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0ldSkull (Dennis Holmes)
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User Details

User Since
Mar 19 2016, 9:04 PM (456 w, 3 d)
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Available

Recent Activity

Sep 2 2018

0ldSkull created T3150: Power consumption doubles on undocked entity.
Sep 2 2018, 10:34 PM · Starmade, Issue Navigation

May 23 2017

0ldSkull added a comment to T2406: Texture normal map is inverted on some faces in some orientations.

Hmm, you may be right about this being the influence of multiple light sources rather than a normal-map issue. Sunlight in particular can have some unexpected influences it seems, including on block faces which should not be able to receive direct sunlight. I tried some tests in a void sector as well but blocks were still sunlit? Enabling shadows did not change the effects either.

May 23 2017, 4:59 PM · Issue Navigation, Game Development (Beta), Textures, Starmade
0ldSkull added a comment to T2406: Texture normal map is inverted on some faces in some orientations.

I'll try to play around with it some more in different scenarios. In my example on a station, the affected face was basically opposite the local star, i.e. the face that is mostly in shadow (not using the shadows option, but meaning that face is not actively lit by the star). What really struck me was observing how the lighting cues changed when I moved around the face. For example when viewing the horizontal pipe side, when I moved "up" the specular highlights moved "down" and vice-versa, indicating that the pipe was concave. On other facings the cues moved as expected for a convex pipe.

May 23 2017, 4:12 PM · Issue Navigation, Game Development (Beta), Textures, Starmade
0ldSkull created T2406: Texture normal map is inverted on some faces in some orientations.
May 23 2017, 7:14 AM · Issue Navigation, Game Development (Beta), Textures, Starmade

Apr 2 2017

Restricted Application added a project to T2323: Rail or display connection not shown or desync after logic swap: Issue Navigation.
Apr 2 2017, 8:38 PM · CBS: Rails, Starmade

May 23 2016

0ldSkull added a comment to T1471: After switching textures in game, cannot switch back to previous in same session.

I should note that the version tested was specifically build 20160522_114626.

May 23 2016, 5:32 AM · Game Development (Alpha), Engine (Rendering), Starmade
0ldSkull created T1471: After switching textures in game, cannot switch back to previous in same session.
May 23 2016, 5:09 AM · Game Development (Alpha), Engine (Rendering), Starmade

May 13 2016

0ldSkull added a comment to T1198: Ships will get stuck on pickup rails when re-docked without a player inside.

Apparently the trick to reproducing this is that the unmanned ship NOT have a faction. When I had encountered this, I was sending a basic stick ship (with no faction module or tag) toward a pickup point and pickup rail on a factioned station. Under those circumstances it gets stuck on the pickup rail until reloading (this was in single-player).

May 13 2016, 5:36 AM · Fleets, Starmade