Shop Permissions.
Sep 17 2016, 10:20 AM · Tradenetwork, Starmade

Sep 15 2016

Skorpjon added a comment to T1880: Creating a fleet causes client crash.

Some new informations. A server restart solves the problem for 2 oder 3 days. Normally our server only restarts only if there is a problem.

Sep 15 2016, 6:33 PM · Fleets, Starmade

Sep 6 2016

Skorpjon added a comment to T1880: Creating a fleet causes client crash.

We have more bugs like this on our server. At the moment it looks like as if the server becomes unplayable.

Sep 6 2016, 6:25 PM · Fleets, Starmade

Sep 5 2016

Skorpjon created T1893: StarMote crashes while trying to request all players.
Sep 5 2016, 11:42 AM · Tools, Starmade
Skorpjon added a comment to T1869: client crash in a specific sector.

I think I made the export before I started to fix it, but I'm not sure. After "repair_sector" didn't work, I the deletion of the derlelict station seemed to solve the problem.

Sep 5 2016, 10:00 AM · Engine, Starmade

Sep 3 2016

Skorpjon added a comment to T1880: Creating a fleet causes client crash.

I've added 2 client logfiles in "steps to reproduce" or do you need the one from the server?

Sep 3 2016, 5:11 PM · Fleets, Starmade
Skorpjon created T1880: Creating a fleet causes client crash.
Sep 3 2016, 2:18 PM · Fleets, Starmade

Aug 31 2016

Skorpjon added a comment to T1869: client crash in a specific sector.

A copy of the sector.

Aug 31 2016, 8:51 AM · Engine, Starmade
Skorpjon created T1869: client crash in a specific sector.
Aug 31 2016, 7:04 AM · Engine, Starmade

Apr 19 2016

Skorpjon added a comment to T325: Asteroids can spawn in solid entities (stations).

Sometimes asteroids spawn also into other asteroids. See picture.

Apr 19 2016, 7:12 PM · Universe, Quality Assurance, Starmade

Feb 3 2016

Skorpjon created T1120: Map icons and connections don't update (immediately).
Feb 3 2016, 6:33 PM · Game Development (Beta), Galaxy Map, Starmade

Dec 5 2015

Skorpjon created T952: It is impossible to land a ship on when collision damage is activated.
Dec 5 2015, 3:31 PM · Starmade

Nov 21 2015

Skorpjon added a comment to T832: AI Wave manager doesn't work correct?.

Ok, then there is no development of this feature in near future?

Nov 21 2015, 8:05 AM · AI, Starmade

Nov 9 2015

Skorpjon added a comment to T832: AI Wave manager doesn't work correct?.

Thank you for this information. The announcement sounded like there is a function in it. "Upon the game requiring a wave it will use the closest difficulty of a wave with the faction it needs to spawn on."

Nov 9 2015, 6:54 AM · AI, Starmade

Nov 7 2015

Skorpjon created T832: AI Wave manager doesn't work correct?.
Nov 7 2015, 5:52 PM · AI, Starmade

Nov 5 2015

Skorpjon added a comment to T672: response fleets do not spawn for custom trade stations.


I started my test again with version 0.19478. With 6 calls 4 Isanth Type-Zero Mm were spawned. Only the first and nearest wave 0-0 came to my position, but this is the same behavior like before. The other disappeared when I used search command again? See screenshot. I jumped to the position of wave 3-0 and it was there and attacked me.

Nov 5 2015, 12:19 PM · AI, Starmade

Oct 24 2015

Skorpjon added a comment to T672: response fleets do not spawn for custom trade stations.

You can test it easily in single player.

Oct 24 2015, 1:01 PM · AI, Starmade

Oct 13 2015

Skorpjon created T757: Cannot delete single blueprint from a faction/difficulty combination in the Wave AI manager.
Oct 13 2015, 7:16 PM · Game Development (Alpha), GUI/HUD, Starmade