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AeonOfTime (Sebastian Mordziol)
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User Details

User Since
Jul 24 2015, 6:08 PM (484 w, 4 d)
Availability
Available

Recent Activity

Aug 1 2015

AeonOfTime created T456: Ship HUD non functional after being forced out of reboot.
Aug 1 2015, 9:24 AM · Game Development (Alpha), GUI/HUD, Starmade

Jul 31 2015

AeonOfTime created T454: Undo on storage blocks does no restore auto-pull items.
Jul 31 2015, 11:13 PM · CBS: Functional, Starmade

Jul 29 2015

AeonOfTime created T448: Launcher typos when news fail to load.
Jul 29 2015, 8:38 PM · Starmade

Jul 24 2015

AeonOfTime added a comment to T67: NPC ships can spawn inside a planet core.

I can confirm this from one of my solo games as well: a pirate raid engaged me near a planet, and two of them got close to the planet surface. I exited the game with them there, and when I started the game up again they both spawned inside the planet. They have been stuck there since. Restarting the game or changing sectors does not have any effect.

Jul 24 2015, 6:23 PM · Game Development (Alpha), Crew, Starmade
AeonOfTime added a comment to T50: Undo doesn't restore logic connections properly.

Possibly also related: Deleting a weapon effect computer block and restoring it with undo will restore all its logic connections to the effect modules, but does not reconnect it to the tertiary weapon slot it was connected in.

Jul 24 2015, 6:14 PM · Game Development (Alpha), Engine (Building), Starmade