Main problem that me and others have, is that you do not know how much capacity something will take before using it/trying it out.
I could give some examples of what could help/work although it might be better to just talk to kupu about that.
Summation of what needs to show capacity usage:
- Level down / up button should show how much extra capacity it will take to do that action
- Each currently specified chamber should indicate how much it uses
- Full tree should display the same, might not be a bad idea to also show how much capacity is needed to get to a specific node. Depends on how it is done.
On top of that, X% RC used does not go beyond 100%. The game will tell you that you went "over capacity" but you still see 100% so for all you know, you're still just within limits.
The example below, is 105% RC used
Something like this would make more sense to me: