Page MenuHomeSchine - Phabricator

Starmade | Unreliable saving of faction rank modifications in multiplayer
Closed, DuplicatePublic

Description

In multiplayer, it may take multiple tries for a change to a faction rank to save. This seems to be linked to lag, as it appears to occur more when pings are higher.

It seems to me that the client doesn't confirm whether or not the server has received the submitted information for the rank change.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Multiplayer
Reproducible
Yes
Category
none/unspecified
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

Ithirahad created this task.Jun 5 2016, 2:31 AM
Restricted Application added a project: Issue Navigation. · View Herald TranscriptJun 5 2016, 2:31 AM
lancake claimed this task.

-rejected-

As Ithirahad said, duplicate, merging tasks.

lancake shifted this object from the S1 Public space to the S3 Starmade space.Jun 5 2016, 10:49 AM
lancake changed the visibility from "Custom Policy" to "Public (No Login Required)".
lancake changed the edit policy from "Task Author" to "Starmade (Project)".
Restricted Application edited projects, added Starmade; removed Issue Navigation. · View Herald TranscriptJun 5 2016, 10:50 AM
AndyP moved this task from Unclassed to Archived on the Starmade board.Aug 26 2016, 10:42 AM